This change introduces a custom reference-counting pointer class that
allows creating such pointers from 'this'. This lets us keep the
receiver object around even if all references to it outside of a class
method no longer exist. Useful for coroutine methods, which may outlive
all external references to the object.
The deletion of objects is deferred until the next time slot. This is to
make clearing the triggered flag on named events in classes safe
(otherwise freed memory could be accessed).
Added a new data-flow graph (DFG) based combinational logic optimizer.
The capabilities of this covers a combination of V3Const and V3Gate, but
is also more capable of transforming combinational logic into simplified
forms and more.
This entail adding a new internal representation, `DfgGraph`, and
appropriate `astToDfg` and `dfgToAst` conversion functions. The graph
represents some of the combinational equations (~continuous assignments)
in a module, and for the duration of the DFG passes, it takes over the
role of AstModule. A bulk of the Dfg vertices represent expressions.
These vertex classes, and the corresponding conversions to/from AST are
mostly auto-generated by astgen, together with a DfgVVisitor that can be
used for dynamic dispatch based on vertex (operation) types.
The resulting combinational logic graph (a `DfgGraph`) is then optimized
in various ways. Currently we perform common sub-expression elimination,
variable inlining, and some specific peephole optimizations, but there
is scope for more optimizations in the future using the same
representation. The optimizer is run directly before and after inlining.
The pre inline pass can operate on smaller graphs and hence converges
faster, but still has a chance of substantially reducing the size of the
logic on some designs, making inlining both faster and less memory
intensive. The post inline pass can then optimize across the inlined
module boundaries. No optimization is performed across a module
boundary.
For debugging purposes, each peephole optimization can be disabled
individually via the -fno-dfg-peepnole-<OPT> option, where <OPT> is one
of the optimizations listed in V3DfgPeephole.h, for example
-fno-dfg-peephole-remove-not-not.
The peephole patterns currently implemented were mostly picked based on
the design that inspired this work, and on that design the optimizations
yields ~30% single threaded speedup, and ~50% speedup on 4 threads. As
you can imagine not having to haul around redundant combinational
networks in the rest of the compilation pipeline also helps with memory
consumption, and up to 30% peak memory usage of Verilator was observed
on the same design.
Gains on other arbitrary designs are smaller (and can be improved by
analyzing those designs). For example OpenTitan gains between 1-15%
speedup depending on build type.
- Rename `--dump-treei` option to `--dumpi-tree`, which itself is now a
special case of `--dumpi-<tag>` where tag can be a magic word, or a
filename
- Control dumping via static `dump*()` functions, analogous to `debug()`
- Make dumping independent of the value of `debug()` (so dumping always
works even without the debug flag)
- Add separate `--dumpi-graph` for dumping V3Graphs, which is again a
special case of `--dumpi-<tag>`
- Alias `--dump-<tag>` to `--dumpi-<tag> 3` as before
Before this change, some forked processes were being inlined in
`V3Timing` because they contained no `CAwait`s. This only works under
the assumption that no `CAwait`s will be added there later, which is not
true, as a function called by a forked process could be turned into a
coroutine later. The call would be wrapped in a new `CAwait`, but the
process itself would have already been inlined at this point.
This commit moves the inlining to `transformForks` in `V3SchedTiming`,
which is called at a point when all `CAwait`s are already in place.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
The recent patch to defer substitutions on V3Gate crashes on circular
logic that has cycle length >= 3 with all inlineable signals (cycle
length 2 is detected correctly and is not inlined). Fix by stopping
recursion at the loop-back edge.
Fixes#3543