Before this change, some forked processes were being inlined in
`V3Timing` because they contained no `CAwait`s. This only works under
the assumption that no `CAwait`s will be added there later, which is not
true, as a function called by a forked process could be turned into a
coroutine later. The call would be wrapped in a new `CAwait`, but the
process itself would have already been inlined at this point.
This commit moves the inlining to `transformForks` in `V3SchedTiming`,
which is called at a point when all `CAwait`s are already in place.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
The recent patch to defer substitutions on V3Gate crashes on circular
logic that has cycle length >= 3 with all inlineable signals (cycle
length 2 is detected correctly and is not inlined). Fix by stopping
recursion at the loop-back edge.
Fixes#3543
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
Fix compile error for queue method usage, if it is the
first statement in a block of code, and the return
value is not used. Example:
> if (foo)
> void'(bar.pop_front());
* Tests: Add a test to reproduce #3399
* Fix#3399. When reading an inout port in a module, it should refer the
original inout port, not the generated MODTEMP.
vcddiff is a bit broken, and sometimes 'vcddiff a b' fails while the
files are indeed equivalent. There is a chance however that 'vcddif b a'
will succeed in this case, so compare trace files both ways when
checking test results and claim success if vcddiff succeeds in at least
one direction.
* Tests: Add a test to reproduce #3509
* Tests: Compile without tautological-compare check because bit op tree optimization is disabled in the test.
* Internals: Dedup code. No functional change is intended.
* Fix#3509.
"2'b10 == (2'b11 & {1'b0, val[0]})" and "2'b10 != (2'b11 & {1'b0, val[0]})" were
wrongly optimized to "!val[0]" and "val[0]" respectively.
Now properly optimize them to 1'b0 and 1'b1.
* Commentary
* Commentary: Update Changes
These have been 'deprecated' for 2 years and are otherwise unused except
for using a temporary placeholder value, which I have inlined with the
default value.
Also remove the now VL_TIME_STR_CONVERT utility function (and
corresponding unit tests), which have no references in any project on
GitHub.
Associative arrays that specify a wildcard index type may be indexed by
integral expressions of any size, with leading zeros removed
automatically. A natural representation for such expressions is a
string, especially that the standard explicitly specifies automatic
casts from string indices to bit vectors of equivalent size.
The automatic cast part is done implicitly by the existing type system.
A simpler way to just make this work would be to convert wildcard index
type to a string type directly in the parser code, but several new AST
classes are needed to make sure illegal method calls are detected.
The verilated data structure implementation is reused, because there is
no need for differentiating the behavior on C++ side.
Step towards a proper run-time library. Reduce the amount of ifdefs in
the implementation of offloaded tracing. There are still a very small
number of ifdefs left, which will need more careful changes in order to
keep user API compatibility.
* Tests: Add a test to reproduce #3470
* Update LSB during return path of traversal. No functional change is intended.
* Introduce LeafInfo::m_msb
* Update LeafInfo::m_msb when visitin AstCCast
* Internals: Add comment, reorder. No functional change is intended.
* Delete explicit from copy constructor to fix build error.
* Update Changes
* Internals: Remove unused parameter. No functional change is intended.
* Tests: Add explanation to t_const_opt.
* Tests: Check BitOpTree statistics in t_const_opt.
* Tests: Add a test to reproduce #3445
* Fix#3445. Don't forget LSB of frozen node in BitOpTreeOpt.
* Apply suggestions from code review
Co-authored-by: Geza Lore <gezalore@gmail.com>
VCD tracing is now parallelized using the same thread pool as the model.
We achieve this by breaking the top level trace functions into multiple
top level functions (as many as --threads), and after emitting the time
stamp to the VCD file on the main thread, we execute the tracing
functions in parallel on the same thread pool as the model (which we
pass to the trace file during registration), tracing into a secondary
per thread buffer. The main thread will then stitch (memcpy) the buffers
together into the output file.
This makes the `--trace-threads` option redundant with `--trace`, which
now only affects `--trace-fst`. FST tracing uses the previous offloading
scheme.
This obviously helps a lot in VCD tracing performance, and I have seen
better than Amdahl speedup, namely I get 3.9x on XiangShan 4T (2.7x on
OpenTitan 4T).
V3MergeCond merges consecutive conditional `_ = cond ? _ : _` and
`if (cond) ...` statements. This patch adds an analysis and ordering
phase that moves statements with identical conditions closer to each
other, in order to enable more merging opportunities. This in turn
eliminates a lot of repeated conditionals which reduced dynamic branch
count and branch misprediction rate. Observed 6.5% improvement on
multi-threaded large designs, at the cost of less than 2% increase in
Verilation speed.
This is a major re-design of the way code is scheduled in Verilator,
with the goal of properly supporting the Active and NBA regions of the
SystemVerilog scheduling model, as defined in IEEE 1800-2017 chapter 4.
With this change, all internally generated clocks should simulate
correctly, and there should be no more need for the `clock_enable` and
`clocker` attributes for correctness in the absence of Verilator
generated library models (`--lib-create`).
Details of the new scheduling model and algorithm are provided in
docs/internals.rst.
Implements #3278