verilator/src/V3Number.h
2020-05-29 19:35:54 -04:00

428 lines
19 KiB
C++

// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
// DESCRIPTION: Verilator: Large 4-state numbers
//
// Code available from: https://verilator.org
//
//*************************************************************************
//
// Copyright 2003-2020 by Wilson Snyder. This program is free software; you
// can redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
//
//*************************************************************************
#ifndef _V3NUMBER_H_
#define _V3NUMBER_H_ 1
#include "config_build.h"
#include "verilatedos.h"
#include "V3Error.h"
#include <cmath>
#include <limits>
#include <vector>
//============================================================================
// Return if two numbers within Epsilon of each other
inline bool v3EpsilonEqual(double a, double b) {
return fabs(a - b) <= (std::numeric_limits<double>::epsilon() * std::max(1.0, std::max(a, b)));
}
//============================================================================
class AstNode;
class V3Number {
// Large 4-state number handling
int m_width; // Width as specified/calculated.
bool m_sized : 1; // True if the user specified the width, else we track it.
bool m_signed : 1; // True if signed value
bool m_double : 1; // True if double real value
bool m_isString : 1; // True if string
bool m_fromString : 1; // True if from string literal
bool m_autoExtend : 1; // True if SystemVerilog extend-to-any-width
FileLine* m_fileline;
AstNode* m_nodep; // Parent node
std::vector<uint32_t> m_value; // Value, with bit 0 in bit 0 of this vector (unless X/Z)
std::vector<uint32_t> m_valueX; // Each bit is true if it's X or Z, 10=z, 11=x
string m_stringVal; // If isString, the value of the string
// METHODS
V3Number& setSingleBits(char value);
V3Number& setString(const string& str) {
m_isString = true;
m_stringVal = str;
return *this;
}
void opCleanThis(bool warnOnTruncation = false);
public:
void nodep(AstNode* nodep) { setNames(nodep); }
FileLine* fileline() const { return m_fileline; }
V3Number& setZero();
V3Number& setQuad(vluint64_t value);
V3Number& setLong(uint32_t value);
V3Number& setLongS(vlsint32_t value);
V3Number& setDouble(double value);
void setBit(int bit, char value) { // Note must be pre-zeroed!
if (bit >= m_width) return;
uint32_t mask = (1UL << (bit & 31));
if (value == '0' || value == 0) {
m_value[bit / 32] &= ~mask;
m_valueX[bit / 32] &= ~mask;
} else if (value == '1' || value == 1) {
m_value[bit / 32] |= mask;
m_valueX[bit / 32] &= ~mask;
} else if (value == 'z' || value == 2) {
m_value[bit / 32] &= ~mask;
m_valueX[bit / 32] |= mask;
} else { // X
m_value[bit / 32] |= mask;
m_valueX[bit / 32] |= mask;
}
}
private:
char bitIs(int bit) const {
if (bit >= m_width || bit < 0) {
// We never sign extend
return '0';
}
return ("01zx"[(((m_value[bit / 32] & (1UL << (bit & 31))) ? 1 : 0)
| ((m_valueX[bit / 32] & (1UL << (bit & 31))) ? 2 : 0))]);
}
char bitIsExtend(int bit, int lbits) const {
// lbits usually = width, but for C optimizations width=32_bits, lbits = 32_or_less
if (bit < 0) return '0';
UASSERT(lbits <= m_width, "Extend of wrong size");
if (bit >= lbits) {
bit = lbits ? lbits - 1 : 0;
// We do sign extend
return ("01zx"[(((m_value[bit / 32] & (1UL << (bit & 31))) ? 1 : 0)
| ((m_valueX[bit / 32] & (1UL << (bit & 31))) ? 2 : 0))]);
}
return ("01zx"[(((m_value[bit / 32] & (1UL << (bit & 31))) ? 1 : 0)
| ((m_valueX[bit / 32] & (1UL << (bit & 31))) ? 2 : 0))]);
}
bool bitIs0(int bit) const {
if (bit < 0) return false;
if (bit >= m_width) return !bitIsXZ(m_width - 1);
return ((m_value[bit / 32] & (1UL << (bit & 31))) == 0
&& !(m_valueX[bit / 32] & (1UL << (bit & 31))));
}
bool bitIs1(int bit) const {
if (bit < 0) return false;
if (bit >= m_width) return false;
return ((m_value[bit / 32] & (1UL << (bit & 31)))
&& !(m_valueX[bit / 32] & (1UL << (bit & 31))));
}
bool bitIs1Extend(int bit) const {
if (bit < 0) return false;
if (bit >= m_width) return bitIs1Extend(m_width - 1);
return ((m_value[bit / 32] & (1UL << (bit & 31)))
&& !(m_valueX[bit / 32] & (1UL << (bit & 31))));
}
bool bitIsX(int bit) const {
if (bit < 0) return false;
if (bit >= m_width) return bitIsZ(m_width - 1);
return ((m_value[bit / 32] & (1UL << (bit & 31)))
&& (m_valueX[bit / 32] & (1UL << (bit & 31))));
}
bool bitIsXZ(int bit) const {
if (bit < 0) return false;
if (bit >= m_width) return bitIsXZ(m_width - 1);
return ((m_valueX[bit / 32] & (1UL << (bit & 31))));
}
bool bitIsZ(int bit) const {
if (bit < 0) return false;
if (bit >= m_width) return bitIsZ(m_width - 1);
return ((~m_value[bit / 32] & (1UL << (bit & 31)))
&& (m_valueX[bit / 32] & (1UL << (bit & 31))));
}
uint32_t bitsValue(int lsb, int nbits) const {
uint32_t v = 0;
for (int bitn = 0; bitn < nbits; bitn++) { v |= (bitIs1(lsb + bitn) << bitn); }
return v;
}
int words() const { return ((width() + 31) / 32); }
uint32_t hiWordMask() const { return VL_MASK_I(width()); }
V3Number& opModDivGuts(const V3Number& lhs, const V3Number& rhs, bool is_modulus);
public:
// CONSTRUCTORS
explicit V3Number(AstNode* nodep) { init(nodep, 1); }
V3Number(AstNode* nodep, int width) { init(nodep, width); } // 0=unsized
V3Number(AstNode* nodep, int width, uint32_t value, bool sized = true) {
init(nodep, width, sized);
m_value[0] = value;
opCleanThis();
}
// Create from a verilog 32'hxxxx number.
V3Number(AstNode* nodep, const char* sourcep) { V3NumberCreate(nodep, sourcep, NULL); }
class FileLined {}; // Fileline based errors, for parsing only, otherwise pass nodep
V3Number(FileLined, FileLine* fl, const char* sourcep) { V3NumberCreate(NULL, sourcep, fl); }
class VerilogStringLiteral {}; // For creator type-overload selection
V3Number(VerilogStringLiteral, AstNode* nodep, const string& str);
class String {};
V3Number(String, AstNode* nodep, const string& value) {
init(nodep, 0);
setString(value);
}
explicit V3Number(const V3Number* nump, int width = 1) {
init(NULL, width);
m_fileline = nump->fileline();
}
V3Number(const V3Number* nump, int width, uint32_t value) {
init(NULL, width);
m_value[0] = value;
opCleanThis();
m_fileline = nump->fileline();
}
private:
void V3NumberCreate(AstNode* nodep, const char* sourcep, FileLine* fl);
void init(AstNode* nodep, int swidth, bool sized = true) {
setNames(nodep);
m_signed = false;
m_double = false;
m_isString = false;
m_autoExtend = false;
m_fromString = false;
width(swidth, sized);
for (int i = 0; i < words(); i++) m_value[i] = m_valueX[i] = 0;
}
void setNames(AstNode* nodep);
static string displayPad(size_t fmtsize, char pad, bool left, const string& in);
string displayed(FileLine* fl, const string& vformat) const;
string displayed(const string& vformat) const { return displayed(m_fileline, vformat); }
public:
void v3errorEnd(std::ostringstream& sstr) const;
void v3errorEndFatal(std::ostringstream& sstr) const VL_ATTR_NORETURN;
void width(int width, bool sized = true) {
// Set width. Only set m_width here, as we need to tweak vector size
if (width) {
m_sized = sized;
m_width = width;
} else {
m_sized = false;
m_width = 1;
}
if (VL_UNLIKELY(m_value.size() < (unsigned)(words() + 1))) {
m_value.resize(words() + 1);
m_valueX.resize(words() + 1);
}
}
// SETTERS
V3Number& setAllBitsXRemoved();
V3Number& setAllBitsX();
V3Number& setAllBitsZ();
V3Number& setAllBits0();
V3Number& setAllBits1();
V3Number& setMask(int nbits); // IE if nbits=1, then 0b1, if 2->0b11, if 3->0b111 etc
// ACCESSORS
string ascii(bool prefixed = true, bool cleanVerilog = false) const;
string displayed(AstNode* nodep, const string& vformat) const;
static bool displayedFmtLegal(char format, bool isScan); // Is this a valid format letter?
int width() const { return m_width; }
int widthMin() const; // Minimum width that can represent this number (~== log2(num)+1)
bool sized() const { return m_sized; }
bool autoExtend() const { return m_autoExtend; }
bool isFromString() const { return m_fromString; }
// Only correct for parsing of numbers from strings, otherwise not used
// (use AstConst::isSigned())
bool isSigned() const { return m_signed; }
// Only correct for parsing of numbers from strings, otherwise not used
// (use AstConst::isSigned())
bool isDouble() const { return m_double; }
// Only if have 64 bit value loaded, and want to indicate it's real
void isDouble(bool flag) { m_double = flag; }
bool isString() const { return m_isString; }
void isString(bool flag) { m_isString = flag; }
bool isNegative() const { return bitIs1(width() - 1); }
bool isFourState() const;
bool hasZ() const {
for (int i = 0; i < words(); i++) {
if ((~m_value[i]) & m_valueX[i]) return true;
}
return false;
}
bool isAllZ() const {
for (int i = 0; i < width(); i++) {
if (!bitIsZ(i)) return false;
}
return true;
}
bool isEqZero() const;
bool isNeqZero() const;
bool isBitsZero(int msb, int lsb) const;
bool isEqOne() const;
bool isEqAllOnes(int optwidth = 0) const;
bool isCaseEq(const V3Number& rhs) const; // operator==
bool isLtXZ(const V3Number& rhs) const; // operator< with XZ compared
void isSigned(bool ssigned) { m_signed = ssigned; }
bool isAnyX() const;
bool isAnyXZ() const;
bool isMsbXZ() const { return bitIsXZ(m_width); }
uint32_t toUInt() const;
vlsint32_t toSInt() const;
vluint64_t toUQuad() const;
vlsint64_t toSQuad() const;
string toString() const;
string toDecimalS() const; // return ASCII signed decimal number
string toDecimalU() const; // return ASCII unsigned decimal number
double toDouble() const;
uint32_t toHash() const;
uint32_t edataWord(int eword) const;
uint8_t dataByte(int byte) const;
uint32_t countBits(const V3Number& ctrl) const;
uint32_t countBits(const V3Number& ctrl1, const V3Number& ctrl2, const V3Number& ctrl3) const;
uint32_t countOnes() const;
uint32_t
mostSetBitP1() const; // Highest bit set plus one, IE for 16 return 5, for 0 return 0.
// Operators
bool operator<(const V3Number& rhs) const { return isLtXZ(rhs); }
// STATICS
static int log2b(uint32_t num);
typedef V3Number& (*UniopFuncp)(V3Number&);
typedef V3Number& (*BiopFuncp)(V3Number&, V3Number&);
// MATH
// "this" is the output, as we need the output width before some computations
V3Number& isTrue(const V3Number& lhs);
V3Number& opBitsNonX(const V3Number& lhs); // 0/1->1, X/Z->0
V3Number& opBitsOne(const V3Number& lhs); // 1->1, 0/X/Z->0
V3Number& opBitsXZ(const V3Number& lhs); // 0/1->0, X/Z->1
V3Number& opBitsZ(const V3Number& lhs); // Z->1, 0/1/X->0
V3Number& opBitsNonZ(const V3Number& lhs); // Z->0, 0/1/X->1
//
V3Number& opAssign(const V3Number& lhs);
V3Number& opAssignNonXZ(const V3Number& lhs, bool ignoreXZ = true);
V3Number& opExtendS(const V3Number& lhs, uint32_t lbits); // Sign extension
V3Number& opExtendXZ(const V3Number& lhs, uint32_t lbits); // X/Z extension
V3Number& opRedOr(const V3Number& lhs);
V3Number& opRedAnd(const V3Number& lhs);
V3Number& opRedXor(const V3Number& lhs);
V3Number& opRedXnor(const V3Number& lhs);
V3Number& opCountBits(const V3Number& expr, const V3Number& ctrl1, const V3Number& ctrl2,
const V3Number& ctrl3);
V3Number& opCountOnes(const V3Number& lhs);
V3Number& opIsUnknown(const V3Number& lhs);
V3Number& opOneHot(const V3Number& lhs);
V3Number& opOneHot0(const V3Number& lhs);
V3Number& opCLog2(const V3Number& lhs);
V3Number& opClean(const V3Number& lhs, uint32_t bits);
V3Number& opConcat(const V3Number& lhs, const V3Number& rhs);
V3Number& opLenN(const V3Number& lhs);
V3Number& opRepl(const V3Number& lhs, const V3Number& rhs);
V3Number& opRepl(const V3Number& lhs, uint32_t rhsval);
V3Number& opStreamL(const V3Number& lhs, const V3Number& rhs);
V3Number& opSel(const V3Number& lhs, const V3Number& msb, const V3Number& lsb);
V3Number& opSel(const V3Number& lhs, uint32_t msbval, uint32_t lsbval);
V3Number& opSelInto(const V3Number& lhs, const V3Number& lsb, int width);
V3Number& opSelInto(const V3Number& lhs, int lsbval, int width);
V3Number& opToLowerN(const V3Number& lhs);
V3Number& opToUpperN(const V3Number& lhs);
V3Number& opCaseEq(const V3Number& lhs, const V3Number& rhs);
V3Number& opCaseNeq(const V3Number& lhs, const V3Number& rhs);
V3Number& opWildEq(const V3Number& lhs, const V3Number& rhs);
V3Number& opWildNeq(const V3Number& lhs, const V3Number& rhs);
V3Number& opBufIf1(const V3Number& ens, const V3Number& if1s);
// "standard" math
V3Number& opNot(const V3Number& lhs);
V3Number& opLogNot(const V3Number& lhs);
V3Number& opLogAnd(const V3Number& lhs, const V3Number& rhs);
V3Number& opLogOr(const V3Number& lhs, const V3Number& rhs);
V3Number& opLogEq(const V3Number& lhs, const V3Number& rhs);
V3Number& opLogIf(const V3Number& lhs, const V3Number& rhs);
V3Number& opAbsS(const V3Number& lhs);
V3Number& opNegate(const V3Number& lhs);
V3Number& opAdd(const V3Number& lhs, const V3Number& rhs);
V3Number& opSub(const V3Number& lhs, const V3Number& rhs);
V3Number& opMul(const V3Number& lhs, const V3Number& rhs);
V3Number& opMulS(const V3Number& lhs, const V3Number& rhs); // Signed
V3Number& opDiv(const V3Number& lhs, const V3Number& rhs);
V3Number& opDivS(const V3Number& lhs, const V3Number& rhs); // Signed
V3Number& opModDiv(const V3Number& lhs, const V3Number& rhs);
V3Number& opModDivS(const V3Number& lhs, const V3Number& rhs); // Signed
V3Number& opPow(const V3Number& lhs, const V3Number& rhs, bool lsign = false,
bool rsign = false);
V3Number& opPowSU(const V3Number& lhs, const V3Number& rhs); // Signed lhs, unsigned rhs
V3Number& opPowSS(const V3Number& lhs, const V3Number& rhs); // Signed lhs, signed rhs
V3Number& opPowUS(const V3Number& lhs, const V3Number& rhs); // Unsigned lhs, signed rhs
V3Number& opAnd(const V3Number& lhs, const V3Number& rhs);
V3Number& opChangeXor(const V3Number& lhs, const V3Number& rhs);
V3Number& opXor(const V3Number& lhs, const V3Number& rhs);
V3Number& opXnor(const V3Number& lhs, const V3Number& rhs);
V3Number& opOr(const V3Number& lhs, const V3Number& rhs);
V3Number& opRotR(const V3Number& lhs, const V3Number& rhs);
V3Number& opRotL(const V3Number& lhs, const V3Number& rhs);
V3Number& opShiftR(const V3Number& lhs, const V3Number& rhs);
V3Number& opShiftRS(const V3Number& lhs, const V3Number& rhs, // Arithmetic w/carry
uint32_t lbits);
V3Number& opShiftL(const V3Number& lhs, const V3Number& rhs);
// Comparisons
V3Number& opEq(const V3Number& lhs, const V3Number& rhs);
V3Number& opNeq(const V3Number& lhs, const V3Number& rhs);
V3Number& opGt(const V3Number& lhs, const V3Number& rhs);
V3Number& opGtS(const V3Number& lhs, const V3Number& rhs); // Signed
V3Number& opGte(const V3Number& lhs, const V3Number& rhs);
V3Number& opGteS(const V3Number& lhs, const V3Number& rhs); // Signed
V3Number& opLt(const V3Number& lhs, const V3Number& rhs);
V3Number& opLtS(const V3Number& lhs, const V3Number& rhs); // Signed
V3Number& opLte(const V3Number& lhs, const V3Number& rhs);
V3Number& opLteS(const V3Number& lhs, const V3Number& rhs); // Signed
// "D" - double (aka real) math
V3Number& opIToRD(const V3Number& lhs);
V3Number& opRToIS(const V3Number& lhs);
V3Number& opRToIRoundS(const V3Number& lhs);
V3Number& opRealToBits(const V3Number& lhs);
V3Number& opBitsToRealD(const V3Number& lhs);
V3Number& opNegateD(const V3Number& lhs);
V3Number& opAddD(const V3Number& lhs, const V3Number& rhs);
V3Number& opSubD(const V3Number& lhs, const V3Number& rhs);
V3Number& opMulD(const V3Number& lhs, const V3Number& rhs);
V3Number& opDivD(const V3Number& lhs, const V3Number& rhs);
V3Number& opPowD(const V3Number& lhs, const V3Number& rhs);
// Comparisons
V3Number& opEqD(const V3Number& lhs, const V3Number& rhs);
V3Number& opNeqD(const V3Number& lhs, const V3Number& rhs);
V3Number& opGtD(const V3Number& lhs, const V3Number& rhs);
V3Number& opGteD(const V3Number& lhs, const V3Number& rhs);
V3Number& opLtD(const V3Number& lhs, const V3Number& rhs);
V3Number& opLteD(const V3Number& lhs, const V3Number& rhs);
// "N" - string operations
V3Number& opAtoN(const V3Number& lhs, int base);
V3Number& opPutcN(const V3Number& lhs, const V3Number& rhs, const V3Number& ths);
V3Number& opGetcN(const V3Number& lhs, const V3Number& rhs);
V3Number& opSubstrN(const V3Number& lhs, const V3Number& rhs, const V3Number& ths);
V3Number& opCompareNN(const V3Number& lhs, const V3Number& rhs, bool ignoreCase);
V3Number& opConcatN(const V3Number& lhs, const V3Number& rhs);
V3Number& opReplN(const V3Number& lhs, const V3Number& rhs);
V3Number& opReplN(const V3Number& lhs, uint32_t rhsval);
V3Number& opEqN(const V3Number& lhs, const V3Number& rhs);
V3Number& opNeqN(const V3Number& lhs, const V3Number& rhs);
V3Number& opGtN(const V3Number& lhs, const V3Number& rhs);
V3Number& opGteN(const V3Number& lhs, const V3Number& rhs);
V3Number& opLtN(const V3Number& lhs, const V3Number& rhs);
V3Number& opLteN(const V3Number& lhs, const V3Number& rhs);
};
inline std::ostream& operator<<(std::ostream& os, const V3Number& rhs) {
return os << rhs.ascii();
}
#endif // Guard