// -*- mode: C++; c-file-style: "cc-mode" -*- //************************************************************************* // DESCRIPTION: Verilator: Large 4-state numbers // // Code available from: https://verilator.org // //************************************************************************* // // Copyright 2003-2020 by Wilson Snyder. This program is free software; you // can redistribute it and/or modify it under the terms of either the GNU // Lesser General Public License Version 3 or the Perl Artistic License // Version 2.0. // SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0 // //************************************************************************* #ifndef _V3NUMBER_H_ #define _V3NUMBER_H_ 1 #include "config_build.h" #include "verilatedos.h" #include "V3Error.h" #include #include #include //============================================================================ // Return if two numbers within Epsilon of each other inline bool v3EpsilonEqual(double a, double b) { return fabs(a - b) <= (std::numeric_limits::epsilon() * std::max(1.0, std::max(a, b))); } //============================================================================ class AstNode; class V3Number { // Large 4-state number handling int m_width; // Width as specified/calculated. bool m_sized : 1; // True if the user specified the width, else we track it. bool m_signed : 1; // True if signed value bool m_double : 1; // True if double real value bool m_isString : 1; // True if string bool m_fromString : 1; // True if from string literal bool m_autoExtend : 1; // True if SystemVerilog extend-to-any-width FileLine* m_fileline; AstNode* m_nodep; // Parent node std::vector m_value; // Value, with bit 0 in bit 0 of this vector (unless X/Z) std::vector m_valueX; // Each bit is true if it's X or Z, 10=z, 11=x string m_stringVal; // If isString, the value of the string // METHODS V3Number& setSingleBits(char value); V3Number& setString(const string& str) { m_isString = true; m_stringVal = str; return *this; } void opCleanThis(bool warnOnTruncation = false); public: void nodep(AstNode* nodep) { setNames(nodep); } FileLine* fileline() const { return m_fileline; } V3Number& setZero(); V3Number& setQuad(vluint64_t value); V3Number& setLong(uint32_t value); V3Number& setLongS(vlsint32_t value); V3Number& setDouble(double value); void setBit(int bit, char value) { // Note must be pre-zeroed! if (bit >= m_width) return; uint32_t mask = (1UL << (bit & 31)); if (value == '0' || value == 0) { m_value[bit / 32] &= ~mask; m_valueX[bit / 32] &= ~mask; } else if (value == '1' || value == 1) { m_value[bit / 32] |= mask; m_valueX[bit / 32] &= ~mask; } else if (value == 'z' || value == 2) { m_value[bit / 32] &= ~mask; m_valueX[bit / 32] |= mask; } else { // X m_value[bit / 32] |= mask; m_valueX[bit / 32] |= mask; } } private: char bitIs(int bit) const { if (bit >= m_width || bit < 0) { // We never sign extend return '0'; } return ("01zx"[(((m_value[bit / 32] & (1UL << (bit & 31))) ? 1 : 0) | ((m_valueX[bit / 32] & (1UL << (bit & 31))) ? 2 : 0))]); } char bitIsExtend(int bit, int lbits) const { // lbits usually = width, but for C optimizations width=32_bits, lbits = 32_or_less if (bit < 0) return '0'; UASSERT(lbits <= m_width, "Extend of wrong size"); if (bit >= lbits) { bit = lbits ? lbits - 1 : 0; // We do sign extend return ("01zx"[(((m_value[bit / 32] & (1UL << (bit & 31))) ? 1 : 0) | ((m_valueX[bit / 32] & (1UL << (bit & 31))) ? 2 : 0))]); } return ("01zx"[(((m_value[bit / 32] & (1UL << (bit & 31))) ? 1 : 0) | ((m_valueX[bit / 32] & (1UL << (bit & 31))) ? 2 : 0))]); } bool bitIs0(int bit) const { if (bit < 0) return false; if (bit >= m_width) return !bitIsXZ(m_width - 1); return ((m_value[bit / 32] & (1UL << (bit & 31))) == 0 && !(m_valueX[bit / 32] & (1UL << (bit & 31)))); } bool bitIs1(int bit) const { if (bit < 0) return false; if (bit >= m_width) return false; return ((m_value[bit / 32] & (1UL << (bit & 31))) && !(m_valueX[bit / 32] & (1UL << (bit & 31)))); } bool bitIs1Extend(int bit) const { if (bit < 0) return false; if (bit >= m_width) return bitIs1Extend(m_width - 1); return ((m_value[bit / 32] & (1UL << (bit & 31))) && !(m_valueX[bit / 32] & (1UL << (bit & 31)))); } bool bitIsX(int bit) const { if (bit < 0) return false; if (bit >= m_width) return bitIsZ(m_width - 1); return ((m_value[bit / 32] & (1UL << (bit & 31))) && (m_valueX[bit / 32] & (1UL << (bit & 31)))); } bool bitIsXZ(int bit) const { if (bit < 0) return false; if (bit >= m_width) return bitIsXZ(m_width - 1); return ((m_valueX[bit / 32] & (1UL << (bit & 31)))); } bool bitIsZ(int bit) const { if (bit < 0) return false; if (bit >= m_width) return bitIsZ(m_width - 1); return ((~m_value[bit / 32] & (1UL << (bit & 31))) && (m_valueX[bit / 32] & (1UL << (bit & 31)))); } uint32_t bitsValue(int lsb, int nbits) const { uint32_t v = 0; for (int bitn = 0; bitn < nbits; bitn++) { v |= (bitIs1(lsb + bitn) << bitn); } return v; } int words() const { return ((width() + 31) / 32); } uint32_t hiWordMask() const { return VL_MASK_I(width()); } V3Number& opModDivGuts(const V3Number& lhs, const V3Number& rhs, bool is_modulus); public: // CONSTRUCTORS explicit V3Number(AstNode* nodep) { init(nodep, 1); } V3Number(AstNode* nodep, int width) { init(nodep, width); } // 0=unsized V3Number(AstNode* nodep, int width, uint32_t value, bool sized = true) { init(nodep, width, sized); m_value[0] = value; opCleanThis(); } // Create from a verilog 32'hxxxx number. V3Number(AstNode* nodep, const char* sourcep) { V3NumberCreate(nodep, sourcep, NULL); } class FileLined {}; // Fileline based errors, for parsing only, otherwise pass nodep V3Number(FileLined, FileLine* fl, const char* sourcep) { V3NumberCreate(NULL, sourcep, fl); } class VerilogStringLiteral {}; // For creator type-overload selection V3Number(VerilogStringLiteral, AstNode* nodep, const string& str); class String {}; V3Number(String, AstNode* nodep, const string& value) { init(nodep, 0); setString(value); } explicit V3Number(const V3Number* nump, int width = 1) { init(NULL, width); m_fileline = nump->fileline(); } V3Number(const V3Number* nump, int width, uint32_t value) { init(NULL, width); m_value[0] = value; opCleanThis(); m_fileline = nump->fileline(); } private: void V3NumberCreate(AstNode* nodep, const char* sourcep, FileLine* fl); void init(AstNode* nodep, int swidth, bool sized = true) { setNames(nodep); m_signed = false; m_double = false; m_isString = false; m_autoExtend = false; m_fromString = false; width(swidth, sized); for (int i = 0; i < words(); i++) m_value[i] = m_valueX[i] = 0; } void setNames(AstNode* nodep); static string displayPad(size_t fmtsize, char pad, bool left, const string& in); string displayed(FileLine* fl, const string& vformat) const; string displayed(const string& vformat) const { return displayed(m_fileline, vformat); } public: void v3errorEnd(std::ostringstream& sstr) const; void v3errorEndFatal(std::ostringstream& sstr) const VL_ATTR_NORETURN; void width(int width, bool sized = true) { // Set width. Only set m_width here, as we need to tweak vector size if (width) { m_sized = sized; m_width = width; } else { m_sized = false; m_width = 1; } if (VL_UNLIKELY(m_value.size() < (unsigned)(words() + 1))) { m_value.resize(words() + 1); m_valueX.resize(words() + 1); } } // SETTERS V3Number& setAllBitsXRemoved(); V3Number& setAllBitsX(); V3Number& setAllBitsZ(); V3Number& setAllBits0(); V3Number& setAllBits1(); V3Number& setMask(int nbits); // IE if nbits=1, then 0b1, if 2->0b11, if 3->0b111 etc // ACCESSORS string ascii(bool prefixed = true, bool cleanVerilog = false) const; string displayed(AstNode* nodep, const string& vformat) const; static bool displayedFmtLegal(char format, bool isScan); // Is this a valid format letter? int width() const { return m_width; } int widthMin() const; // Minimum width that can represent this number (~== log2(num)+1) bool sized() const { return m_sized; } bool autoExtend() const { return m_autoExtend; } bool isFromString() const { return m_fromString; } // Only correct for parsing of numbers from strings, otherwise not used // (use AstConst::isSigned()) bool isSigned() const { return m_signed; } // Only correct for parsing of numbers from strings, otherwise not used // (use AstConst::isSigned()) bool isDouble() const { return m_double; } // Only if have 64 bit value loaded, and want to indicate it's real void isDouble(bool flag) { m_double = flag; } bool isString() const { return m_isString; } void isString(bool flag) { m_isString = flag; } bool isNegative() const { return bitIs1(width() - 1); } bool isFourState() const; bool hasZ() const { for (int i = 0; i < words(); i++) { if ((~m_value[i]) & m_valueX[i]) return true; } return false; } bool isAllZ() const { for (int i = 0; i < width(); i++) { if (!bitIsZ(i)) return false; } return true; } bool isEqZero() const; bool isNeqZero() const; bool isBitsZero(int msb, int lsb) const; bool isEqOne() const; bool isEqAllOnes(int optwidth = 0) const; bool isCaseEq(const V3Number& rhs) const; // operator== bool isLtXZ(const V3Number& rhs) const; // operator< with XZ compared void isSigned(bool ssigned) { m_signed = ssigned; } bool isAnyX() const; bool isAnyXZ() const; bool isMsbXZ() const { return bitIsXZ(m_width); } uint32_t toUInt() const; vlsint32_t toSInt() const; vluint64_t toUQuad() const; vlsint64_t toSQuad() const; string toString() const; string toDecimalS() const; // return ASCII signed decimal number string toDecimalU() const; // return ASCII unsigned decimal number double toDouble() const; uint32_t toHash() const; uint32_t edataWord(int eword) const; uint8_t dataByte(int byte) const; uint32_t countBits(const V3Number& ctrl) const; uint32_t countBits(const V3Number& ctrl1, const V3Number& ctrl2, const V3Number& ctrl3) const; uint32_t countOnes() const; uint32_t mostSetBitP1() const; // Highest bit set plus one, IE for 16 return 5, for 0 return 0. // Operators bool operator<(const V3Number& rhs) const { return isLtXZ(rhs); } // STATICS static int log2b(uint32_t num); typedef V3Number& (*UniopFuncp)(V3Number&); typedef V3Number& (*BiopFuncp)(V3Number&, V3Number&); // MATH // "this" is the output, as we need the output width before some computations V3Number& isTrue(const V3Number& lhs); V3Number& opBitsNonX(const V3Number& lhs); // 0/1->1, X/Z->0 V3Number& opBitsOne(const V3Number& lhs); // 1->1, 0/X/Z->0 V3Number& opBitsXZ(const V3Number& lhs); // 0/1->0, X/Z->1 V3Number& opBitsZ(const V3Number& lhs); // Z->1, 0/1/X->0 V3Number& opBitsNonZ(const V3Number& lhs); // Z->0, 0/1/X->1 // V3Number& opAssign(const V3Number& lhs); V3Number& opAssignNonXZ(const V3Number& lhs, bool ignoreXZ = true); V3Number& opExtendS(const V3Number& lhs, uint32_t lbits); // Sign extension V3Number& opExtendXZ(const V3Number& lhs, uint32_t lbits); // X/Z extension V3Number& opRedOr(const V3Number& lhs); V3Number& opRedAnd(const V3Number& lhs); V3Number& opRedXor(const V3Number& lhs); V3Number& opRedXnor(const V3Number& lhs); V3Number& opCountBits(const V3Number& expr, const V3Number& ctrl1, const V3Number& ctrl2, const V3Number& ctrl3); V3Number& opCountOnes(const V3Number& lhs); V3Number& opIsUnknown(const V3Number& lhs); V3Number& opOneHot(const V3Number& lhs); V3Number& opOneHot0(const V3Number& lhs); V3Number& opCLog2(const V3Number& lhs); V3Number& opClean(const V3Number& lhs, uint32_t bits); V3Number& opConcat(const V3Number& lhs, const V3Number& rhs); V3Number& opLenN(const V3Number& lhs); V3Number& opRepl(const V3Number& lhs, const V3Number& rhs); V3Number& opRepl(const V3Number& lhs, uint32_t rhsval); V3Number& opStreamL(const V3Number& lhs, const V3Number& rhs); V3Number& opSel(const V3Number& lhs, const V3Number& msb, const V3Number& lsb); V3Number& opSel(const V3Number& lhs, uint32_t msbval, uint32_t lsbval); V3Number& opSelInto(const V3Number& lhs, const V3Number& lsb, int width); V3Number& opSelInto(const V3Number& lhs, int lsbval, int width); V3Number& opToLowerN(const V3Number& lhs); V3Number& opToUpperN(const V3Number& lhs); V3Number& opCaseEq(const V3Number& lhs, const V3Number& rhs); V3Number& opCaseNeq(const V3Number& lhs, const V3Number& rhs); V3Number& opWildEq(const V3Number& lhs, const V3Number& rhs); V3Number& opWildNeq(const V3Number& lhs, const V3Number& rhs); V3Number& opBufIf1(const V3Number& ens, const V3Number& if1s); // "standard" math V3Number& opNot(const V3Number& lhs); V3Number& opLogNot(const V3Number& lhs); V3Number& opLogAnd(const V3Number& lhs, const V3Number& rhs); V3Number& opLogOr(const V3Number& lhs, const V3Number& rhs); V3Number& opLogEq(const V3Number& lhs, const V3Number& rhs); V3Number& opLogIf(const V3Number& lhs, const V3Number& rhs); V3Number& opAbsS(const V3Number& lhs); V3Number& opNegate(const V3Number& lhs); V3Number& opAdd(const V3Number& lhs, const V3Number& rhs); V3Number& opSub(const V3Number& lhs, const V3Number& rhs); V3Number& opMul(const V3Number& lhs, const V3Number& rhs); V3Number& opMulS(const V3Number& lhs, const V3Number& rhs); // Signed V3Number& opDiv(const V3Number& lhs, const V3Number& rhs); V3Number& opDivS(const V3Number& lhs, const V3Number& rhs); // Signed V3Number& opModDiv(const V3Number& lhs, const V3Number& rhs); V3Number& opModDivS(const V3Number& lhs, const V3Number& rhs); // Signed V3Number& opPow(const V3Number& lhs, const V3Number& rhs, bool lsign = false, bool rsign = false); V3Number& opPowSU(const V3Number& lhs, const V3Number& rhs); // Signed lhs, unsigned rhs V3Number& opPowSS(const V3Number& lhs, const V3Number& rhs); // Signed lhs, signed rhs V3Number& opPowUS(const V3Number& lhs, const V3Number& rhs); // Unsigned lhs, signed rhs V3Number& opAnd(const V3Number& lhs, const V3Number& rhs); V3Number& opChangeXor(const V3Number& lhs, const V3Number& rhs); V3Number& opXor(const V3Number& lhs, const V3Number& rhs); V3Number& opXnor(const V3Number& lhs, const V3Number& rhs); V3Number& opOr(const V3Number& lhs, const V3Number& rhs); V3Number& opRotR(const V3Number& lhs, const V3Number& rhs); V3Number& opRotL(const V3Number& lhs, const V3Number& rhs); V3Number& opShiftR(const V3Number& lhs, const V3Number& rhs); V3Number& opShiftRS(const V3Number& lhs, const V3Number& rhs, // Arithmetic w/carry uint32_t lbits); V3Number& opShiftL(const V3Number& lhs, const V3Number& rhs); // Comparisons V3Number& opEq(const V3Number& lhs, const V3Number& rhs); V3Number& opNeq(const V3Number& lhs, const V3Number& rhs); V3Number& opGt(const V3Number& lhs, const V3Number& rhs); V3Number& opGtS(const V3Number& lhs, const V3Number& rhs); // Signed V3Number& opGte(const V3Number& lhs, const V3Number& rhs); V3Number& opGteS(const V3Number& lhs, const V3Number& rhs); // Signed V3Number& opLt(const V3Number& lhs, const V3Number& rhs); V3Number& opLtS(const V3Number& lhs, const V3Number& rhs); // Signed V3Number& opLte(const V3Number& lhs, const V3Number& rhs); V3Number& opLteS(const V3Number& lhs, const V3Number& rhs); // Signed // "D" - double (aka real) math V3Number& opIToRD(const V3Number& lhs); V3Number& opRToIS(const V3Number& lhs); V3Number& opRToIRoundS(const V3Number& lhs); V3Number& opRealToBits(const V3Number& lhs); V3Number& opBitsToRealD(const V3Number& lhs); V3Number& opNegateD(const V3Number& lhs); V3Number& opAddD(const V3Number& lhs, const V3Number& rhs); V3Number& opSubD(const V3Number& lhs, const V3Number& rhs); V3Number& opMulD(const V3Number& lhs, const V3Number& rhs); V3Number& opDivD(const V3Number& lhs, const V3Number& rhs); V3Number& opPowD(const V3Number& lhs, const V3Number& rhs); // Comparisons V3Number& opEqD(const V3Number& lhs, const V3Number& rhs); V3Number& opNeqD(const V3Number& lhs, const V3Number& rhs); V3Number& opGtD(const V3Number& lhs, const V3Number& rhs); V3Number& opGteD(const V3Number& lhs, const V3Number& rhs); V3Number& opLtD(const V3Number& lhs, const V3Number& rhs); V3Number& opLteD(const V3Number& lhs, const V3Number& rhs); // "N" - string operations V3Number& opAtoN(const V3Number& lhs, int base); V3Number& opPutcN(const V3Number& lhs, const V3Number& rhs, const V3Number& ths); V3Number& opGetcN(const V3Number& lhs, const V3Number& rhs); V3Number& opSubstrN(const V3Number& lhs, const V3Number& rhs, const V3Number& ths); V3Number& opCompareNN(const V3Number& lhs, const V3Number& rhs, bool ignoreCase); V3Number& opConcatN(const V3Number& lhs, const V3Number& rhs); V3Number& opReplN(const V3Number& lhs, const V3Number& rhs); V3Number& opReplN(const V3Number& lhs, uint32_t rhsval); V3Number& opEqN(const V3Number& lhs, const V3Number& rhs); V3Number& opNeqN(const V3Number& lhs, const V3Number& rhs); V3Number& opGtN(const V3Number& lhs, const V3Number& rhs); V3Number& opGteN(const V3Number& lhs, const V3Number& rhs); V3Number& opLtN(const V3Number& lhs, const V3Number& rhs); V3Number& opLteN(const V3Number& lhs, const V3Number& rhs); }; inline std::ostream& operator<<(std::ostream& os, const V3Number& rhs) { return os << rhs.ascii(); } #endif // Guard