AstSel is a ternary node, but the 'widthp' is always constant and is
hence redundant, and 'lsbp' is very often constant. As AstSel is fairly
common, we special case as a DfgSel for the constant 'lsbp', and as
'DfgMux` for the non-constant 'lsbp'.
Added a DfgVertex::user() mechanism for storing data in vertices.
Similar in spirit to AstNode user data, but the generation counter is
stored in the DfgGraph the vertex is held under. Use this to cache
DfgVertex::hash results, and also speed up DfgVertex hashing in general.
Use these and additional improvements to speed up CSE.
`V3SchedTiming` currently assumes that if a fork still exists, it must
have statements within it (otherwise it would have been deleted by
`V3Timing`). However, in a case like this:
```
module t;
reg a;
initial fork a = 1; join
endmodule
```
the assignment in the fork is optimized out by `V3Dead` after
`V3Timing`. This leads to `V3SchedTiming` accessing fork's `stmtsp`
pointer, which at this point is null. This patch addresses that issue.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
Allow constant folding through adjacent nodes of all associative
operations, for example '((a & 2) & 3)' or '(3 & (2 & a))' can now be
folded into '(a & 2)' and '(2 & a)' respectively. Also improve speed of
making associative expression trees right leaning by using rotation of
the existing vertices whenever instead of allocation of new nodes.
Only apply when there is guaranteed to be a subsequent constant folding
and elimination of some of the expression, otherwise this sometimes
interferes with the simplification of concatenations and harms overall
performance.
Before this change, a design verilated with `--timing` that does not
actually use timing features would be emitted with `eventsPending` and
`nextTimeSlot` declared in the top class. However, their definitions
would be missing, leading to linker errors during design compilation.
This patch makes Verilator always emit the definitions, which prevents
linker errors. Trying to use `nextTimeSlot` without delays in the design
will result in an error at runtime.
Also added a testing only -fno-const-before-dfg option, as otherwise
V3Const eats up a lot of the simple inputs. A lot of the things V3Const
swallows in the simple cases can make it to DFG in complex cases, or DFG
itself can create them during optimization. In any case to save
complexity of testing DFG constant folding, we use this option to turn
off V3Const prior to the DFG passes in the relevant test.
Some optimizations are only a net win if they help us remove a graph
node (or at least ensure they don't grow the graph), or yields otherwise
special logic, so try to apply them only in these cases.
Use the same style, and reuse the bulk of astgen to generate DfgVertex
related code. In particular allow for easier definition of custom
DfgVertex sub-types that do not directly correspond to an AstNode
sub-type. Also introduces specific names for the fixed arity vertices.
No functional change intended.
* Put suspended coroutine source location in a separate struct,
* Have `dump()` always print, wrap calls in `VL_DEBUG_IF`,
* Improve const correctness.
These are also used as a marker (when non-nullptr) when creating a
buffer. Reset them when they are not valid to avoid invalid write if a
buffer is created after a close (due to a subsequent re-open).
Fixes#3651.
A lot of optimizations in DFG assume a DAG, but the more things are
representable, the more likely it is that a small cyclic sub-graph is
present in an otherwise very large graph that is mostly acyclic. In
order to avoid loosing optimization opportunities, we explicitly extract
the cyclic sub-graphs (which are the strongly connected components +
anything feeing them, up to variable boundaries) and treat them
separately. This enables optimization of the remaining input.
This change introduces a custom reference-counting pointer class that
allows creating such pointers from 'this'. This lets us keep the
receiver object around even if all references to it outside of a class
method no longer exist. Useful for coroutine methods, which may outlive
all external references to the object.
The deletion of objects is deferred until the next time slot. This is to
make clearing the triggered flag on named events in classes safe
(otherwise freed memory could be accessed).