devcontainers are a convenient way to provide users a reproducible
build environment. It is currently supported by Visual Studio Code,
Visual Studio and IntelliJ.
When the user opens the verilator repo in VSCode with the standard
devcontainer extension installed, VSCode will ask the user if they
want to reopen in the devcontainer, then build the Docker image as per
our definition and then restart VSCode 'remotely' attached to the
Docker container.
More information:
https://code.visualstudio.com/docs/devcontainers/containers
Also:
- zlibc is missing on Debian-based systems now
- Add non-root user to Dockerfile and make default
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
Tests used to silently pass when vcddiff aborted. Now fixed. Updated
large array trace reference files for FST, added same reference files
for VCD.
Developers need to update their local vcddiff.
Prep for adding more CI targets. Building dbg and opt in the same job
(as standard) simplifies caching, debugging and artifact handling. With
ccache it should not take much longer either. Also removes the need to
re-configure in the test job.