verilator/include/verilated_vcd_c.h

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// -*- mode: C++; c-file-style: "cc-mode" -*-
//=============================================================================
//
// Code available from: https://verilator.org
//
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// Copyright 2001-2022 by Wilson Snyder. This program is free software; you
// can redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
//
//=============================================================================
///
/// \file
/// \brief Verilated tracing in VCD format header
///
/// User wrapper code should use this header when creating VCD traces.
///
//=============================================================================
#ifndef VERILATOR_VERILATED_VCD_C_H_
#define VERILATOR_VERILATED_VCD_C_H_
#include "verilated.h"
#include "verilated_trace.h"
#include <map>
#include <string>
#include <vector>
class VerilatedVcd;
//=============================================================================
// VerilatedFile
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/// Class representing a file to write to. These virtual methods can be
/// overrode for e.g. socket I/O.
class VerilatedVcdFile VL_NOT_FINAL {
private:
int m_fd = 0; // File descriptor we're writing to
public:
// METHODS
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/// Construct a (as yet) closed file
VerilatedVcdFile() = default;
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/// Close and destruct
virtual ~VerilatedVcdFile() = default;
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/// Open a file with given filename
virtual bool open(const std::string& name) VL_MT_UNSAFE;
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/// Close object's file
virtual void close() VL_MT_UNSAFE;
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/// Write data to file (if it is open)
virtual ssize_t write(const char* bufp, ssize_t len) VL_MT_UNSAFE;
};
//=============================================================================
// VerilatedVcd
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// Base class to create a Verilator VCD dump
// This is an internally used class - see VerilatedVcdC for what to call from applications
class VerilatedVcd VL_NOT_FINAL : public VerilatedTrace<VerilatedVcd> {
private:
// Give the superclass access to private bits (to avoid virtual functions)
friend class VerilatedTrace<VerilatedVcd>;
//=========================================================================
// VCD specific internals
VerilatedVcdFile* m_filep; // File we're writing to
bool m_fileNewed; // m_filep needs destruction
bool m_isOpen = false; // True indicates open file
bool m_evcd = false; // True for evcd format
std::string m_filename; // Filename we're writing to (if open)
uint64_t m_rolloverMB = 0; // MB of file size to rollover at
int m_modDepth = 0; // Depth of module hierarchy
char* m_wrBufp; // Output buffer
const char* m_wrFlushp; // Output buffer flush trigger location
char* m_writep; // Write pointer into output buffer
uint64_t m_wrChunkSize; // Output buffer size
uint64_t m_wroteBytes = 0; // Number of bytes written to this file
std::vector<char> m_suffixes; // VCD line end string codes + metadata
Improve tracing performance. (#2257) * Improve tracing performance. Various tactics used to improve performance of both VCD and FST tracing: - Both: Change tracing functions to templates to take variable widths as template parameters. For VCD, subsequently specialize these to the values used by Verilator. This avoids redundant instructions and hard to predict branches. - Both: Check for value changes via direct pointer access into the previous signal value buffer. This eliminates a lot of simple pointer arithmetic instructions form the tracing code. - Both: Verilator provides clean input, no need to mask out used bits. - VCD: pre-compute identifier codes and use memory copy instead of re-computing them every time a code is emitted. This saves a lot of instructions and hard to predict branches. The added D-cache misses are cheaper than the removed branches/instructions. - VCD: re-write the routines emitting the changes to be more efficient. - FST: Use previous signal value buffer the same way as the VCD tracing code, and only call the FST API when a change is detected. Performance as measured on SweRV EH1, with the pre-canned CoreMark benchmark running from DCCM/ICCM, clang 6.0.0, Intel i7-3770 @ 3.40GHz, and IO to ramdisk: +--------------+---------------+----------------------+ | VCD | FST | FST separate thread | | (--trace) | (--trace-fst) | (--trace-fst-thread) | ------------+-----------------------------------------------------+ Before | 30.2 s | 121.1 s | 69.8 s | ============+==============+===============+======================+ After | 24.7 s | 45.7 s | 32.4 s | ------------+--------------+---------------+----------------------+ Speedup | 22 % | 256 % | 215 % | ------------+--------------+---------------+----------------------+ Rel. to VCD | 1 x | 1.85 x | 1.31 x | ------------+--------------+---------------+----------------------+ In addition, FST trace size for the above reduced by 48%.
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using NameMap = std::map<const std::string, const std::string>;
NameMap* m_namemapp = nullptr; // List of names for the header
void bufferResize(uint64_t minsize);
void bufferFlush() VL_MT_UNSAFE_ONE;
inline void bufferCheck() {
// Flush the write buffer if there's not enough space left for new information
// We only call this once per vector, so we need enough slop for a very wide "b###" line
if (VL_UNLIKELY(m_writep > m_wrFlushp)) bufferFlush();
}
void openNextImp(bool incFilename);
void closePrev();
void closeErr();
void makeNameMap();
void deleteNameMap();
void printIndent(int level_change);
void printStr(const char* str);
void printQuad(uint64_t n);
void printTime(uint64_t timeui);
void declare(uint32_t code, const char* name, const char* wirep, bool array, int arraynum,
bool tri, bool bussed, int msb, int lsb);
void dumpHeader();
static char* writeCode(char* writep, uint32_t code);
Improve tracing performance. (#2257) * Improve tracing performance. Various tactics used to improve performance of both VCD and FST tracing: - Both: Change tracing functions to templates to take variable widths as template parameters. For VCD, subsequently specialize these to the values used by Verilator. This avoids redundant instructions and hard to predict branches. - Both: Check for value changes via direct pointer access into the previous signal value buffer. This eliminates a lot of simple pointer arithmetic instructions form the tracing code. - Both: Verilator provides clean input, no need to mask out used bits. - VCD: pre-compute identifier codes and use memory copy instead of re-computing them every time a code is emitted. This saves a lot of instructions and hard to predict branches. The added D-cache misses are cheaper than the removed branches/instructions. - VCD: re-write the routines emitting the changes to be more efficient. - FST: Use previous signal value buffer the same way as the VCD tracing code, and only call the FST API when a change is detected. Performance as measured on SweRV EH1, with the pre-canned CoreMark benchmark running from DCCM/ICCM, clang 6.0.0, Intel i7-3770 @ 3.40GHz, and IO to ramdisk: +--------------+---------------+----------------------+ | VCD | FST | FST separate thread | | (--trace) | (--trace-fst) | (--trace-fst-thread) | ------------+-----------------------------------------------------+ Before | 30.2 s | 121.1 s | 69.8 s | ============+==============+===============+======================+ After | 24.7 s | 45.7 s | 32.4 s | ------------+--------------+---------------+----------------------+ Speedup | 22 % | 256 % | 215 % | ------------+--------------+---------------+----------------------+ Rel. to VCD | 1 x | 1.85 x | 1.31 x | ------------+--------------+---------------+----------------------+ In addition, FST trace size for the above reduced by 48%.
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void finishLine(uint32_t code, char* writep);
// CONSTRUCTORS
VL_UNCOPYABLE(VerilatedVcd);
protected:
//=========================================================================
// Implementation of VerilatedTrace interface
// Implementations of protected virtual methods for VerilatedTrace
virtual void emitTimeChange(uint64_t timeui) override;
// Hooks called from VerilatedTrace
virtual bool preFullDump() override { return isOpen(); }
virtual bool preChangeDump() override;
// Implementations of duck-typed methods for VerilatedTrace. These are
// called from only one place (namely full*) so always inline them.
inline void emitBit(uint32_t code, CData newval);
inline void emitCData(uint32_t code, CData newval, int bits);
inline void emitSData(uint32_t code, SData newval, int bits);
inline void emitIData(uint32_t code, IData newval, int bits);
inline void emitQData(uint32_t code, QData newval, int bits);
inline void emitWData(uint32_t code, const WData* newvalp, int bits);
inline void emitDouble(uint32_t code, double newval);
public:
//=========================================================================
// External interface to client code
explicit VerilatedVcd(VerilatedVcdFile* filep = nullptr);
~VerilatedVcd();
// ACCESSORS
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// Set size in megabytes after which new file should be created
void rolloverMB(uint64_t rolloverMB) { m_rolloverMB = rolloverMB; }
// METHODS
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// Open the file; call isOpen() to see if errors
void open(const char* filename) VL_MT_SAFE_EXCLUDES(m_mutex);
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// Open next data-only file
void openNext(bool incFilename) VL_MT_SAFE_EXCLUDES(m_mutex);
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// Close the file
void close() VL_MT_SAFE_EXCLUDES(m_mutex);
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// Flush any remaining data to this file
void flush() VL_MT_SAFE_EXCLUDES(m_mutex);
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// Return if file is open
bool isOpen() const VL_MT_SAFE { return m_isOpen; }
//=========================================================================
// Internal interface to Verilator generated code
void declBit(uint32_t code, const char* name, bool array, int arraynum);
void declBus(uint32_t code, const char* name, bool array, int arraynum, int msb, int lsb);
void declQuad(uint32_t code, const char* name, bool array, int arraynum, int msb, int lsb);
void declArray(uint32_t code, const char* name, bool array, int arraynum, int msb, int lsb);
void declDouble(uint32_t code, const char* name, bool array, int arraynum);
};
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#ifndef DOXYGEN
// Declare specializations here they are used in VerilatedVcdC just below
template <> void VerilatedTrace<VerilatedVcd>::dump(uint64_t timeui);
template <> void VerilatedTrace<VerilatedVcd>::set_time_unit(const char* unitp);
template <> void VerilatedTrace<VerilatedVcd>::set_time_unit(const std::string& unit);
template <> void VerilatedTrace<VerilatedVcd>::set_time_resolution(const char* unitp);
template <> void VerilatedTrace<VerilatedVcd>::set_time_resolution(const std::string& unit);
template <> void VerilatedTrace<VerilatedVcd>::dumpvars(int level, const std::string& hier);
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#endif // DOXYGEN
//=============================================================================
// VerilatedVcdC
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/// Class representing a VCD dump file in C standalone (no SystemC)
/// simulations. Also derived for use in SystemC simulations.
class VerilatedVcdC VL_NOT_FINAL {
VerilatedVcd m_sptrace; // Trace file being created
// CONSTRUCTORS
VL_UNCOPYABLE(VerilatedVcdC);
public:
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/// Construct the dump. Optional argument is a preconstructed file.
explicit VerilatedVcdC(VerilatedVcdFile* filep = nullptr)
: m_sptrace{filep} {}
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/// Destruct, flush, and close the dump
virtual ~VerilatedVcdC() { close(); }
public:
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// METHODS - User called
/// Return if file is open
bool isOpen() const VL_MT_SAFE { return m_sptrace.isOpen(); }
/// Open a new VCD file
/// This includes a complete header dump each time it is called,
/// just as if this object was deleted and reconstructed.
virtual void open(const char* filename) VL_MT_SAFE { m_sptrace.open(filename); }
/// Continue a VCD dump by rotating to a new file name
/// The header is only in the first file created, this allows
/// "cat" to be used to combine the header plus any number of data files.
void openNext(bool incFilename = true) VL_MT_SAFE { m_sptrace.openNext(incFilename); }
/// Set size in megabytes after which new file should be created
void rolloverMB(size_t rolloverMB) VL_MT_SAFE { m_sptrace.rolloverMB(rolloverMB); }
/// Close dump
void close() VL_MT_SAFE { m_sptrace.close(); }
/// Flush dump
void flush() VL_MT_SAFE { m_sptrace.flush(); }
/// Write one cycle of dump data
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/// Call with the current context's time just after eval'ed,
/// e.g. ->dump(contextp->time())
void dump(uint64_t timeui) VL_MT_SAFE { m_sptrace.dump(timeui); }
/// Write one cycle of dump data - backward compatible and to reduce
/// conversion warnings. It's better to use a uint64_t time instead.
void dump(double timestamp) { dump(static_cast<uint64_t>(timestamp)); }
void dump(uint32_t timestamp) { dump(static_cast<uint64_t>(timestamp)); }
void dump(int timestamp) { dump(static_cast<uint64_t>(timestamp)); }
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// METHODS - Internal/backward compatible
// \protectedsection
// Set time units (s/ms, defaults to ns)
// Users should not need to call this, as for Verilated models, these
// propage from the Verilated default timeunit
void set_time_unit(const char* unit) VL_MT_SAFE { m_sptrace.set_time_unit(unit); }
void set_time_unit(const std::string& unit) VL_MT_SAFE { m_sptrace.set_time_unit(unit); }
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// Set time resolution (s/ms, defaults to ns)
// Users should not need to call this, as for Verilated models, these
// propage from the Verilated default timeprecision
void set_time_resolution(const char* unit) VL_MT_SAFE { m_sptrace.set_time_resolution(unit); }
void set_time_resolution(const std::string& unit) VL_MT_SAFE {
m_sptrace.set_time_resolution(unit);
}
// Set variables to dump, using $dumpvars format
// If level = 0, dump everything and hier is then ignored
void dumpvars(int level, const std::string& hier) VL_MT_SAFE {
m_sptrace.dumpvars(level, hier);
}
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// Internal class access
inline VerilatedVcd* spTrace() { return &m_sptrace; }
};
#endif // guard