verilator/src/V3Trace.cpp

898 lines
40 KiB
C++

// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
// DESCRIPTION: Verilator: Waves tracing
//
// Code available from: https://verilator.org
//
//*************************************************************************
//
// Copyright 2003-2021 by Wilson Snyder. This program is free software; you
// can redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
//
//*************************************************************************
// V3Trace's Transformations:
//
// Examine whole design and build a graph describing which function call
// may result in a write to a traced variable. This is done in 2 passes:
//
// Pass 1:
// Add vertices for TraceDecl, CFunc, CCall and VarRef nodes, add
// edges from CCall -> CFunc, VarRef -> TraceDecl, also add edges
// for public entry points to CFuncs (these are like a spontaneous
// call)
//
// Pass 2:
// Add edges from CFunc -> VarRef being written
//
// Finally:
// Process graph to determine when traced variables can change, allocate
// activity flags, insert nodes to set activity flags, allocate signal
// numbers (codes), and construct the full and incremental trace
// functions, together with all other trace support functions.
//
//*************************************************************************
#include "config_build.h"
#include "verilatedos.h"
#include "V3Global.h"
#include "V3Trace.h"
#include "V3EmitCBase.h"
#include "V3Graph.h"
#include "V3Hashed.h"
#include "V3Stats.h"
#include <map>
#include <limits>
#include <set>
//######################################################################
// Graph vertexes
class TraceActivityVertex final : public V3GraphVertex {
AstNode* const m_insertp;
vlsint32_t m_activityCode;
bool m_slow; // If always slow, we can use the same code
public:
enum { ACTIVITY_NEVER = ((1UL << 31) - 1) };
enum { ACTIVITY_ALWAYS = ((1UL << 31) - 2) };
enum { ACTIVITY_SLOW = 0 };
TraceActivityVertex(V3Graph* graphp, AstNode* nodep, bool slow)
: V3GraphVertex{graphp}
, m_insertp{nodep} {
m_activityCode = 0;
m_slow = slow;
}
TraceActivityVertex(V3Graph* graphp, vlsint32_t code)
: V3GraphVertex{graphp}
, m_insertp{nullptr} {
m_activityCode = code;
m_slow = false;
}
virtual ~TraceActivityVertex() override = default;
// ACCESSORS
AstNode* insertp() const {
if (!m_insertp) v3fatalSrc("Null insertp; probably called on a special always/slow.");
return m_insertp;
}
virtual string name() const override {
if (activityAlways()) {
return "*ALWAYS*";
} else {
return (string(slow() ? "*SLOW* " : "")) + insertp()->name();
}
}
virtual string dotColor() const override { return slow() ? "yellowGreen" : "green"; }
vlsint32_t activityCode() const { return m_activityCode; }
bool activityAlways() const { return activityCode() == ACTIVITY_ALWAYS; }
bool activitySlow() const { return activityCode() == ACTIVITY_SLOW; }
void activityCode(vlsint32_t code) { m_activityCode = code; }
bool slow() const { return m_slow; }
void slow(bool flag) {
if (!flag) m_slow = false;
}
};
class TraceCFuncVertex final : public V3GraphVertex {
AstCFunc* m_nodep;
public:
TraceCFuncVertex(V3Graph* graphp, AstCFunc* nodep)
: V3GraphVertex{graphp}
, m_nodep{nodep} {}
virtual ~TraceCFuncVertex() override = default;
// ACCESSORS
AstCFunc* nodep() const { return m_nodep; }
virtual string name() const override { return nodep()->name(); }
virtual string dotColor() const override { return "yellow"; }
virtual FileLine* fileline() const override { return nodep()->fileline(); }
};
class TraceTraceVertex final : public V3GraphVertex {
AstTraceDecl* const m_nodep; // TRACEINC this represents
// nullptr, or other vertex with the real code() that duplicates this one
TraceTraceVertex* m_duplicatep = nullptr;
public:
TraceTraceVertex(V3Graph* graphp, AstTraceDecl* nodep)
: V3GraphVertex{graphp}
, m_nodep{nodep} {}
virtual ~TraceTraceVertex() override = default;
// ACCESSORS
AstTraceDecl* nodep() const { return m_nodep; }
virtual string name() const override { return nodep()->name(); }
virtual string dotColor() const override { return "red"; }
virtual FileLine* fileline() const override { return nodep()->fileline(); }
TraceTraceVertex* duplicatep() const { return m_duplicatep; }
void duplicatep(TraceTraceVertex* dupp) {
UASSERT_OBJ(!duplicatep(), nodep(), "Assigning duplicatep() to already duplicated node");
m_duplicatep = dupp;
}
};
class TraceVarVertex final : public V3GraphVertex {
AstVarScope* m_nodep;
public:
TraceVarVertex(V3Graph* graphp, AstVarScope* nodep)
: V3GraphVertex{graphp}
, m_nodep{nodep} {}
virtual ~TraceVarVertex() override = default;
// ACCESSORS
AstVarScope* nodep() const { return m_nodep; }
virtual string name() const override { return nodep()->name(); }
virtual string dotColor() const override { return "skyblue"; }
virtual FileLine* fileline() const override { return nodep()->fileline(); }
};
//######################################################################
// Trace state, as a visitor of each AstNode
class TraceVisitor final : public EmitCBaseVisitor {
private:
// NODE STATE
// V3Hashed
// Ast*::user4() // V3Hashed calculation
// Cleared entire netlist
// AstCFunc::user1() // V3GraphVertex* for this node
// AstTraceDecl::user1() // V3GraphVertex* for this node
// AstVarScope::user1() // V3GraphVertex* for this node
// AstCCall::user2() // bool; walked next list for other ccalls
// Ast*::user3() // TraceActivityVertex* for this node
AstUser1InUse m_inuser1;
AstUser2InUse m_inuser2;
AstUser3InUse m_inuser3;
// AstUser4InUse In V3Hashed
// STATE
AstNodeModule* m_topModp = nullptr; // Module to add variables to
AstScope* m_topScopep = nullptr; // Scope to add variables to
AstCFunc* m_cfuncp = nullptr; // C function adding to graph
AstTraceDecl* m_tracep = nullptr; // Trace function adding to graph
AstVarScope* m_activityVscp = nullptr; // Activity variable
uint32_t m_activityNumber = 0; // Count of fields in activity variable
uint32_t m_code = 0; // Trace ident code# being assigned
V3Graph m_graph; // Var/CFunc tracking
TraceActivityVertex* const m_alwaysVtxp; // "Always trace" vertex
bool m_finding = false; // Pass one of algorithm?
VDouble0 m_statChgSigs; // Statistic tracking
VDouble0 m_statUniqSigs; // Statistic tracking
VDouble0 m_statUniqCodes; // Statistic tracking
// All activity numbers applying to a given trace
using ActCodeSet = std::set<uint32_t>;
// For activity set, what traces apply
using TraceVec = std::multimap<ActCodeSet, TraceTraceVertex*>;
// METHODS
VL_DEBUG_FUNC; // Declare debug()
void detectDuplicates() {
UINFO(9, "Finding duplicates\n");
// Note uses user4
V3Hashed hashed; // Duplicate code detection
// Hash all of the values the traceIncs need
for (const V3GraphVertex* itp = m_graph.verticesBeginp(); itp;
itp = itp->verticesNextp()) {
if (const TraceTraceVertex* const vvertexp
= dynamic_cast<const TraceTraceVertex*>(itp)) {
const AstTraceDecl* const nodep = vvertexp->nodep();
if (nodep->valuep()) {
UASSERT_OBJ(nodep->valuep()->backp() == nodep, nodep,
"Trace duplicate back needs consistency,"
" so we can map duplicates back to TRACEINCs");
hashed.hash(nodep->valuep());
UINFO(8, " Hashed " << std::hex << hashed.nodeHash(nodep->valuep()) << " "
<< nodep << endl);
// Just keep one node in the map and point all duplicates to this node
if (hashed.findDuplicate(nodep->valuep()) == hashed.end()) {
hashed.hashAndInsert(nodep->valuep());
}
}
}
}
// Find if there are any duplicates
for (V3GraphVertex* itp = m_graph.verticesBeginp(); itp; itp = itp->verticesNextp()) {
if (TraceTraceVertex* const vvertexp = dynamic_cast<TraceTraceVertex*>(itp)) {
AstTraceDecl* const nodep = vvertexp->nodep();
if (nodep->valuep() && !vvertexp->duplicatep()) {
const auto dupit = hashed.findDuplicate(nodep->valuep());
if (dupit != hashed.end()) {
const AstTraceDecl* const dupDeclp
= VN_CAST_CONST(hashed.iteratorNodep(dupit)->backp(), TraceDecl);
UASSERT_OBJ(dupDeclp, nodep, "Trace duplicate of wrong type");
TraceTraceVertex* const dupvertexp
= dynamic_cast<TraceTraceVertex*>(dupDeclp->user1u().toGraphVertex());
UINFO(8, " Orig " << nodep << endl);
UINFO(8, " dup " << dupDeclp << endl);
// Mark the hashed node as the original and our
// iterating node as duplicated
vvertexp->duplicatep(dupvertexp);
}
}
}
}
hashed.clear();
}
void graphSimplify(bool initial) {
if (initial) {
// Remove all variable nodes
for (V3GraphVertex *nextp, *itp = m_graph.verticesBeginp(); itp; itp = nextp) {
nextp = itp->verticesNextp();
if (TraceVarVertex* const vvertexp = dynamic_cast<TraceVarVertex*>(itp)) {
vvertexp->rerouteEdges(&m_graph);
vvertexp->unlinkDelete(&m_graph);
}
}
// Remove multiple variables connecting funcs to traces
// We do this twice, as then we have fewer edges to multiply out in the below
// expansion.
m_graph.removeRedundantEdges(&V3GraphEdge::followAlwaysTrue);
// Remove all Cfunc nodes
for (V3GraphVertex *nextp, *itp = m_graph.verticesBeginp(); itp; itp = nextp) {
nextp = itp->verticesNextp();
if (TraceCFuncVertex* const vvertexp = dynamic_cast<TraceCFuncVertex*>(itp)) {
vvertexp->rerouteEdges(&m_graph);
vvertexp->unlinkDelete(&m_graph);
}
}
}
// Remove multiple variables connecting funcs to traces
m_graph.removeRedundantEdges(&V3GraphEdge::followAlwaysTrue);
// If there are any edges from a always, keep only the always
for (const V3GraphVertex* itp = m_graph.verticesBeginp(); itp;
itp = itp->verticesNextp()) {
if (const TraceTraceVertex* const vvertexp
= dynamic_cast<const TraceTraceVertex*>(itp)) {
// Search for the incoming always edge
const V3GraphEdge* alwaysEdgep = nullptr;
for (const V3GraphEdge* edgep = vvertexp->inBeginp(); edgep;
edgep = edgep->inNextp()) {
const TraceActivityVertex* const actVtxp
= dynamic_cast<const TraceActivityVertex*>(edgep->fromp());
UASSERT_OBJ(actVtxp, vvertexp->nodep(),
"Tracing a node with FROM non activity");
if (actVtxp->activityAlways()) {
alwaysEdgep = edgep;
break;
}
}
// If always edge exists, remove all other edges
if (alwaysEdgep) {
for (V3GraphEdge *nextp, *edgep = vvertexp->inBeginp(); edgep; edgep = nextp) {
nextp = edgep->inNextp();
if (edgep != alwaysEdgep) edgep->unlinkDelete();
}
}
}
}
// Activity points with no outputs can be removed
for (V3GraphVertex *nextp, *itp = m_graph.verticesBeginp(); itp; itp = nextp) {
nextp = itp->verticesNextp();
if (TraceActivityVertex* const vtxp = dynamic_cast<TraceActivityVertex*>(itp)) {
// Leave in the always vertex for later use.
if (vtxp != m_alwaysVtxp && !vtxp->outBeginp()) vtxp->unlinkDelete(&m_graph);
}
}
}
uint32_t assignactivityNumbers() {
uint32_t activityNumber = 1; // Note 0 indicates "slow" only
for (V3GraphVertex* itp = m_graph.verticesBeginp(); itp; itp = itp->verticesNextp()) {
if (TraceActivityVertex* const vvertexp = dynamic_cast<TraceActivityVertex*>(itp)) {
if (vvertexp != m_alwaysVtxp) {
if (vvertexp->slow()) {
vvertexp->activityCode(TraceActivityVertex::ACTIVITY_SLOW);
} else {
vvertexp->activityCode(activityNumber++);
}
}
}
}
return activityNumber;
}
void sortTraces(TraceVec& traces, uint32_t& nFullCodes, uint32_t& nChgCodes) {
// Populate sort structure
traces.clear();
nFullCodes = 0;
nChgCodes = 0;
for (V3GraphVertex* itp = m_graph.verticesBeginp(); itp; itp = itp->verticesNextp()) {
if (TraceTraceVertex* const vtxp = dynamic_cast<TraceTraceVertex*>(itp)) {
ActCodeSet actSet;
UINFO(9, " Add to sort: " << vtxp << endl);
if (debug() >= 9) vtxp->nodep()->dumpTree(cout, "- trnode: ");
for (const V3GraphEdge* edgep = vtxp->inBeginp(); edgep;
edgep = edgep->inNextp()) {
const TraceActivityVertex* const cfvertexp
= dynamic_cast<const TraceActivityVertex*>(edgep->fromp());
UASSERT_OBJ(cfvertexp, vtxp->nodep(),
"Should have been function pointing to this trace");
UINFO(9, " Activity: " << cfvertexp << endl);
if (cfvertexp->activityAlways()) {
// If code 0, we always trace; ignore other codes
actSet.insert(TraceActivityVertex::ACTIVITY_ALWAYS);
} else {
actSet.insert(cfvertexp->activityCode());
}
}
UASSERT_OBJ(actSet.count(TraceActivityVertex::ACTIVITY_ALWAYS) == 0
|| actSet.size() == 1,
vtxp->nodep(), "Always active trace has further triggers");
// Count nodes
if (!vtxp->duplicatep()) {
const uint32_t inc = vtxp->nodep()->codeInc();
nFullCodes += inc;
if (!actSet.empty()) nChgCodes += inc;
}
if (actSet.empty()) {
// If a trace doesn't have activity, it's constant, and we
// don't need to track changes on it.
actSet.insert(TraceActivityVertex::ACTIVITY_NEVER);
} else if (actSet.count(TraceActivityVertex::ACTIVITY_SLOW) && actSet.size() > 1) {
// If a trace depends on the slow flag as well as other
// flags, remove the dependency on the slow flag. We will
// make slow routines set all activity flags.
actSet.erase(TraceActivityVertex::ACTIVITY_SLOW);
}
traces.emplace(actSet, vtxp);
}
}
}
void graphOptimize() {
// Assign initial activity numbers to activity vertices
assignactivityNumbers();
// Sort the traces by activity sets
TraceVec traces;
uint32_t unused1;
uint32_t unused2;
sortTraces(traces, unused1, unused2);
// For each activity set with only a small number of signals, make those
// signals always traced, as it's cheaper to check a few value changes
// than to test a lot of activity flags
auto it = traces.begin();
const auto end = traces.end();
while (it != end) {
auto head = it;
// Approximate the complexity of the value change check
uint32_t complexity = 0;
const ActCodeSet& actSet = it->first;
for (; it != end && it->first == actSet; ++it) {
if (!it->second->duplicatep()) {
uint32_t cost = 0;
AstTraceDecl* const declp = it->second->nodep();
// The number of comparisons required by tracep->chg*
cost += declp->isWide() ? declp->codeInc() : 1;
// Arrays are traced by element
cost *= declp->arrayRange().ranged() ? declp->arrayRange().elements() : 1;
// Note: Experiments factoring in the size of declp->valuep()
// showed no benefit in tracing speed, even for large trees,
// so we will leve those out for now.
complexity += cost;
}
}
// Leave alone always changing, never changing and signals only set in slow code
if (actSet.count(TraceActivityVertex::ACTIVITY_ALWAYS)) continue;
if (actSet.count(TraceActivityVertex::ACTIVITY_NEVER)) continue;
if (actSet.count(TraceActivityVertex::ACTIVITY_SLOW)) continue;
// If the value comparisons are cheaper to perform than checking the
// activity flags make the signals always traced. Note this cost
// equation is heuristic.
if (complexity <= actSet.size() * 2) {
for (; head != it; ++head) {
new V3GraphEdge(&m_graph, m_alwaysVtxp, head->second, 1);
}
}
}
graphSimplify(false);
}
AstNode* selectActivity(FileLine* flp, uint32_t acode, const VAccess& access) {
return new AstArraySel(flp, new AstVarRef(flp, m_activityVscp, access), acode);
}
void addActivitySetter(AstNode* insertp, uint32_t code) {
FileLine* const fl = insertp->fileline();
AstAssign* const setterp = new AstAssign(fl, selectActivity(fl, code, VAccess::WRITE),
new AstConst(fl, AstConst::BitTrue()));
if (AstCCall* const callp = VN_CAST(insertp, CCall)) {
callp->addNextHere(setterp);
} else if (AstCFunc* const funcp = VN_CAST(insertp, CFunc)) {
funcp->addStmtsp(setterp);
} else {
insertp->v3fatalSrc("Bad trace activity vertex");
}
}
void createActivityFlags() {
// Assign final activity numbers
m_activityNumber = assignactivityNumbers();
// Create an array of bytes, not a bit vector, as they can be set
// atomically by mtasks, and are cheaper to set (no need for
// read-modify-write on the C type), and the speed of the tracing code
// is the same on largish designs.
FileLine* const flp = m_topScopep->fileline();
AstNodeDType* const newScalarDtp = new AstBasicDType(flp, VFlagLogicPacked(), 1);
v3Global.rootp()->typeTablep()->addTypesp(newScalarDtp);
AstRange* const newArange
= new AstRange{flp, VNumRange{static_cast<int>(m_activityNumber) - 1, 0}};
AstNodeDType* const newArrDtp = new AstUnpackArrayDType(flp, newScalarDtp, newArange);
v3Global.rootp()->typeTablep()->addTypesp(newArrDtp);
AstVar* const newvarp
= new AstVar(flp, AstVarType::MODULETEMP, "__Vm_traceActivity", newArrDtp);
m_topModp->addStmtp(newvarp);
AstVarScope* const newvscp = new AstVarScope(flp, m_topScopep, newvarp);
m_topScopep->addVarp(newvscp);
m_activityVscp = newvscp;
// Insert activity setters
for (const V3GraphVertex* itp = m_graph.verticesBeginp(); itp;
itp = itp->verticesNextp()) {
if (const TraceActivityVertex* const vtxp
= dynamic_cast<const TraceActivityVertex*>(itp)) {
if (vtxp->activitySlow()) {
// Just set all flags in slow code as it should be rare.
// This will be rolled up into a loop by V3Reloop.
for (uint32_t code = 0; code < m_activityNumber; ++code) {
addActivitySetter(vtxp->insertp(), code);
}
} else if (!vtxp->activityAlways()) {
addActivitySetter(vtxp->insertp(), vtxp->activityCode());
}
}
}
}
AstCFunc* newCFunc(AstCFuncType type, AstCFunc* callfromp, AstCFunc* regp, int& funcNump) {
// Create new function
string name;
switch (type) {
case AstCFuncType::TRACE_FULL: name = "traceFullTop"; break;
case AstCFuncType::TRACE_FULL_SUB: name = "traceFullSub"; break;
case AstCFuncType::TRACE_CHANGE: name = "traceChgTop"; break;
case AstCFuncType::TRACE_CHANGE_SUB: name = "traceChgSub"; break;
default: m_topScopep->v3fatalSrc("Bad trace function type");
}
name += cvtToStr(funcNump++);
FileLine* const flp = m_topScopep->fileline();
AstCFunc* const funcp = new AstCFunc(flp, name, m_topScopep);
const string argTypes("void* userp, " + v3Global.opt.traceClassBase() + "* tracep");
funcp->argTypes(argTypes);
funcp->funcType(type);
funcp->slow(type == AstCFuncType::TRACE_FULL || type == AstCFuncType::TRACE_FULL_SUB);
funcp->symProlog(true);
funcp->declPrivate(true);
// Add it to top scope
m_topScopep->addActivep(funcp);
// Add call to new function
if (callfromp) {
AstCCall* callp = new AstCCall(funcp->fileline(), funcp);
callp->argTypes("userp, tracep");
callfromp->addStmtsp(callp);
}
// Register function
if (regp) {
string registration = "tracep->add";
if (type == AstCFuncType::TRACE_FULL) {
registration += "Full";
} else if (type == AstCFuncType::TRACE_CHANGE) {
registration += "Chg";
} else {
funcp->v3fatalSrc("Don't know how to register this type of function");
}
registration += "Cb(&" + protect(name) + ", __VlSymsp);\n";
AstCStmt* const stmtp = new AstCStmt(flp, registration);
regp->addStmtsp(stmtp);
}
// Add global activity check to TRACE_CHANGE functions
if (type == AstCFuncType::TRACE_CHANGE) {
funcp->addInitsp(
new AstCStmt(flp, string("if (VL_UNLIKELY(!vlSymsp->__Vm_activity)) return;\n")));
}
// Done
UINFO(5, " newCFunc " << funcp << endl);
return funcp;
}
void createFullTraceFunction(const TraceVec& traces, uint32_t nAllCodes, uint32_t parallelism,
AstCFunc* regFuncp) {
const int splitLimit = v3Global.opt.outputSplitCTrace() ? v3Global.opt.outputSplitCTrace()
: std::numeric_limits<int>::max();
int topFuncNum = 0;
int subFuncNum = 0;
auto it = traces.cbegin();
while (it != traces.cend()) {
AstCFunc* topFuncp = nullptr;
AstCFunc* subFuncp = nullptr;
int subStmts = 0;
const uint32_t maxCodes = (nAllCodes + parallelism - 1) / parallelism;
uint32_t nCodes = 0;
for (; nCodes < maxCodes && it != traces.end(); ++it) {
const TraceTraceVertex* const vtxp = it->second;
AstTraceDecl* const declp = vtxp->nodep();
if (const TraceTraceVertex* const canonVtxp = vtxp->duplicatep()) {
// This is a duplicate trace node. We will assign the signal
// number to the canonical node, and emit this as an alias, so
// no need to create a TraceInc node.
AstTraceDecl* const canonDeclp = canonVtxp->nodep();
UASSERT_OBJ(!canonVtxp->duplicatep(), canonDeclp,
"Canonical node is a duplicate");
UASSERT_OBJ(canonDeclp->code() != 0, canonDeclp,
"Canonical node should have code assigned already");
declp->code(canonDeclp->code());
} else {
// This is a canonical trace node. Assign signal number and
// add a TraceInc node to the full dump function.
UASSERT_OBJ(declp->code() == 0, declp,
"Canonical node should not have code assigned yet");
declp->code(m_code);
m_code += declp->codeInc();
m_statUniqCodes += declp->codeInc();
++m_statUniqSigs;
// Create top function if not yet created
if (!topFuncp) {
topFuncp
= newCFunc(AstCFuncType::TRACE_FULL, nullptr, regFuncp, topFuncNum);
}
// Crate new sub function if required
if (!subFuncp || subStmts > splitLimit) {
subStmts = 0;
subFuncp = newCFunc(AstCFuncType::TRACE_FULL_SUB, topFuncp, nullptr,
subFuncNum);
}
// Add TraceInc node
AstTraceInc* const incp = new AstTraceInc(declp->fileline(), declp, true);
subFuncp->addStmtsp(incp);
subStmts += EmitCBaseCounterVisitor(incp).count();
// Track partitioning
nCodes += declp->codeInc();
}
}
if (topFuncp) { // might be nullptr if all trailing entries were duplicates
UINFO(5, "traceFullTop" << topFuncNum - 1 << " codes: " << nCodes << "/"
<< maxCodes << endl);
}
}
}
void createChgTraceFunctions(const TraceVec& traces, uint32_t nAllCodes, uint32_t parallelism,
AstCFunc* regFuncp) {
const int splitLimit = v3Global.opt.outputSplitCTrace() ? v3Global.opt.outputSplitCTrace()
: std::numeric_limits<int>::max();
int topFuncNum = 0;
int subFuncNum = 0;
TraceVec::const_iterator it = traces.begin();
while (it != traces.end()) {
AstCFunc* topFuncp = nullptr;
AstCFunc* subFuncp = nullptr;
int subStmts = 0;
uint32_t maxCodes = (nAllCodes + parallelism - 1) / parallelism;
if (maxCodes < 1) maxCodes = 1;
uint32_t nCodes = 0;
const ActCodeSet* prevActSet = nullptr;
AstIf* ifp = nullptr;
for (; nCodes < maxCodes && it != traces.end(); ++it) {
const TraceTraceVertex* const vtxp = it->second;
// This is a duplicate decl, no need to add it to incremental dump
if (vtxp->duplicatep()) continue;
const ActCodeSet& actSet = it->first;
// Traced value never changes, no need to add it to incremental dump
if (actSet.count(TraceActivityVertex::ACTIVITY_NEVER)) continue;
// Create top function if not yet created
if (!topFuncp) {
topFuncp = newCFunc(AstCFuncType::TRACE_CHANGE, nullptr, regFuncp, topFuncNum);
}
// Crate new sub function if required
if (!subFuncp || subStmts > splitLimit) {
subStmts = 0;
subFuncp
= newCFunc(AstCFuncType::TRACE_CHANGE_SUB, topFuncp, nullptr, subFuncNum);
prevActSet = nullptr;
ifp = nullptr;
}
// If required, create the conditional node checking the activity flags
if (!prevActSet || actSet != *prevActSet) {
FileLine* const flp = m_topScopep->fileline();
bool always = actSet.count(TraceActivityVertex::ACTIVITY_ALWAYS) != 0;
AstNode* condp = nullptr;
if (always) {
condp = new AstConst(flp, 1); // Always true, will be folded later
} else {
for (const uint32_t actCode : actSet) {
AstNode* const selp = selectActivity(flp, actCode, VAccess::READ);
condp = condp ? new AstOr(flp, condp, selp) : selp;
}
}
ifp = new AstIf(flp, condp, nullptr, nullptr);
if (!always) ifp->branchPred(VBranchPred::BP_UNLIKELY);
subFuncp->addStmtsp(ifp);
subStmts += EmitCBaseCounterVisitor(ifp).count();
prevActSet = &actSet;
}
// Add TraceInc node
AstTraceDecl* const declp = vtxp->nodep();
AstTraceInc* const incp = new AstTraceInc(declp->fileline(), declp, VAccess::READ);
ifp->addIfsp(incp);
subStmts += EmitCBaseCounterVisitor(incp).count();
// Track partitioning
nCodes += declp->codeInc();
}
if (topFuncp) { // might be nullptr if all trailing entries were duplicates/constants
UINFO(5, "traceChgTop" << topFuncNum - 1 << " codes: " << nCodes << "/" << maxCodes
<< endl);
}
}
}
void createCleanupFunction(AstCFunc* regFuncp) {
FileLine* const fl = m_topScopep->fileline();
AstCFunc* const cleanupFuncp = new AstCFunc(fl, "traceCleanup", m_topScopep);
const string argTypes("void* userp, " + v3Global.opt.traceClassBase() + "* /*unused*/");
cleanupFuncp->argTypes(argTypes);
cleanupFuncp->funcType(AstCFuncType::TRACE_CLEANUP);
cleanupFuncp->slow(false);
cleanupFuncp->symProlog(true);
cleanupFuncp->declPrivate(true);
m_topScopep->addActivep(cleanupFuncp);
// Register it
regFuncp->addStmtsp(new AstCStmt(
fl, string("tracep->addCleanupCb(&" + protect("traceCleanup") + ", __VlSymsp);\n")));
// Clear global activity flag
cleanupFuncp->addStmtsp(
new AstCStmt(m_topScopep->fileline(), string("vlSymsp->__Vm_activity = false;\n")));
// Clear fine grained activity flags
for (uint32_t i = 0; i < m_activityNumber; ++i) {
AstNode* const clrp = new AstAssign(fl, selectActivity(fl, i, VAccess::WRITE),
new AstConst(fl, AstConst::BitFalse()));
cleanupFuncp->addStmtsp(clrp);
}
}
void createTraceFunctions() {
// Detect and remove duplicate values
detectDuplicates();
// Simplify & optimize the graph
if (debug() >= 6) m_graph.dumpDotFilePrefixed("trace_pre");
graphSimplify(true);
if (debug() >= 6) m_graph.dumpDotFilePrefixed("trace_simplified");
graphOptimize();
if (debug() >= 6) m_graph.dumpDotFilePrefixed("trace_optimized");
// Create the fine grained activity flags
createActivityFlags();
// Form a sorted list of the traces we are interested in
TraceVec traces; // The sorted traces
// We will split functions such that each have to dump roughly the same amount of data
// for this we need to keep tack of the number of codes used by the trace functions.
uint32_t nFullCodes = 0; // Number of non-duplicate codes (need to go into full* dump)
uint32_t nChgCodes = 0; // Number of non-consant codes (need to go in to chg* dump)
sortTraces(traces, nFullCodes, nChgCodes);
UINFO(5, "nFullCodes: " << nFullCodes << " nChgCodes: " << nChgCodes << endl);
// Our keys are now sorted to have same activity number adjacent, then
// by trace order. (Better would be execution order for cache
// efficiency....) Last are constants and non-changers, as then the
// last value vector is more compact
// Create the trace registration function
AstCFunc* const regFuncp
= new AstCFunc(m_topScopep->fileline(), "traceRegister", m_topScopep);
regFuncp->argTypes(v3Global.opt.traceClassBase() + "* tracep");
regFuncp->funcType(AstCFuncType::TRACE_REGISTER);
regFuncp->slow(true);
regFuncp->isStatic(false);
regFuncp->declPrivate(true);
m_topScopep->addActivep(regFuncp);
const int parallelism = 1; // Note: will bump this later, code below works for any value
// Create the full dump functions, also allocates signal numbers
createFullTraceFunction(traces, nFullCodes, parallelism, regFuncp);
// Create the incremental dump functions
createChgTraceFunctions(traces, nChgCodes, parallelism, regFuncp);
// Remove refs to traced values from TraceDecl nodes, these have now moved under
// TraceInc
for (const auto& i : traces) {
AstNode* const valuep = i.second->nodep()->valuep();
valuep->unlinkFrBack();
valuep->deleteTree();
}
// Create the trace cleanup function clearing the activity flags
createCleanupFunction(regFuncp);
}
TraceCFuncVertex* getCFuncVertexp(AstCFunc* nodep) {
TraceCFuncVertex* vertexp
= dynamic_cast<TraceCFuncVertex*>(nodep->user1u().toGraphVertex());
if (!vertexp) {
vertexp = new TraceCFuncVertex(&m_graph, nodep);
nodep->user1p(vertexp);
}
return vertexp;
}
TraceActivityVertex* getActivityVertexp(AstNode* nodep, bool slow) {
TraceActivityVertex* vertexp
= dynamic_cast<TraceActivityVertex*>(nodep->user3u().toGraphVertex());
if (!vertexp) {
vertexp = new TraceActivityVertex(&m_graph, nodep, slow);
nodep->user3p(vertexp);
}
vertexp->slow(slow);
return vertexp;
}
// VISITORS
virtual void visit(AstNetlist* nodep) override {
m_code = 1; // Multiple TopScopes will require fixing how code#s
// are assigned as duplicate varscopes must result in the same tracing code#.
// Add vertexes for all TraceDecl, and edges from VARs each trace looks at
m_finding = false;
iterateChildren(nodep);
// Add vertexes for all CFUNCs, and edges to VARs the func sets
m_finding = true;
iterateChildren(nodep);
// Create the trace functions and insert them into the tree
createTraceFunctions();
}
virtual void visit(AstNodeModule* nodep) override {
if (nodep->isTop()) m_topModp = nodep;
iterateChildren(nodep);
}
virtual void visit(AstTopScope* nodep) override {
AstScope* const scopep = nodep->scopep();
UASSERT_OBJ(scopep, nodep, "No scope found on top level");
m_topScopep = scopep;
iterateChildren(nodep);
}
virtual void visit(AstCCall* nodep) override {
UINFO(8, " CCALL " << nodep << endl);
if (!m_finding && !nodep->user2()) {
// See if there are other calls in same statement list;
// If so, all funcs might share the same activity code
TraceActivityVertex* const activityVtxp
= getActivityVertexp(nodep, nodep->funcp()->slow());
for (AstNode* nextp = nodep; nextp; nextp = nextp->nextp()) {
if (AstCCall* const ccallp = VN_CAST(nextp, CCall)) {
ccallp->user2(true); // Processed
UINFO(8, " SubCCALL " << ccallp << endl);
V3GraphVertex* const ccallFuncVtxp = getCFuncVertexp(ccallp->funcp());
activityVtxp->slow(ccallp->funcp()->slow());
new V3GraphEdge(&m_graph, activityVtxp, ccallFuncVtxp, 1);
}
}
}
iterateChildren(nodep);
}
virtual void visit(AstCFunc* nodep) override {
UINFO(8, " CFUNC " << nodep << endl);
V3GraphVertex* const funcVtxp = getCFuncVertexp(nodep);
if (!m_finding) { // If public, we need a unique activity code to allow for sets
// directly in this func
if (nodep->funcPublic() || nodep->dpiExport() || nodep == v3Global.rootp()->evalp()) {
V3GraphVertex* const activityVtxp = getActivityVertexp(nodep, nodep->slow());
new V3GraphEdge(&m_graph, activityVtxp, funcVtxp, 1);
}
}
VL_RESTORER(m_cfuncp);
{
m_cfuncp = nodep;
iterateChildren(nodep);
}
}
virtual void visit(AstTraceDecl* nodep) override {
UINFO(8, " TRACE " << nodep << endl);
if (!m_finding) {
V3GraphVertex* const vertexp = new TraceTraceVertex(&m_graph, nodep);
nodep->user1p(vertexp);
UASSERT_OBJ(m_cfuncp, nodep, "Trace not under func");
m_tracep = nodep;
iterateChildren(nodep);
m_tracep = nullptr;
}
}
virtual void visit(AstVarRef* nodep) override {
if (m_tracep) {
UASSERT_OBJ(nodep->varScopep(), nodep, "No var scope?");
UASSERT_OBJ(nodep->access().isReadOnly(), nodep, "Lvalue in trace? Should be const.");
V3GraphVertex* varVtxp = nodep->varScopep()->user1u().toGraphVertex();
if (!varVtxp) {
varVtxp = new TraceVarVertex(&m_graph, nodep->varScopep());
nodep->varScopep()->user1p(varVtxp);
}
V3GraphVertex* const traceVtxp = m_tracep->user1u().toGraphVertex();
new V3GraphEdge(&m_graph, varVtxp, traceVtxp, 1);
if (nodep->varp()->isPrimaryInish() // Always need to trace primary inputs
|| nodep->varp()->isSigPublic()) { // Or ones user can change
new V3GraphEdge(&m_graph, m_alwaysVtxp, traceVtxp, 1);
}
} else if (m_cfuncp && m_finding && nodep->access().isWriteOrRW()) {
UASSERT_OBJ(nodep->varScopep(), nodep, "No var scope?");
V3GraphVertex* const funcVtxp = getCFuncVertexp(m_cfuncp);
V3GraphVertex* const varVtxp = nodep->varScopep()->user1u().toGraphVertex();
if (varVtxp) { // else we're not tracing this signal
new V3GraphEdge(&m_graph, funcVtxp, varVtxp, 1);
}
}
}
//--------------------
virtual void visit(AstNode* nodep) override { iterateChildren(nodep); }
public:
// CONSTRUCTORS
explicit TraceVisitor(AstNetlist* nodep)
: m_alwaysVtxp{new TraceActivityVertex{&m_graph, TraceActivityVertex::ACTIVITY_ALWAYS}} {
iterate(nodep);
}
virtual ~TraceVisitor() override {
V3Stats::addStat("Tracing, Unique changing signals", m_statChgSigs);
V3Stats::addStat("Tracing, Unique traced signals", m_statUniqSigs);
V3Stats::addStat("Tracing, Unique trace codes", m_statUniqCodes);
}
};
//######################################################################
// Trace class functions
void V3Trace::traceAll(AstNetlist* nodep) {
UINFO(2, __FUNCTION__ << ": " << endl);
{ TraceVisitor visitor(nodep); } // Destruct before checking
V3Global::dumpCheckGlobalTree("trace", 0, v3Global.opt.dumpTreeLevel(__FILE__) >= 3);
}