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c52f3349d1
The --trace-threads option can now be used to perform tracing on a thread separate from the main thread when using VCD tracing (with --trace-threads 1). For FST tracing --trace-threads can be 1 or 2, and --trace-fst --trace-threads 1 is the same a what --trace-fst-threads used to be (which is now deprecated). Performance numbers on SweRV EH1 CoreMark, clang 6.0.0, Intel i7-3770 @ 3.40GHz, IO to ramdisk, with numactl set to schedule threads on different physical cores. Relative speedup: --trace -> --trace --trace-threads 1 +22% --trace-fst -> --trace-fst --trace-threads 1 +38% (as --trace-fst-thread) --trace-fst -> --trace-fst --trace-threads 2 +93% Speed relative to --trace with no threaded tracing: --trace 1.00 x --trace --trace-threads 1 0.82 x --trace-fst 1.79 x --trace-fst --trace-threads 1 1.23 x --trace-fst --trace-threads 2 0.87 x This means FST tracing with 2 extra threads is now faster than single threaded VCD tracing, and is on par with threaded VCD tracing. You do pay for it in total compute though as --trace-fst --trace-threads 2 uses about 240% CPU vs 150% for --trace-fst --trace-threads 1, and 155% for --trace --trace threads 1. Still for interactive use it should be helpful with large designs.
173 lines
7.3 KiB
C++
173 lines
7.3 KiB
C++
// -*- mode: C++; c-file-style: "cc-mode" -*-
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//=============================================================================
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//
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// THIS MODULE IS PUBLICLY LICENSED
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//
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// Copyright 2001-2020 by Wilson Snyder. This program is free software; you
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// can redistribute it and/or modify it under the terms of either the GNU
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// Lesser General Public License Version 3 or the Perl Artistic License
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// Version 2.0.
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// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
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//
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//=============================================================================
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///
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/// \file
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/// \brief C++ Tracing in FST Format
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///
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//=============================================================================
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// SPDIFF_OFF
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#ifndef _VERILATED_FST_C_H_
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#define _VERILATED_FST_C_H_ 1
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#include "verilated.h"
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#include "verilated_trace.h"
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#include "gtkwave/fstapi.h"
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#include <list>
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#include <map>
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#include <string>
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#include <vector>
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//=============================================================================
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// VerilatedFst
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/// Base class to create a Verilator FST dump
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/// This is an internally used class - see VerilatedFstC for what to call from applications
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class VerilatedFst : public VerilatedTrace<VerilatedFst> {
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private:
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// Give the superclass access to private bits (to avoid virtual functions)
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friend class VerilatedTrace<VerilatedFst>;
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//=========================================================================
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// FST specific internals
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typedef std::map<vluint32_t, fstHandle> Code2SymbolType;
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typedef std::map<int, fstEnumHandle> Local2FstDtype;
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void* m_fst;
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Code2SymbolType m_code2symbol;
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Local2FstDtype m_local2fstdtype;
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std::list<std::string> m_curScope;
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fstHandle* m_symbolp; ///< same as m_code2symbol, but as an array
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// CONSTRUCTORS
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VL_UNCOPYABLE(VerilatedFst);
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void declSymbol(vluint32_t code, const char* name, int dtypenum, fstVarDir vardir,
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fstVarType vartype, bool array, int arraynum, vluint32_t len, vluint32_t bits);
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protected:
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//=========================================================================
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// Implementation of VerilatedTrace interface
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// Implementations of protected virtual methods for VerilatedTrace
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void emitTimeChange(vluint64_t timeui) VL_OVERRIDE;
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// Hooks called from VerilatedTrace
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bool preFullDump() VL_OVERRIDE { return isOpen(); }
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bool preChangeDump() VL_OVERRIDE { return isOpen(); }
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// Implementations of duck-typed methods for VerilatedTrace
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void emitBit(vluint32_t code, vluint32_t newval);
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template <int T_Bits> void emitBus(vluint32_t code, vluint32_t newval);
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void emitQuad(vluint32_t code, vluint64_t newval, int bits);
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void emitArray(vluint32_t code, const vluint32_t* newvalp, int bits);
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void emitFloat(vluint32_t code, float newval);
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void emitDouble(vluint32_t code, double newval);
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public:
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//=========================================================================
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// External interface to client code
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explicit VerilatedFst(void* fst = NULL);
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~VerilatedFst();
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/// Open the file; call isOpen() to see if errors
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void open(const char* filename) VL_MT_UNSAFE;
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/// Close the file
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void close() VL_MT_UNSAFE;
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/// Flush any remaining data to this file
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void flush() VL_MT_UNSAFE;
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/// Is file open?
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bool isOpen() const { return m_fst != NULL; }
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//=========================================================================
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// Internal interface to Verilator generated code
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/// Inside dumping routines, declare a data type
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void declDTypeEnum(int dtypenum, const char* name, vluint32_t elements,
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unsigned int minValbits, const char** itemNamesp, const char** itemValuesp);
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/// Inside dumping routines, declare a signal
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void declBit(vluint32_t code, const char* name, int dtypenum, fstVarDir vardir,
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fstVarType vartype, bool array, int arraynum);
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void declBus(vluint32_t code, const char* name, int dtypenum, fstVarDir vardir,
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fstVarType vartype, bool array, int arraynum, int msb, int lsb);
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void declQuad(vluint32_t code, const char* name, int dtypenum, fstVarDir vardir,
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fstVarType vartype, bool array, int arraynum, int msb, int lsb);
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void declArray(vluint32_t code, const char* name, int dtypenum, fstVarDir vardir,
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fstVarType vartype, bool array, int arraynum, int msb, int lsb);
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void declFloat(vluint32_t code, const char* name, int dtypenum, fstVarDir vardir,
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fstVarType vartype, bool array, int arraynum);
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void declDouble(vluint32_t code, const char* name, int dtypenum, fstVarDir vardir,
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fstVarType vartype, bool array, int arraynum);
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};
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// Declare specialization here as it's used in VerilatedFstC just below
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template <> void VerilatedTrace<VerilatedFst>::dump(vluint64_t timeui);
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template <> void VerilatedTrace<VerilatedFst>::set_time_unit(const char* unitp);
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template <> void VerilatedTrace<VerilatedFst>::set_time_unit(const std::string& unit);
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template <> void VerilatedTrace<VerilatedFst>::set_time_resolution(const char* unitp);
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template <> void VerilatedTrace<VerilatedFst>::set_time_resolution(const std::string& unit);
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//=============================================================================
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// VerilatedFstC
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/// Create a FST dump file in C standalone (no SystemC) simulations.
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/// Also derived for use in SystemC simulations.
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/// Thread safety: Unless otherwise indicated, every function is VL_MT_UNSAFE_ONE
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class VerilatedFstC {
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VerilatedFst m_sptrace; ///< Trace file being created
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// CONSTRUCTORS
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VL_UNCOPYABLE(VerilatedFstC);
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public:
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explicit VerilatedFstC(void* filep = NULL)
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: m_sptrace(filep) {}
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~VerilatedFstC() { close(); }
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/// Routines can only be called from one thread; allow next call from different thread
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void changeThread() { spTrace()->changeThread(); }
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// ACCESSORS
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/// Is file open?
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bool isOpen() const { return m_sptrace.isOpen(); }
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// METHODS
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/// Open a new FST file
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void open(const char* filename) VL_MT_UNSAFE_ONE { m_sptrace.open(filename); }
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/// Close dump
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void close() VL_MT_UNSAFE_ONE { m_sptrace.close(); }
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/// Flush dump
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void flush() VL_MT_UNSAFE_ONE { m_sptrace.flush(); }
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/// Write one cycle of dump data
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void dump(vluint64_t timeui) { m_sptrace.dump(timeui); }
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/// Write one cycle of dump data - backward compatible and to reduce
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/// conversion warnings. It's better to use a vluint64_t time instead.
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void dump(double timestamp) { dump(static_cast<vluint64_t>(timestamp)); }
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void dump(vluint32_t timestamp) { dump(static_cast<vluint64_t>(timestamp)); }
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void dump(int timestamp) { dump(static_cast<vluint64_t>(timestamp)); }
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/// Set time units (s/ms, defaults to ns)
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/// For Verilated models, these propage from the Verilated default --timeunit
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void set_time_unit(const char* unitp) { m_sptrace.set_time_unit(unitp); }
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void set_time_unit(const std::string& unit) { m_sptrace.set_time_unit(unit); }
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/// Set time resolution (s/ms, defaults to ns)
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/// For Verilated models, these propage from the Verilated default --timeunit
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void set_time_resolution(const char* unitp) { m_sptrace.set_time_resolution(unitp); }
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void set_time_resolution(const std::string& unit) { m_sptrace.set_time_resolution(unit); }
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/// Internal class access
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inline VerilatedFst* spTrace() { return &m_sptrace; };
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};
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#endif // guard
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