verilator/src/V3Depth.cpp
2010-01-05 21:15:06 -05:00

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//*************************************************************************
// DESCRIPTION: Verilator: Prevent very deep expressions
//
// Code available from: http://www.veripool.org/verilator
//
// AUTHORS: Wilson Snyder with Paul Wasson, Duane Gabli
//
//*************************************************************************
//
// Copyright 2003-2010 by Wilson Snyder. This program is free software; you can
// redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
//
// Verilator is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//*************************************************************************
// V3Depth's Transformations:
//
// Each module:
// For each wide OP, assign a temporary variable.
// For each deep expression, assign expression to temporary.
// Each CFunc:
// Any statements that need "this" are marked non-static
//
//*************************************************************************
#include "config_build.h"
#include "verilatedos.h"
#include <cstdio>
#include <cstdarg>
#include <unistd.h>
#include <algorithm>
#include "V3Global.h"
#include "V3Depth.h"
#include "V3Ast.h"
//######################################################################
class DepthVisitor : public AstNVisitor {
private:
// NODE STATE
// STATE
AstNodeModule* m_modp; // Current module
AstCFunc* m_funcp; // Current block
AstNode* m_stmtp; // Current statement
int m_depth; // How deep in an expression
int m_maxdepth; // Maximum depth in an expression
// METHODS
static int debug() {
static int level = -1;
if (VL_UNLIKELY(level < 0)) level = v3Global.opt.debugSrcLevel(__FILE__);
return level;
}
void createDeepTemp(AstNode* nodep) {
UINFO(6," Deep "<<nodep<<endl);
//if (debug()>=9) nodep->dumpTree(cout,"deep:");
string newvarname = ((string)"__Vdeeptemp"+cvtToStr(m_modp->varNumGetInc()));
AstVar* varp = new AstVar (nodep->fileline(), AstVarType::STMTTEMP, newvarname,
// Width, not widthMin, as we may be in middle of BITSEL expression which
// though it's one bit wide, needs the mask in the upper bits.
// (Someday we'll have a valid bitmask instead of widths....)
AstLogicPacked(), nodep->width());
if (!m_funcp) nodep->v3fatalSrc("Deep expression not under a function");
m_funcp->addInitsp(varp);
// Replace node tree with reference to var
AstVarRef* newp = new AstVarRef (nodep->fileline(), varp, false);
nodep->replaceWith(newp);
// Put assignment before the referencing statement
AstAssign* assp = new AstAssign (nodep->fileline(),
new AstVarRef(nodep->fileline(), varp, true),
nodep);
AstNRelinker linker2;
m_stmtp->unlinkFrBack(&linker2);
assp->addNext(m_stmtp);
linker2.relink(assp);
}
// VISITORS
virtual void visit(AstNodeModule* nodep, AstNUser*) {
UINFO(4," MOD "<<nodep<<endl);
m_modp = nodep;
m_funcp = NULL;
nodep->iterateChildren(*this);
m_modp = NULL;
}
virtual void visit(AstCFunc* nodep, AstNUser*) {
m_funcp = nodep;
m_depth = 0;
m_maxdepth = 0;
nodep->iterateChildren(*this);
m_funcp = NULL;
}
void visitStmt(AstNodeStmt* nodep) {
m_depth = 0;
m_maxdepth = 0;
m_stmtp = nodep;
nodep->iterateChildren(*this);
m_stmtp = NULL;
}
virtual void visit(AstNodeStmt* nodep, AstNUser*) {
visitStmt(nodep);
}
// Operators
virtual void visit(AstNodeTermop* nodep, AstNUser*) {
}
virtual void visit(AstNodeMath* nodep, AstNUser*) {
// We have some operator defines that use 2 parens, so += 2.
m_depth += 2;
if (m_depth>m_maxdepth) m_maxdepth=m_depth;
nodep->iterateChildren(*this);
m_depth -= 2;
if (m_stmtp
&& (v3Global.opt.compLimitParens() >= 1) // Else compiler doesn't need it
&& (m_maxdepth-m_depth) > v3Global.opt.compLimitParens()
&& !nodep->backp()->castNodeStmt() // Not much point if we're about to use it
) {
m_maxdepth = m_depth;
createDeepTemp(nodep);
}
}
//--------------------
// Marking of non-static functions (because they might need "this")
// (Here just to avoid another iteration)
void needNonStaticFunc(AstNode* nodep) {
if (!m_funcp) nodep->v3fatalSrc("Non-static accessor not under a function");
if (m_funcp->isStatic()) {
UINFO(5,"Mark non-public due to "<<nodep<<endl);
m_funcp->isStatic(false);
}
}
virtual void visit(AstUCFunc* nodep, AstNUser*) {
needNonStaticFunc(nodep);
nodep->iterateChildren(*this);
}
virtual void visit(AstUCStmt* nodep, AstNUser*) {
needNonStaticFunc(nodep);
visitStmt(nodep);
}
//--------------------
// Default: Just iterate
virtual void visit(AstVar* nodep, AstNUser*) {} // Don't hit varrefs under vars
virtual void visit(AstNode* nodep, AstNUser*) {
nodep->iterateChildren(*this);
}
public:
// CONSTUCTORS
DepthVisitor(AstNetlist* nodep) {
m_modp=NULL;
m_funcp=NULL;
m_stmtp=NULL;
m_depth=0;
m_maxdepth=0;
//
nodep->accept(*this);
}
virtual ~DepthVisitor() {}
};
//######################################################################
// Depth class functions
void V3Depth::depthAll(AstNetlist* nodep) {
UINFO(2,__FUNCTION__<<": "<<endl);
DepthVisitor visitor (nodep);
}