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179 lines
5.4 KiB
C++
179 lines
5.4 KiB
C++
//*************************************************************************
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// DESCRIPTION: Verilator: Prevent very deep expressions
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//
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// Code available from: http://www.veripool.org/verilator
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//
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// AUTHORS: Wilson Snyder with Paul Wasson, Duane Gabli
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//
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//*************************************************************************
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//
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// Copyright 2003-2010 by Wilson Snyder. This program is free software; you can
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// redistribute it and/or modify it under the terms of either the GNU
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// Lesser General Public License Version 3 or the Perl Artistic License
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// Version 2.0.
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//
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// Verilator is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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//*************************************************************************
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// V3Depth's Transformations:
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//
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// Each module:
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// For each wide OP, assign a temporary variable.
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// For each deep expression, assign expression to temporary.
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// Each CFunc:
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// Any statements that need "this" are marked non-static
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//
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//*************************************************************************
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#include "config_build.h"
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#include "verilatedos.h"
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#include <cstdio>
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#include <cstdarg>
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#include <unistd.h>
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#include <algorithm>
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#include "V3Global.h"
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#include "V3Depth.h"
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#include "V3Ast.h"
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//######################################################################
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class DepthVisitor : public AstNVisitor {
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private:
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// NODE STATE
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// STATE
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AstNodeModule* m_modp; // Current module
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AstCFunc* m_funcp; // Current block
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AstNode* m_stmtp; // Current statement
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int m_depth; // How deep in an expression
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int m_maxdepth; // Maximum depth in an expression
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// METHODS
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static int debug() {
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static int level = -1;
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if (VL_UNLIKELY(level < 0)) level = v3Global.opt.debugSrcLevel(__FILE__);
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return level;
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}
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void createDeepTemp(AstNode* nodep) {
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UINFO(6," Deep "<<nodep<<endl);
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//if (debug()>=9) nodep->dumpTree(cout,"deep:");
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string newvarname = ((string)"__Vdeeptemp"+cvtToStr(m_modp->varNumGetInc()));
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AstVar* varp = new AstVar (nodep->fileline(), AstVarType::STMTTEMP, newvarname,
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// Width, not widthMin, as we may be in middle of BITSEL expression which
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// though it's one bit wide, needs the mask in the upper bits.
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// (Someday we'll have a valid bitmask instead of widths....)
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AstLogicPacked(), nodep->width());
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if (!m_funcp) nodep->v3fatalSrc("Deep expression not under a function");
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m_funcp->addInitsp(varp);
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// Replace node tree with reference to var
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AstVarRef* newp = new AstVarRef (nodep->fileline(), varp, false);
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nodep->replaceWith(newp);
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// Put assignment before the referencing statement
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AstAssign* assp = new AstAssign (nodep->fileline(),
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new AstVarRef(nodep->fileline(), varp, true),
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nodep);
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AstNRelinker linker2;
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m_stmtp->unlinkFrBack(&linker2);
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assp->addNext(m_stmtp);
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linker2.relink(assp);
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}
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// VISITORS
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virtual void visit(AstNodeModule* nodep, AstNUser*) {
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UINFO(4," MOD "<<nodep<<endl);
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m_modp = nodep;
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m_funcp = NULL;
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nodep->iterateChildren(*this);
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m_modp = NULL;
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}
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virtual void visit(AstCFunc* nodep, AstNUser*) {
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m_funcp = nodep;
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m_depth = 0;
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m_maxdepth = 0;
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nodep->iterateChildren(*this);
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m_funcp = NULL;
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}
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void visitStmt(AstNodeStmt* nodep) {
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m_depth = 0;
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m_maxdepth = 0;
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m_stmtp = nodep;
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nodep->iterateChildren(*this);
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m_stmtp = NULL;
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}
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virtual void visit(AstNodeStmt* nodep, AstNUser*) {
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visitStmt(nodep);
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}
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// Operators
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virtual void visit(AstNodeTermop* nodep, AstNUser*) {
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}
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virtual void visit(AstNodeMath* nodep, AstNUser*) {
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// We have some operator defines that use 2 parens, so += 2.
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m_depth += 2;
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if (m_depth>m_maxdepth) m_maxdepth=m_depth;
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nodep->iterateChildren(*this);
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m_depth -= 2;
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if (m_stmtp
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&& (v3Global.opt.compLimitParens() >= 1) // Else compiler doesn't need it
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&& (m_maxdepth-m_depth) > v3Global.opt.compLimitParens()
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&& !nodep->backp()->castNodeStmt() // Not much point if we're about to use it
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) {
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m_maxdepth = m_depth;
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createDeepTemp(nodep);
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}
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}
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//--------------------
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// Marking of non-static functions (because they might need "this")
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// (Here just to avoid another iteration)
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void needNonStaticFunc(AstNode* nodep) {
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if (!m_funcp) nodep->v3fatalSrc("Non-static accessor not under a function");
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if (m_funcp->isStatic()) {
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UINFO(5,"Mark non-public due to "<<nodep<<endl);
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m_funcp->isStatic(false);
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}
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}
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virtual void visit(AstUCFunc* nodep, AstNUser*) {
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needNonStaticFunc(nodep);
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nodep->iterateChildren(*this);
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}
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virtual void visit(AstUCStmt* nodep, AstNUser*) {
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needNonStaticFunc(nodep);
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visitStmt(nodep);
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}
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//--------------------
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// Default: Just iterate
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virtual void visit(AstVar* nodep, AstNUser*) {} // Don't hit varrefs under vars
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virtual void visit(AstNode* nodep, AstNUser*) {
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nodep->iterateChildren(*this);
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}
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public:
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// CONSTUCTORS
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DepthVisitor(AstNetlist* nodep) {
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m_modp=NULL;
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m_funcp=NULL;
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m_stmtp=NULL;
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m_depth=0;
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m_maxdepth=0;
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//
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nodep->accept(*this);
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}
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virtual ~DepthVisitor() {}
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};
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//######################################################################
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// Depth class functions
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void V3Depth::depthAll(AstNetlist* nodep) {
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UINFO(2,__FUNCTION__<<": "<<endl);
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DepthVisitor visitor (nodep);
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}
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