verilator/include/verilated_fst_c.h
Geza Lore b51f887567
Perform VCD tracing in parallel when using --threads (#3449)
VCD tracing is now parallelized using the same thread pool as the model.
We achieve this by breaking the top level trace functions into multiple
top level functions (as many as --threads), and after emitting the time
stamp to the VCD file on the main thread, we execute the tracing
functions in parallel on the same thread pool as the model (which we
pass to the trace file during registration), tracing into a secondary
per thread buffer. The main thread will then stitch (memcpy) the buffers
together into the output file.

This makes the `--trace-threads` option redundant with `--trace`, which
now only affects `--trace-fst`. FST tracing uses the previous offloading
scheme.

This obviously helps a lot in VCD tracing performance, and I have seen
better than Amdahl speedup, namely I get 3.9x on XiangShan 4T (2.7x on
OpenTitan 4T).
2022-05-29 19:08:39 +01:00

224 lines
9.1 KiB
C++

// -*- mode: C++; c-file-style: "cc-mode" -*-
//=============================================================================
//
// Code available from: https://verilator.org
//
// Copyright 2001-2022 by Wilson Snyder. This program is free software; you
// can redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
//
//=============================================================================
///
/// \file
/// \brief Verilated tracing in FST format header
///
/// User wrapper code should use this header when creating FST traces.
///
//=============================================================================
#ifndef VERILATOR_VERILATED_FST_C_H_
#define VERILATOR_VERILATED_FST_C_H_
#include "verilated.h"
#include "verilated_trace.h"
#include "gtkwave/fstapi.h"
#include <list>
#include <map>
#include <string>
#include <vector>
class VerilatedFstBuffer;
//=============================================================================
// VerilatedFst
// Base class to create a Verilator FST dump
// This is an internally used class - see VerilatedFstC for what to call from applications
class VerilatedFst final : public VerilatedTrace<VerilatedFst, VerilatedFstBuffer> {
public:
using Super = VerilatedTrace<VerilatedFst, VerilatedFstBuffer>;
private:
friend Buffer; // Give the buffer access to the private bits
//=========================================================================
// FST specific internals
void* m_fst;
std::map<uint32_t, fstHandle> m_code2symbol;
std::map<int, fstEnumHandle> m_local2fstdtype;
std::list<std::string> m_curScope;
fstHandle* m_symbolp = nullptr; // same as m_code2symbol, but as an array
char* m_strbuf = nullptr; // String buffer long enough to hold maxBits() chars
// CONSTRUCTORS
VL_UNCOPYABLE(VerilatedFst);
void declare(uint32_t code, const char* name, int dtypenum, fstVarDir vardir,
fstVarType vartype, bool array, int arraynum, bool bussed, int msb, int lsb);
protected:
//=========================================================================
// Implementation of VerilatedTrace interface
// Called when the trace moves forward to a new time point
virtual void emitTimeChange(uint64_t timeui) override;
// Hooks called from VerilatedTrace
virtual bool preFullDump() override { return isOpen(); }
virtual bool preChangeDump() override { return isOpen(); }
// Trace buffer management
virtual VerilatedFstBuffer* getTraceBuffer() override;
virtual void commitTraceBuffer(VerilatedFstBuffer*) override;
public:
//=========================================================================
// External interface to client code
// CONSTRUCTOR
explicit VerilatedFst(void* fst = nullptr);
~VerilatedFst();
// METHODS - All must be thread safe
// Open the file; call isOpen() to see if errors
void open(const char* filename) VL_MT_SAFE_EXCLUDES(m_mutex);
// Close the file
void close() VL_MT_SAFE_EXCLUDES(m_mutex);
// Flush any remaining data to this file
void flush() VL_MT_SAFE_EXCLUDES(m_mutex);
// Return if file is open
bool isOpen() const VL_MT_SAFE { return m_fst != nullptr; }
//=========================================================================
// Internal interface to Verilator generated code
void declBit(uint32_t code, const char* name, int dtypenum, fstVarDir vardir,
fstVarType vartype, bool array, int arraynum);
void declBus(uint32_t code, const char* name, int dtypenum, fstVarDir vardir,
fstVarType vartype, bool array, int arraynum, int msb, int lsb);
void declQuad(uint32_t code, const char* name, int dtypenum, fstVarDir vardir,
fstVarType vartype, bool array, int arraynum, int msb, int lsb);
void declArray(uint32_t code, const char* name, int dtypenum, fstVarDir vardir,
fstVarType vartype, bool array, int arraynum, int msb, int lsb);
void declDouble(uint32_t code, const char* name, int dtypenum, fstVarDir vardir,
fstVarType vartype, bool array, int arraynum);
void declDTypeEnum(int dtypenum, const char* name, uint32_t elements, unsigned int minValbits,
const char** itemNamesp, const char** itemValuesp);
};
#ifndef DOXYGEN
// Declare specialization here as it's used in VerilatedFstC just below
template <> void VerilatedFst::Super::dump(uint64_t time);
template <> void VerilatedFst::Super::set_time_unit(const char* unitp);
template <> void VerilatedFst::Super::set_time_unit(const std::string& unit);
template <> void VerilatedFst::Super::set_time_resolution(const char* unitp);
template <> void VerilatedFst::Super::set_time_resolution(const std::string& unit);
template <> void VerilatedFst::Super::dumpvars(int level, const std::string& hier);
#endif
//=============================================================================
// VerilatedFstBuffer
class VerilatedFstBuffer final : public VerilatedTraceBuffer<VerilatedFst, VerilatedFstBuffer> {
// Give the trace file access to the private bits
friend VerilatedFst;
friend VerilatedFst::Super;
// The FST file handle
void* const m_fst = m_owner.m_fst;
// code to fstHande map, as an array
const fstHandle* const m_symbolp = m_owner.m_symbolp;
// String buffer long enough to hold maxBits() chars
char* const m_strbuf = m_owner.m_strbuf;
public:
// CONSTRUCTOR
explicit VerilatedFstBuffer(VerilatedFst& owner);
~VerilatedFstBuffer() = default;
//=========================================================================
// Implementation of VerilatedTraceBuffer interface
// Implementations of duck-typed methods for VerilatedTraceBuffer. These are
// called from only one place (the full* methods), so always inline them.
VL_ATTR_ALWINLINE inline void emitBit(uint32_t code, CData newval);
VL_ATTR_ALWINLINE inline void emitCData(uint32_t code, CData newval, int bits);
VL_ATTR_ALWINLINE inline void emitSData(uint32_t code, SData newval, int bits);
VL_ATTR_ALWINLINE inline void emitIData(uint32_t code, IData newval, int bits);
VL_ATTR_ALWINLINE inline void emitQData(uint32_t code, QData newval, int bits);
VL_ATTR_ALWINLINE inline void emitWData(uint32_t code, const WData* newvalp, int bits);
VL_ATTR_ALWINLINE inline void emitDouble(uint32_t code, double newval);
};
//=============================================================================
// VerilatedFstC
/// Create a FST dump file in C standalone (no SystemC) simulations.
/// Also derived for use in SystemC simulations.
class VerilatedFstC VL_NOT_FINAL {
VerilatedFst m_sptrace; // Trace file being created
// CONSTRUCTORS
VL_UNCOPYABLE(VerilatedFstC);
public:
/// Construct the dump. Optional argument is ignored.
explicit VerilatedFstC(void* filep = nullptr)
: m_sptrace{filep} {}
/// Destruct, flush, and close the dump
virtual ~VerilatedFstC() { close(); }
// METHODS - User called
/// Return if file is open
bool isOpen() const VL_MT_SAFE { return m_sptrace.isOpen(); }
/// Open a new FST file
void open(const char* filename) VL_MT_SAFE { m_sptrace.open(filename); }
/// Close dump
void close() VL_MT_SAFE { m_sptrace.close(); }
/// Flush dump
void flush() VL_MT_SAFE { m_sptrace.flush(); }
/// Write one cycle of dump data
/// Call with the current context's time just after eval'ed,
/// e.g. ->dump(contextp->time())
void dump(uint64_t timeui) { m_sptrace.dump(timeui); }
/// Write one cycle of dump data - backward compatible and to reduce
/// conversion warnings. It's better to use a uint64_t time instead.
void dump(double timestamp) { dump(static_cast<uint64_t>(timestamp)); }
void dump(uint32_t timestamp) { dump(static_cast<uint64_t>(timestamp)); }
void dump(int timestamp) { dump(static_cast<uint64_t>(timestamp)); }
// METHODS - Internal/backward compatible
// \protectedsection
// Set time units (s/ms, defaults to ns)
// Users should not need to call this, as for Verilated models, these
// propage from the Verilated default timeunit
void set_time_unit(const char* unitp) VL_MT_SAFE { m_sptrace.set_time_unit(unitp); }
void set_time_unit(const std::string& unit) VL_MT_SAFE { m_sptrace.set_time_unit(unit); }
// Set time resolution (s/ms, defaults to ns)
// Users should not need to call this, as for Verilated models, these
// propage from the Verilated default timeprecision
void set_time_resolution(const char* unitp) VL_MT_SAFE {
m_sptrace.set_time_resolution(unitp);
}
void set_time_resolution(const std::string& unit) VL_MT_SAFE {
m_sptrace.set_time_resolution(unit);
}
// Set variables to dump, using $dumpvars format
// If level = 0, dump everything and hier is then ignored
void dumpvars(int level, const std::string& hier) VL_MT_SAFE {
m_sptrace.dumpvars(level, hier);
}
// Internal class access
inline VerilatedFst* spTrace() { return &m_sptrace; }
};
#endif // guard