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b51f887567
VCD tracing is now parallelized using the same thread pool as the model. We achieve this by breaking the top level trace functions into multiple top level functions (as many as --threads), and after emitting the time stamp to the VCD file on the main thread, we execute the tracing functions in parallel on the same thread pool as the model (which we pass to the trace file during registration), tracing into a secondary per thread buffer. The main thread will then stitch (memcpy) the buffers together into the output file. This makes the `--trace-threads` option redundant with `--trace`, which now only affects `--trace-fst`. FST tracing uses the previous offloading scheme. This obviously helps a lot in VCD tracing performance, and I have seen better than Amdahl speedup, namely I get 3.9x on XiangShan 4T (2.7x on OpenTitan 4T).
224 lines
9.1 KiB
C++
224 lines
9.1 KiB
C++
// -*- mode: C++; c-file-style: "cc-mode" -*-
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//=============================================================================
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//
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// Code available from: https://verilator.org
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//
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// Copyright 2001-2022 by Wilson Snyder. This program is free software; you
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// can redistribute it and/or modify it under the terms of either the GNU
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// Lesser General Public License Version 3 or the Perl Artistic License
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// Version 2.0.
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// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
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//
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//=============================================================================
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///
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/// \file
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/// \brief Verilated tracing in FST format header
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///
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/// User wrapper code should use this header when creating FST traces.
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///
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//=============================================================================
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#ifndef VERILATOR_VERILATED_FST_C_H_
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#define VERILATOR_VERILATED_FST_C_H_
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#include "verilated.h"
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#include "verilated_trace.h"
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#include "gtkwave/fstapi.h"
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#include <list>
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#include <map>
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#include <string>
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#include <vector>
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class VerilatedFstBuffer;
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//=============================================================================
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// VerilatedFst
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// Base class to create a Verilator FST dump
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// This is an internally used class - see VerilatedFstC for what to call from applications
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class VerilatedFst final : public VerilatedTrace<VerilatedFst, VerilatedFstBuffer> {
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public:
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using Super = VerilatedTrace<VerilatedFst, VerilatedFstBuffer>;
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private:
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friend Buffer; // Give the buffer access to the private bits
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//=========================================================================
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// FST specific internals
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void* m_fst;
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std::map<uint32_t, fstHandle> m_code2symbol;
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std::map<int, fstEnumHandle> m_local2fstdtype;
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std::list<std::string> m_curScope;
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fstHandle* m_symbolp = nullptr; // same as m_code2symbol, but as an array
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char* m_strbuf = nullptr; // String buffer long enough to hold maxBits() chars
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// CONSTRUCTORS
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VL_UNCOPYABLE(VerilatedFst);
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void declare(uint32_t code, const char* name, int dtypenum, fstVarDir vardir,
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fstVarType vartype, bool array, int arraynum, bool bussed, int msb, int lsb);
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protected:
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//=========================================================================
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// Implementation of VerilatedTrace interface
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// Called when the trace moves forward to a new time point
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virtual void emitTimeChange(uint64_t timeui) override;
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// Hooks called from VerilatedTrace
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virtual bool preFullDump() override { return isOpen(); }
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virtual bool preChangeDump() override { return isOpen(); }
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// Trace buffer management
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virtual VerilatedFstBuffer* getTraceBuffer() override;
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virtual void commitTraceBuffer(VerilatedFstBuffer*) override;
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public:
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//=========================================================================
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// External interface to client code
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// CONSTRUCTOR
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explicit VerilatedFst(void* fst = nullptr);
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~VerilatedFst();
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// METHODS - All must be thread safe
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// Open the file; call isOpen() to see if errors
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void open(const char* filename) VL_MT_SAFE_EXCLUDES(m_mutex);
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// Close the file
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void close() VL_MT_SAFE_EXCLUDES(m_mutex);
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// Flush any remaining data to this file
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void flush() VL_MT_SAFE_EXCLUDES(m_mutex);
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// Return if file is open
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bool isOpen() const VL_MT_SAFE { return m_fst != nullptr; }
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//=========================================================================
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// Internal interface to Verilator generated code
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void declBit(uint32_t code, const char* name, int dtypenum, fstVarDir vardir,
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fstVarType vartype, bool array, int arraynum);
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void declBus(uint32_t code, const char* name, int dtypenum, fstVarDir vardir,
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fstVarType vartype, bool array, int arraynum, int msb, int lsb);
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void declQuad(uint32_t code, const char* name, int dtypenum, fstVarDir vardir,
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fstVarType vartype, bool array, int arraynum, int msb, int lsb);
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void declArray(uint32_t code, const char* name, int dtypenum, fstVarDir vardir,
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fstVarType vartype, bool array, int arraynum, int msb, int lsb);
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void declDouble(uint32_t code, const char* name, int dtypenum, fstVarDir vardir,
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fstVarType vartype, bool array, int arraynum);
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void declDTypeEnum(int dtypenum, const char* name, uint32_t elements, unsigned int minValbits,
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const char** itemNamesp, const char** itemValuesp);
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};
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#ifndef DOXYGEN
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// Declare specialization here as it's used in VerilatedFstC just below
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template <> void VerilatedFst::Super::dump(uint64_t time);
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template <> void VerilatedFst::Super::set_time_unit(const char* unitp);
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template <> void VerilatedFst::Super::set_time_unit(const std::string& unit);
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template <> void VerilatedFst::Super::set_time_resolution(const char* unitp);
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template <> void VerilatedFst::Super::set_time_resolution(const std::string& unit);
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template <> void VerilatedFst::Super::dumpvars(int level, const std::string& hier);
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#endif
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//=============================================================================
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// VerilatedFstBuffer
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class VerilatedFstBuffer final : public VerilatedTraceBuffer<VerilatedFst, VerilatedFstBuffer> {
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// Give the trace file access to the private bits
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friend VerilatedFst;
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friend VerilatedFst::Super;
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// The FST file handle
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void* const m_fst = m_owner.m_fst;
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// code to fstHande map, as an array
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const fstHandle* const m_symbolp = m_owner.m_symbolp;
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// String buffer long enough to hold maxBits() chars
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char* const m_strbuf = m_owner.m_strbuf;
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public:
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// CONSTRUCTOR
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explicit VerilatedFstBuffer(VerilatedFst& owner);
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~VerilatedFstBuffer() = default;
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//=========================================================================
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// Implementation of VerilatedTraceBuffer interface
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// Implementations of duck-typed methods for VerilatedTraceBuffer. These are
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// called from only one place (the full* methods), so always inline them.
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VL_ATTR_ALWINLINE inline void emitBit(uint32_t code, CData newval);
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VL_ATTR_ALWINLINE inline void emitCData(uint32_t code, CData newval, int bits);
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VL_ATTR_ALWINLINE inline void emitSData(uint32_t code, SData newval, int bits);
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VL_ATTR_ALWINLINE inline void emitIData(uint32_t code, IData newval, int bits);
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VL_ATTR_ALWINLINE inline void emitQData(uint32_t code, QData newval, int bits);
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VL_ATTR_ALWINLINE inline void emitWData(uint32_t code, const WData* newvalp, int bits);
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VL_ATTR_ALWINLINE inline void emitDouble(uint32_t code, double newval);
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};
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//=============================================================================
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// VerilatedFstC
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/// Create a FST dump file in C standalone (no SystemC) simulations.
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/// Also derived for use in SystemC simulations.
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class VerilatedFstC VL_NOT_FINAL {
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VerilatedFst m_sptrace; // Trace file being created
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// CONSTRUCTORS
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VL_UNCOPYABLE(VerilatedFstC);
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public:
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/// Construct the dump. Optional argument is ignored.
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explicit VerilatedFstC(void* filep = nullptr)
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: m_sptrace{filep} {}
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/// Destruct, flush, and close the dump
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virtual ~VerilatedFstC() { close(); }
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// METHODS - User called
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/// Return if file is open
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bool isOpen() const VL_MT_SAFE { return m_sptrace.isOpen(); }
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/// Open a new FST file
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void open(const char* filename) VL_MT_SAFE { m_sptrace.open(filename); }
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/// Close dump
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void close() VL_MT_SAFE { m_sptrace.close(); }
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/// Flush dump
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void flush() VL_MT_SAFE { m_sptrace.flush(); }
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/// Write one cycle of dump data
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/// Call with the current context's time just after eval'ed,
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/// e.g. ->dump(contextp->time())
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void dump(uint64_t timeui) { m_sptrace.dump(timeui); }
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/// Write one cycle of dump data - backward compatible and to reduce
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/// conversion warnings. It's better to use a uint64_t time instead.
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void dump(double timestamp) { dump(static_cast<uint64_t>(timestamp)); }
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void dump(uint32_t timestamp) { dump(static_cast<uint64_t>(timestamp)); }
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void dump(int timestamp) { dump(static_cast<uint64_t>(timestamp)); }
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// METHODS - Internal/backward compatible
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// \protectedsection
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// Set time units (s/ms, defaults to ns)
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// Users should not need to call this, as for Verilated models, these
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// propage from the Verilated default timeunit
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void set_time_unit(const char* unitp) VL_MT_SAFE { m_sptrace.set_time_unit(unitp); }
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void set_time_unit(const std::string& unit) VL_MT_SAFE { m_sptrace.set_time_unit(unit); }
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// Set time resolution (s/ms, defaults to ns)
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// Users should not need to call this, as for Verilated models, these
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// propage from the Verilated default timeprecision
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void set_time_resolution(const char* unitp) VL_MT_SAFE {
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m_sptrace.set_time_resolution(unitp);
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}
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void set_time_resolution(const std::string& unit) VL_MT_SAFE {
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m_sptrace.set_time_resolution(unit);
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}
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// Set variables to dump, using $dumpvars format
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// If level = 0, dump everything and hier is then ignored
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void dumpvars(int level, const std::string& hier) VL_MT_SAFE {
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m_sptrace.dumpvars(level, hier);
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}
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// Internal class access
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inline VerilatedFst* spTrace() { return &m_sptrace; }
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};
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#endif // guard
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