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https://github.com/verilator/verilator.git
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150 lines
5.4 KiB
C++
150 lines
5.4 KiB
C++
// -*- mode: C++; c-file-style: "cc-mode" -*-
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//*************************************************************************
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// DESCRIPTION: Verilator: Change names for __PVT__'s
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//
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// Code available from: https://verilator.org
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//
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//*************************************************************************
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//
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// Copyright 2003-2020 by Wilson Snyder. This program is free software; you
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// can redistribute it and/or modify it under the terms of either the GNU
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// Lesser General Public License Version 3 or the Perl Artistic License
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// Version 2.0.
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// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
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//
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//*************************************************************************
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// V3Name's Transformations:
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//
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// Cell/Var's
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// Prepend __PVT__ to variable names
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//*************************************************************************
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#include "config_build.h"
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#include "verilatedos.h"
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#include "V3Global.h"
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#include "V3Name.h"
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#include "V3Ast.h"
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#include "V3LanguageWords.h"
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//######################################################################
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// Name state, as a visitor of each AstNode
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class NameVisitor final : public AstNVisitor {
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private:
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// NODE STATE
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// Cleared on Netlist
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// AstCell::user1() -> bool. Set true if already processed
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// AstScope::user1() -> bool. Set true if already processed
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// AstVar::user1() -> bool. Set true if already processed
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AstUser1InUse m_inuser1;
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// STATE
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AstNodeModule* m_modp = nullptr;
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// METHODS
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VL_DEBUG_FUNC; // Declare debug()
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void rename(AstNode* nodep, bool addPvt) {
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if (!nodep->user1()) { // Not already done
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if (addPvt) {
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string newname = string("__PVT__") + nodep->name();
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nodep->name(newname);
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nodep->editCountInc();
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} else if (VN_IS(nodep, CFunc) && VN_CAST(nodep, CFunc)->isConstructor()) {
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} else {
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string rsvd = V3LanguageWords::isKeyword(nodep->name());
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if (rsvd != "") {
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nodep->v3warn(SYMRSVDWORD,
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"Symbol matches " + rsvd + ": " << nodep->prettyNameQ());
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string newname = string("__SYM__") + nodep->name();
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nodep->name(newname);
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nodep->editCountInc();
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}
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}
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nodep->user1(1);
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}
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}
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// VISITORS
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virtual void visit(AstNodeModule* nodep) override {
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VL_RESTORER(m_modp);
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{
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m_modp = nodep;
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iterateChildren(nodep);
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}
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}
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// Add __PVT__ to names of local signals
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virtual void visit(AstVar* nodep) override {
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// Don't iterate... Don't need temps for RANGES under the Var.
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rename(nodep,
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((!m_modp || !m_modp->isTop()) && !nodep->isSigPublic()
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&& !nodep->isFuncLocal() // Isn't exposed, and would mess up dpi import wrappers
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&& !nodep->isTemp())); // Don't bother to rename internal signals
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}
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virtual void visit(AstCFunc* nodep) override {
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if (!nodep->user1()) {
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iterateChildren(nodep);
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rename(nodep, false);
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}
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}
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virtual void visit(AstVarRef* nodep) override {
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if (nodep->varp()) {
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iterate(nodep->varp());
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nodep->name(nodep->varp()->name());
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}
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}
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virtual void visit(AstCell* nodep) override {
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if (!nodep->user1()) {
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rename(nodep, (!nodep->modp()->modPublic() && !VN_IS(nodep->modp(), ClassPackage)));
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iterateChildren(nodep);
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}
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}
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virtual void visit(AstMemberDType* nodep) override {
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if (!nodep->user1()) {
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rename(nodep, false);
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iterateChildren(nodep);
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}
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}
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virtual void visit(AstMemberSel* nodep) override {
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if (!nodep->user1()) {
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rename(nodep, false);
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iterateChildren(nodep);
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}
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}
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virtual void visit(AstScope* nodep) override {
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if (!nodep->user1SetOnce()) {
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if (nodep->aboveScopep()) iterate(nodep->aboveScopep());
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if (nodep->aboveCellp()) iterate(nodep->aboveCellp());
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// Always recompute name (as many levels above scope may have changed)
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// Same formula as V3Scope
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nodep->name(nodep->isTop()
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? "TOP"
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: VN_IS(m_modp, Class) ? ("TOP." + m_modp->name())
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: VN_IS(m_modp, ClassPackage)
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? ("TOP." + m_modp->name())
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: (nodep->aboveScopep()->name() + "."
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+ nodep->aboveCellp()->name()));
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nodep->editCountInc();
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iterateChildren(nodep);
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}
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}
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//--------------------
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virtual void visit(AstNode* nodep) override { iterateChildren(nodep); }
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public:
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// CONSTRUCTORS
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explicit NameVisitor(AstNetlist* nodep) { iterate(nodep); }
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virtual ~NameVisitor() override = default;
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};
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//######################################################################
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// Name class functions
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void V3Name::nameAll(AstNetlist* nodep) {
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UINFO(2, __FUNCTION__ << ": " << endl);
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{ NameVisitor visitor(nodep); } // Destruct before checking
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V3Global::dumpCheckGlobalTree("name", 0, v3Global.opt.dumpTreeLevel(__FILE__) >= 6);
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}
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