verilator/include/verilated_imp.h

262 lines
9.8 KiB
C++
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
//
// Copyright 2009-2017 by Wilson Snyder. This program is free software; you can
// redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License.
// Version 2.0.
//
// Verilator is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//=========================================================================
///
/// \file
/// \brief Verilator: Implementation Header, only for verilated.cpp internals.
///
/// Code available from: http://www.veripool.org/verilator
///
//=========================================================================
#ifndef _VERILATED_IMP_H_
#define _VERILATED_IMP_H_ 1 ///< Header Guard
#if !defined(_VERILATED_CPP_) && !defined(_VERILATED_DPI_CPP_)
# error "verilated_imp.h only to be included by verilated*.cpp internals"
#endif
#include "verilatedos.h"
#include "verilated.h"
#include "verilated_heavy.h"
#include "verilated_syms.h"
#include <map>
#include <vector>
#include <deque>
#include <string>
class VerilatedScope;
//======================================================================
// Types
class VerilatedImp {
// Whole class is internal use only - Global information shared between verilated*.cpp files.
// TYPES
typedef std::vector<std::string> ArgVec;
typedef std::map<std::pair<const void*,void*>,void*> UserMap;
typedef std::map<const char*, int, VerilatedCStrCmp> ExportNameMap;
// MEMBERS
static VerilatedImp s_s; ///< Static Singleton; One and only static this
// Nothing here is save-restored; users expected to re-register appropriately
ArgVec m_argVec; ///< Argument list (NOT save-restored, may want different results)
bool m_argVecLoaded; ///< Ever loaded argument list
UserMap m_userMap; ///< Map of <(scope,userkey), userData>
VerilatedScopeNameMap m_nameMap; ///< Map of <scope_name, scope pointer>
// Slow - somewhat static:
ExportNameMap m_exportMap; ///< Map of <export_func_proto, func number>
int m_exportNext; ///< Next export funcnum
// File I/O
std::vector<FILE*> m_fdps; ///< File descriptors
std::deque<IData> m_fdFree; ///< List of free descriptors (SLOW - FOPEN/CLOSE only)
public: // But only for verilated*.cpp
// CONSTRUCTORS
VerilatedImp() : m_argVecLoaded(false), m_exportNext(0) {
m_fdps.resize(3);
m_fdps[0] = stdin;
m_fdps[1] = stdout;
m_fdps[2] = stderr;
}
~VerilatedImp() {}
static void internalsDump() {
VL_PRINTF("internalsDump:\n");
VL_PRINTF(" Argv:");
for (ArgVec::iterator it=s_s.m_argVec.begin(); it!=s_s.m_argVec.end(); ++it) {
VL_PRINTF(" %s",it->c_str());
}
VL_PRINTF("\n");
VL_PRINTF(" Version: %s %s\n", Verilated::productName(), Verilated::productVersion());
scopesDump();
exportsDump();
userDump();
}
// METHODS - arguments
static void commandArgs(int argc, const char** argv) {
s_s.m_argVec.clear(); // Always clear
commandArgsAdd(argc, argv);
}
static void commandArgsAdd(int argc, const char** argv) {
if (!s_s.m_argVecLoaded) s_s.m_argVec.clear();
for (int i=0; i<argc; ++i) s_s.m_argVec.push_back(argv[i]);
s_s.m_argVecLoaded = true; // Can't just test later for empty vector, no arguments is ok
}
static std::string argPlusMatch(const char* prefixp) {
// Note prefixp does not include the leading "+"
size_t len = strlen(prefixp);
if (VL_UNLIKELY(!s_s.m_argVecLoaded)) {
s_s.m_argVecLoaded = true; // Complain only once
vl_fatal("unknown",0,"",
"%Error: Verilog called $test$plusargs or $value$plusargs without"
" testbench C first calling Verilated::commandArgs(argc,argv).");
}
for (ArgVec::iterator it=s_s.m_argVec.begin(); it!=s_s.m_argVec.end(); ++it) {
if ((*it)[0]=='+') {
if (0==strncmp(prefixp, it->c_str()+1, len)) return *it;
}
}
return "";
}
// METHODS - user scope tracking
// We implement this as a single large map instead of one map per scope
// There's often many more scopes than userdata's and thus having a ~48byte
// per map overhead * N scopes would take much more space and cache thrashing.
static inline void userInsert(const void* scopep, void* userKey, void* userData) {
UserMap::iterator it=s_s.m_userMap.find(std::make_pair(scopep,userKey));
if (it != s_s.m_userMap.end()) it->second = userData;
// When we support VL_THREADs, we need a lock around this insert, as it's runtime
else s_s.m_userMap.insert(it, std::make_pair(std::make_pair(scopep,userKey),userData));
}
static inline void* userFind(const void* scopep, void* userKey) {
UserMap::iterator it=s_s.m_userMap.find(std::make_pair(scopep,userKey));
if (VL_LIKELY(it != s_s.m_userMap.end())) return it->second;
else return NULL;
}
private:
/// Symbol table destruction cleans up the entries for each scope.
static void userEraseScope(const VerilatedScope* scopep) {
// Slow ok - called once/scope on destruction, so we simply iterate.
for (UserMap::iterator it=s_s.m_userMap.begin(); it!=s_s.m_userMap.end(); ) {
if (it->first.first == scopep) {
s_s.m_userMap.erase(it++);
} else {
++it;
}
}
}
static void userDump() {
bool first = true;
for (UserMap::iterator it=s_s.m_userMap.begin(); it!=s_s.m_userMap.end(); ++it) {
if (first) { VL_PRINTF(" userDump:\n"); first=false; }
VL_PRINTF(" DPI_USER_DATA scope %p key %p: %p\n",
it->first.first, it->first.second, it->second);
}
}
public: // But only for verilated*.cpp
// METHODS - scope name
static void scopeInsert(const VerilatedScope* scopep) {
// Slow ok - called once/scope at construction
VerilatedScopeNameMap::iterator it=s_s.m_nameMap.find(scopep->name());
if (it == s_s.m_nameMap.end()) {
s_s.m_nameMap.insert(it, std::make_pair(scopep->name(),scopep));
}
}
static inline const VerilatedScope* scopeFind(const char* namep) {
VerilatedScopeNameMap::iterator it=s_s.m_nameMap.find(namep);
if (VL_LIKELY(it != s_s.m_nameMap.end())) return it->second;
else return NULL;
}
static void scopeErase(const VerilatedScope* scopep) {
// Slow ok - called once/scope at destruction
userEraseScope(scopep);
VerilatedScopeNameMap::iterator it=s_s.m_nameMap.find(scopep->name());
if (it != s_s.m_nameMap.end()) s_s.m_nameMap.erase(it);
}
static void scopesDump() {
VL_PRINTF(" scopesDump:\n");
for (VerilatedScopeNameMap::iterator it=s_s.m_nameMap.begin(); it!=s_s.m_nameMap.end(); ++it) {
const VerilatedScope* scopep = it->second;
scopep->scopeDump();
}
VL_PRINTF("\n");
}
static const VerilatedScopeNameMap* scopeNameMap() {
return &s_s.m_nameMap;
}
public: // But only for verilated*.cpp
// METHODS - export names
// Each function prototype is converted to a function number which we
// then use to index a 2D table also indexed by scope number, because we
// can't know at Verilation time what scopes will exist in other modules
// in the design that also happen to have our same callback function.
// Rather than a 2D map, the integer scheme saves 500ish ns on a likely
// miss at the cost of a multiply, and all lookups move to slowpath.
static int exportInsert(const char* namep) {
// Slow ok - called once/function at creation
ExportNameMap::iterator it=s_s.m_exportMap.find(namep);
if (it == s_s.m_exportMap.end()) {
s_s.m_exportMap.insert(it, std::make_pair(namep, s_s.m_exportNext++));
return s_s.m_exportNext++;
} else {
return it->second;
}
}
static int exportFind(const char* namep) {
ExportNameMap::iterator it=s_s.m_exportMap.find(namep);
if (VL_LIKELY(it != s_s.m_exportMap.end())) return it->second;
std::string msg = (std::string("%Error: Testbench C called ")+namep
+" but no such DPI export function name exists in ANY model");
vl_fatal("unknown",0,"", msg.c_str());
return -1;
}
static const char* exportName(int funcnum) {
// Slowpath; find name for given export; errors only so no map to reverse-map it
for (ExportNameMap::iterator it=s_s.m_exportMap.begin(); it!=s_s.m_exportMap.end(); ++it) {
if (it->second == funcnum) return it->first;
}
return "*UNKNOWN*";
}
static void exportsDump() {
bool first = true;
for (ExportNameMap::iterator it=s_s.m_exportMap.begin(); it!=s_s.m_exportMap.end(); ++it) {
if (first) { VL_PRINTF(" exportDump:\n"); first=false; }
VL_PRINTF(" DPI_EXPORT_NAME %05d: %s\n", it->second, it->first);
}
}
// We don't free up m_exportMap until the end, because we can't be sure
// what other models are using the assigned funcnum's.
public: // But only for verilated*.cpp
// METHODS - file IO
static IData fdNew(FILE* fp) {
if (VL_UNLIKELY(!fp)) return 0;
// Bit 31 indicates it's a descriptor not a MCD
if (s_s.m_fdFree.empty()) {
// Need to create more space in m_fdps and m_fdFree
size_t start = s_s.m_fdps.size();
s_s.m_fdps.resize(start*2);
for (size_t i=start; i<start*2; ++i) s_s.m_fdFree.push_back(static_cast<IData>(i));
}
IData idx = s_s.m_fdFree.back(); s_s.m_fdFree.pop_back();
s_s.m_fdps[idx] = fp;
return (idx | (1UL<<31)); // bit 31 indicates not MCD
}
static void fdDelete(IData fdi) {
IData idx = VL_MASK_I(31) & fdi;
if (VL_UNLIKELY(!(fdi & (1ULL<<31)) || idx >= s_s.m_fdps.size())) return;
if (VL_UNLIKELY(!s_s.m_fdps[idx])) return; // Already free
s_s.m_fdps[idx] = NULL;
s_s.m_fdFree.push_back(idx);
}
static inline FILE* fdToFp(IData fdi) {
IData idx = VL_MASK_I(31) & fdi;
if (VL_UNLIKELY(!(fdi & (1ULL<<31)) || idx >= s_s.m_fdps.size())) return NULL;
return s_s.m_fdps[idx];
}
};
#endif // Guard