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ReStructuredText
1214 lines
44 KiB
ReStructuredText
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===================
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Verilator Internals
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===================
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.. contents::
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:depth: 3
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Introduction
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============
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This file discusses internal and programming details for Verilator. It's
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a reference for developers and debugging problems.
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See also the Verilator internals presentation at
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https://www.veripool.org.
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Code Flows
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==========
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Verilator Flow
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--------------
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The main flow of Verilator can be followed by reading the Verilator.cpp
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``process()`` function:
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1. First, the files specified on the command line are read. Reading
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involves preprocessing, then lexical analysis with Flex and parsing
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with Bison. This produces an abstract syntax tree (AST)
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representation of the design, which is what is visible in the .tree
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files described below.
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2. Verilator then makes a series of passes over the AST, progressively
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refining and optimizing it.
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3. Cells in the AST first linked, which will read and parse additional
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files as above.
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4. Functions, variable and other references are linked to their
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definitions.
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5. Parameters are resolved and the design is elaborated.
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6. Verilator then performs many additional edits and optimizations on
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the hierarchical design. This includes coverage, assertions, X
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elimination, inlining, constant propagation, and dead code
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elimination.
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7. References in the design are then pseudo-flattened. Each module's
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variables and functions get "Scope" references. A scope reference is
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an occurrence of that un-flattened variable in the flattened
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hierarchy. A module that occurs only once in the hierarchy will have
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a single scope and single VarScope for each variable. A module that
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occurs twice will have a scope for each occurrence, and two
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VarScopes for each variable. This allows optimizations to proceed
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across the flattened design, while still preserving the hierarchy.
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8. Additional edits and optimizations proceed on the pseudo-flat
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design. These include module references, function inlining, loop
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unrolling, variable lifetime analysis, lookup table creation, always
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splitting, and logic gate simplifications (pushing inverters, etc).
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9. Verilator orders the code. Best case, this results in a single
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"eval" function which has all always statements flowing from top to
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bottom with no loops.
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10. Verilator mostly removes the flattening, so that code may be shared
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between multiple invocations of the same module. It localizes
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variables, combines identical functions, expands macros to C
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primitives, adds branch prediction hints, and performs additional
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constant propagation.
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11. Verilator finally writes the C++ modules.
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Key Classes Used in the Verilator Flow
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--------------------------------------
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``AstNode``
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~~~~~~~~~~~
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The AST is represented at the top level by the class ``AstNode``. This
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abstract class has derived classes for the individual components (e.g.
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``AstGenerate`` for a generate block) or groups of components (e.g.
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``AstNodeFTask`` for functions and tasks, which in turn has ``AstFunc`` and
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``AstTask`` as derived classes). An important property of the ``AstNode``
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type hierarchy is that all non-final subclasses of ``AstNode`` (i.e.: those
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which themselves have subclasses) must be abstract as well, and be named
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with the prefix ``AstNode*``. The ``astgen`` (see below) script relies on
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this.
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Each ``AstNode`` has pointers to up to four children, accessed by the
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``op1p`` through ``op4p`` methods. These methods are then abstracted in a
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specific Ast\* node class to a more specific name. For example with the
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``AstIf`` node (for ``if`` statements), ``ifsp`` calls ``op2p`` to give the
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pointer to the AST for the "then" block, while ``elsesp`` calls ``op3p`` to
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give the pointer to the AST for the "else" block, or NULL if there is not
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one.
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``AstNode`` has the concept of a next and previous AST - for example the
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next and previous statements in a block. Pointers to the AST for these
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statements (if they exist) can be obtained using the ``back`` and ``next``
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methods.
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It is useful to remember that the derived class ``AstNetlist`` is at the
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top of the tree, so checking for this class is the standard way to see if
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you are at the top of the tree.
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By convention, each function/method uses the variable ``nodep`` as a
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pointer to the ``AstNode`` currently being processed.
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``AstNVisitor``
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~~~~~~~~~~~~~~~
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The passes are implemented by AST visitor classes. These are implemented by
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subclasses of the abstract class, ``AstNVisitor``. Each pass creates an
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instance of the visitor class, which in turn implements a method to perform
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the pass.
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``V3Graph``
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~~~~~~~~~~~
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A number of passes use graph algorithms, and the class ``V3Graph`` is
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provided to represent those graphs. Graphs are directed, and algorithms are
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provided to manipulate the graphs and to output them in `GraphViz
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<https://www.graphviz.org>`__ dot format. ``V3Graph.h`` provides
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documentation of this class.
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``V3GraphVertex``
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~~~~~~~~~~~~~~~~~
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``V3GraphVertex`` is the base class for vertices in a graph. Vertices have
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an associated ``fanout``, ``color`` and ``rank``, which may be used in
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algorithms for ordering the graph. A generic ``user``/``userp`` member
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variable is also provided.
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Virtual methods are provided to specify the name, color, shape and style to
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be used in dot output. Typically users provide derived classes from
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``V3GraphVertex`` which will reimplement these methods.
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Iterators are provided to access in and out edges. Typically these are used
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in the form:
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::
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for (V3GraphEdge *edgep = vertexp->inBeginp();
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edgep;
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edgep = edgep->inNextp()) {
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``V3GraphEdge``
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~~~~~~~~~~~~~~~
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``V3GraphEdge`` is the base class for directed edges between pairs of
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vertices. Edges have an associated ``weight`` and may also be made
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``cutable``. A generic ``user``/``userp`` member variable is also provided.
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Accessors, ``fromp`` and ``top`` return the "from" and "to" vertices
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respectively.
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Virtual methods are provided to specify the label, color and style to be
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used in dot output. Typically users provided derived classes from
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``V3GraphEdge`` which will reimplement these methods.
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``V3GraphAlg``
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~~~~~~~~~~~~~~
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This is the base class for graph algorithms. It implements a ``bool``
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method, ``followEdge`` which algorithms can use to decide whether an edge
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is followed. This method returns true if the graph edge has weight greater
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than one and a user function, ``edgeFuncp`` (supplied in the constructor)
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returns ``true``.
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A number of predefined derived algorithm classes and access methods are
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provided and documented in ``V3GraphAlg.cpp``.
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Multithreaded Mode
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------------------
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In ``--threads`` mode, the frontend of the Verilator pipeline is the same
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as serial mode, up until V3Order.
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``V3Order`` builds a fine-grained, statement-level dependency graph that
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governs the ordering of code within a single ``eval()`` call. In serial
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mode, that dependency graph is used to order all statements into a total
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serial order. In parallel mode, the same dependency graph is the starting
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point for a partitioner (``V3Partition``).
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The partitioner's goal is to coarsen the fine-grained graph into a coarser
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graph, while maintaining as much available parallelism as possible. Often
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the partitioner can transform an input graph with millions of nodes into a
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coarsened execution graph with a few dozen nodes, while maintaining enough
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parallelism to take advantage of a modern multicore CPU. Runtime
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synchronization cost is not prohibitive with so few nodes.
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Partitioning
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~~~~~~~~~~~~
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Our partitioner is similar to the one Vivek Sarkar described in his 1989
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paper *Partitioning and Scheduling Parallel Programs for Multiprocessors*.
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Let's define some terms:
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Par Factor
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~~~~~~~~~~
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The available parallelism or "par-factor" of a DAG is the total cost to
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execute all nodes, divided by the cost to execute the longest critical path
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through the graph. This is the speedup you would get from running the graph
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in parallel, if given infinite CPU cores available and communication and
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synchronization are zero.
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Macro Task
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~~~~~~~~~~
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When the partitioner coarsens the graph, it combines nodes together. Each
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fine-grained node represents an atomic "task"; combined nodes in the
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coarsened graph are "macro-tasks". This term comes from Sarkar. Each
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macro-task executes from start to end on one processor, without any
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synchronization to any other macro-task during its execution.
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(Synchronization only happens before the macro-task begins or after it
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ends.)
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Edge Contraction
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~~~~~~~~~~~~~~~~
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Verilator's partitioner, like Sarkar's, primarily relies on "edge
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contraction" to coarsen the graph. It starts with one macro-task per atomic
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task and iteratively combines pairs of edge-connected macro-tasks.
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Local Critical Path
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~~~~~~~~~~~~~~~~~~~
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Each node in the graph has a "local" critical path. That's the critical
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path from the start of the graph to the start of the node, plus the node's
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cost, plus the critical path from the end of the node to the end of the
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graph.
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Sarkar calls out an important trade-off: coarsening the graph reduces
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runtime synchronization overhead among the macro-tasks, but it tends to
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increase the critical path through the graph and thus reduces par-factor.
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Sarkar's partitioner, and ours, chooses pairs of macro-tasks to merge such
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that the growth in critical path is minimized. Each candidate merge would
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result in a new node, which would have some local critical path. We choose
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the candidate that would produce the shortest local critical path. Repeat
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until par-factor falls to a target threshold. It's a greedy algorithm, and
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it's not guaranteed to produce the best partition (which Sarkar proves is
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NP-hard).
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Estimating Logic Costs ~~~~~~~~~~~~~~~~~~~~~~
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To compute the cost of any given path through the graph, Verilator
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estimates an execution cost for each task. Each macro-task has an execution
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cost which is simply the sum of its tasks' costs. We assume that
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communication overhead and synchronization overhead are zero, so the cost
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of any given path through the graph is simply the sum of macro-task
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execution costs. Sarkar does almost the same thing, except that he has
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nonzero estimates for synchronization costs.
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Verilator's cost estimates are assigned by ``InstrCountCostVisitor``. This
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class is perhaps the most fragile piece of the multithread
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implementation. It's easy to have a bug where you count something cheap
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(eg. accessing one element of a huge array) as if it were expensive (eg.
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by counting it as if it were an access to the entire array.) Even without
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such gross bugs, the estimates this produce are only loosely predictive of
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actual runtime cost. Multithread performance would be better with better
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runtime costs estimates. This is an area to improve.
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Scheduling Macro-Tasks at Runtime
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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After coarsening the graph, we must schedule the macro-tasks for
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runtime. Sarkar describes two options: you can dynamically schedule tasks
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at runtime, with a runtime graph follower. Sarkar calls this the
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"macro-dataflow model." Verilator does not support this; early experiments
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with this approach had poor performance.
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The other option is to statically assign macro-tasks to threads, with each
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thread running its macro-tasks in a static order. Sarkar describes this in
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Chapter 5. Verilator takes this static approach. The only dynamic aspect is
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that each macro task may block before starting, to wait until its
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prerequisites on other threads have finished.
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The synchronization cost is cheap if the prereqs are done. If they're not,
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fragmentation (idle CPU cores waiting) is possible. This is the major
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source of overhead in this approach. The ``--prof-threads`` switch and the
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``verilator_gantt`` script can visualize the time lost to such
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fragmentation.
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Locating Variables for Best Spatial Locality
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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After scheduling all code, we attempt to locate variables in memory such
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that variables accessed by a single macro-task are close together in
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memory. This provides "spatial locality" - when we pull in a 64-byte cache
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line to access a 2-byte variable, we want the other 62 bytes to be ones
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we'll also likely access soon, for best cache performance.
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This turns out to be critical for performance. It should allow Verilator
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to scale to very large models. We don't rely on our working set fitting
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in any CPU cache; instead we essentially "stream" data into caches from
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memory. It's not literally streaming, where the address increases
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monotonically, but it should have similar performance characteristics,
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so long as each macro-task's dataset fits in one core's local caches.
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To achieve spatial locality, we tag each variable with the set of
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macro-tasks that access it. Let's call this set the "footprint" of that
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variable. The variables in a given module have a set of footprints. We
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can order those footprints to minimize the distance between them
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(distance is the number of macro-tasks that are different across any two
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footprints) and then emit all variables into the struct in
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ordered-footprint order.
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The footprint ordering is literally the traveling salesman problem, and
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we use a TSP-approximation algorithm to get close to an optimal sort.
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This is an old idea. Simulators designed at DEC in the early 1990s used
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similar techniques to optimize both single-thread and multi-thread
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modes. (Verilator does not optimize variable placement for spatial
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locality in serial mode; that is a possible area for improvement.)
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Improving Multithreaded Performance Further (a TODO list)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Wave Scheduling
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^^^^^^^^^^^^^^^
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To allow the Verilated model to run in parallel with the testbench, it
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might be nice to support "wave" scheduling, in which work on a cycle begins
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before ``eval()`` is called or continues after ``eval()`` returns. For now
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all work on a cycle happens during the ``eval()`` call, leaving Verilator's
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threads idle while the testbench (everything outside ``eval()``) is
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working. This would involve fundamental changes within the partitioner,
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however, it's probably the best bet for hiding testbench latency.
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Efficient Dynamic Scheduling
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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To scale to more than a few threads, we may revisit a fully dynamic
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scheduler. For large (>16 core) systems it might make sense to dedicate an
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entire core to scheduling, so that scheduler data structures would fit in
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its L1 cache and thus the cost of traversing priority-ordered ready lists
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would not be prohibitive.
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Static Scheduling with Runtime Repack
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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We could modify the static scheduling approach by gathering actual
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macro-task execution times at run time, and dynamically re-packing the
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macro-tasks into the threads also at run time. Say, re-pack once every
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10,000 cycles or something. This has the potential to do better than our
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static estimates about macro-task run times. It could potentially react to
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CPU cores that aren't performing equally, due to NUMA or thermal throttling
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or nonuniform competing memory traffic or whatever.
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Clock Domain Balancing
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^^^^^^^^^^^^^^^^^^^^^^
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Right now Verilator makes no attempt to balance clock domains across
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macro-tasks. For a multi-domain model, that could lead to bad gantt chart
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fragmentation. This could be improved if it's a real problem in practice.
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Other Forms of MTask Balancing
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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The largest source of runtime overhead is idle CPUs, which happens due to
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variance between our predicted runtime for each MTask and its actual
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runtime. That variance is magnified if MTasks are homogeneous, containing
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similar repeating logic which was generally close together in source code
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and which is still packed together even after going through Verilator's
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digestive tract.
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If Verilator could avoid doing that, and instead would take source logic
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that was close together and distribute it across MTasks, that would
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increase the diversity of any given MTask, and this should reduce variance
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in the cost estimates.
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One way to do that might be to make various "tie breaker" comparison
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routines in the sources to rely more heavily on randomness, and
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generally try harder not to keep input nodes together when we have the
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option to scramble things.
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Performance Regression
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^^^^^^^^^^^^^^^^^^^^^^
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It would be nice if we had a regression of large designs, with some
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diversity of design styles, to test on both single- and multi-threaded
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modes. This would help to avoid performance regressions, and also to
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evaluate the optimizations while minimizing the impact of parasitic noise.
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Per-Instance Classes
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^^^^^^^^^^^^^^^^^^^^
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If we have multiple instances of the same module, and they partition
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differently (likely; we make no attempt to partition them the same) then
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the variable sort will be suboptimal for either instance. A possible
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improvement would be to emit a unique class for each instance of a module,
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and sort its variables optimally for that instance's code stream.
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Verilated Flow
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--------------
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The evaluation loop outputted by Verilator is designed to allow a single
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function to perform evaluation under most situations.
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On the first evaluation, the Verilated code calls initial blocks, and then
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"settles" the modules, by evaluating functions (from always statements)
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until all signals are stable.
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On other evaluations, the Verilated code detects what input signals have
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changes. If any are clocks, it calls the appropriate sequential functions
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(from ``always @ posedge`` statements). Interspersed with sequential
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functions it calls combo functions (from ``always @*``). After this is
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complete, it detects any changes due to combo loops or internally generated
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clocks, and if one is found must reevaluate the model again.
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For SystemC code, the ``eval()`` function is wrapped in a SystemC
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``SC_METHOD``, sensitive to all inputs. (Ideally it would only be sensitive
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to clocks and combo inputs, but tracing requires all signals to cause
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evaluation, and the performance difference is small.)
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If tracing is enabled, a callback examines all variables in the design for
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changes, and writes the trace for each change. To accelerate this process
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the evaluation process records a bitmask of variables that might have
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changed; if clear, checking those signals for changes may be skipped.
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Coding Conventions
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==================
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Compiler Version and C++11
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--------------------------
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Verilator requires C11. Verilator does not require any newer versions, but
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is maintained to build successfully with C14/C17/C20.
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Indentation and Naming Style
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----------------------------
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We will work with contributors to fix up indentation style issues, but it
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is appreciated if you could match our style:
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- Use "mixedCapsSymbols" instead of "underlined_symbols".
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- Uas a "p" suffix on variables that are pointers, e.g. "nodep".
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- Comment every member variable.
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- In the include directory, use /// to document functions the user
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calls. (This convention has not been applied retroactively.)
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C and Python indentation is automatically maintained with "make format"
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using clang-format version 10.0.0, and yapf for python, and is
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automatically corrected in the CI actions. For those manually formatting C
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code:
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- Use 4 spaces per level, and no tabs.
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- Use 2 spaces between the end of source and the beginning of a
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comment.
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- Use 1 space after if/for/switch/while and similar keywords.
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- No spaces before semicolons, nor between a function's name and open
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parenthesis (only applies to functions; if/else has a following space).
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The ``astgen`` Script
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---------------------
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Some of the code implementing passes is extremely repetitive, and must be
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implemented for each sub-class of ``AstNode``. However, while repetitive,
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there is more variability than can be handled in C++ macros.
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In Verilator this is implemented by using a Perl script, ``astgen`` to
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pre-process the C++ code. For example in ``V3Const.cpp`` this is used to
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implement the ``visit()`` functions for each binary operation using the
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``TREEOP`` macro.
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The original C source code is transformed into C code in the ``obj_opt``
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|
and ``obj_dbg`` sub-directories (the former for the optimized version of
|
|
Verilator, the latter for the debug version). So for example
|
|
``V3Const.cpp`` into ``V3Const__gen.cpp``.
|
|
|
|
|
|
Visitor Functions -----------------
|
|
|
|
Verilator uses the "Visitor" design pattern to implement its refinement and
|
|
optimization passes. This allows separation of the pass algorithm from the
|
|
AST on which it operates. Wikipedia provides an introduction to the concept
|
|
at https://en.wikipedia.org/wiki/Visitor_pattern.
|
|
|
|
As noted above, all visitors are derived classes of ``AstNVisitor``. All
|
|
derived classes of ``AstNode`` implement the ``accept`` method, which takes
|
|
as argument a reference to an instance or a ``AstNVisitor`` derived class
|
|
and applies the visit method of the ``AstNVisitor`` to the invoking AstNode
|
|
instance (i.e. ``this``).
|
|
|
|
One possible difficulty is that a call to ``accept`` may perform an edit
|
|
which destroys the node it receives as argument. The
|
|
``acceptSubtreeReturnEdits`` method of ``AstNode`` is provided to apply
|
|
``accept`` and return the resulting node, even if the original node is
|
|
destroyed (if it is not destroyed it will just return the original node).
|
|
|
|
The behavior of the visitor classes is achieved by overloading the
|
|
``visit`` function for the different ``AstNode`` derived classes. If a
|
|
specific implementation is not found, the system will look in turn for
|
|
overloaded implementations up the inheritance hierarchy. For example
|
|
calling ``accept`` on ``AstIf`` will look in turn for:
|
|
|
|
::
|
|
|
|
void visit(AstIf* nodep)
|
|
void visit(AstNodeIf* nodep)
|
|
void visit(AstNodeStmt* nodep)
|
|
void visit(AstNode* nodep)
|
|
|
|
There are three ways data is passed between visitor functions.
|
|
|
|
1. A visitor-class member variable. This is generally for passing
|
|
"parent" information down to children. ``m_modp`` is a common
|
|
example. It's set to NULL in the constructor, where that node
|
|
(``AstModule`` visitor) sets it, then the children are iterated, then
|
|
it's cleared. Children under an ``AstModule`` will see it set, while
|
|
nodes elsewhere will see it clear. If there can be nested items (for
|
|
example an ``AstFor`` under an ``AstFor``) the variable needs to be
|
|
save-set-restored in the ``AstFor`` visitor, otherwise exiting the
|
|
lower for will lose the upper for's setting.
|
|
|
|
2. User attributes. Each ``AstNode`` (**Note.** The AST node, not the
|
|
visitor) has five user attributes, which may be accessed as an
|
|
integer using the ``user1()`` through ``user5()`` methods, or as a
|
|
pointer (of type ``AstNUser``) using the ``user1p()`` through
|
|
``user5p()`` methods (a common technique lifted from graph traversal
|
|
packages).
|
|
|
|
A visitor first clears the one it wants to use by calling
|
|
``AstNode::user#ClearTree()``, then it can mark any node's
|
|
``user#()`` with whatever data it wants. Readers just call
|
|
``nodep->user()``, but may need to cast appropriately, so you'll often
|
|
see ``VN_CAST(nodep->userp(), SOMETYPE)``. At the top of each visitor
|
|
are comments describing how the ``user()`` stuff applies to that
|
|
visitor class. For example:
|
|
|
|
::
|
|
|
|
// NODE STATE
|
|
// Cleared entire netlist
|
|
// AstModule::user1p() // bool. True to inline this module
|
|
|
|
This says that at the ``AstNetlist`` ``user1ClearTree()`` is called.
|
|
Each :literal:`AstModule's `user1()` is used to indicate if we're
|
|
going to inline it.
|
|
|
|
These comments are important to make sure a ``user#()`` on a given
|
|
``AstNode`` type is never being used for two different purposes.
|
|
|
|
Note that calling ``user#ClearTree`` is fast, it doesn't walk the
|
|
tree, so it's ok to call fairly often. For example, it's commonly
|
|
called on every module.
|
|
|
|
3. Parameters can be passed between the visitors in close to the
|
|
"normal" function caller to callee way. This is the second ``vup``
|
|
parameter of type ``AstNUser`` that is ignored on most of the visitor
|
|
functions. V3Width does this, but it proved more messy than the above
|
|
and is deprecated. (V3Width was nearly the first module written.
|
|
Someday this scheme may be removed, as it slows the program down to
|
|
have to pass vup everywhere.)
|
|
|
|
|
|
Iterators
|
|
---------
|
|
|
|
``AstNVisitor`` provides a set of iterators to facilitate walking over
|
|
the tree. Each operates on the current ``AstNVisitor`` class (as this)
|
|
and takes an argument type ``AstNode*``.
|
|
|
|
``iterate``
|
|
Applies the ``accept`` method of the ``AstNode`` to the visitor
|
|
function.
|
|
|
|
``iterateAndNextIgnoreEdit``
|
|
Applies the ``accept`` method of each ``AstNode`` in a list (i.e.
|
|
connected by ``nextp`` and ``backp`` pointers).
|
|
|
|
``iterateAndNextNull``
|
|
Applies the ``accept`` method of each ``AstNode`` in a list, only if
|
|
the provided node is non-NULL. If a node is edited by the call to
|
|
``accept``, apply ``accept`` again, until the node does not change.
|
|
|
|
``iterateListBackwards``
|
|
Applies the ``accept`` method of each ``AstNode`` in a list, starting
|
|
with the last one.
|
|
|
|
``iterateChildren``
|
|
Applies the ``iterateAndNextNull`` method on each child ``op1p``
|
|
through ``op4p`` in turn.
|
|
|
|
``iterateChildrenBackwards``
|
|
Applies the ``iterateListBackwards`` method on each child ``op1p``
|
|
through ``op4p`` in turn.
|
|
|
|
|
|
Caution on Using Iterators When Child Changes
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
Visitors often replace one node with another node; V3Width and V3Const
|
|
are major examples. A visitor which is the parent of such a replacement
|
|
needs to be aware that calling iteration may cause the children to
|
|
change. For example:
|
|
|
|
::
|
|
|
|
// nodep->lhsp() is 0x1234000
|
|
iterateAndNextNull(nodep->lhsp()); // and under covers nodep->lhsp() changes
|
|
// nodep->lhsp() is 0x5678400
|
|
iterateAndNextNull(nodep->lhsp());
|
|
|
|
Will work fine, as even if the first iterate causes a new node to take
|
|
the place of the ``lhsp()``, that edit will update ``nodep->lhsp()`` and
|
|
the second call will correctly see the change. Alternatively:
|
|
|
|
::
|
|
|
|
lp = nodep->lhsp();
|
|
// nodep->lhsp() is 0x1234000, lp is 0x1234000
|
|
iterateAndNextNull(lp); **lhsp=NULL;** // and under covers nodep->lhsp() changes
|
|
// nodep->lhsp() is 0x5678400, lp is 0x1234000
|
|
iterateAndNextNull(lp);
|
|
|
|
This will cause bugs or a core dump, as lp is a dangling pointer. Thus
|
|
it is advisable to set lhsp=NULL shown in the \*'s above to make sure
|
|
these dangles are avoided. Another alternative used in special cases
|
|
mostly in V3Width is to use acceptSubtreeReturnEdits, which operates on
|
|
a single node and returns the new pointer if any. Note
|
|
acceptSubtreeReturnEdits does not follow ``nextp()`` links.
|
|
|
|
::
|
|
|
|
lp = acceptSubtreeReturnEdits(lp)
|
|
|
|
|
|
Identifying Derived Classes
|
|
---------------------------
|
|
|
|
A common requirement is to identify the specific ``AstNode`` class we
|
|
are dealing with. For example a visitor might not implement separate
|
|
``visit`` methods for ``AstIf`` and ``AstGenIf``, but just a single
|
|
method for the base class:
|
|
|
|
::
|
|
|
|
void visit(AstNodeIf* nodep)
|
|
|
|
However that method might want to specify additional code if it is
|
|
called for ``AstGenIf``. Verilator does this by providing a ``VN_IS``
|
|
method for each possible node type, which returns true if the node is of
|
|
that type (or derived from that type). So our ``visit`` method could
|
|
use:
|
|
|
|
::
|
|
|
|
if (VN_IS(nodep, AstGenIf) {
|
|
<code specific to AstGenIf>
|
|
}
|
|
|
|
Additionally the ``VN_CAST`` method converts pointers similar to C++
|
|
``dynamic_cast``. This either returns a pointer to the object cast to
|
|
that type (if it is of class ``SOMETYPE``, or a derived class of
|
|
``SOMETYPE``) or else NULL. (However, for true/false tests use ``VN_IS``
|
|
as that is faster.)
|
|
|
|
|
|
.. _Testing
|
|
|
|
Testing
|
|
=======
|
|
|
|
For an overview of how to write a test see the BUGS section of the
|
|
Verilator primary manual.
|
|
|
|
It is important to add tests for failures as well as success (for
|
|
example to check that an error message is correctly triggered).
|
|
|
|
Tests that fail should by convention have the suffix ``_bad`` in their
|
|
name, and include ``fails = 1`` in either their ``compile`` or
|
|
``execute`` step as appropriate.
|
|
|
|
|
|
Preparing to Run Tests
|
|
----------------------
|
|
|
|
For all tests to pass you must install the following packages:
|
|
|
|
- SystemC to compile the SystemC outputs, see http://systemc.org
|
|
|
|
- Parallel::Forker from CPAN to run tests in parallel, you can install
|
|
this with e.g. "sudo cpan install Parallel::Forker".
|
|
|
|
- vcddiff to find differences in VCD outputs. See the readme at
|
|
https://github.com/veripool/vcddiff
|
|
|
|
- Cmake for build paths that use it.
|
|
|
|
|
|
Controlling the Test Driver
|
|
---------------------------
|
|
|
|
Test drivers are written in PERL. All invoke the main test driver script,
|
|
which can provide detailed help on all the features available when writing
|
|
a test driver.
|
|
|
|
::
|
|
|
|
test_regress/driver.pl --help
|
|
|
|
For convenience, a summary of the most commonly used features is provided
|
|
here. All drivers require a call to ``compile`` subroutine to compile the
|
|
test. For run-time tests, this is followed by a call to the ``execute``
|
|
subroutine. Both of these functions can optionally be provided with a hash
|
|
table as argument specifying additional options.
|
|
|
|
The test driver assumes by default that the source Verilog file name
|
|
matches the PERL driver name. So a test whose driver is
|
|
``t/t_mytest.pl`` will expect a Verilog source file ``t/t_mytest.v``.
|
|
This can be changed using the ``top_filename`` subroutine, for example
|
|
|
|
::
|
|
|
|
top_filename("t/t_myothertest.v");
|
|
|
|
By default all tests will run with major simulators (Icarus Verilog, NC,
|
|
VCS, ModelSim, etc) as well as Verilator, to allow results to be
|
|
compared. However if you wish a test only to be used with Verilator, you
|
|
can use the following:
|
|
|
|
::
|
|
|
|
scenarios(vlt => 1);
|
|
|
|
Of the many options that can be set through arguments to ``compiler`` and
|
|
``execute``, the following are particularly useful:
|
|
|
|
``verilator_flags2``
|
|
A list of flags to be passed to verilator when compiling.
|
|
|
|
``fails``
|
|
Set to 1 to indicate that the compilation or execution is intended to fail.
|
|
|
|
For example the following would specify that compilation requires two
|
|
defines and is expected to fail.
|
|
|
|
::
|
|
|
|
compile(
|
|
verilator_flags2 => ["-DSMALL_CLOCK -DGATED_COMMENT"],
|
|
fails => 1,
|
|
);
|
|
|
|
|
|
Regression Testing for Developers
|
|
---------------------------------
|
|
|
|
Developers will also want to call ./configure with two extra flags:
|
|
|
|
``--enable-ccwarn``
|
|
Causes the build to stop on warnings as well as errors. A good way to
|
|
ensure no sloppy code gets added, however it can be painful when it
|
|
comes to testing, since third party code used in the tests (e.g.
|
|
SystemC) may not be warning free.
|
|
|
|
``--enable-longtests``
|
|
In addition to the standard C, SystemC examples, also run the tests
|
|
in the ``test_regress`` directory when using *make test*'. This is
|
|
disabled by default as SystemC installation problems would otherwise
|
|
falsely indicate a Verilator problem.
|
|
|
|
When enabling the long tests, some additional PERL modules are needed,
|
|
which you can install using cpan.
|
|
|
|
::
|
|
|
|
cpan install Parallel::Forker
|
|
|
|
There are some traps to avoid when running regression tests
|
|
|
|
- When checking the MANIFEST, the test will barf on unexpected code in the
|
|
Verilator tree. So make sure to keep any such code outside the tree.
|
|
|
|
- Not all Linux systems install Perldoc by default. This is needed for the
|
|
``--help`` option to Verilator, and also for regression testing. This
|
|
can be installed using cpan:
|
|
|
|
::
|
|
|
|
cpan install Pod::Perldoc
|
|
|
|
Many Linux systems also offer a standard package for this. Red
|
|
Hat/Fedora/Centos offer *perl-Pod-Perldoc*', while
|
|
Debian/Ubuntu/Linux Mint offer \`perl-doc'.
|
|
|
|
- Running regression may exhaust resources on some Linux systems,
|
|
particularly file handles and user processes. Increase these to
|
|
respectively 16,384 and 4,096. The method of doing this is system
|
|
dependent, but on Fedora Linux it would require editing the
|
|
``/etc/security/limits.conf`` file as root.
|
|
|
|
|
|
Manual Test Execution
|
|
---------------------
|
|
|
|
A specific regression test can be executed manually. To start the
|
|
"EXAMPLE" test, run the following command.
|
|
|
|
::
|
|
|
|
test_regress/t/t_EXAMPLE.pl
|
|
|
|
|
|
Continuous Integration
|
|
----------------------
|
|
|
|
Verilator uses GitHub Actions which automatically tests the master branch
|
|
for test failures on new commits. It also runs a daily cron job to validate
|
|
all of the tests against different OS and compiler versions.
|
|
|
|
Developers can enable Actions on their GitHub repository so that the CI
|
|
environment can check their branches too by enabling the build workflow:
|
|
|
|
- On GitHub, navigate to the main page of the repository.
|
|
|
|
- Under your repository name, click Actions.
|
|
|
|
- In the left sidebar, click the workflow you want to enable ("build").
|
|
|
|
- Click Enable workflow.
|
|
|
|
|
|
Fuzzing
|
|
-------
|
|
|
|
There are scripts included to facilitate fuzzing of Verilator. These
|
|
have been successfully used to find a number of bugs in the frontend.
|
|
|
|
The scripts are based on using `American fuzzy
|
|
lop <http://lcamtuf.coredump.cx/afl/>`__ on a Debian-like system.
|
|
|
|
To get started, cd to "nodist/fuzzer/" and run "./all". A sudo password may
|
|
be required to setup the system for fuzzing.
|
|
|
|
|
|
Debugging
|
|
=========
|
|
|
|
|
|
Debug Levels
|
|
------------
|
|
|
|
The "UINFO" calls in the source indicate a debug level. Messages level 3
|
|
and below are globally enabled with ``--debug``. Higher levels may be
|
|
controlled with ``--debugi <level>``. An individual source file levels may
|
|
be controlled with ``-debugi-<srcfile> <level>``. For example ``--debug
|
|
--debugi 5 --debugi-V3Width 9`` will use the debug binary at default
|
|
debug level 5, with the V3Width.cpp file at level 9.
|
|
|
|
|
|
--debug
|
|
-------
|
|
|
|
When you run with ``--debug`` there are two primary output file types
|
|
placed into the obj_dir, .tree and .dot files.
|
|
|
|
|
|
.dot Output
|
|
-----------
|
|
|
|
Dot files are dumps of internal graphs in `Graphviz
|
|
<https://www.graphviz.org>`__ dot format. When a dot file is dumped,
|
|
Verilator will also print a line on stdout that can be used to format the
|
|
output, for example:
|
|
|
|
::
|
|
|
|
dot -Tps -o ~/a.ps obj_dir/Vtop_foo.dot
|
|
|
|
You can then print a.ps. You may prefer gif format, which doesn't get
|
|
scaled so can be more useful with large graphs.
|
|
|
|
For interactive graph viewing consider `xdot
|
|
<https://github.com/jrfonseca/xdot.py>`__ or `ZGRViewer
|
|
<http://zvtm.sourceforge.net/zgrviewer.html>`__. If you know of better
|
|
viewers (especially for large graphs) please let us know.
|
|
|
|
|
|
.tree Output
|
|
------------
|
|
|
|
Tree files are dumps of the AST Tree and are produced between every major
|
|
algorithmic stage. An example:
|
|
|
|
::
|
|
|
|
NETLIST 0x90fb00 <e1> {a0ah}
|
|
1: MODULE 0x912b20 <e8822> {a8ah} top L2 [P]
|
|
*1:2: VAR 0x91a780 <e74#> {a22ah} @dt=0xa2e640(w32) out_wide [O] WIRE
|
|
1:2:1: BASICDTYPE 0xa2e640 <e2149> {e24ah} @dt=this(sw32) integer kwd=integer range=[31:0]
|
|
|
|
The following summarizes the above example dump, with more detail on each
|
|
field in the section below.
|
|
|
|
+---------------+--------------------------------------------------------+
|
|
| ``1:2:`` | The hierarchy of the ``VAR`` is the ``op2p`` |
|
|
| | pointer under the ``MODULE``, which in turn is the |
|
|
| | ``op1p`` pointer under the ``NETLIST`` |
|
|
+---------------+--------------------------------------------------------+
|
|
| ``VAR`` | The AstNodeType (e.g. ``AstVar``). |
|
|
+---------------+--------------------------------------------------------+
|
|
| ``0x91a780`` | Address of this node. |
|
|
+---------------+--------------------------------------------------------+
|
|
| ``<e74>`` | The 74th edit to the netlist was the last |
|
|
| | modification to this node. |
|
|
+---------------+--------------------------------------------------------+
|
|
| ``{a22ah}`` | This node is related to the source filename |
|
|
| | "a", where "a" is the first file read, "z" the 26th, |
|
|
| | and "aa" the 27th. Then line 22 in that file, then |
|
|
| | column 8 (aa=0, az=25, ba=26, ...). |
|
|
+---------------+--------------------------------------------------------+
|
|
| ``@dt=0x...`` | The address of the data type this node contains. |
|
|
+---------------+--------------------------------------------------------+
|
|
| ``w32`` | The data-type width() is 32 bits. |
|
|
+---------------+--------------------------------------------------------+
|
|
| ``out_wide`` | The name() of the node, in this case the name of the |
|
|
| | variable. |
|
|
+---------------+--------------------------------------------------------+
|
|
| ``[O]`` | Flags which vary with the type of node, in this |
|
|
| | case it means the variable is an output. |
|
|
+---------------+--------------------------------------------------------+
|
|
|
|
In more detail the following fields are dumped common to all nodes. They
|
|
are produced by the ``AstNode::dump()`` method:
|
|
|
|
Tree Hierarchy
|
|
The dump lines begin with numbers and colons to indicate the child
|
|
node hierarchy. As noted above, ``AstNode`` has lists of items at the
|
|
same level in the AST, connected by the ``nextp()`` and ``prevp()``
|
|
pointers. These appear as nodes at the same level. For example after
|
|
inlining:
|
|
|
|
::
|
|
|
|
NETLIST 0x929c1c8 <e1> {a0} w0
|
|
1: MODULE 0x92bac80 <e3144> {e14} w0 TOP_t L1 [P]
|
|
1:1: CELLINLINE 0x92bab18 <e3686#> {e14} w0 v -> t
|
|
1:1: CELLINLINE 0x92bc1d8 <e3688#> {e24} w0 v__DOT__i_test_gen -> test_gen
|
|
...
|
|
1: MODULE 0x92b9bb0 <e503> {e47} w0 test_gen L3
|
|
...
|
|
|
|
AstNode type
|
|
The textual name of this node AST type (always in capitals). Many of
|
|
these correspond directly to Verilog entities (for example ``MODULE``
|
|
and ``TASK``), but others are internal to Verilator (for example
|
|
``NETLIST`` and ``BASICDTYPE``).
|
|
|
|
Address of the node
|
|
A hexadecimal address of the node in memory. Useful for examining
|
|
with the debugger. If the actual address values are not important,
|
|
then using the ``--dump-tree-addrids`` option will convert address
|
|
values to short identifiers of the form ``([A-Z]*)``, which is
|
|
hopefully easier for the reader to cross reference throughout the
|
|
dump.
|
|
|
|
Last edit number
|
|
Of the form ``<ennnn>`` or ``<ennnn#>`` , where ``nnnn`` is the
|
|
number of the last edit to modify this node. The trailing ``#``
|
|
indicates the node has been edited since the last tree dump (which
|
|
typically means in the last refinement or optimization pass). GDB can
|
|
watch for this, see << /Debugging >>.
|
|
|
|
Source file and line
|
|
Of the form ``{xxnnnn}``, where C{xx} is the filename letter (or
|
|
letters) and ``nnnn`` is the line number within that file. The first
|
|
file is ``a``, the 26th is ``z``, the 27th is ``aa`` and so on.
|
|
|
|
User pointers
|
|
Shows the value of the node's user1p...user5p, if non-NULL.
|
|
|
|
Data type
|
|
Many nodes have an explicit data type. "@dt=0x..." indicates the
|
|
address of the data type (AstNodeDType) this node uses.
|
|
|
|
If a data type is present and is numeric, it then prints the width of
|
|
the item. This field is a sequence of flag characters and width data
|
|
as follows:
|
|
|
|
- ``s`` if the node is signed.
|
|
|
|
- ``d`` if the node is a double (i.e a floating point entity).
|
|
|
|
- ``w`` always present, indicating this is the width field.
|
|
|
|
- ``u`` if the node is unsized.
|
|
|
|
- ``/nnnn`` if the node is unsized, where ``nnnn`` is the minimum
|
|
width.
|
|
|
|
Name of the entity represented by the node if it exists
|
|
For example for a ``VAR`` it is the name of the variable.
|
|
|
|
Many nodes follow these fields with additional node specific
|
|
information. Thus the ``VARREF`` node will print either ``[LV]`` or
|
|
``[RV]`` to indicate a left value or right value, followed by the node
|
|
of the variable being referred to. For example:
|
|
|
|
::
|
|
|
|
1:2:1:1: VARREF 0x92c2598 <e509> {e24} w0 clk [RV] <- VAR 0x92a2e90 <e79> {e18} w0 clk [I] INPUT
|
|
|
|
In general, examine the ``dump()`` method in ``V3AstNodes.cpp`` of the node
|
|
type in question to determine additional fields that may be printed.
|
|
|
|
The ``MODULE`` has a list of ``CELLINLINE`` nodes referred to by its
|
|
``op1p()`` pointer, connected by ``nextp()`` and ``prevp()`` pointers.
|
|
|
|
Similarly the ``NETLIST`` has a list of modules referred to by its
|
|
``op1p()`` pointer.
|
|
|
|
|
|
Debugging with GDB
|
|
------------------
|
|
|
|
The test_regress/driver.pl script accepts ``--debug --gdb`` to start
|
|
Verilator under gdb and break when an error is hit or the program is about
|
|
to exit. You can also use ``--debug --gdbbt`` to just backtrace and then
|
|
exit gdb. To debug the Verilated executable, use ``--gdbsim``.
|
|
|
|
If you wish to start Verilator under GDB (or another debugger), then you
|
|
can use ``--debug`` and look at the underlying invocation of
|
|
``verilator_dbg``. For example
|
|
|
|
::
|
|
|
|
t/t_alw_dly.pl --debug
|
|
|
|
shows it invokes the command:
|
|
|
|
::
|
|
|
|
../verilator_bin_dbg --prefix Vt_alw_dly --x-assign unique --debug
|
|
-cc -Mdir obj_dir/t_alw_dly --debug-check -f input.vc t/t_alw_dly.v
|
|
|
|
Start GDB, then ``start`` with the remaining arguments.
|
|
|
|
::
|
|
|
|
gdb ../verilator_bin_dbg
|
|
...
|
|
(gdb) start --prefix Vt_alw_dly --x-assign unique --debug -cc -Mdir
|
|
obj_dir/t_alw_dly --debug-check -f input.vc t/t_alw_dly.v
|
|
> obj_dir/t_alw_dly/vlt_compile.log
|
|
...
|
|
Temporary breakpoint 1, main (argc=13, argv=0xbfffefa4, env=0xbfffefdc)
|
|
at ../Verilator.cpp:615
|
|
615 ios::sync_with_stdio();
|
|
(gdb)
|
|
|
|
You can then continue execution with breakpoints as required.
|
|
|
|
To break at a specific edit number which changed a node (presumably to
|
|
find what made a <e#*#*> line in the tree dumps):
|
|
|
|
::
|
|
|
|
watch AstNode::s_editCntGbl==####
|
|
|
|
Then, when the watch fires, to break at every following change to that
|
|
node:
|
|
|
|
::
|
|
|
|
watch m_editCount
|
|
|
|
To print a node:
|
|
|
|
::
|
|
|
|
pn nodep
|
|
# or: call dumpGdb(nodep) # aliased to "pn" in src/.gdbinit
|
|
pnt nodep
|
|
# or: call dumpTreeGdb(nodep) # aliased to "pnt" in src/.gdbinit
|
|
|
|
When GDB halts, it is useful to understand that the backtrace will commonly
|
|
show the iterator functions between each invocation of ``visit`` in the
|
|
backtrace. You will typically see a frame sequence something like:
|
|
|
|
::
|
|
|
|
...
|
|
visit()
|
|
iterateChildren()
|
|
iterateAndNext()
|
|
accept()
|
|
visit()
|
|
...
|
|
|
|
|
|
Adding a New Feature
|
|
====================
|
|
|
|
Generally what would you do to add a new feature?
|
|
|
|
1. File an issue (if there isn't already) so others know what you're
|
|
working on.
|
|
|
|
2. Make a testcase in the test_regress/t/t_EXAMPLE format, see
|
|
:ref:`Testing`.
|
|
|
|
3. If grammar changes are needed, look at the git version of VerilogPerl's
|
|
src/VParseGrammar.y, as this grammar supports the full SystemVerilog
|
|
language and has a lot of back-and-forth with Verilator's grammar. Copy
|
|
the appropriate rules to src/verilog.y and modify the productions.
|
|
|
|
4. If a new Ast type is needed, add it to V3AstNodes.h. Follow the
|
|
convention described above about the AstNode type hierarchy.
|
|
|
|
5. Now you can run "test_regress/t/t_{new testcase}.pl --debug" and it'll
|
|
probably fail but you'll see a
|
|
test_regress/obj_dir/t_{newtestcase}/*.tree file which you can examine
|
|
to see if the parsing worked. See also the sections above on debugging.
|
|
|
|
6. Modify the later visitor functions to process the new feature as needed.
|
|
|
|
|
|
Adding a New Pass
|
|
-----------------
|
|
|
|
For more substantial changes you may need to add a new pass. The simplest
|
|
way to do this is to copy the ``.cpp`` and ``.h`` files from an existing
|
|
pass. You'll need to add a call into your pass from the ``process()``
|
|
function in ``src/verilator.cpp``.
|
|
|
|
To get your pass to build you'll need to add its binary filename to the
|
|
list in ``src/Makefile_obj.in`` and reconfigure.
|
|
|
|
|
|
"Never" features
|
|
----------------
|
|
|
|
Verilator ideally would support all of IEEE, and has the goal to get close
|
|
to full support. However the following IEEE sections and features are not
|
|
anticipated to be ever implemented for the reasons indicated.
|
|
|
|
.. list-table::
|
|
|
|
IEEE 1800-2017 3.3 recursive modules
|
|
Little/no tool support, and arguably not a good practice.
|
|
IEEE 1800-2017 6.12 "shortreal"
|
|
Little/no tool support, and easily simply promoted to real.
|
|
IEEE 1800-2017 11.11 Min, typ, max
|
|
No SDF support so will always use typical.
|
|
IEEE 1800-2017 11.12 "let"
|
|
Little/no tool support, makes difficult to implement parsers.
|
|
IEEE 1800-2017 20.15 Probabilistic functions
|
|
Little industry use.
|
|
IEEE 1800-2017 20.16 Stochastic analysis
|
|
Little industry use.
|
|
IEEE 1800-2017 20.17 PLA modeling
|
|
Little industry use and outdated technology.
|
|
IEEE 1800-2017 31 Timing checks
|
|
No longer relevant with static timing analysis tools.
|
|
IEEE 1800-2017 32 SDF annotation
|
|
No longer relevant with static timing analysis tools.
|
|
IEEE 1800-2017 33 Config
|
|
Little/no tool support or industry use.
|
|
|
|
|
|
Distribution
|
|
============
|
|
|
|
Copyright 2008-2021 by Wilson Snyder. Verilator is free software; you can
|
|
redistribute it and/or modify it under the terms of either the GNU Lesser
|
|
General Public License Version 3 or the Perl Artistic License Version 2.0.
|
|
|
|
.. |Logo| image:: https://www.veripool.org/img/verilator_256_200_min.png
|