mirror of
https://github.com/verilator/verilator.git
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457 lines
17 KiB
C++
457 lines
17 KiB
C++
// -*- mode: C++; c-file-style: "cc-mode" -*-
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//*************************************************************************
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//
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// Copyright 2009-2017 by Wilson Snyder. This program is free software; you can
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// redistribute it and/or modify it under the terms of either the GNU
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// Lesser General Public License Version 3 or the Perl Artistic License.
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// Version 2.0.
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//
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// Verilator is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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//=========================================================================
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///
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/// \file
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/// \brief Verilator: DPI implementation code
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///
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/// This file must be compiled and linked against all objects
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/// created from Verilator or called by Verilator that use the DPI.
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///
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/// Code available from: http://www.veripool.org/verilator
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///
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//=========================================================================
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#define _VERILATED_DPI_CPP_
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#include "verilatedos.h"
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#include "verilated_dpi.h"
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#include "verilated_imp.h"
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// On MSVC++ we need svdpi.h to declare exports, not imports
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#define DPI_PROTOTYPES
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#undef XXTERN
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#define XXTERN DPI_EXTERN DPI_DLLESPEC
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#undef EETERN
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#define EETERN DPI_EXTERN DPI_DLLESPEC
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#include "vltstd/svdpi.h"
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//======================================================================
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// Internal macros
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// Not supported yet
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#define _VL_SVDPI_UNIMP() \
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VL_FATAL_MT(__FILE__,__LINE__,"",(std::string("%%Error: Unsupported DPI function: ")+VL_FUNC).c_str())
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// Function requires a "context" in the import declaration
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#define _VL_SVDPI_CONTEXT_WARN() \
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VL_PRINTF_MT("%%Warning: DPI C Function called by Verilog DPI import with missing 'context' keyword.\n");
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//======================================================================
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//======================================================================
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//======================================================================
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// DPI ROUTINES
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const char* svDpiVersion() {
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return "1800-2005";
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}
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//======================================================================
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// Bit-select utility functions.
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svBit svGetBitselBit(const svBitVecVal* sp, int bit) {
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return VL_BITRSHIFT_W(sp,bit) & 1;
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}
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svLogic svGetBitselLogic(const svLogicVecVal* sp, int bit) {
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// Not VL_BITRSHIFT_W as sp is a different structure type
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// Verilator doesn't support X/Z so only aval
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return (sp[VL_BITWORD_I(bit)].aval >> VL_BITBIT_I(bit)) & 1;
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}
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void svPutBitselBit(svBitVecVal* dp, int bit, svBit s) {
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VL_ASSIGNBIT_WI(32, bit, dp, s);
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}
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void svPutBitselLogic(svLogicVecVal* dp, int bit, svLogic s) {
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// Verilator doesn't support X/Z so only aval
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dp[VL_BITWORD_I(bit)].aval
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= ((dp[VL_BITWORD_I(bit)].aval & ~(VL_UL(1)<<VL_BITBIT_I(bit)))
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| ((s&1)<<VL_BITBIT_I(bit)));
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}
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void svGetPartselBit(svBitVecVal* dp, const svBitVecVal* sp, int lsb, int width) {
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// See also VL_SEL_WWI
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int msb = lsb+width-1;
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int word_shift = VL_BITWORD_I(lsb);
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if (VL_BITBIT_I(lsb)==0) {
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// Just a word extract
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for (int i=0; i<VL_WORDS_I(width); ++i) dp[i] = sp[i+word_shift];
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} else {
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int loffset = lsb & VL_SIZEBITS_I;
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int nbitsfromlow = 32-loffset; // bits that end up in lword (know loffset!=0)
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// Middle words
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int words = VL_WORDS_I(msb-lsb+1);
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for (int i=0; i<words; ++i) {
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dp[i] = sp[i+word_shift]>>loffset;
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int upperword = i+word_shift+1;
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if (upperword <= static_cast<int>(VL_BITWORD_I(msb))) {
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dp[i] |= sp[upperword] << nbitsfromlow;
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}
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}
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}
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// Clean result
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dp[VL_WORDS_I(width)-1] &= VL_MASK_I(width);
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}
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void svGetPartselLogic(svLogicVecVal* dp, const svLogicVecVal* sp, int lsb, int width) {
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int msb = lsb+width-1;
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int word_shift = VL_BITWORD_I(lsb);
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if (VL_BITBIT_I(lsb)==0) {
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// Just a word extract
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for (int i=0; i<VL_WORDS_I(width); ++i) dp[i] = sp[i+word_shift];
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} else {
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int loffset = lsb & VL_SIZEBITS_I;
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int nbitsfromlow = 32-loffset; // bits that end up in lword (know loffset!=0)
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// Middle words
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int words = VL_WORDS_I(msb-lsb+1);
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for (int i=0; i<words; ++i) {
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dp[i].aval = sp[i+word_shift].aval >> loffset;
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dp[i].bval = sp[i+word_shift].bval >> loffset;
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int upperword = i+word_shift+1;
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if (upperword <= static_cast<int>(VL_BITWORD_I(msb))) {
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dp[i].aval |= sp[upperword].aval << nbitsfromlow;
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dp[i].bval |= sp[upperword].bval << nbitsfromlow;
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}
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}
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}
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// Clean result
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dp[VL_WORDS_I(width)-1].aval &= VL_MASK_I(width);
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dp[VL_WORDS_I(width)-1].bval &= VL_MASK_I(width);
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}
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void svPutPartselBit(svBitVecVal* dp, const svBitVecVal* sp, int lbit, int width) {
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// See also _VL_INSERT_WW
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int hbit = lbit+width-1;
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int hoffset = hbit & VL_SIZEBITS_I;
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int loffset = lbit & VL_SIZEBITS_I;
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int lword = VL_BITWORD_I(lbit);
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int words = VL_WORDS_I(hbit-lbit+1);
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if (hoffset==VL_SIZEBITS_I && loffset==0) {
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// Fast and common case, word based insertion
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for (int i=0; i<words; ++i) {
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dp[lword+i] = sp[i];
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}
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}
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else if (loffset==0) {
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// Non-32bit, but nicely aligned, so stuff all but the last word
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for (int i=0; i<(words-1); ++i) {
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dp[lword+i] = sp[i];
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}
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IData hinsmask = (VL_MASK_I(hoffset-0+1)); // Know it's not a full word as above fast case handled it
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dp[lword+words-1] = (dp[words+lword-1] & ~hinsmask) | (sp[words-1] & hinsmask);
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}
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else {
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IData hinsmask = (VL_MASK_I(hoffset-0+1))<<0;
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IData linsmask = (VL_MASK_I(31-loffset+1))<<loffset;
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int nbitsonright = 32-loffset; // bits that end up in lword (know loffset!=0)
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// Middle words
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int hword = VL_BITWORD_I(hbit);
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for (int i=0; i<words; ++i) {
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{ // Lower word
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int oword = lword+i;
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IData d = sp[i]<<loffset;
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IData od = (dp[oword] & ~linsmask) | (d & linsmask);
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if (oword==hword) dp[oword] = (dp[oword] & ~hinsmask) | (od & hinsmask);
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else dp[oword] = od;
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}
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{ // Upper word
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int oword = lword+i+1;
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if (oword <= hword) {
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IData d = sp[i]>>nbitsonright;
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IData od = (d & ~linsmask) | (dp[oword] & linsmask);
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if (oword==hword) dp[oword] = (dp[oword] & ~hinsmask) | (od & hinsmask);
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else dp[oword] = od;
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}
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}
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}
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}
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}
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void svPutPartselLogic(svLogicVecVal* dp, const svLogicVecVal* sp, int lbit, int width) {
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int hbit = lbit+width-1;
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int hoffset = hbit & VL_SIZEBITS_I;
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int loffset = lbit & VL_SIZEBITS_I;
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int lword = VL_BITWORD_I(lbit);
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int words = VL_WORDS_I(hbit-lbit+1);
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if (hoffset==VL_SIZEBITS_I && loffset==0) {
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// Fast and common case, word based insertion
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for (int i=0; i<words; ++i) {
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dp[lword+i].aval = sp[i].aval;
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dp[lword+i].bval = sp[i].bval;
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}
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}
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else if (loffset==0) {
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// Non-32bit, but nicely aligned, so stuff all but the last word
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for (int i=0; i<(words-1); ++i) {
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dp[lword+i].aval = sp[i].aval;
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dp[lword+i].bval = sp[i].bval;
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}
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IData hinsmask = (VL_MASK_I(hoffset-0+1)); // Know it's not a full word as above fast case handled it
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dp[lword+words-1].aval = (dp[words+lword-1].aval & ~hinsmask) | (sp[words-1].aval & hinsmask);
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dp[lword+words-1].bval = (dp[words+lword-1].bval & ~hinsmask) | (sp[words-1].bval & hinsmask);
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}
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else {
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IData hinsmask = (VL_MASK_I(hoffset-0+1))<<0;
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IData linsmask = (VL_MASK_I(31-loffset+1))<<loffset;
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int nbitsonright = 32-loffset; // bits that end up in lword (know loffset!=0)
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// Middle words
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int hword = VL_BITWORD_I(hbit);
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for (int i=0; i<words; ++i) {
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{ // Lower word
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int oword = lword+i;
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IData d_a = sp[i].aval << loffset;
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IData d_b = sp[i].bval << loffset;
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IData od_a = (dp[oword].aval & ~linsmask) | (d_a & linsmask);
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IData od_b = (dp[oword].bval & ~linsmask) | (d_b & linsmask);
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if (oword==hword) {
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dp[oword].aval = (dp[oword].aval & ~hinsmask) | (od_a & hinsmask);
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dp[oword].bval = (dp[oword].bval & ~hinsmask) | (od_b & hinsmask);
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} else {
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dp[oword].aval = od_a;
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dp[oword].bval = od_b;
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}
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}
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{ // Upper word
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int oword = lword+i+1;
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if (oword <= hword) {
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IData d_a = sp[i].aval >> nbitsonright;
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IData d_b = sp[i].bval >> nbitsonright;
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IData od_a = (d_a & ~linsmask) | (dp[oword].aval & linsmask);
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IData od_b = (d_b & ~linsmask) | (dp[oword].bval & linsmask);
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if (oword==hword) {
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dp[oword].aval = (dp[oword].aval & ~hinsmask) | (od_a & hinsmask);
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dp[oword].bval = (dp[oword].bval & ~hinsmask) | (od_b & hinsmask);
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} else {
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dp[oword].aval = od_a;
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dp[oword].bval = od_b;
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}
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}
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}
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}
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}
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}
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//======================================================================
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// Open array querying functions
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int svLeft(const svOpenArrayHandle h, int d) {
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_VL_SVDPI_UNIMP(); return 0;
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}
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int svRight(const svOpenArrayHandle h, int d) {
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_VL_SVDPI_UNIMP(); return 0;
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}
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int svLow(const svOpenArrayHandle h, int d) {
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_VL_SVDPI_UNIMP(); return 0;
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}
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int svHigh(const svOpenArrayHandle h, int d) {
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_VL_SVDPI_UNIMP(); return 0;
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}
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int svIncrement(const svOpenArrayHandle h, int d) {
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_VL_SVDPI_UNIMP(); return 0;
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}
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int svSize(const svOpenArrayHandle h, int d) {
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_VL_SVDPI_UNIMP(); return 0;
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}
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int svDimensions(const svOpenArrayHandle h) {
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_VL_SVDPI_UNIMP(); return 0;
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}
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void* svGetArrayPtr(const svOpenArrayHandle h) {
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_VL_SVDPI_UNIMP(); return NULL;
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}
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int svSizeOfArray(const svOpenArrayHandle h) {
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_VL_SVDPI_UNIMP(); return 0;
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}
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void* svGetArrElemPtr(const svOpenArrayHandle h, int indx1, ...) {
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_VL_SVDPI_UNIMP(); return NULL;
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}
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void* svGetArrElemPtr1(const svOpenArrayHandle h, int indx1) {
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_VL_SVDPI_UNIMP(); return NULL;
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}
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void* svGetArrElemPtr2(const svOpenArrayHandle h, int indx1, int indx2) {
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_VL_SVDPI_UNIMP(); return NULL;
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}
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void* svGetArrElemPtr3(const svOpenArrayHandle h, int indx1, int indx2, int indx3) {
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_VL_SVDPI_UNIMP(); return NULL;
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}
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//======================================================================
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// s=source, d=destination
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// From user space into simulator storage
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void svPutBitArrElemVecVal(const svOpenArrayHandle d, const svBitVecVal* s,
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int indx1, ...) {
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_VL_SVDPI_UNIMP();
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}
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void svPutBitArrElem1VecVal(const svOpenArrayHandle d, const svBitVecVal* s,
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int indx1) {
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_VL_SVDPI_UNIMP();
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}
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void svPutBitArrElem2VecVal(const svOpenArrayHandle d, const svBitVecVal* s,
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int indx1, int indx2) {
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_VL_SVDPI_UNIMP();
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}
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void svPutBitArrElem3VecVal(const svOpenArrayHandle d, const svBitVecVal* s,
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int indx1, int indx2, int indx3) {
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_VL_SVDPI_UNIMP();
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}
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void svPutLogicArrElemVecVal(const svOpenArrayHandle d, const svLogicVecVal* s,
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int indx1, ...) {
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_VL_SVDPI_UNIMP();
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}
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void svPutLogicArrElem1VecVal(const svOpenArrayHandle d, const svLogicVecVal* s,
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int indx1) {
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_VL_SVDPI_UNIMP();
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}
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void svPutLogicArrElem2VecVal(const svOpenArrayHandle d, const svLogicVecVal* s,
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int indx1, int indx2) {
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_VL_SVDPI_UNIMP();
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}
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void svPutLogicArrElem3VecVal(const svOpenArrayHandle d, const svLogicVecVal* s,
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int indx1, int indx2, int indx3) {
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_VL_SVDPI_UNIMP();
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}
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//======================================================================
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// From simulator storage into user space
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void svGetBitArrElemVecVal(svBitVecVal* d, const svOpenArrayHandle s,
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int indx1, ...) {
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_VL_SVDPI_UNIMP();
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}
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void svGetBitArrElem1VecVal(svBitVecVal* d, const svOpenArrayHandle s,
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int indx1) {
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_VL_SVDPI_UNIMP();
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}
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void svGetBitArrElem2VecVal(svBitVecVal* d, const svOpenArrayHandle s,
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int indx1, int indx2) {
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_VL_SVDPI_UNIMP();
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}
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void svGetBitArrElem3VecVal(svBitVecVal* d, const svOpenArrayHandle s,
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int indx1, int indx2, int indx3) {
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_VL_SVDPI_UNIMP();
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}
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void svGetLogicArrElemVecVal(svLogicVecVal* d, const svOpenArrayHandle s,
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int indx1, ...) {
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_VL_SVDPI_UNIMP();
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}
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void svGetLogicArrElem1VecVal(svLogicVecVal* d, const svOpenArrayHandle s,
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int indx1) {
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_VL_SVDPI_UNIMP();
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}
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void svGetLogicArrElem2VecVal(svLogicVecVal* d, const svOpenArrayHandle s,
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int indx1, int indx2) {
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_VL_SVDPI_UNIMP();
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}
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void svGetLogicArrElem3VecVal(svLogicVecVal* d, const svOpenArrayHandle s,
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int indx1, int indx2, int indx3) {
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_VL_SVDPI_UNIMP();
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}
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svBit svGetBitArrElem(const svOpenArrayHandle s, int indx1, ...) {
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_VL_SVDPI_UNIMP(); return 0;
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}
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svBit svGetBitArrElem1(const svOpenArrayHandle s, int indx1) {
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_VL_SVDPI_UNIMP(); return 0;
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}
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svBit svGetBitArrElem2(const svOpenArrayHandle s, int indx1, int indx2) {
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_VL_SVDPI_UNIMP(); return 0;
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}
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svBit svGetBitArrElem3(const svOpenArrayHandle s, int indx1, int indx2, int indx3) {
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_VL_SVDPI_UNIMP(); return 0;
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}
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svLogic svGetLogicArrElem(const svOpenArrayHandle s, int indx1, ...) {
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_VL_SVDPI_UNIMP(); return sv_x;
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}
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svLogic svGetLogicArrElem1(const svOpenArrayHandle s, int indx1) {
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_VL_SVDPI_UNIMP(); return sv_x;
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}
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svLogic svGetLogicArrElem2(const svOpenArrayHandle s, int indx1, int indx2) {
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_VL_SVDPI_UNIMP(); return sv_x;
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}
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svLogic svGetLogicArrElem3(const svOpenArrayHandle s, int indx1, int indx2, int indx3) {
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_VL_SVDPI_UNIMP(); return sv_x;
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}
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void svPutLogicArrElem(const svOpenArrayHandle d, svLogic value, int indx1, ...) {
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_VL_SVDPI_UNIMP();
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}
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void svPutLogicArrElem1(const svOpenArrayHandle d, svLogic value, int indx1) {
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_VL_SVDPI_UNIMP();
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}
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void svPutLogicArrElem2(const svOpenArrayHandle d, svLogic value, int indx1, int indx2) {
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_VL_SVDPI_UNIMP();
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}
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void svPutLogicArrElem3(const svOpenArrayHandle d, svLogic value, int indx1, int indx2, int indx3) {
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_VL_SVDPI_UNIMP();
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}
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void svPutBitArrElem(const svOpenArrayHandle d, svBit value, int indx1, ...) {
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_VL_SVDPI_UNIMP();
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}
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void svPutBitArrElem1(const svOpenArrayHandle d, svBit value, int indx1) {
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_VL_SVDPI_UNIMP();
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}
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void svPutBitArrElem2(const svOpenArrayHandle d, svBit value, int indx1, int indx2) {
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_VL_SVDPI_UNIMP();
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}
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void svPutBitArrElem3(const svOpenArrayHandle d, svBit value, int indx1, int indx2, int indx3) {
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_VL_SVDPI_UNIMP();
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}
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//======================================================================
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// Functions for working with DPI context
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svScope svGetScope() {
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if (VL_UNLIKELY(!Verilated::dpiInContext())) { _VL_SVDPI_CONTEXT_WARN(); return NULL; }
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return (svScope)Verilated::dpiScope();
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}
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svScope svSetScope(const svScope scope) {
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||
const VerilatedScope* prevScopep = Verilated::dpiScope();
|
||
const VerilatedScope* vscopep = reinterpret_cast<const VerilatedScope*>(scope);
|
||
Verilated::dpiScope(vscopep);
|
||
return (svScope)prevScopep;
|
||
}
|
||
|
||
const char* svGetNameFromScope(const svScope scope) {
|
||
const VerilatedScope* vscopep = reinterpret_cast<const VerilatedScope*>(scope);
|
||
return vscopep->name();
|
||
}
|
||
|
||
svScope svGetScopeFromName(const char* scopeName) {
|
||
return (svScope)VerilatedImp::scopeFind(scopeName);
|
||
}
|
||
|
||
int svPutUserData(const svScope scope, void* userKey, void* userData) {
|
||
VerilatedImp::userInsert(scope,userKey,userData);
|
||
return 0;
|
||
}
|
||
|
||
void* svGetUserData(const svScope scope, void* userKey) {
|
||
return VerilatedImp::userFind(scope,userKey);
|
||
}
|
||
|
||
int svGetCallerInfo(const char** fileNamepp, int *lineNumberp) {
|
||
if (VL_UNLIKELY(!Verilated::dpiInContext())) { _VL_SVDPI_CONTEXT_WARN(); return false; }
|
||
if (VL_LIKELY(fileNamepp)) *fileNamepp = Verilated::dpiFilenamep(); // thread local
|
||
if (VL_LIKELY(lineNumberp)) *lineNumberp = Verilated::dpiLineno(); // thread local
|
||
return true;
|
||
}
|
||
|
||
//======================================================================
|
||
// Disables
|
||
|
||
int svIsDisabledState() {
|
||
return 0; // Disables not implemented
|
||
}
|
||
|
||
void svAckDisabledState() {
|
||
// Disables not implemented
|
||
}
|