verilator/src/V3InstrCount.cpp
2024-01-06 16:14:58 -05:00

326 lines
13 KiB
C++

// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
// DESCRIPTION: Verilator: Estimate instruction count to run the logic
// we would generate for any given AST subtree.
//
// Code available from: https://verilator.org
//
//*************************************************************************
//
// Copyright 2003-2024 by Wilson Snyder. This program is free software; you
// can redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
//
//*************************************************************************
#include "V3PchAstNoMT.h" // VL_MT_DISABLED_CODE_UNIT
#include "V3InstrCount.h"
#include <iomanip>
VL_DEFINE_DEBUG_FUNCTIONS;
/// Estimate the instruction cost for executing all logic within and below
/// a given AST node. Note this estimates the number of instructions we'll
/// execute, not the number we'll generate. That is, for conditionals,
/// we'll count instructions from either the 'if' or the 'else' branch,
/// whichever is larger. We know we won't run both.
class InstrCountVisitor final : public VNVisitorConst {
// NODE STATE
// AstNode::user1() -> bool. Processed if assertNoDups
// AstNode::user2() -> int. Path cost + 1, 0 means don't dump
const VNUser2InUse m_inuser2;
// MEMBERS
uint32_t m_instrCount = 0; // Running count of instructions
const AstNode* const m_startNodep; // Start node of count
bool m_tracingCall = false; // Iterating into a CCall to a CFunc
bool m_inCFunc = false; // Inside AstCFunc
bool m_ignoreRemaining = false; // Ignore remaining statements in the block
const bool m_assertNoDups; // Check for duplicates
const std::ostream* const m_osp; // Dump file
// TYPES
// Little class to cleanly call startVisitBase/endVisitBase
class VisitBase final {
// MEMBERS
uint32_t m_savedCount;
AstNode* const m_nodep;
InstrCountVisitor* const m_visitor;
public:
// CONSTRUCTORS
VisitBase(InstrCountVisitor* visitor, AstNode* nodep)
: m_nodep{nodep}
, m_visitor{visitor} {
m_savedCount = m_visitor->startVisitBase(nodep);
}
~VisitBase() { m_visitor->endVisitBase(m_savedCount, m_nodep); }
private:
VL_UNCOPYABLE(VisitBase);
};
public:
// CONSTRUCTORS
InstrCountVisitor(AstNode* nodep, bool assertNoDups, std::ostream* osp)
: m_startNodep{nodep}
, m_assertNoDups{assertNoDups}
, m_osp{osp} {
iterateConstNull(nodep);
}
~InstrCountVisitor() override = default;
// METHODS
uint32_t instrCount() const { return m_instrCount; }
private:
void reset() {
m_instrCount = 0;
m_ignoreRemaining = false;
}
uint32_t startVisitBase(AstNode* nodep) {
UASSERT_OBJ(!m_ignoreRemaining, nodep, "Should not reach here if ignoring");
if (m_assertNoDups && !m_inCFunc) {
// Ensure we don't count the same node twice
//
// We only enable this assert for the initial LogicMTask counts
// in V3Order. We can't enable it for the 2nd pass in V3EmitC,
// as we expect mtasks to contain common logic after V3Combine,
// so this would fail.
//
// Also, we expect some collisions within calls to CFuncs
// (which at the V3Order stage represent verilog tasks, not to
// the CFuncs that V3Order will generate.) So don't check for
// collisions in CFuncs.
UASSERT_OBJ(!nodep->user1p(), nodep,
"Node originally inserted below logic vertex "
<< static_cast<AstNode*>(nodep->user1p()));
nodep->user1p(const_cast<void*>(reinterpret_cast<const void*>(m_startNodep)));
}
// Save the count, and add it back in during ~VisitBase This allows
// debug prints to show local cost of each subtree, so we can see a
// hierarchical view of the cost when in debug mode.
const uint32_t savedCount = m_instrCount;
m_instrCount = nodep->instrCount();
return savedCount;
}
void endVisitBase(uint32_t savedCount, AstNode* nodep) {
UINFO(8, "cost " << std::setw(6) << std::left << m_instrCount << " " << nodep << endl);
markCost(nodep);
if (!m_ignoreRemaining) m_instrCount += savedCount;
}
void markCost(AstNode* nodep) {
if (m_osp) nodep->user2(m_instrCount + 1); // Else don't mark to avoid writeback
}
// VISITORS
void visit(AstNodeSel* nodep) override {
if (m_ignoreRemaining) return;
// This covers both AstArraySel and AstWordSel
//
// If some vector is a bazillion dwords long, and we're selecting 1
// dword to read or write from it, our cost should be small.
//
// Hence, exclude the child of the AstWordSel from the computation,
// whose cost scales with the size of the entire (maybe large) vector.
const VisitBase vb{this, nodep};
iterateAndNextConstNull(nodep->bitp());
}
void visit(AstSel* nodep) override {
if (m_ignoreRemaining) return;
// Similar to AstNodeSel above, a small select into a large vector
// is not expensive. Count the cost of the AstSel itself (scales with
// its width) and the cost of the lsbp() and widthp() nodes, but not
// the fromp() node which could be disproportionately large.
const VisitBase vb{this, nodep};
iterateAndNextConstNull(nodep->lsbp());
iterateAndNextConstNull(nodep->widthp());
}
void visit(AstConcat* nodep) override {
if (m_ignoreRemaining) return;
// Ignore the cost of the concat node itself. The problem with
// counting concat is that when we have many things concatted
// together, it's not a single operation, but this:
//
// concat(a, concat(b, concat(c, concat(d, ... ))))
//
// Then if we account a cost to each 'concat' that scales with its
// width, this whole operation ends up with a cost accounting that
// scales with N^2. Of course, the real operation isn't that
// expensive: we won't copy each element over and over, we'll just
// copy it once from its origin into its destination, so the actual
// cost is linear with the size of the data. We don't need to count
// the concat at all to reflect a linear cost; it's already there
// in the width of the destination (which we count) and the sum of
// the cost of the operands.
iterateChildrenConst(nodep);
markCost(nodep);
}
void visit(AstNodeIf* nodep) override {
if (m_ignoreRemaining) return;
const VisitBase vb{this, nodep};
iterateAndNextConstNull(nodep->condp());
const uint32_t savedCount = m_instrCount;
UINFO(8, "thensp:\n");
reset();
iterateAndNextConstNull(nodep->thensp());
uint32_t ifCount = m_instrCount;
if (nodep->branchPred().unlikely()) ifCount = 0;
UINFO(8, "elsesp:\n");
reset();
iterateAndNextConstNull(nodep->elsesp());
uint32_t elseCount = m_instrCount;
if (nodep->branchPred().likely()) elseCount = 0;
reset();
if (ifCount >= elseCount) {
m_instrCount = savedCount + ifCount;
if (nodep->elsesp()) nodep->elsesp()->user2(0); // Don't dump it
} else {
m_instrCount = savedCount + elseCount;
if (nodep->thensp()) nodep->thensp()->user2(0); // Don't dump it
}
}
void visit(AstNodeCond* nodep) override {
if (m_ignoreRemaining) return;
// Just like if/else above, the ternary operator only evaluates
// one of the two expressions, so only count the max.
const VisitBase vb{this, nodep};
iterateAndNextConstNull(nodep->condp());
const uint32_t savedCount = m_instrCount;
UINFO(8, "?\n");
reset();
iterateAndNextConstNull(nodep->thenp());
const uint32_t ifCount = m_instrCount;
UINFO(8, ":\n");
reset();
iterateAndNextConstNull(nodep->elsep());
const uint32_t elseCount = m_instrCount;
reset();
if (ifCount >= elseCount) {
m_instrCount = savedCount + ifCount;
if (nodep->elsep()) nodep->elsep()->user2(0); // Don't dump it
} else {
m_instrCount = savedCount + elseCount;
if (nodep->thenp()) nodep->thenp()->user2(0); // Don't dump it
}
}
void visit(AstCAwait* nodep) override {
if (m_ignoreRemaining) return;
iterateChildrenConst(nodep);
// Anything past a co_await is irrelevant
m_ignoreRemaining = true;
}
void visit(AstFork* nodep) override {
if (m_ignoreRemaining) return;
const VisitBase vb{this, nodep};
uint32_t totalCount = m_instrCount;
// Sum counts in each statement until the first await
for (AstNode* stmtp = nodep->stmtsp(); stmtp; stmtp = stmtp->nextp()) {
reset();
iterateConst(stmtp);
totalCount += m_instrCount;
}
m_instrCount = totalCount;
m_ignoreRemaining = false;
}
void visit(AstActive* nodep) override {
// You'd think that the OrderLogicVertex's would be disjoint trees
// of stuff in the AST, but it isn't so: V3Order makes an
// OrderLogicVertex for each ACTIVE, and then also makes an
// OrderLogicVertex for each statement within the ACTIVE.
//
// To avoid double-counting costs, stop recursing and short-circuit
// the computation for each ACTIVE.
//
// Our intent is that this only stops at the root node of the
// search; there should be no actives beneath the root, as there
// are no actives-under-actives. In any case, check that we're at
// root:
markCost(nodep);
UASSERT_OBJ(nodep == m_startNodep, nodep, "Multiple actives, or not start node");
}
void visit(AstNodeCCall* nodep) override {
if (m_ignoreRemaining) return;
const VisitBase vb{this, nodep};
iterateChildrenConst(nodep);
m_tracingCall = true;
iterateConst(nodep->funcp());
UASSERT_OBJ(!m_tracingCall, nodep, "visit(AstCFunc) should have cleared m_tracingCall.");
}
void visit(AstCFunc* nodep) override {
// Don't count a CFunc other than by tracing a call or counting it
// from the root
UASSERT_OBJ(m_tracingCall || nodep == m_startNodep, nodep,
"AstCFunc not under AstCCall, or not start node");
UASSERT_OBJ(!m_ignoreRemaining, nodep, "Should not be ignoring at the start of a CFunc");
m_tracingCall = false;
VL_RESTORER(m_inCFunc);
{
m_inCFunc = true;
const VisitBase vb{this, nodep};
iterateChildrenConst(nodep);
}
m_ignoreRemaining = false;
}
void visit(AstNode* nodep) override {
if (m_ignoreRemaining) return;
const VisitBase vb{this, nodep};
iterateChildrenConst(nodep);
}
VL_UNCOPYABLE(InstrCountVisitor);
};
// Iterate the graph printing the critical path marked by previous visitation
class InstrCountDumpVisitor final : public VNVisitorConst {
// NODE STATE
// AstNode::user2() -> int. Path cost, 0 means don't dump
// MEMBERS
std::ostream* const m_osp; // Dump file
unsigned m_depth = 0; // Current tree depth for printing indent
public:
// CONSTRUCTORS
InstrCountDumpVisitor(AstNode* nodep, std::ostream* osp)
: m_osp{osp} {
// No check for nullptr output, so...
UASSERT_OBJ(osp, nodep, "Don't call if not dumping");
if (nodep) iterateConst(nodep);
}
~InstrCountDumpVisitor() override = default;
private:
// METHODS
string indent() const { return string(m_depth, ':') + " "; }
void visit(AstNode* nodep) override {
++m_depth;
if (unsigned costPlus1 = nodep->user2()) {
*m_osp << " " << indent() << "cost " << std::setw(6) << std::left << (costPlus1 - 1)
<< " " << nodep << '\n';
iterateChildrenConst(nodep);
}
--m_depth;
}
VL_UNCOPYABLE(InstrCountDumpVisitor);
};
uint32_t V3InstrCount::count(AstNode* nodep, bool assertNoDups, std::ostream* osp) {
const InstrCountVisitor visitor{nodep, assertNoDups, osp};
if (osp) InstrCountDumpVisitor dumper{nodep, osp};
return visitor.instrCount();
}