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76 lines
2.6 KiB
C++
76 lines
2.6 KiB
C++
// -*- mode: C++; c-file-style: "cc-mode"
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//-*- *************************************************************************
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//
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// Code available from: https://verilator.org
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//
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// Copyright 2003-2024 by Wilson Snyder. This program is free software; you can
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// redistribute it and/or modify it under the terms of either the GNU
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// Lesser General Public License Version 3 or the Perl Artistic License
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// Version 2.0.
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// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
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//
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//*************************************************************************
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///
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/// \file
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/// \brief Verilated symbol inspection header
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///
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/// This file is for inclusion by user wrapper code that needs to inspect
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/// the symbol table. It is not included in verilated.h (instead see
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/// verilated_sym_props.h) as it requires some heavyweight C++ classes.
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///
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/// These classes are rarely used by user code; typical user code will
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/// instead use the VPI to access this information.
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///
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/// These classes are thread safe and read only. It is constructed only
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/// when a model is built (from the main thread).
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///
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//*************************************************************************
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#ifndef VERILATOR_VERILATED_SYMS_H_
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#define VERILATOR_VERILATED_SYMS_H_
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#include "verilatedos.h"
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#include "verilated.h"
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#include "verilated_sym_props.h"
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#include <map>
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#include <unordered_map>
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#include <vector>
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//======================================================================
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// Types
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// Class to sort maps keyed by const char*'s
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struct VerilatedCStrCmp final {
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bool operator()(const char* a, const char* b) const { return std::strcmp(a, b) < 0; }
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};
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// Map of sorted scope names to find associated scope class
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// This is a class instead of typedef/using to allow forward declaration in verilated.h
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class VerilatedScopeNameMap final
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: public std::map<const char*, const VerilatedScope*, VerilatedCStrCmp> {
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public:
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VerilatedScopeNameMap() = default;
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~VerilatedScopeNameMap() = default;
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};
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// Map of sorted variable names to find associated variable class
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// This is a class instead of typedef/using to allow forward declaration in verilated.h
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class VerilatedVarNameMap final : public std::map<const char*, VerilatedVar, VerilatedCStrCmp> {
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public:
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VerilatedVarNameMap() = default;
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~VerilatedVarNameMap() = default;
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};
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// Map of parent scope to vector of children scopes
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// This is a class instead of typedef/using to allow forward declaration in verilated.h
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class VerilatedHierarchyMap final
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: public std::unordered_map<const VerilatedScope*, std::vector<const VerilatedScope*>> {
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public:
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VerilatedHierarchyMap() = default;
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~VerilatedHierarchyMap() = default;
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};
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#endif // Guard
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