// -*- mode: C++; c-file-style: "cc-mode" -*- //************************************************************************* // // Copyright 2020 by Yutetsu TAKATSUKASA. This program is free software; you can // redistribute it and/or modify it under the terms of either the GNU // Lesser General Public License Version 3 or the Perl Artistic License // Version 2.0. // SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0 // //************************************************************************* #include #include #include #include #include // clang-format off #if defined(NCSC) // Used by NC's svdpi.h to pick up svLogicVecVal with _.aval and _.bval fields, // rather than the IEEE 1800-2005 version which has _.a and _.b fields. # define DPI_COMPATIBILITY_VERSION_1800v2012 #endif #include "svdpi.h" #if defined(VERILATOR) // Verilator # include "Vt_dpi_arg_input_unpack__Dpi.h" typedef long long sv_longint_t; typedef unsigned long long sv_longint_unsigned_t; typedef const void** sv_chandle_array_ptr_t; # define NO_SHORTREAL # define NO_UNPACK_STRUCT # define CONSTARG const #elif defined(VCS) // VCS # include "../vc_hdrs.h" typedef long long sv_longint_t; typedef unsigned long long sv_longint_unsigned_t; typedef void** sv_chandle_array_ptr_t; # define NO_TIME # define CONSTARG const #elif defined(NCSC) // NC # include "dpi-exp.h" # include "dpi-imp.h" typedef long long sv_longint_t; typedef unsigned long long sv_longint_unsigned_t; typedef void** sv_chandle_array_ptr_t; # define NO_TIME # define NO_INTEGER # define NO_SHORTREAL // Sadly NC does not declare pass-by reference input arguments as const # define CONSTARG #elif defined(MS) // ModelSim # include "dpi.h" typedef int64_t sv_longint_t; typedef uint64_t sv_longint_unsigned_t; typedef const void** sv_chandle_array_ptr_t; # define CONSTARG const #else # error "Unknown simulator for DPI test" #endif // clang-format on //====================================================================== // Implementations of imported functions //====================================================================== namespace { // unnamed namespace const bool VERBOSE_MESSAGE = false; #define stop() \ do { \ printf(__FILE__ ":%d Bad value\n", __LINE__); \ abort(); \ } while (0) template bool compare(const T& act, const T& exp) { if (exp == act) { if (VERBOSE_MESSAGE) std::cout << "OK Exp:" << exp << " actual:" << act << std::endl; return true; } else { std::cout << "NG Exp:" << exp << " actual:" << act << std::endl; return false; } } bool compare(const svLogicVecVal* v0, sv_longint_unsigned_t val, int bitwidth) { for (int i = 0; i < bitwidth; ++i) { const bool act_bit = svGetBitselLogic(v0, i); const bool exp_bit = (i < 64) ? ((val >> i) & 1) : false; if (act_bit != exp_bit) { std::cout << "Mismatch at bit:" << i << " exp:" << exp_bit << " act:" << act_bit; return false; } } if (VERBOSE_MESSAGE) { std::cout << "OK " << val << " as expected (width:" << bitwidth << ")" << std::endl; } return true; } bool compare(const svBitVecVal* v0, sv_longint_unsigned_t val, int bitwidth) { for (int i = 0; i < bitwidth; ++i) { const bool act_bit = svGetBitselBit(v0, i); const bool exp_bit = (i < 64) ? ((val >> i) & 1) : false; if (act_bit != exp_bit) { std::cout << "Mismatch at bit:" << i << " exp:" << exp_bit << " act:" << act_bit; return false; } } if (VERBOSE_MESSAGE) { std::cout << "OK " << val << " as expected (width:" << bitwidth << ")" << std::endl; } return true; } template bool check_0d(T v) { return compare(v, 42); } template bool check_1d(const T* v) { return compare(v[0], 43) && compare(v[1], 44); } template bool check_2d(const T* v) { return compare(v[0 * 2 + 1], 45) && compare(v[1 * 2 + 1], 46) && compare(v[2 * 2 + 1], 47); } template bool check_3d(const T* v) { return compare(v[(0 * 3 + 0) * 2 + 0], 48) && compare(v[(1 * 3 + 0) * 2 + 0], 49) && compare(v[(2 * 3 + 0) * 2 + 0], 50) && compare(v[(3 * 3 + 0) * 2 + 0], 51); } bool check_0d(const svLogicVecVal* v, int bitwidth) { return compare(v, 42, bitwidth); } bool check_1d(const svLogicVecVal* v, int bitwidth) { const int unit = (bitwidth + 31) / 32; return compare(v + unit * 0, 43, bitwidth) && compare(v + unit * 1, 44, bitwidth); } bool check_2d(const svLogicVecVal* v, int bitwidth) { const int unit = (bitwidth + 31) / 32; return compare(v + unit * (0 * 2 + 1), 45, bitwidth) && compare(v + unit * (1 * 2 + 1), 46, bitwidth) && compare(v + unit * (2 * 2 + 1), 47, bitwidth); } bool check_3d(const svLogicVecVal* v, int bitwidth) { const int unit = (bitwidth + 31) / 32; return compare(v + unit * ((0 * 3 + 0) * 2 + 0), 48, bitwidth) && compare(v + unit * ((1 * 3 + 0) * 2 + 0), 49, bitwidth) && compare(v + unit * ((2 * 3 + 0) * 2 + 0), 50, bitwidth) && compare(v + unit * ((3 * 3 + 0) * 2 + 0), 51, bitwidth); } bool check_0d(const svBitVecVal* v, int bitwidth) { return compare(v, 42, bitwidth); } bool check_1d(const svBitVecVal* v, int bitwidth) { const int unit = (bitwidth + 31) / 32; return compare(v + unit * 0, 43, bitwidth) && compare(v + unit * 1, 44, bitwidth); } bool check_2d(const svBitVecVal* v, int bitwidth) { const int unit = (bitwidth + 31) / 32; return compare(v + unit * (0 * 2 + 1), 45, bitwidth) && compare(v + unit * (1 * 2 + 1), 46, bitwidth) && compare(v + unit * (2 * 2 + 1), 47, bitwidth); } bool check_3d(const svBitVecVal* v, int bitwidth) { const int unit = (bitwidth + 31) / 32; return compare(v + unit * ((0 * 3 + 0) * 2 + 0), 48, bitwidth) && compare(v + unit * ((1 * 3 + 0) * 2 + 0), 49, bitwidth) && compare(v + unit * ((2 * 3 + 0) * 2 + 0), 50, bitwidth) && compare(v + unit * ((3 * 3 + 0) * 2 + 0), 51, bitwidth); } bool check_0d(const char* v) { return compare(v, "42"); } bool check_1d(const char** v) { return compare(v[0], "43") && compare(v[1], "44"); } bool check_2d(const char** v) { return compare(v[0 * 2 + 1], "45") && compare(v[1 * 2 + 1], "46") && compare(v[2 * 2 + 1], "47"); } bool check_3d(const char** v) { return compare(v[(0 * 3 + 0) * 2 + 0], "48") && compare(v[(1 * 3 + 0) * 2 + 0], "49") && compare(v[(2 * 3 + 0) * 2 + 0], "50") && compare(v[(3 * 3 + 0) * 2 + 0], "51"); } template void set_values(T (&v)[4][3][2]) { for (int i = 0; i < 4; ++i) for (int j = 0; j < 3; ++j) for (int k = 0; k < 2; ++k) v[i][j][k] = 0; v[3][2][1] = 42; v[2][1][0] = 43; v[2][1][1] = 44; v[1][0][1] = 45; v[1][1][1] = 46; v[1][2][1] = 47; v[0][0][0] = 48; v[1][0][0] = 49; v[2][0][0] = 50; v[3][0][0] = 51; } void set_uint(svLogicVecVal* v0, sv_longint_unsigned_t val, int bitwidth) { for (int i = 0; i < bitwidth; ++i) { if (i < 64) svPutBitselLogic(v0, i, (val >> i) & 1); else svPutBitselLogic(v0, i, 0); } } void set_uint(svBitVecVal* v0, sv_longint_unsigned_t val, int bitwidth) { for (int i = 0; i < bitwidth; ++i) { if (i < 64) svPutBitselBit(v0, i, (val >> i) & 1); else svPutBitselBit(v0, i, 0); } } template void set_values(svLogicVecVal (&v)[4][3][2][N], int bitwidth) { for (int i = 0; i < 4; ++i) for (int j = 0; j < 3; ++j) for (int k = 0; k < 2; ++k) set_uint(v[i][j][k], 0, bitwidth); set_uint(v[3][2][1], 42, bitwidth); set_uint(v[2][1][0], 43, bitwidth); set_uint(v[2][1][1], 44, bitwidth); set_uint(v[1][0][1], 45, bitwidth); set_uint(v[1][1][1], 46, bitwidth); set_uint(v[1][2][1], 47, bitwidth); set_uint(v[0][0][0], 48, bitwidth); set_uint(v[1][0][0], 49, bitwidth); set_uint(v[2][0][0], 50, bitwidth); set_uint(v[3][0][0], 51, bitwidth); } template void set_values(svBitVecVal (&v)[4][3][2][N], int bitwidth) { for (int i = 0; i < 4; ++i) for (int j = 0; j < 3; ++j) for (int k = 0; k < 2; ++k) set_uint(v[i][j][k], 0, bitwidth); set_uint(v[3][2][1], 42, bitwidth); set_uint(v[2][1][0], 43, bitwidth); set_uint(v[2][1][1], 44, bitwidth); set_uint(v[1][0][1], 45, bitwidth); set_uint(v[1][1][1], 46, bitwidth); set_uint(v[1][2][1], 47, bitwidth); set_uint(v[0][0][0], 48, bitwidth); set_uint(v[1][0][0], 49, bitwidth); set_uint(v[2][0][0], 50, bitwidth); set_uint(v[3][0][0], 51, bitwidth); } sv_chandle_array_ptr_t add_const(void** ptr) { return static_cast(static_cast(ptr)); } } // unnamed namespace void* get_non_null() { static int v; return &v; } void i_byte_0d(char v) { if (!check_0d(v)) stop(); } void i_byte_1d(const char* v) { if (!check_1d(v)) stop(); } void i_byte_2d(const char* v) { if (!check_2d(v)) stop(); } void i_byte_3d(const char* v) { if (!check_3d(v)) stop(); } void i_byte_unsigned_0d(unsigned char v) { if (!check_0d(v)) stop(); } void i_byte_unsigned_1d(const unsigned char* v) { if (!check_1d(v)) stop(); } void i_byte_unsigned_2d(const unsigned char* v) { if (!check_2d(v)) stop(); } void i_byte_unsigned_3d(const unsigned char* v) { if (!check_3d(v)) stop(); } void i_shortint_0d(short v) { if (!check_0d(v)) stop(); } void i_shortint_1d(const short* v) { if (!check_1d(v)) stop(); } void i_shortint_2d(const short* v) { if (!check_2d(v)) stop(); } void i_shortint_3d(const short* v) { if (!check_3d(v)) stop(); } void i_shortint_unsigned_0d(unsigned short v) { if (!check_0d(v)) stop(); } void i_shortint_unsigned_1d(const unsigned short* v) { if (!check_1d(v)) stop(); } void i_shortint_unsigned_2d(const unsigned short* v) { if (!check_2d(v)) stop(); } void i_shortint_unsigned_3d(const unsigned short* v) { if (!check_3d(v)) stop(); } void i_int_0d(int v) { if (!check_0d(v)) stop(); } void i_int_1d(const int* v) { if (!check_1d(v)) stop(); } void i_int_2d(const int* v) { if (!check_2d(v)) stop(); } void i_int_3d(const int* v) { if (!check_3d(v)) stop(); } void i_int_unsigned_0d(unsigned v) { if (!check_0d(v)) stop(); } void i_int_unsigned_1d(const unsigned* v) { if (!check_1d(v)) stop(); } void i_int_unsigned_2d(const unsigned* v) { if (!check_2d(v)) stop(); } void i_int_unsigned_3d(const unsigned* v) { if (!check_3d(v)) stop(); } void i_longint_0d(sv_longint_t v) { if (!check_0d(v)) stop(); } void i_longint_1d(const sv_longint_t* v) { if (!check_1d(v)) stop(); } void i_longint_2d(const sv_longint_t* v) { if (!check_2d(v)) stop(); } void i_longint_3d(const sv_longint_t* v) { if (!check_3d(v)) stop(); } void i_longint_unsigned_0d(sv_longint_unsigned_t v) { if (!check_0d(v)) stop(); } void i_longint_unsigned_1d(const sv_longint_unsigned_t* v) { if (!check_1d(v)) stop(); } void i_longint_unsigned_2d(const sv_longint_unsigned_t* v) { if (!check_2d(v)) stop(); } void i_longint_unsigned_3d(const sv_longint_unsigned_t* v) { if (!check_3d(v)) stop(); } #ifndef NO_TIME void i_time_0d(CONSTARG svLogicVecVal* v) { if (!check_0d(v, 64)) stop(); } void i_time_1d(CONSTARG svLogicVecVal* v) { if (!check_1d(v, 64)) stop(); } void i_time_2d(CONSTARG svLogicVecVal* v) { if (!check_2d(v, 64)) stop(); } void i_time_3d(CONSTARG svLogicVecVal* v) { if (!check_3d(v, 64)) stop(); } #endif #ifndef NO_INTEGER void i_integer_0d(CONSTARG svLogicVecVal* v) { if (!check_0d(v, 32)) stop(); } void i_integer_1d(CONSTARG svLogicVecVal* v) { if (!check_1d(v, 32)) stop(); } void i_integer_2d(CONSTARG svLogicVecVal* v) { if (!check_2d(v, 32)) stop(); } void i_integer_3d(CONSTARG svLogicVecVal* v) { if (!check_3d(v, 32)) stop(); } #endif void i_real_0d(double v) { if (!check_0d(v)) stop(); } void i_real_1d(CONSTARG double* v) { if (!check_1d(v)) stop(); } void i_real_2d(CONSTARG double* v) { if (!check_2d(v)) stop(); } void i_real_3d(CONSTARG double* v) { if (!check_3d(v)) stop(); } #ifndef NO_SHORTREAL void i_shortreal_0d(float v) { if (!check_0d(v)) stop(); } void i_shortreal_1d(CONSTARG float* v) { if (!check_1d(v)) stop(); } void i_shortreal_2d(CONSTARG float* v) { if (!check_2d(v)) stop(); } void i_shortreal_3d(CONSTARG float* v) { if (!check_3d(v)) stop(); } #endif void i_chandle_0d(void* v) { if (!v) stop(); } void i_chandle_1d(sv_chandle_array_ptr_t v) { if (!v[0]) stop(); if (!v[1]) stop(); } void i_chandle_2d(sv_chandle_array_ptr_t v) { if (!v[2 * 0 + 1]) stop(); if (!v[2 * 1 + 1]) stop(); if (!v[2 * 2 + 1]) stop(); } void i_chandle_3d(sv_chandle_array_ptr_t v) { if (!v[(0 * 3 + 0) * 2 + 0]) stop(); if (!v[(1 * 3 + 0) * 2 + 0]) stop(); if (!v[(2 * 3 + 0) * 2 + 0]) stop(); if (!v[(3 * 3 + 0) * 2 + 0]) stop(); } void i_string_0d(CONSTARG char* v) { if (!check_0d(v)) stop(); } void i_string_1d(CONSTARG char** v) { if (!check_1d(v)) stop(); } void i_string_2d(CONSTARG char** v) { if (!check_2d(v)) stop(); } void i_string_3d(CONSTARG char** v) { if (!check_3d(v)) stop(); } void i_bit1_0d(CONSTARG svBit v) { if (!compare(v, sv_0)) stop(); } void i_bit1_1d(CONSTARG svBit* v) { if (!compare(v[0], sv_1)) stop(); if (!compare(v[1], sv_0)) stop(); } void i_bit1_2d(CONSTARG svBit* v) { if (!compare(v[0 * 2 + 1], sv_1)) stop(); if (!compare(v[1 * 2 + 1], sv_0)) stop(); if (!compare(v[2 * 2 + 1], sv_1)) stop(); } void i_bit1_3d(CONSTARG svBit* v) { if (!compare(v[(0 * 3 + 0) * 2 + 0], sv_0)) stop(); if (!compare(v[(1 * 3 + 0) * 2 + 0], sv_1)) stop(); if (!compare(v[(2 * 3 + 0) * 2 + 0], sv_0)) stop(); if (!compare(v[(3 * 3 + 0) * 2 + 0], sv_1)) stop(); } void i_bit7_0d(CONSTARG svBitVecVal* v) { if (!check_0d(v, 7)) stop(); } void i_bit7_1d(CONSTARG svBitVecVal* v) { if (!check_1d(v, 7)) stop(); } void i_bit7_2d(CONSTARG svBitVecVal* v) { if (!check_2d(v, 7)) stop(); } void i_bit7_3d(CONSTARG svBitVecVal* v) { if (!check_3d(v, 7)) stop(); } void i_bit121_0d(CONSTARG svBitVecVal* v) { if (!check_0d(v, 121)) stop(); } void i_bit121_1d(CONSTARG svBitVecVal* v) { if (!check_1d(v, 121)) stop(); } void i_bit121_2d(CONSTARG svBitVecVal* v) { if (!check_2d(v, 121)) stop(); } void i_bit121_3d(CONSTARG svBitVecVal* v) { if (!check_3d(v, 121)) stop(); } void i_logic1_0d(CONSTARG svLogic v) { if (!compare(v, sv_0)) stop(); } void i_logic1_1d(CONSTARG svLogic* v) { if (!compare(v[0], sv_1)) stop(); if (!compare(v[1], sv_0)) stop(); } void i_logic1_2d(CONSTARG svLogic* v) { if (!compare(v[0 * 2 + 1], sv_1)) stop(); if (!compare(v[1 * 2 + 1], sv_0)) stop(); if (!compare(v[2 * 2 + 1], sv_1)) stop(); } void i_logic1_3d(CONSTARG svLogic* v) { if (!compare(v[(0 * 3 + 0) * 2 + 0], sv_0)) stop(); if (!compare(v[(1 * 3 + 0) * 2 + 0], sv_1)) stop(); if (!compare(v[(2 * 3 + 0) * 2 + 0], sv_0)) stop(); if (!compare(v[(3 * 3 + 0) * 2 + 0], sv_1)) stop(); } void i_logic7_0d(CONSTARG svLogicVecVal* v) { if (!check_0d(v, 7)) stop(); } void i_logic7_1d(CONSTARG svLogicVecVal* v) { if (!check_1d(v, 7)) stop(); } void i_logic7_2d(CONSTARG svLogicVecVal* v) { if (!check_2d(v, 7)) stop(); } void i_logic7_3d(CONSTARG svLogicVecVal* v) { if (!check_3d(v, 7)) stop(); } void i_logic121_0d(CONSTARG svLogicVecVal* v) { if (!check_0d(v, 121)) stop(); } void i_logic121_1d(CONSTARG svLogicVecVal* v) { if (!check_1d(v, 121)) stop(); } void i_logic121_2d(CONSTARG svLogicVecVal* v) { if (!check_2d(v, 121)) stop(); } void i_logic121_3d(CONSTARG svLogicVecVal* v) { if (!check_3d(v, 121)) stop(); } void i_pack_struct_0d(CONSTARG svLogicVecVal* v) { if (!check_0d(v, 7)) stop(); } void i_pack_struct_1d(CONSTARG svLogicVecVal* v) { if (!check_1d(v, 7)) stop(); } void i_pack_struct_2d(CONSTARG svLogicVecVal* v) { if (!check_2d(v, 7)) stop(); } void i_pack_struct_3d(CONSTARG svLogicVecVal* v) { if (!check_3d(v, 7)) stop(); } #ifndef NO_UNPACK_STRUCT void i_unpack_struct_0d(CONSTARG unpack_struct_t* v) { if (!compare(v->val, 42, 121)) stop(); } void i_unpack_struct_1d(CONSTARG unpack_struct_t* v) { if (!compare(v[0].val, 43, 121)) stop(); if (!compare(v[1].val, 44, 121)) stop(); } void i_unpack_struct_2d(CONSTARG unpack_struct_t* v) { if (!compare(v[0 * 2 + 1].val, 45, 121)) stop(); if (!compare(v[1 * 2 + 1].val, 46, 121)) stop(); if (!compare(v[2 * 2 + 1].val, 47, 121)) stop(); } void i_unpack_struct_3d(CONSTARG unpack_struct_t* v) { if (!compare(v[(0 * 3 + 0) * 2 + 0].val, 48, 121)) stop(); if (!compare(v[(1 * 3 + 0) * 2 + 0].val, 49, 121)) stop(); if (!compare(v[(2 * 3 + 0) * 2 + 0].val, 50, 121)) stop(); if (!compare(v[(3 * 3 + 0) * 2 + 0].val, 51, 121)) stop(); } #endif void check_exports() { { char byte_array[4][3][2]; set_values(byte_array); e_byte_0d(byte_array[3][2][1]); e_byte_1d(&byte_array[2][1][0]); e_byte_2d(&byte_array[1][0][0]); e_byte_3d(&byte_array[0][0][0]); } { unsigned char byte_unsigned_array[4][3][2]; set_values(byte_unsigned_array); e_byte_unsigned_0d(byte_unsigned_array[3][2][1]); e_byte_unsigned_1d(&byte_unsigned_array[2][1][0]); e_byte_unsigned_2d(&byte_unsigned_array[1][0][0]); e_byte_unsigned_3d(&byte_unsigned_array[0][0][0]); } { short shortint_array[4][3][2]; set_values(shortint_array); e_shortint_0d(shortint_array[3][2][1]); e_shortint_1d(&shortint_array[2][1][0]); e_shortint_2d(&shortint_array[1][0][0]); e_shortint_3d(&shortint_array[0][0][0]); } { unsigned short shortint_unsigned_array[4][3][2]; set_values(shortint_unsigned_array); e_shortint_unsigned_0d(shortint_unsigned_array[3][2][1]); e_shortint_unsigned_1d(&shortint_unsigned_array[2][1][0]); e_shortint_unsigned_2d(&shortint_unsigned_array[1][0][0]); e_shortint_unsigned_3d(&shortint_unsigned_array[0][0][0]); } { int int_array[4][3][2]; set_values(int_array); e_int_0d(int_array[3][2][1]); e_int_1d(&int_array[2][1][0]); e_int_2d(&int_array[1][0][0]); e_int_3d(&int_array[0][0][0]); } { unsigned int int_unsigned_array[4][3][2]; set_values(int_unsigned_array); e_int_unsigned_0d(int_unsigned_array[3][2][1]); e_int_unsigned_1d(&int_unsigned_array[2][1][0]); e_int_unsigned_2d(&int_unsigned_array[1][0][0]); e_int_unsigned_3d(&int_unsigned_array[0][0][0]); } { sv_longint_t longint_array[4][3][2]; set_values(longint_array); e_longint_0d(longint_array[3][2][1]); e_longint_1d(&longint_array[2][1][0]); e_longint_2d(&longint_array[1][0][0]); e_longint_3d(&longint_array[0][0][0]); } { sv_longint_unsigned_t longint_unsigned_array[4][3][2]; set_values(longint_unsigned_array); e_longint_unsigned_0d(longint_unsigned_array[3][2][1]); e_longint_unsigned_1d(&longint_unsigned_array[2][1][0]); e_longint_unsigned_2d(&longint_unsigned_array[1][0][0]); e_longint_unsigned_3d(&longint_unsigned_array[0][0][0]); } #ifndef NO_TIME { svLogicVecVal time_array[4][3][2][2]; set_values(time_array, 64); e_time_0d(time_array[3][2][1]); e_time_1d(time_array[2][1][0]); e_time_2d(&time_array[1][0][0][0]); e_time_3d(time_array[0][0][0]); } #endif #ifndef NO_INTEGER { svLogicVecVal integer_array[4][3][2][1]; set_values(integer_array, 32); e_integer_0d(integer_array[3][2][1]); e_integer_1d(integer_array[2][1][0]); e_integer_2d(&integer_array[1][0][0][0]); e_integer_3d(integer_array[0][0][0]); } #endif { double real_array[4][3][2]; set_values(real_array); e_real_0d(real_array[3][2][1]); e_real_1d(&real_array[2][1][0]); e_real_2d(&real_array[1][0][0]); e_real_3d(&real_array[0][0][0]); } #ifndef NO_SHORTREAL { float shortreal_array[4][3][2]; set_values(shortreal_array); e_shortreal_0d(shortreal_array[3][2][1]); e_shortreal_1d(&shortreal_array[2][1][0]); e_shortreal_2d(&shortreal_array[1][0][0]); e_shortreal_3d(&shortreal_array[0][0][0]); } #endif { void* chandle_array[4][3][2]; for (int i = 0; i < 4; ++i) for (int j = 0; j < 3; ++j) for (int k = 0; k < 2; ++k) chandle_array[i][j][k] = NULL; chandle_array[3][2][1] = get_non_null(); chandle_array[2][1][0] = get_non_null(); chandle_array[2][1][1] = get_non_null(); chandle_array[1][0][1] = get_non_null(); chandle_array[1][1][1] = get_non_null(); chandle_array[1][2][1] = get_non_null(); chandle_array[0][0][0] = get_non_null(); chandle_array[1][0][0] = get_non_null(); chandle_array[2][0][0] = get_non_null(); chandle_array[3][0][0] = get_non_null(); e_chandle_0d(chandle_array[3][2][1]); e_chandle_1d(add_const(&chandle_array[2][1][0])); e_chandle_2d(add_const(&chandle_array[1][0][0])); e_chandle_3d(add_const(&chandle_array[0][0][0])); } { std::vector buf; buf.resize(4 * 3 * 2 * 16, '\0'); buf[((3 * 3 + 2) * 2 + 1) * 16 + 0] = '4'; buf[((3 * 3 + 2) * 2 + 1) * 16 + 1] = '2'; buf[((2 * 3 + 1) * 2 + 0) * 16 + 0] = '4'; buf[((2 * 3 + 1) * 2 + 0) * 16 + 1] = '3'; buf[((2 * 3 + 1) * 2 + 1) * 16 + 0] = '4'; buf[((2 * 3 + 1) * 2 + 1) * 16 + 1] = '4'; buf[((1 * 3 + 0) * 2 + 1) * 16 + 0] = '4'; buf[((1 * 3 + 0) * 2 + 1) * 16 + 1] = '5'; buf[((1 * 3 + 1) * 2 + 1) * 16 + 0] = '4'; buf[((1 * 3 + 1) * 2 + 1) * 16 + 1] = '6'; buf[((1 * 3 + 2) * 2 + 1) * 16 + 0] = '4'; buf[((1 * 3 + 2) * 2 + 1) * 16 + 1] = '7'; buf[((0 * 3 + 0) * 2 + 0) * 16 + 0] = '4'; buf[((0 * 3 + 0) * 2 + 0) * 16 + 1] = '8'; buf[((1 * 3 + 0) * 2 + 0) * 16 + 0] = '4'; buf[((1 * 3 + 0) * 2 + 0) * 16 + 1] = '9'; buf[((2 * 3 + 0) * 2 + 0) * 16 + 0] = '5'; buf[((2 * 3 + 0) * 2 + 0) * 16 + 1] = '0'; buf[((3 * 3 + 0) * 2 + 0) * 16 + 0] = '5'; buf[((3 * 3 + 0) * 2 + 0) * 16 + 1] = '1'; const char* string_array[4][3][2]; for (int i = 0; i < 4; ++i) for (int j = 0; j < 3; ++j) for (int k = 0; k < 2; ++k) string_array[i][j][k] = buf.data() + ((i * 3 + j) * 2 + k) * 16; e_string_0d(string_array[3][2][1]); e_string_1d(&string_array[2][1][0]); e_string_2d(&string_array[1][0][0]); e_string_3d(&string_array[0][0][0]); } { svBitVecVal bit7_array[4][3][2][1]; set_values(bit7_array, 7); e_bit7_0d(bit7_array[3][2][1]); e_bit7_1d(bit7_array[2][1][0]); e_bit7_2d(bit7_array[1][0][0]); e_bit7_3d(bit7_array[0][0][0]); } { svBitVecVal bit121_array[4][3][2][4]; set_values(bit121_array, 121); e_bit121_0d(bit121_array[3][2][1]); e_bit121_1d(bit121_array[2][1][0]); e_bit121_2d(bit121_array[1][0][0]); e_bit121_3d(bit121_array[0][0][0]); } { svLogicVecVal logic7_array[4][3][2][1]; set_values(logic7_array, 7); e_logic7_0d(logic7_array[3][2][1]); e_logic7_1d(logic7_array[2][1][0]); e_logic7_2d(logic7_array[1][0][0]); e_logic7_3d(logic7_array[0][0][0]); } { svLogicVecVal logic121_array[4][3][2][4]; set_values(logic121_array, 121); e_logic121_0d(logic121_array[3][2][1]); e_logic121_1d(logic121_array[2][1][0]); e_logic121_2d(logic121_array[1][0][0]); e_logic121_3d(logic121_array[0][0][0]); } { svLogicVecVal pack_struct_array[4][3][2][1]; set_values(pack_struct_array, 7); e_pack_struct_0d(pack_struct_array[3][2][1]); e_pack_struct_1d(pack_struct_array[2][1][0]); e_pack_struct_2d(pack_struct_array[1][0][0]); e_pack_struct_3d(pack_struct_array[0][0][0]); } #ifndef NO_UNPACK_STRUCT { unpack_struct_t unpack_struct_array[4][3][2]; set_uint(unpack_struct_array[3][2][1].val, 42, 121); set_uint(unpack_struct_array[2][1][0].val, 43, 121); set_uint(unpack_struct_array[2][1][1].val, 44, 121); set_uint(unpack_struct_array[1][0][1].val, 45, 121); set_uint(unpack_struct_array[1][1][1].val, 46, 121); set_uint(unpack_struct_array[1][2][1].val, 47, 121); set_uint(unpack_struct_array[0][0][0].val, 48, 121); set_uint(unpack_struct_array[1][0][0].val, 49, 121); set_uint(unpack_struct_array[2][0][0].val, 50, 121); set_uint(unpack_struct_array[3][0][0].val, 51, 121); e_unpack_struct_0d(&unpack_struct_array[3][2][1]); e_unpack_struct_1d(&unpack_struct_array[2][1][0]); e_unpack_struct_2d(&unpack_struct_array[1][0][0]); e_unpack_struct_3d(&unpack_struct_array[0][0][0]); } #endif }