// -*- mode: C++; c-file-style: "cc-mode" -*- //************************************************************************* // // Copyright 2009-2009 by Wilson Snyder. This program is free software; you can // redistribute it and/or modify it under the terms of either the GNU // Lesser General Public License Version 3 or the Perl Artistic License. // Version 2.0. // // Verilator is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // //************************************************************************* #include #include #include "svdpi.h" //====================================================================== #if defined(VERILATOR) # include "Vt_dpi_import__Dpi.h" #elif defined(VCS) # include "../vc_hdrs.h" #elif defined(CADENCE) # define NEED_EXTERNS #else # error "Unknown simulator for DPI test" #endif typedef struct { int a; int b; } substruct_t; #ifdef NEED_EXTERNS extern "C" { // If get ncsim: *F,NOFDPI: Function {foo} not found in default libdpi. // Then probably forgot to list a function here. extern unsigned char dpii_f_bit (unsigned char i); extern svBitVecVal dpii_f_bit8 (const svBitVecVal* i); extern svBitVecVal dpii_f_bit9 (const svBitVecVal* i); extern svBitVecVal dpii_f_bit16 (const svBitVecVal* i); extern svBitVecVal dpii_f_bit17 (const svBitVecVal* i); extern svBitVecVal dpii_f_bit32 (const svBitVecVal* i); extern long long dpii_f_bit33 (const svBitVecVal* i); extern long long dpii_f_bit64 (const svBitVecVal* i); extern long long dpii_f_bit95 (const svBitVecVal* i, svBitVecVal* o); extern int dpii_f_int (int i); extern char dpii_f_byte (char i); extern short int dpii_f_shortint(short int i); extern long long dpii_f_longint (long long i); extern void* dpii_f_chandle (void* i); extern const char* dpii_f_string (const char* i); extern double dpii_f_real (double i); extern float dpii_f_shortreal(float i); extern void dpii_v_bit (unsigned char i, unsigned char* o); extern void dpii_v_int (int i, int *o); extern void dpii_v_uint (unsigned int i, unsigned int *o); extern void dpii_v_byte (char i, char *o); extern void dpii_v_shortint (short int i, short int *o); extern void dpii_v_ushort (unsigned short i, unsigned short *o); extern void dpii_v_longint (long long i, long long *o); extern void dpii_v_ulong (unsigned long long i, unsigned long long *o); extern void dpii_v_struct (const svBitVecVal* i, svBitVecVal* o); extern void dpii_v_substruct (const svBitVecVal* i, int* o); extern void dpii_v_chandle (void* i, void* *o); extern void dpii_v_string (const char* i, const char** o); extern void dpii_v_real (double i, double* o); extern void dpii_v_shortreal(float i, float* o); extern void dpii_v_struct (const svBitVecVal* i, svBitVecVal* o); extern void dpii_v_substruct (const svBitVecVal* i, int* o); extern void dpii_v_bit64(const svBitVecVal* i, svBitVecVal* o); extern void dpii_v_bit95(const svBitVecVal* i, svBitVecVal* o); extern void dpii_v_bit96(const svBitVecVal* i, svBitVecVal* o); extern void dpii_v_reg(unsigned char i, unsigned char* o); extern void dpii_v_reg15(const svLogicVecVal* i, svLogicVecVal* o); extern void dpii_v_reg95(const svLogicVecVal* i, svLogicVecVal* o); extern void dpii_v_integer(const svLogicVecVal* i, svLogicVecVal* o); extern void dpii_v_time(const svLogicVecVal* i, svLogicVecVal* o); extern int dpii_f_strlen(const char* i); extern void dpii_f_void(); extern int dpii_t_void(); extern int dpii_t_void_context(); extern int dpii_t_int(int i, int *o); extern int dpii_fa_bit(int i); } #endif //====================================================================== unsigned char dpii_f_bit (unsigned char i) { return 0x1 & ~i; } svBitVecVal dpii_f_bit8 (const svBitVecVal *i) { return 0xffUL & ~*i; } svBitVecVal dpii_f_bit9 (const svBitVecVal *i) { return 0x1ffUL & ~*i; } svBitVecVal dpii_f_bit16(const svBitVecVal *i) { return 0xffffUL & ~*i; } svBitVecVal dpii_f_bit17(const svBitVecVal *i) { return 0x1ffffUL & ~*i; } svBitVecVal dpii_f_bit32(const svBitVecVal *i) { return ~*i; } long long dpii_f_bit33(const svBitVecVal *i) { return ((1ULL<<33)-1) & ~((long long)(i[1])<<32ULL | i[0]); } long long dpii_f_bit64(const svBitVecVal *i) { return ~((long long)(i[1])<<32ULL | i[0]); } int dpii_f_int (int i) { return ~i; } char dpii_f_byte (char i) { return ~i; } short int dpii_f_shortint(short int i) { return ~i; } long long dpii_f_longint (long long i) { return ~i; } void* dpii_f_chandle (void* i) { return i; } const char* dpii_f_string (const char* i) { return i; } double dpii_f_real (double i) { return i+1.5; } float dpii_f_shortreal(float i) { return i+1.5f; } void dpii_v_bit(unsigned char i, unsigned char *o) { *o = 1 & ~i; } void dpii_v_int(int i, int *o) { *o = ~i; } void dpii_v_uint(unsigned int i, unsigned int *o) { *o = ~i; } void dpii_v_byte(char i, char *o) { *o = ~i; } void dpii_v_shortint(short int i, short int *o) { *o = ~i; } void dpii_v_ushort(unsigned short i, unsigned short *o) { *o = ~i; } void dpii_v_longint(long long i, long long *o) { *o = ~i; } void dpii_v_ulong(unsigned long long i, unsigned long long *o) { *o = ~i; } void dpii_v_chandle(void* i, void* *o) { *o = i; } void dpii_v_string(const char* i, const char** o) { *o = strdup(i); } // Leaks void dpii_v_real(double i, double* o) { *o = i + 1.5; } void dpii_v_shortreal(float i, float* o) { *o = i + 1.5f; } void dpii_v_reg(unsigned char i, unsigned char* o) { *o = (~i)&1; } void dpii_v_reg15(const svLogicVecVal* i, svLogicVecVal* o) { o[0].aval = (~i[0].aval) & 0x7fffUL; o[0].bval = 0; } void dpii_v_reg95(const svLogicVecVal* i, svLogicVecVal* o) { o[0].aval = (~i[0].aval); o[1].aval = (~i[1].aval); o[2].aval = (~i[2].aval) & 0x7fffffffUL; o[0].bval = 0; o[1].bval = 0; o[2].bval = 0; } void dpii_v_integer(const svLogicVecVal* i, svLogicVecVal* o) { o[0].aval = (~i[0].aval); o[0].bval = 0; } void dpii_v_time(const svLogicVecVal* i, svLogicVecVal* o) { o[0].aval = (~i[0].aval); o[1].aval = (~i[1].aval); o[0].bval = 0; o[1].bval = 0; } void dpii_v_struct(const svBitVecVal* i, svBitVecVal* o) { o[0] = ~i[0]; o[1] = ~i[1]; o[2] = ~i[2]; } void dpii_v_substruct(const svBitVecVal* i, int* o) { // To be most like other tools, this should automagically take the substruct_t // as an argument, and not require this cast... substruct_t* issp = (substruct_t*) i; o[0] = issp->b - issp->a; } void dpii_v_bit64(const svBitVecVal* i, svBitVecVal* o) { o[0] = ~i[0]; o[1] = ~i[1]; } void dpii_v_bit95(const svBitVecVal* i, svBitVecVal* o) { o[0] = (~i[0]); o[1] = (~i[1]); o[2] = (~i[2]) & 0x7fffffffUL; } void dpii_v_bit96(const svBitVecVal* i, svBitVecVal* o) { o[0] = ~i[0]; o[1] = ~i[1]; o[2] = ~i[2]; } int dpii_f_strlen(const char* i) { return strlen(i); } //====================================================================== void dpii_f_void() {} #ifdef VCS void dpii_t_void() {} void dpii_t_void_context() {} void dpii_t_int(int i, int *o) { *o = i; } #else int dpii_t_void() { return svIsDisabledState(); } int dpii_t_void_context() { return svIsDisabledState(); } int dpii_t_int(int i, int *o) { *o = i; return svIsDisabledState(); // Tasks generally need this } #endif int dpii_fa_bit(int i) { return ~i; }