// -*- mode: C++; c-file-style: "cc-mode" -*- //************************************************************************* // // Copyright 2003-2014 by Wilson Snyder. This program is free software; you can // redistribute it and/or modify it under the terms of either the GNU // Lesser General Public License Version 3 or the Perl Artistic License. // Version 2.0. // // Verilator is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // //************************************************************************* /// /// \file /// \brief Verilator: Include to allow symbol inspection /// /// This file is for inclusion by files that need to inspect /// the symbol table. It is not included in verilated.h /// as it requires some heavyweight C++ classes. /// /// Code available from: http://www.veripool.org/verilator /// //************************************************************************* #ifndef _VERILATED_SYMS_H_ #define _VERILATED_SYMS_H_ 1 ///< Header Guard #include "verilated_heavy.h" #include //====================================================================== // Types struct VerilatedCStrCmp { /// Ordering maps keyed by const char*'s bool operator() (const char *a, const char *b) const { return std::strcmp(a, b) < 0; } }; //=========================================================================== /// Verilator range // See also V3Ast::VNumRange class VerilatedRange { int m_left; int m_right; protected: friend class VerilatedVar; friend class VerilatedScope; VerilatedRange() : m_left(0), m_right(0) {} void sets(int left, int right) { m_left=left; m_right=right; } public: ~VerilatedRange() {} int left() const { return m_left; } int right() const { return m_right; } int elements() const { return (VL_LIKELY(m_left>=m_right)?(m_left-m_right+1):(m_right-m_left+1)); } }; //=========================================================================== /// Verilator variable class VerilatedVar { void* m_datap; // Location of data VerilatedVarType m_vltype; // Data type VerilatedVarFlags m_vlflags; // Direction VerilatedRange m_range; // First range VerilatedRange m_array; // Array int m_dims; // Dimensions const char* m_namep; // Name - slowpath protected: friend class VerilatedScope; VerilatedVar(const char* namep, void* datap, VerilatedVarType vltype, VerilatedVarFlags vlflags, int dims) : m_datap(datap), m_vltype(vltype), m_vlflags(vlflags), m_dims(dims), m_namep(namep) {} public: ~VerilatedVar() {} void* datap() const { return m_datap; } VerilatedVarType vltype() const { return m_vltype; } VerilatedVarFlags vldir() const { return (VerilatedVarFlags)((int)m_vlflags & VLVF_MASK_DIR); } vluint32_t entSize() const; bool isPublicRW() const { return ((m_vlflags & VLVF_PUB_RW) != 0); } const VerilatedRange& range() const { return m_range; } const VerilatedRange& array() const { return m_array; } const char* name() const { return m_namep; } int dims() const { return m_dims; } }; //====================================================================== /// Types class VerilatedVarNameMap : public map { public: VerilatedVarNameMap() {} ~VerilatedVarNameMap() {} }; #endif // Guard