Commit Graph

4 Commits

Author SHA1 Message Date
Wilson Snyder
ab5d4bd51d Tests: Abstract out common test comparison 2021-01-12 18:31:23 -05:00
Tim Snyder
83fbfa8c71
Fix /usr/bin/env perl in lieu of /usr/bin/perl (#2307)
Enables scripts to work where perl is not installed at /usr/bin/perl
2020-05-04 19:27:30 -04:00
Geza Lore
c52f3349d1
Initial implementation of generic multithreaded tracing (#2269)
The --trace-threads option can now be used to perform tracing on a
thread separate from the main thread when using VCD tracing (with
--trace-threads 1). For FST tracing --trace-threads can be 1 or 2, and
--trace-fst --trace-threads 1 is the same a what --trace-fst-threads
used to be (which is now deprecated).

Performance numbers on SweRV EH1 CoreMark, clang 6.0.0, Intel i7-3770 @
3.40GHz, IO to ramdisk, with numactl set to schedule threads on different
physical cores. Relative speedup:

--trace     ->  --trace --trace-threads 1      +22%
--trace-fst ->  --trace-fst --trace-threads 1  +38% (as --trace-fst-thread)
--trace-fst ->  --trace-fst --trace-threads 2  +93%

Speed relative to --trace with no threaded tracing:
--trace                                 1.00 x
--trace --trace-threads 1               0.82 x
--trace-fst                             1.79 x
--trace-fst --trace-threads 1           1.23 x
--trace-fst --trace-threads 2           0.87 x

This means FST tracing with 2 extra threads is now faster than single
threaded VCD tracing, and is on par with threaded VCD tracing. You do
pay for it in total compute though as --trace-fst --trace-threads 2 uses
about 240% CPU vs 150% for --trace-fst --trace-threads 1, and 155% for
--trace --trace threads 1. Still for interactive use it should be
helpful with large designs.
2020-04-21 23:49:07 +01:00
Geza Lore
dc5c259069
Improve tracing performance. (#2257)
* Improve tracing performance.

Various tactics used to improve performance of both VCD and FST tracing:
- Both: Change tracing functions to templates to take variable widths as
  template parameters. For VCD, subsequently specialize these to the
  values used by Verilator. This avoids redundant instructions and hard
  to predict branches.
- Both: Check for value changes via direct pointer access into the
  previous signal value buffer. This eliminates a lot of simple pointer
  arithmetic instructions form the tracing code.
- Both: Verilator provides clean input, no need to mask out used bits.
- VCD: pre-compute identifier codes and use memory copy instead of
  re-computing them every time a code is emitted. This saves a lot of
  instructions and hard to predict branches. The added D-cache misses
  are cheaper than the removed branches/instructions.
- VCD: re-write the routines emitting the changes to be more efficient.
- FST: Use previous signal value buffer the same way as the VCD tracing
  code, and only call the FST API when a change is detected.

Performance as measured on SweRV EH1, with the pre-canned CoreMark
benchmark running from DCCM/ICCM, clang 6.0.0, Intel i7-3770 @ 3.40GHz,
and IO to ramdisk:

            +--------------+---------------+----------------------+
            | VCD          | FST           | FST separate thread  |
            | (--trace)    | (--trace-fst) | (--trace-fst-thread) |
------------+-----------------------------------------------------+
Before      |  30.2 s      | 121.1 s       |  69.8 s              |
============+==============+===============+======================+
After       |  24.7 s      |  45.7 s       |  32.4 s              |
------------+--------------+---------------+----------------------+
Speedup     |    22 %      |   256 %       |   215 %              |
------------+--------------+---------------+----------------------+
Rel. to VCD |     1 x      |  1.85 x       |  1.31 x              |
------------+--------------+---------------+----------------------+

In addition, FST trace size for the above reduced by 48%.
2020-04-14 00:13:10 +01:00