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Internals: Rename threadsInModel()
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@ -2584,7 +2584,7 @@ void VerilatedContext::printStatsSummary() VL_MT_UNSAFE {
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simtime.c_str(), walltime, simtimePerf.c_str());
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const double modelMB = VlOs::memUsageBytes() / 1024.0 / 1024.0;
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VL_PRINTF("- Verilator: cpu %0.3f s on %d threads; alloced %0.0f MB\n", cputime,
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modelThreads(), modelMB);
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threadsInModels(), modelMB);
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}
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void VerilatedContext::quiet(bool flag) VL_MT_SAFE {
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const VerilatedLockGuard lock{m_mutex};
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@ -2666,7 +2666,7 @@ void VerilatedContext::addModel(VerilatedModel* modelp) {
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}
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threadPoolp(); // Ensure thread pool is created, so m_threads cannot change any more
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m_modelThreads += modelp->threads();
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m_threadsInModels += modelp->threads();
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if (VL_UNLIKELY(modelp->threads() > m_threads)) {
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std::ostringstream msg;
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msg << "VerilatedContext has " << m_threads << " threads but model '"
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@ -409,7 +409,7 @@ protected:
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// Number of threads to use for simulation (size of m_threadPool + 1 for main thread)
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unsigned m_threads = std::thread::hardware_concurrency();
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// Number of threads in added models
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unsigned m_modelThreads = 0;
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unsigned m_threadsInModels = 0;
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// The thread pool shared by all models added to this context
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std::unique_ptr<VerilatedVirtualBase> m_threadPool;
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// The execution profiler shared by all models added to this context
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@ -561,7 +561,7 @@ public:
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/// Get number of threads used for simulation (including the main thread)
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unsigned threads() const { return m_threads; }
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/// Get number of threads in added models (for statistical use only)
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unsigned modelThreads() const { return m_modelThreads; }
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unsigned threadsInModels() const { return m_threadsInModels; }
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/// Set number of threads used for simulation (including the main thread)
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/// Can only be called before the thread pool is created (before first model is added).
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void threads(unsigned n);
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@ -589,8 +589,8 @@ public:
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return reinterpret_cast<const VerilatedContextImp*>(this);
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}
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// Internal: Model and thread setup
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void addModel(VerilatedModel*);
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VerilatedVirtualBase* threadPoolp();
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void prepareClone();
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VerilatedVirtualBase* threadPoolpOnClone();
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