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Aid IDE code linking in V3AstNodes.h (#3009)
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70
src/V3Ast.h
70
src/V3Ast.h
@ -2918,10 +2918,6 @@ public:
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virtual void dump(std::ostream& str) const override;
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};
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//######################################################################
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#include "V3AstNodes.h"
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//######################################################################
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// Inline AstNVisitor METHODS
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@ -2947,71 +2943,7 @@ inline AstNode* AstNVisitor::iterateSubtreeReturnEdits(AstNode* nodep) {
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}
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//######################################################################
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// Inline ACCESSORS
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inline int AstNode::width() const { return dtypep() ? dtypep()->width() : 0; }
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inline int AstNode::widthMin() const { return dtypep() ? dtypep()->widthMin() : 0; }
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inline bool AstNode::width1() const { // V3Const uses to know it can optimize
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return dtypep() && dtypep()->width() == 1;
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}
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inline int AstNode::widthInstrs() const {
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return (!dtypep() ? 1 : (dtypep()->isWide() ? dtypep()->widthWords() : 1));
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}
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inline bool AstNode::isDouble() const {
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return dtypep() && VN_IS(dtypep(), BasicDType) && VN_CAST(dtypep(), BasicDType)->isDouble();
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}
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inline bool AstNode::isString() const {
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return dtypep() && dtypep()->basicp() && dtypep()->basicp()->isString();
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}
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inline bool AstNode::isSigned() const { return dtypep() && dtypep()->isSigned(); }
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inline bool AstNode::isZero() const {
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return (VN_IS(this, Const) && VN_CAST_CONST(this, Const)->num().isEqZero());
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}
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inline bool AstNode::isNeqZero() const {
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return (VN_IS(this, Const) && VN_CAST_CONST(this, Const)->num().isNeqZero());
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}
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inline bool AstNode::isOne() const {
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return (VN_IS(this, Const) && VN_CAST_CONST(this, Const)->num().isEqOne());
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}
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inline bool AstNode::isAllOnes() const {
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return (VN_IS(this, Const) && VN_CAST_CONST(this, Const)->isEqAllOnes());
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}
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inline bool AstNode::isAllOnesV() const {
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return (VN_IS(this, Const) && VN_CAST_CONST(this, Const)->isEqAllOnesV());
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}
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inline bool AstNode::sameTree(const AstNode* node2p) const {
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return sameTreeIter(this, node2p, true, false);
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}
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inline bool AstNode::sameGateTree(const AstNode* node2p) const {
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return sameTreeIter(this, node2p, true, true);
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}
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inline void AstNodeVarRef::varp(AstVar* varp) {
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m_varp = varp;
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dtypeFrom(varp);
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}
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inline bool AstNodeDType::isFourstate() const { return basicp()->isFourstate(); }
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inline void AstNodeArrayDType::rangep(AstRange* nodep) { setOp2p(nodep); }
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inline int AstNodeArrayDType::left() const { return rangep()->leftConst(); }
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inline int AstNodeArrayDType::right() const { return rangep()->rightConst(); }
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inline int AstNodeArrayDType::hi() const { return rangep()->hiConst(); }
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inline int AstNodeArrayDType::lo() const { return rangep()->loConst(); }
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inline int AstNodeArrayDType::elementsConst() const { return rangep()->elementsConst(); }
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inline VNumRange AstNodeArrayDType::declRange() const { return VNumRange{left(), right()}; }
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inline const char* AstNodeFTaskRef::broken() const {
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BROKEN_RTN(m_taskp && !m_taskp->brokeExists());
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BROKEN_RTN(m_classOrPackagep && !m_classOrPackagep->brokeExists());
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return nullptr;
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}
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inline void AstIfaceRefDType::cloneRelink() {
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if (m_cellp && m_cellp->clonep()) m_cellp = m_cellp->clonep();
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if (m_ifacep && m_ifacep->clonep()) m_ifacep = m_ifacep->clonep();
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if (m_modportp && m_modportp->clonep()) m_modportp = m_modportp->clonep();
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}
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#include "V3AstNodes.h"
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#endif // Guard
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93
src/V3AstInlines.h
Normal file
93
src/V3AstInlines.h
Normal file
@ -0,0 +1,93 @@
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// -*- mode: C++; c-file-style: "cc-mode" -*-
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//*************************************************************************
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// DESCRIPTION: Verilator: Ast node inline functions
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//
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// Code available from: https://verilator.org
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//
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//*************************************************************************
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//
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// Copyright 2003-2021 by Wilson Snyder. This program is free software; you
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// can redistribute it and/or modify it under the terms of either the GNU
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// Lesser General Public License Version 3 or the Perl Artistic License
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// Version 2.0.
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// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
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//
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//*************************************************************************
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#ifndef VERILATOR_V3ASTINLINES_H_
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#define VERILATOR_V3ASTINLINES_H_
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#ifndef VERILATOR_V3ASTNODES_H_
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#error "Use V3Ast.h as the include"
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#include "V3AstNodes.h" // This helps code analysis tools pick up symbols in V3Ast.h and V3AstNodes.h
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#endif
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//######################################################################
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// Inline ACCESSORS
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inline int AstNode::width() const { return dtypep() ? dtypep()->width() : 0; }
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inline int AstNode::widthMin() const { return dtypep() ? dtypep()->widthMin() : 0; }
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inline bool AstNode::width1() const { // V3Const uses to know it can optimize
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return dtypep() && dtypep()->width() == 1;
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}
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inline int AstNode::widthInstrs() const {
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return (!dtypep() ? 1 : (dtypep()->isWide() ? dtypep()->widthWords() : 1));
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}
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inline bool AstNode::isDouble() const {
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return dtypep() && VN_IS(dtypep(), BasicDType) && VN_CAST(dtypep(), BasicDType)->isDouble();
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}
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inline bool AstNode::isString() const {
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return dtypep() && dtypep()->basicp() && dtypep()->basicp()->isString();
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}
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inline bool AstNode::isSigned() const { return dtypep() && dtypep()->isSigned(); }
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inline bool AstNode::isZero() const {
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return (VN_IS(this, Const) && VN_CAST_CONST(this, Const)->num().isEqZero());
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}
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inline bool AstNode::isNeqZero() const {
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return (VN_IS(this, Const) && VN_CAST_CONST(this, Const)->num().isNeqZero());
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}
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inline bool AstNode::isOne() const {
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return (VN_IS(this, Const) && VN_CAST_CONST(this, Const)->num().isEqOne());
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}
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inline bool AstNode::isAllOnes() const {
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return (VN_IS(this, Const) && VN_CAST_CONST(this, Const)->isEqAllOnes());
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}
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inline bool AstNode::isAllOnesV() const {
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return (VN_IS(this, Const) && VN_CAST_CONST(this, Const)->isEqAllOnesV());
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}
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inline bool AstNode::sameTree(const AstNode* node2p) const {
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return sameTreeIter(this, node2p, true, false);
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}
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inline bool AstNode::sameGateTree(const AstNode* node2p) const {
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return sameTreeIter(this, node2p, true, true);
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}
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inline void AstNodeVarRef::varp(AstVar* varp) {
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m_varp = varp;
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dtypeFrom(varp);
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}
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inline bool AstNodeDType::isFourstate() const { return basicp()->isFourstate(); }
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inline void AstNodeArrayDType::rangep(AstRange* nodep) { setOp2p(nodep); }
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inline int AstNodeArrayDType::left() const { return rangep()->leftConst(); }
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inline int AstNodeArrayDType::right() const { return rangep()->rightConst(); }
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inline int AstNodeArrayDType::hi() const { return rangep()->hiConst(); }
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inline int AstNodeArrayDType::lo() const { return rangep()->loConst(); }
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inline int AstNodeArrayDType::elementsConst() const { return rangep()->elementsConst(); }
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inline VNumRange AstNodeArrayDType::declRange() const { return VNumRange{left(), right()}; }
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inline const char* AstNodeFTaskRef::broken() const {
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BROKEN_RTN(m_taskp && !m_taskp->brokeExists());
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BROKEN_RTN(m_classOrPackagep && !m_classOrPackagep->brokeExists());
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return nullptr;
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}
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inline void AstIfaceRefDType::cloneRelink() {
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if (m_cellp && m_cellp->clonep()) m_cellp = m_cellp->clonep();
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if (m_ifacep && m_ifacep->clonep()) m_ifacep = m_ifacep->clonep();
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if (m_modportp && m_modportp->clonep()) m_modportp = m_modportp->clonep();
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}
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#endif // Guard
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@ -19,6 +19,7 @@
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#ifndef VERILATOR_V3AST_H_
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#error "Use V3Ast.h as the include"
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#include "V3Ast.h" // This helps code analysis tools pick up symbols in V3Ast.h
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#endif
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//######################################################################
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@ -9154,4 +9155,6 @@ public:
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//######################################################################
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#include "V3AstInlines.h"
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#endif // Guard
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