verilator/src/V3Dead.cpp

207 lines
6.9 KiB
C++
Raw Normal View History

// $Id$
//*************************************************************************
// DESCRIPTION: Verilator: Dead code elimination
//
// Code available from: http://www.veripool.com/verilator
//
// AUTHORS: Wilson Snyder with Paul Wasson, Duane Gabli
//
//*************************************************************************
//
// Copyright 2003-2006 by Wilson Snyder. This program is free software; you can
// redistribute it and/or modify it under the terms of either the GNU
// General Public License or the Perl Artistic License.
//
// Verilator is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//*************************************************************************
// DEAD TRANSFORMATIONS:
// Remove any unreferenced modules
// Remove any unreferenced variables
//
//*************************************************************************
#include "config.h"
#include <stdio.h>
#include <stdarg.h>
#include <unistd.h>
#include <vector>
#include <map>
#include "V3Global.h"
#include "V3Dead.h"
#include "V3Ast.h"
//######################################################################
class DeadModVisitor : public AstNVisitor {
// In a module that is dead, cleanup the in-use counts of the modules
private:
// NODE STATE
// ** Shared with DeadVisitor **
// VISITORS
virtual void visit(AstCell* nodep, AstNUser*) {
nodep->iterateChildren(*this);
nodep->modp()->user(nodep->modp()->user() - 1);
}
//-----
virtual void visit(AstNodeMath* nodep, AstNUser*) {} // Accelerate
virtual void visit(AstNode* nodep, AstNUser*) {
nodep->iterateChildren(*this);
}
public:
// CONSTRUCTORS
DeadModVisitor(AstModule* nodep) {
nodep->accept(*this);
}
virtual ~DeadModVisitor() {}
};
//######################################################################
// Dead state, as a visitor of each AstNode
class DeadVisitor : public AstNVisitor {
private:
// NODE STATE
// Entire Netlist:
// AstModule::user() -> int. Count of number of cells referencing this module.
// AstVar::user() -> int. Count of number of references
// AstVarScope::user() -> int. Count of number of references
// TYPES
typedef multimap<AstVarScope*,AstNodeAssign*> AssignMap;
// STATE
vector<AstVar*> m_varsp; // List of all encountered to avoid another loop through tree
vector<AstVarScope*> m_vscsp; // List of all encountered to avoid another loop through tree
AssignMap m_assignMap; // List of all simple assignments for each variable
bool m_elimUserVars; // Allow removal of user's vars
bool m_sideEffect; // Side effects discovered in assign RHS
//int debug() { return 9; }
// METHODS
// VISITORS
virtual void visit(AstCell* nodep, AstNUser*) {
nodep->iterateChildren(*this);
nodep->modp()->user(nodep->modp()->user() + 1);
}
virtual void visit(AstNodeVarRef* nodep, AstNUser*) {
nodep->iterateChildren(*this);
if (nodep->varScopep()) {
nodep->varScopep()->user(nodep->varScopep()->user() + 1);
nodep->varScopep()->varp()->user(nodep->varScopep()->varp()->user() + 1);
}
if (nodep->varp()) {
nodep->varp()->user(nodep->varp()->user() + 1);
}
}
virtual void visit(AstVarScope* nodep, AstNUser*) {
nodep->iterateChildren(*this);
m_vscsp.push_back(nodep);
}
virtual void visit(AstVar* nodep, AstNUser*) {
nodep->iterateChildren(*this);
m_varsp.push_back(nodep);
}
virtual void visit(AstNodeAssign* nodep, AstNUser*) {
// See if simple assignments to variables may be eliminated because that variable is never used.
// Similar code in V3Life
m_sideEffect = false;
nodep->rhsp()->iterateAndNext(*this);
// Has to be direct assignment without any EXTRACTing.
AstVarRef* varrefp = nodep->lhsp()->castVarRef();
if (varrefp && !m_sideEffect
&& varrefp->varScopep()) { // For simplicity, we only remove post-scoping
m_assignMap.insert(make_pair(varrefp->varScopep(), nodep));
} else { // Track like any other statement
nodep->lhsp()->iterateAndNext(*this);
}
}
virtual void visit(AstUCFunc* nodep, AstNUser*) {
m_sideEffect = true; // If appears on assign RHS, don't ever delete the assignment
nodep->iterateChildren(*this);
}
//-----
virtual void visit(AstNode* nodep, AstNUser*) {
nodep->iterateChildren(*this);
}
// METHODS
void deadCheckMod() {
// Kill any unused modules
// V3LinkCells has a graph that is capable of this too, but we need to do it
// after we've done all the generate blocks
for (bool retry=true; retry; ) {
retry=false;
AstModule* nextmodp;
for (AstModule* modp = v3Global.rootp()->modulesp(); modp; modp=nextmodp) {
nextmodp = modp->nextp()->castModule();
if (modp->level()>2 && modp->user()==0) {
// > 2 because L1 is the wrapper, L2 is the top user module
UINFO(4," Dead module "<<modp<<endl);
// And its children may now be killable too; correct counts
// Recurse, as cells may not be directly under the module but in a generate
DeadModVisitor visitor(modp);
modp->unlinkFrBack()->deleteTree(); modp=NULL;
retry = true;
}
}
}
}
bool canElim(AstVar* nodep) {
return (!nodep->isSigPublic() // Can't elim publics!
&& !nodep->isIO()
&& (nodep->isTemp() || nodep->isParam() || m_elimUserVars));
}
void deadCheckVar() {
// Delete any unused varscopes
for (vector<AstVarScope*>::iterator it = m_vscsp.begin(); it!=m_vscsp.end(); ++it) {
AstVarScope* vscp = *it;
if (vscp->user() == 0 && canElim(vscp->varp())) {
UINFO(4," Dead "<<vscp<<endl);
pair <AssignMap::iterator,AssignMap::iterator> eqrange = m_assignMap.equal_range(vscp);
for (AssignMap::iterator it = eqrange.first; it != eqrange.second; ++it) {
AstNodeAssign* assp = it->second;
UINFO(4," Dead assign "<<assp<<endl);
assp->unlinkFrBack()->deleteTree(); assp=NULL;
}
vscp->unlinkFrBack()->deleteTree(); vscp=NULL;
}
}
for (vector<AstVar*>::iterator it = m_varsp.begin(); it!=m_varsp.end(); ++it) {
if ((*it)->user() == 0 && canElim((*it))) {
UINFO(4," Dead "<<(*it)<<endl);
(*it)->unlinkFrBack()->deleteTree(); (*it)=NULL;
}
}
}
public:
// CONSTRUCTORS
DeadVisitor(AstNetlist* nodep, bool elimUserVars) {
m_elimUserVars = elimUserVars;
m_sideEffect = false;
// Operate on whole netlist
AstNode::userClearTree(); // userp() used on entire tree
nodep->accept(*this);
deadCheckVar();
// Modules after vars, because might be vars we delete inside a mod we delete
deadCheckMod();
}
virtual ~DeadVisitor() {}
};
//######################################################################
// Dead class functions
void V3Dead::deadifyAll(AstNetlist* nodep, bool elimUserVars) {
UINFO(2,__FUNCTION__<<": "<<endl);
DeadVisitor visitor (nodep, elimUserVars);
}