forked from github/verilator
623 lines
21 KiB
C++
623 lines
21 KiB
C++
// -*- mode: C++; c-file-style: "cc-mode" -*-
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//*************************************************************************
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// DESCRIPTION: Verilator: main()
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//
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// Code available from: https://verilator.org
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//
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//*************************************************************************
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//
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// Copyright 2003-2020 by Wilson Snyder. This program is free software; you
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// can redistribute it and/or modify it under the terms of either the GNU
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// Lesser General Public License Version 3 or the Perl Artistic License
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// Version 2.0.
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// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
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//
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//*************************************************************************
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#include "V3Global.h"
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#include "V3Ast.h"
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#include "V3Active.h"
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#include "V3ActiveTop.h"
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#include "V3Assert.h"
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#include "V3AssertPre.h"
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#include "V3Begin.h"
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#include "V3Branch.h"
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#include "V3Case.h"
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#include "V3Cast.h"
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#include "V3Changed.h"
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#include "V3Class.h"
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#include "V3Clean.h"
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#include "V3Clock.h"
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#include "V3Combine.h"
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#include "V3Const.h"
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#include "V3Coverage.h"
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#include "V3CoverageJoin.h"
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#include "V3CCtors.h"
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#include "V3CUse.h"
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#include "V3Dead.h"
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#include "V3Delayed.h"
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#include "V3Depth.h"
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#include "V3DepthBlock.h"
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#include "V3Descope.h"
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#include "V3EmitC.h"
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#include "V3EmitCMake.h"
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#include "V3EmitMk.h"
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#include "V3EmitV.h"
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#include "V3EmitXml.h"
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#include "V3Expand.h"
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#include "V3File.h"
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#include "V3Cdc.h"
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#include "V3Gate.h"
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#include "V3GenClk.h"
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#include "V3Graph.h"
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#include "V3Inline.h"
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#include "V3Inst.h"
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#include "V3Life.h"
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#include "V3LifePost.h"
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#include "V3LinkCells.h"
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#include "V3LinkDot.h"
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#include "V3LinkJump.h"
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#include "V3LinkLValue.h"
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#include "V3LinkLevel.h"
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#include "V3LinkParse.h"
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#include "V3LinkResolve.h"
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#include "V3Localize.h"
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#include "V3Name.h"
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#include "V3Order.h"
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#include "V3Os.h"
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#include "V3Param.h"
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#include "V3Parse.h"
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#include "V3ParseSym.h"
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#include "V3Partition.h"
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#include "V3PreShell.h"
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#include "V3Premit.h"
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#include "V3ProtectLib.h"
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#include "V3Reloop.h"
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#include "V3Scope.h"
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#include "V3Scoreboard.h"
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#include "V3Slice.h"
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#include "V3Split.h"
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#include "V3SplitAs.h"
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#include "V3SplitVar.h"
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#include "V3Stats.h"
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#include "V3String.h"
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#include "V3Subst.h"
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#include "V3Table.h"
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#include "V3Task.h"
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#include "V3Trace.h"
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#include "V3TraceDecl.h"
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#include "V3Tristate.h"
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#include "V3TSP.h"
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#include "V3Undriven.h"
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#include "V3Unknown.h"
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#include "V3Unroll.h"
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#include "V3Width.h"
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#include <ctime>
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#include <sys/stat.h>
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V3Global v3Global;
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static void process() {
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// Sort modules by level so later algorithms don't need to care
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V3LinkLevel::modSortByLevel();
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V3Error::abortIfErrors();
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// Convert parseref's to varrefs, and other directly post parsing fixups
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V3LinkParse::linkParse(v3Global.rootp());
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// Cross-link signal names
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// Cross-link dotted hierarchical references
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V3LinkDot::linkDotPrimary(v3Global.rootp());
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v3Global.checkTree(); // Force a check, as link is most likely place for problems
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// Check if all parameters have been found
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v3Global.opt.checkParameters();
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// Correct state we couldn't know at parse time, repair SEL's
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V3LinkResolve::linkResolve(v3Global.rootp());
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// Set Lvalue's in variable refs
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V3LinkLValue::linkLValue(v3Global.rootp());
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// Convert return/continue/disable to jumps
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V3LinkJump::linkJump(v3Global.rootp());
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V3Error::abortIfErrors();
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if (v3Global.opt.stats()) V3Stats::statsStageAll(v3Global.rootp(), "Link");
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// Remove parameters by cloning modules to de-parameterized versions
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// This requires some width calculations and constant propagation
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V3Param::param(v3Global.rootp());
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V3LinkDot::linkDotParamed(v3Global.rootp()); // Cleanup as made new modules
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V3Error::abortIfErrors();
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// Remove any modules that were parameterized and are no longer referenced.
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V3Dead::deadifyModules(v3Global.rootp());
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v3Global.checkTree();
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// Calculate and check widths, edit tree to TRUNC/EXTRACT any width mismatches
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V3Width::width(v3Global.rootp());
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V3Error::abortIfErrors();
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// Commit to the widths we've chosen; Make widthMin==width
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V3Width::widthCommit(v3Global.rootp());
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v3Global.assertDTypesResolved(true);
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v3Global.widthMinUsage(VWidthMinUsage::MATCHES_WIDTH);
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// Coverage insertion
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// Before we do dead code elimination and inlining, or we'll lose it.
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if (v3Global.opt.coverage()) {
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V3Coverage::coverage(v3Global.rootp());
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}
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// Push constants, but only true constants preserving liveness
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// so V3Undriven sees variables to be eliminated, ie "if (0 && foo) ..."
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V3Const::constifyAllLive(v3Global.rootp());
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// Signal based lint checks, no change to structures
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// Must be before first constification pass drops dead code
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V3Undriven::undrivenAll(v3Global.rootp());
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// Assertion insertion
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// After we've added block coverage, but before other nasty transforms
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V3AssertPre::assertPreAll(v3Global.rootp());
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//
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V3Assert::assertAll(v3Global.rootp());
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if (!v3Global.opt.xmlOnly()) {
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// Add top level wrapper with instance pointing to old top
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// Move packages to under new top
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// Must do this after we know parameters and dtypes (as don't clone dtype decls)
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V3LinkLevel::wrapTop(v3Global.rootp());
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}
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// Propagate constants into expressions
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V3Const::constifyAllLint(v3Global.rootp());
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if (!v3Global.opt.xmlOnly()) {
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// Split packed variables into multiple pieces to resolve UNOPTFLAT.
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// should be after constifyAllLint() which flattens to 1D bit vector
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V3SplitVar::splitVariable(v3Global.rootp());
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// Remove cell arrays (must be between V3Width and scoping)
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V3Inst::dearrayAll(v3Global.rootp());
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V3LinkDot::linkDotArrayed(v3Global.rootp());
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// Task inlining & pushing BEGINs names to variables/cells
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// Begin processing must be after Param, before module inlining
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V3Begin::debeginAll(v3Global.rootp()); // Flatten cell names, before inliner
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// Expand inouts, stage 2
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// Also simplify pin connections to always be AssignWs in prep for V3Unknown
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V3Tristate::tristateAll(v3Global.rootp());
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// Move assignments from X into MODULE temps.
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// (Before flattening, so each new X variable is shared between all scopes of that module.)
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V3Unknown::unknownAll(v3Global.rootp());
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v3Global.constRemoveXs(true);
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// Module inlining
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// Cannot remove dead variables after this, as alias information for final
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// V3Scope's V3LinkDot is in the AstVar.
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if (v3Global.opt.oInline()) {
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V3Inline::inlineAll(v3Global.rootp());
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V3LinkDot::linkDotArrayed(v3Global.rootp()); // Cleanup as made new modules
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}
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}
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//--PRE-FLAT OPTIMIZATIONS------------------
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// Initial const/dead to reduce work for ordering code
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V3Const::constifyAll(v3Global.rootp());
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v3Global.checkTree();
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V3Dead::deadifyDTypes(v3Global.rootp());
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v3Global.checkTree();
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V3Error::abortIfErrors();
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//--FLATTENING---------------
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if (!v3Global.opt.xmlOnly()) {
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// We're going to flatten the hierarchy, so as many optimizations that
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// can be done as possible should be before this....
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// Convert instantiations to wassigns and always blocks
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V3Inst::instAll(v3Global.rootp());
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// Inst may have made lots of concats; fix them
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V3Const::constifyAll(v3Global.rootp());
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// Flatten hierarchy, creating a SCOPE for each module's usage as a cell
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V3Scope::scopeAll(v3Global.rootp());
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V3LinkDot::linkDotScope(v3Global.rootp());
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// Relocate classes (after linkDot)
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V3Class::classAll(v3Global.rootp());
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}
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//--SCOPE BASED OPTIMIZATIONS--------------
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if (!v3Global.opt.xmlOnly()) {
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// Cleanup
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V3Const::constifyAll(v3Global.rootp());
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V3Dead::deadifyDTypesScoped(v3Global.rootp());
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v3Global.checkTree();
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// Convert case statements to if() blocks. Must be after V3Unknown
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// Must be before V3Task so don't need to deal with task in case value compares
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V3Case::caseAll(v3Global.rootp());
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// Inline all tasks
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V3Task::taskAll(v3Global.rootp());
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// Add __PVT's
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// After V3Task so task internal variables will get renamed
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V3Name::nameAll(v3Global.rootp());
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// Loop unrolling & convert FORs to WHILEs
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V3Unroll::unrollAll(v3Global.rootp());
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// Expand slices of arrays
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V3Slice::sliceAll(v3Global.rootp());
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// Push constants across variables and remove redundant assignments
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V3Const::constifyAll(v3Global.rootp());
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if (v3Global.opt.oLife()) {
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V3Life::lifeAll(v3Global.rootp());
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}
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// Make large low-fanin logic blocks into lookup tables
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// This should probably be done much later, once we have common logic elimination.
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if (!v3Global.opt.lintOnly() && v3Global.opt.oTable()) {
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V3Table::tableAll(v3Global.rootp());
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}
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// Cleanup
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V3Const::constifyAll(v3Global.rootp());
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V3Dead::deadifyDTypesScoped(v3Global.rootp());
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v3Global.checkTree();
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// Move assignments/sensitives into a SBLOCK for each unique sensitivity list
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// (May convert some ALWAYS to combo blocks, so should be before V3Gate step.)
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V3Active::activeAll(v3Global.rootp());
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// Split single ALWAYS blocks into multiple blocks for better ordering chances
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if (v3Global.opt.oSplit()) {
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V3Split::splitAlwaysAll(v3Global.rootp());
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}
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V3SplitAs::splitAsAll(v3Global.rootp());
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// Create tracing sample points, before we start eliminating signals
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if (v3Global.opt.trace()) {
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V3TraceDecl::traceDeclAll(v3Global.rootp());
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}
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// Gate-based logic elimination; eliminate signals and push constant across cell boundaries
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// Instant propagation makes lots-o-constant reduction possibilities.
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if (v3Global.opt.oGate()) {
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V3Gate::gateAll(v3Global.rootp());
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// V3Gate calls constant propagation itself.
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} else {
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v3info("Command Line disabled gate optimization with -Og/-O0. This may cause ordering problems.");
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}
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// Combine COVERINCs with duplicate terms
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if (v3Global.opt.coverage()) {
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V3CoverageJoin::coverageJoin(v3Global.rootp());
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}
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// Remove unused vars
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V3Const::constifyAll(v3Global.rootp());
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V3Dead::deadifyAllScoped(v3Global.rootp());
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// Clock domain crossing analysis
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if (v3Global.opt.cdc()) {
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V3Cdc::cdcAll(v3Global.rootp());
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V3Error::abortIfErrors();
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return;
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}
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// Reorder assignments in pipelined blocks
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if (v3Global.opt.oReorder()) {
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V3Split::splitReorderAll(v3Global.rootp());
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}
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// Create delayed assignments
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// This creates lots of duplicate ACTIVES so ActiveTop needs to be after this step
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V3Delayed::delayedAll(v3Global.rootp());
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// Make Active's on the top level.
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// Differs from V3Active, because identical clocks may be pushed
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// down to a module and now be identical
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V3ActiveTop::activeTopAll(v3Global.rootp());
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if (v3Global.opt.stats()) V3Stats::statsStageAll(v3Global.rootp(), "PreOrder");
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// Order the code; form SBLOCKs and BLOCKCALLs
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V3Order::orderAll(v3Global.rootp());
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// Change generated clocks to look at delayed signals
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V3GenClk::genClkAll(v3Global.rootp());
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// Convert sense lists into IF statements.
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V3Clock::clockAll(v3Global.rootp());
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// Cleanup any dly vars or other temps that are simple assignments
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// Life must be done before Subst, as it assumes each CFunc under
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// _eval is called only once.
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if (v3Global.opt.oLife()) {
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V3Const::constifyAll(v3Global.rootp());
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V3Life::lifeAll(v3Global.rootp());
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}
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if (v3Global.opt.oLifePost()) {
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V3LifePost::lifepostAll(v3Global.rootp());
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}
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// Remove unused vars
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V3Const::constifyAll(v3Global.rootp());
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V3Dead::deadifyAllScoped(v3Global.rootp());
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// Detect change loop
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V3Changed::changedAll(v3Global.rootp());
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// Create tracing logic, since we ripped out some signals the user might want to trace
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// Note past this point, we presume traced variables won't move between CFuncs
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// (It's OK if untraced temporaries move around, or vars
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// "effectively" activate the same way.)
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if (v3Global.opt.trace()) {
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V3Trace::traceAll(v3Global.rootp());
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}
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if (v3Global.opt.stats()) V3Stats::statsStageAll(v3Global.rootp(), "Scoped");
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// Remove scopes; make varrefs/funccalls relative to current module
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V3Descope::descopeAll(v3Global.rootp());
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}
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//--MODULE OPTIMIZATIONS--------------
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if (!v3Global.opt.xmlOnly()) {
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// Split deep blocks to appease MSVC++. Must be before Localize.
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if (!v3Global.opt.lintOnly() && v3Global.opt.compLimitBlocks()) {
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V3DepthBlock::depthBlockAll(v3Global.rootp());
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}
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// Move BLOCKTEMPS from class to local variables
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if (v3Global.opt.oLocalize()) {
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V3Localize::localizeAll(v3Global.rootp());
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}
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// Icache packing; combine common code in each module's functions into subroutines
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if (v3Global.opt.oCombine()) {
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V3Combine::combineAll(v3Global.rootp());
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}
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}
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V3Error::abortIfErrors();
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//--GENERATION------------------
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if (!v3Global.opt.xmlOnly()) {
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// Remove unused vars
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V3Const::constifyAll(v3Global.rootp());
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V3Dead::deadifyAll(v3Global.rootp());
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// Here down, widthMin() is the Verilog width, and width() is the C++ width
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// Bits between widthMin() and width() are irrelevant, but may be non zero.
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v3Global.widthMinUsage(VWidthMinUsage::VERILOG_WIDTH);
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// Make all math operations either 8, 16, 32 or 64 bits
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V3Clean::cleanAll(v3Global.rootp());
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// Move wide constants to BLOCK temps.
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V3Premit::premitAll(v3Global.rootp());
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}
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// Expand macros and wide operators into C++ primitives
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if (!v3Global.opt.lintOnly()
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&& !v3Global.opt.xmlOnly()
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&& v3Global.opt.oExpand()) {
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V3Expand::expandAll(v3Global.rootp());
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}
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// Propagate constants across WORDSEL arrayed temporaries
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if (!v3Global.opt.xmlOnly()
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&& v3Global.opt.oSubst()) {
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// Constant folding of expanded stuff
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V3Const::constifyCpp(v3Global.rootp());
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V3Subst::substituteAll(v3Global.rootp());
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}
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if (!v3Global.opt.xmlOnly()
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&& v3Global.opt.oSubstConst()) {
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// Constant folding of substitutions
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V3Const::constifyCpp(v3Global.rootp());
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V3Dead::deadifyAll(v3Global.rootp());
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}
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if (!v3Global.opt.lintOnly()
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&& !v3Global.opt.xmlOnly()
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&& v3Global.opt.oReloop()) {
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// Reform loops to reduce code size
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// Must be after all Sel/array index based optimizations
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V3Reloop::reloopAll(v3Global.rootp());
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}
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if (!v3Global.opt.lintOnly()
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&& !v3Global.opt.xmlOnly()) {
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// Fix very deep expressions
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// Mark evaluation functions as member functions, if needed.
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V3Depth::depthAll(v3Global.rootp());
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// Branch prediction
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V3Branch::branchAll(v3Global.rootp());
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// Add C casts when longs need to become long-long and vice-versa
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// Note depth may insert something needing a cast, so this must be last.
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V3Cast::castAll(v3Global.rootp());
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}
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V3Error::abortIfErrors();
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if (!v3Global.opt.lintOnly()
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&& !v3Global.opt.xmlOnly()) {
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V3CCtors::cctorsAll();
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}
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// Output the text
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if (!v3Global.opt.lintOnly()
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&& !v3Global.opt.xmlOnly()
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&& !v3Global.opt.dpiHdrOnly()) {
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// Create AstCUse to determine what class forward declarations/#includes needed in C
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// Must be before V3EmitC
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V3CUse::cUseAll(v3Global.rootp());
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// emitcInlines is first, as it may set needHInlines which other emitters read
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V3EmitC::emitcInlines();
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V3EmitC::emitcSyms();
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V3EmitC::emitcTrace();
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} else if (v3Global.opt.dpiHdrOnly()) {
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V3EmitC::emitcSyms(true);
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}
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if (!v3Global.opt.xmlOnly()
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&& v3Global.opt.mtasks()) {
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// Finalize our MTask cost estimates and pack the mtasks into
|
|
// threads. Must happen pre-EmitC which relies on the packing
|
|
// order. Must happen post-V3LifePost which changes the relative
|
|
// costs of mtasks.
|
|
V3Partition::finalize();
|
|
}
|
|
if (!v3Global.opt.xmlOnly()
|
|
&& !v3Global.opt.dpiHdrOnly()) { // Unfortunately we have some lint checks in emitc.
|
|
V3EmitC::emitc();
|
|
}
|
|
if (v3Global.opt.xmlOnly()
|
|
// Check XML when debugging to make sure no missing node types
|
|
|| (v3Global.opt.debugCheck() && !v3Global.opt.lintOnly()
|
|
&& !v3Global.opt.dpiHdrOnly())) {
|
|
V3EmitXml::emitxml();
|
|
}
|
|
|
|
// Output DPI protected library files
|
|
if (!v3Global.opt.protectLib().empty()) {
|
|
V3ProtectLib::protect();
|
|
V3EmitV::emitvFiles();
|
|
V3EmitC::emitcFiles();
|
|
}
|
|
|
|
// Statistics
|
|
if (v3Global.opt.stats()) {
|
|
V3Stats::statsFinalAll(v3Global.rootp());
|
|
V3Stats::statsReport();
|
|
}
|
|
|
|
if (!v3Global.opt.lintOnly()
|
|
&& !v3Global.opt.xmlOnly()
|
|
&& !v3Global.opt.dpiHdrOnly()) {
|
|
// Makefile must be after all other emitters
|
|
if (v3Global.opt.cmake()) {
|
|
V3EmitCMake::emit();
|
|
}
|
|
if (v3Global.opt.gmake()) {
|
|
V3EmitMk::emitmk();
|
|
}
|
|
}
|
|
|
|
// Note early return above when opt.cdc()
|
|
}
|
|
|
|
//######################################################################
|
|
|
|
int main(int argc, char** argv, char** env) {
|
|
// General initialization
|
|
std::ios::sync_with_stdio();
|
|
|
|
time_t randseed;
|
|
time(&randseed);
|
|
srand(static_cast<int>(randseed));
|
|
|
|
// Post-constructor initialization of netlists
|
|
v3Global.boot();
|
|
|
|
// Preprocessor
|
|
// Before command parsing so we can handle -Ds on command line.
|
|
V3PreShell::boot(env);
|
|
|
|
// Command option parsing
|
|
v3Global.opt.bin(argv[0]);
|
|
string argString = V3Options::argString(argc-1, argv+1);
|
|
v3Global.opt.parseOpts(new FileLine(FileLine::commandLineFilename()),
|
|
argc-1, argv+1);
|
|
|
|
// Validate settings (aka Boost.Program_options)
|
|
v3Global.opt.notify();
|
|
|
|
V3Error::abortIfErrors();
|
|
|
|
// Can we skip doing everything if times are ok?
|
|
V3File::addSrcDepend(v3Global.opt.bin());
|
|
if (v3Global.opt.skipIdentical().isTrue()
|
|
&& V3File::checkTimes(v3Global.opt.makeDir() + "/" + v3Global.opt.prefix()
|
|
+ "__verFiles.dat", argString)) {
|
|
UINFO(1,"--skip-identical: No change to any source files, exiting\n");
|
|
exit(0);
|
|
}
|
|
// Undocumented debugging - cannot be a switch as then command line
|
|
// would mismatch forcing non-identicalness when we set it
|
|
if (!V3Os::getenvStr("VERILATOR_DEBUG_SKIP_IDENTICAL", "").empty()) {
|
|
v3fatalSrc("VERILATOR_DEBUG_SKIP_IDENTICAL w/ --skip-identical: Changes found\n");
|
|
}
|
|
|
|
//--FRONTEND------------------
|
|
|
|
// Cleanup
|
|
V3Os::unlinkRegexp(v3Global.opt.makeDir(), v3Global.opt.prefix()+"_*.tree");
|
|
V3Os::unlinkRegexp(v3Global.opt.makeDir(), v3Global.opt.prefix()+"_*.dot");
|
|
V3Os::unlinkRegexp(v3Global.opt.makeDir(), v3Global.opt.prefix()+"_*.txt");
|
|
|
|
// Internal tests (after option parsing as need debug() setting,
|
|
// and after removing files as may make debug output)
|
|
AstBasicDTypeKwd::selfTest();
|
|
if (v3Global.opt.debugSelfTest()) {
|
|
VHashSha256::selfTest();
|
|
VSpellCheck::selfTest();
|
|
V3Graph::selfTest();
|
|
V3TSP::selfTest();
|
|
V3ScoreboardBase::selfTest();
|
|
V3Partition::selfTest();
|
|
}
|
|
|
|
// Read first filename
|
|
v3Global.readFiles();
|
|
|
|
// Link, etc, if needed
|
|
if (!v3Global.opt.preprocOnly()) {
|
|
process();
|
|
}
|
|
|
|
// Final steps
|
|
V3Global::dumpCheckGlobalTree("final", 990, v3Global.opt.dumpTreeLevel(__FILE__) >= 3);
|
|
V3Error::abortIfWarnings();
|
|
|
|
if (v3Global.opt.makeDepend().isTrue()) {
|
|
V3File::writeDepend(v3Global.opt.makeDir()+"/"+v3Global.opt.prefix()+"__ver.d");
|
|
}
|
|
if (v3Global.opt.protectIds()) {
|
|
VIdProtect::writeMapFile(v3Global.opt.makeDir()+"/"+v3Global.opt.prefix()+"__idmap.xml");
|
|
}
|
|
if (v3Global.opt.skipIdentical().isTrue() || v3Global.opt.makeDepend().isTrue()) {
|
|
V3File::writeTimes(v3Global.opt.makeDir() + "/" + v3Global.opt.prefix() + "__verFiles.dat",
|
|
argString);
|
|
}
|
|
|
|
// Final writing shouldn't throw warnings, but...
|
|
V3Error::abortIfWarnings();
|
|
#ifdef VL_LEAK_CHECKS
|
|
// Cleanup memory for valgrind leak analysis
|
|
v3Global.clear();
|
|
#endif
|
|
FileLine::deleteAllRemaining();
|
|
|
|
UINFO(1,"Done, Exiting...\n");
|
|
}
|