verilator/src/V3Table.cpp

465 lines
20 KiB
C++

// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
// DESCRIPTION: Verilator: Make lookup tables
//
// Code available from: https://verilator.org
//
//*************************************************************************
//
// Copyright 2003-2021 by Wilson Snyder. This program is free software; you
// can redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
//
//*************************************************************************
// TABLE TRANSFORMATIONS:
// Look at all large always and assignments.
// Count # of input bits and # of output bits, and # of statements
// If high # of statements relative to inpbits*outbits,
// replace with lookup table
//
//*************************************************************************
#include "config_build.h"
#include "verilatedos.h"
#include "V3Global.h"
#include "V3Table.h"
#include "V3Simulate.h"
#include "V3Stats.h"
#include "V3Ast.h"
#include <cmath>
#include <deque>
//######################################################################
// Table class functions
// CONFIG
// 1MB is max table size (better be lots of instructs to be worth it!)
static const double TABLE_MAX_BYTES = 1 * 1024 * 1024;
// 64MB is close to max memory of some systems (256MB or so), so don't get out of control
static const double TABLE_TOTAL_BYTES = 64 * 1024 * 1024;
static const double TABLE_SPACE_TIME_MULT = 8; // Worth 8 bytes of data to replace a instruction
static const int TABLE_MIN_NODE_COUNT = 32; // If < 32 instructions, not worth the effort
//######################################################################
class TableVisitor;
class TableSimulateVisitor final : public SimulateVisitor {
// MEMBERS
TableVisitor* m_cbthis; ///< Class for callback
public:
///< Call other-this function on all new var references
virtual void varRefCb(AstVarRef* nodep) override;
// CONSTRUCTORS
explicit TableSimulateVisitor(TableVisitor* cbthis)
: m_cbthis{cbthis} {}
virtual ~TableSimulateVisitor() override = default;
};
//######################################################################
// Table class functions
class TableVisitor final : public AstNVisitor {
private:
// NODE STATE
// Cleared on each always/assignw
// STATE
double m_totalBytes = 0; // Total bytes in tables created
VDouble0 m_statTablesCre; // Statistic tracking
// State cleared on each module
AstNodeModule* m_modp = nullptr; // Current MODULE
int m_modTables = 0; // Number of tables created in this module
typedef std::deque<AstVarScope*> ModTableVector;
ModTableVector m_modTableVscs; // All tables created
// State cleared on each scope
AstScope* m_scopep = nullptr; // Current SCOPE
// State cleared on each always/assignw
bool m_assignDly = false; // Consists of delayed assignments instead of normal assignments
int m_inWidth = 0; // Input table width
int m_outWidth = 0; // Output table width
std::deque<AstVarScope*> m_inVarps; // Input variable list
std::deque<AstVarScope*> m_outVarps; // Output variable list
std::deque<bool> m_outNotSet; // True if output variable is not set at some point
// When creating a table
std::deque<AstVarScope*> m_tableVarps; // Table being created
// METHODS
VL_DEBUG_FUNC; // Declare debug()
bool treeTest(AstAlways* nodep) {
// Process alw/assign tree
m_inWidth = 0;
m_outWidth = 0;
m_inVarps.clear();
m_outVarps.clear();
m_outNotSet.clear();
// Collect stats
TableSimulateVisitor chkvis(this);
chkvis.mainTableCheck(nodep);
m_assignDly = chkvis.isAssignDly();
// Also sets m_inWidth
// Also sets m_outWidth
// Also sets m_inVarps
// Also sets m_outVarps
// Calc data storage in bytes
size_t chgWidth = m_outVarps.size(); // Width of one change-it-vector
if (chgWidth < 8) chgWidth = 8;
double space = (pow(static_cast<double>(2.0), static_cast<double>(m_inWidth))
* static_cast<double>(m_outWidth + chgWidth));
// Instruction count bytes (ok, it's space also not time :)
double bytesPerInst = 4;
double time = ((chkvis.instrCount() * bytesPerInst + chkvis.dataCount())
+ 1); // +1 so won't div by zero
if (chkvis.instrCount() < TABLE_MIN_NODE_COUNT) {
chkvis.clearOptimizable(nodep, "Table has too few nodes involved");
}
if (space > TABLE_MAX_BYTES) {
chkvis.clearOptimizable(nodep, "Table takes too much space");
}
if (space > time * TABLE_SPACE_TIME_MULT) {
chkvis.clearOptimizable(nodep, "Table has bad tradeoff");
}
if (m_totalBytes > TABLE_TOTAL_BYTES) {
chkvis.clearOptimizable(nodep, "Table out of memory");
}
if (!m_outWidth || !m_inWidth) { //
chkvis.clearOptimizable(nodep, "Table has no outputs");
}
UINFO(4, " Test: Opt=" << (chkvis.optimizable() ? "OK" : "NO")
<< ", Instrs=" << chkvis.instrCount()
<< " Data=" << chkvis.dataCount() << " inw=" << m_inWidth
<< " outw=" << m_outWidth << " Spacetime=" << (space / time) << "("
<< space << "/" << time << ")"
<< ": " << nodep << endl);
if (chkvis.optimizable()) {
UINFO(3, " Table Optimize spacetime=" << (space / time) << " " << nodep << endl);
m_totalBytes += space;
}
return chkvis.optimizable();
}
public:
void simulateVarRefCb(AstVarRef* nodep) {
// Called by TableSimulateVisitor on each unique varref encountered
UINFO(9, " SimVARREF " << nodep << endl);
AstVarScope* vscp = nodep->varScopep();
if (nodep->access().isWriteOrRW()) {
m_outWidth += nodep->varp()->dtypeSkipRefp()->widthTotalBytes();
m_outVarps.push_back(vscp);
}
if (nodep->access().isReadOrRW()) {
// We'll make the table with a separate natural alignment for each
// output var, so always have char, 16 or 32 bit widths, so use widthTotalBytes
m_inWidth += nodep->varp()->width(); // Space for var
m_inVarps.push_back(vscp);
}
}
private:
void createTable(AstAlways* nodep) {
// We've determined this table of nodes is optimizable, do it.
++m_modTables;
++m_statTablesCre;
// Index into our table
AstVar* indexVarp
= new AstVar(nodep->fileline(), AstVarType::BLOCKTEMP,
"__Vtableidx" + cvtToStr(m_modTables), VFlagBitPacked(), m_inWidth);
m_modp->addStmtp(indexVarp);
AstVarScope* indexVscp = new AstVarScope(indexVarp->fileline(), m_scopep, indexVarp);
m_scopep->addVarp(indexVscp);
// Change it variable
FileLine* fl = nodep->fileline();
AstNodeArrayDType* dtypep = new AstUnpackArrayDType(
fl, nodep->findBitDType(m_outVarps.size(), m_outVarps.size(), VSigning::UNSIGNED),
new AstRange(fl, VL_MASK_I(m_inWidth), 0));
v3Global.rootp()->typeTablep()->addTypesp(dtypep);
AstVar* chgVarp = new AstVar(fl, AstVarType::MODULETEMP,
"__Vtablechg" + cvtToStr(m_modTables), dtypep);
chgVarp->isConst(true);
chgVarp->valuep(new AstInitArray(nodep->fileline(), dtypep, nullptr));
m_modp->addStmtp(chgVarp);
AstVarScope* chgVscp = new AstVarScope(chgVarp->fileline(), m_scopep, chgVarp);
m_scopep->addVarp(chgVscp);
createTableVars(nodep);
AstNode* stmtsp = createLookupInput(nodep, indexVscp);
createTableValues(nodep, chgVscp);
// Collapse duplicate tables
chgVscp = findDuplicateTable(chgVscp);
for (auto& vscp : m_tableVarps) vscp = findDuplicateTable(vscp);
createOutputAssigns(nodep, stmtsp, indexVscp, chgVscp);
// Link it in.
if (AstAlways* nodeap = VN_CAST(nodep, Always)) {
// Keep sensitivity list, but delete all else
nodeap->bodysp()->unlinkFrBackWithNext()->deleteTree();
nodeap->addStmtp(stmtsp);
if (debug() >= 6) nodeap->dumpTree(cout, " table_new: ");
} else { // LCOV_EXCL_LINE
nodep->v3fatalSrc("Creating table under unknown node type");
}
// Cleanup internal structures
m_tableVarps.clear();
}
void createTableVars(AstNode* nodep) {
// Create table for each output
typedef std::map<const string, int> NameCounts;
NameCounts namecounts;
for (const AstVarScope* outvscp : m_outVarps) {
AstVar* outvarp = outvscp->varp();
FileLine* fl = nodep->fileline();
AstNodeArrayDType* dtypep = new AstUnpackArrayDType(
fl, outvarp->dtypep(), new AstRange(fl, VL_MASK_I(m_inWidth), 0));
v3Global.rootp()->typeTablep()->addTypesp(dtypep);
string name = "__Vtable" + cvtToStr(m_modTables) + "_" + outvarp->name();
const auto nit = namecounts.find(name);
if (nit != namecounts.end()) {
// Multiple scopes can have same var name. We could append the
// scope name but that is very long, so just deduplicate.
name += "__dedup" + cvtToStr(++nit->second);
} else {
namecounts[name] = 0;
}
AstVar* tablevarp = new AstVar(fl, AstVarType::MODULETEMP, name, dtypep);
tablevarp->isConst(true);
tablevarp->isStatic(true);
tablevarp->valuep(new AstInitArray(nodep->fileline(), dtypep, nullptr));
m_modp->addStmtp(tablevarp);
AstVarScope* tablevscp = new AstVarScope(tablevarp->fileline(), m_scopep, tablevarp);
m_scopep->addVarp(tablevscp);
m_tableVarps.push_back(tablevscp);
}
}
AstNode* createLookupInput(AstNode* nodep, AstVarScope* indexVscp) {
// Concat inputs into a single temp variable (inside always)
// First var in inVars becomes the LSB of the concat
AstNode* concatp = nullptr;
for (AstVarScope* invscp : m_inVarps) {
AstVarRef* refp = new AstVarRef(nodep->fileline(), invscp, VAccess::READ);
if (concatp) {
concatp = new AstConcat(nodep->fileline(), refp, concatp);
} else {
concatp = refp;
}
}
AstNode* stmtsp
= new AstAssign(nodep->fileline(),
new AstVarRef(nodep->fileline(), indexVscp, VAccess::WRITE), concatp);
return stmtsp;
}
void createTableValues(AstAlways* nodep, AstVarScope* chgVscp) {
// Create table
// There may be a simulation path by which the output doesn't change value.
// We could bail on these cases, or we can have a "change it" boolean.
// We've chosen the latter route, since recirc is common in large FSMs.
for (std::deque<AstVarScope*>::iterator it = m_outVarps.begin(); it != m_outVarps.end();
++it) {
m_outNotSet.push_back(false);
}
uint32_t inValueNextInitArray = 0;
TableSimulateVisitor simvis(this);
for (uint32_t inValue = 0; inValue <= VL_MASK_I(m_inWidth); inValue++) {
// Make a new simulation structure so we can set new input values
UINFO(8, " Simulating " << std::hex << inValue << endl);
// Above simulateVisitor clears user 3, so
// all outputs default to nullptr to mean 'recirculating'.
simvis.clear();
// Set all inputs to the constant
uint32_t shift = 0;
for (AstVarScope* invscp : m_inVarps) {
// LSB is first variable, so extract it that way
AstConst cnst(invscp->fileline(), AstConst::WidthedValue(), invscp->width(),
VL_MASK_I(invscp->width()) & (inValue >> shift));
simvis.newValue(invscp, &cnst);
shift += invscp->width();
// We're just using32 bit arithmetic, because there's no
// way the input table can be 2^32 bytes!
UASSERT_OBJ(shift <= 32, nodep, "shift overflow");
UINFO(8, " Input " << invscp->name() << " = " << cnst.name() << endl);
}
// Simulate
simvis.mainTableEmulate(nodep);
UASSERT_OBJ(simvis.optimizable(), simvis.whyNotNodep(),
"Optimizable cleared, even though earlier test run said not: "
<< simvis.whyNotMessage());
// If a output changed, add it to table
int outnum = 0;
V3Number outputChgMask(nodep, m_outVarps.size(), 0);
for (AstVarScope* outvscp : m_outVarps) {
V3Number* outnump = simvis.fetchOutNumberNull(outvscp);
AstNode* setp;
if (!outnump) {
UINFO(8, " Output " << outvscp->name() << " never set\n");
m_outNotSet[outnum] = true;
// Value in table is arbitrary, but we need something
setp = new AstConst(outvscp->fileline(), AstConst::WidthedValue(),
outvscp->width(), 0);
} else {
UINFO(8, " Output " << outvscp->name() << " = " << *outnump << endl);
// m_tableVarps[inValue] = num;
// Mark changed bit, too
outputChgMask.setBit(outnum, 1);
setp = new AstConst(outnump->fileline(), *outnump);
}
// Note InitArray requires us to have the values in inValue order
VN_CAST(m_tableVarps[outnum]->varp()->valuep(), InitArray)->addValuep(setp);
outnum++;
}
{ // Set changed table
UASSERT_OBJ(inValue == inValueNextInitArray, nodep,
"InitArray requires us to have the values in inValue order");
inValueNextInitArray++;
AstNode* setp = new AstConst(nodep->fileline(), outputChgMask);
VN_CAST(chgVscp->varp()->valuep(), InitArray)->addValuep(setp);
}
} // each value
}
AstVarScope* findDuplicateTable(AstVarScope* vsc1p) {
// See if another table we've created is identical, if so use it for both.
// (A more 'modern' way would be to instead use V3Hashed::findDuplicate)
AstVar* var1p = vsc1p->varp();
for (AstVarScope* vsc2p : m_modTableVscs) {
AstVar* var2p = vsc2p->varp();
if (var1p->width() == var2p->width()
&& (var1p->dtypep()->arrayUnpackedElements()
== var2p->dtypep()->arrayUnpackedElements())) {
const AstNode* init1p = VN_CAST(var1p->valuep(), InitArray);
const AstNode* init2p = VN_CAST(var2p->valuep(), InitArray);
if (init1p->sameGateTree(init2p)) {
UINFO(8, " Duplicate table var " << vsc2p << " == " << vsc1p << endl);
VL_DO_DANGLING(vsc1p->unlinkFrBack()->deleteTree(), vsc1p);
return vsc2p;
}
}
}
m_modTableVscs.push_back(vsc1p);
return vsc1p;
}
void createOutputAssigns(AstNode* nodep, AstNode* stmtsp, AstVarScope* indexVscp,
AstVarScope* chgVscp) {
// We walk through the changemask table, and if all ones know
// the output is set on all branches and therefore eliminate the
// if. If all uses of the changemask disappear, dead code
// elimination will remove it for us.
// Set each output from array ref into our table
int outnum = 0;
for (AstVarScope* outvscp : m_outVarps) {
AstNode* alhsp = new AstVarRef(nodep->fileline(), outvscp, VAccess::WRITE);
AstNode* arhsp = new AstArraySel(
nodep->fileline(),
new AstVarRef(nodep->fileline(), m_tableVarps[outnum], VAccess::READ),
new AstVarRef(nodep->fileline(), indexVscp, VAccess::READ));
AstNode* outasnp
= (m_assignDly
? static_cast<AstNode*>(new AstAssignDly(nodep->fileline(), alhsp, arhsp))
: static_cast<AstNode*>(new AstAssign(nodep->fileline(), alhsp, arhsp)));
AstNode* outsetp = outasnp;
// Is the value set in only some branches of the table?
if (m_outNotSet[outnum]) {
V3Number outputChgMask(nodep, m_outVarps.size(), 0);
outputChgMask.setBit(outnum, 1);
outsetp = new AstIf(
nodep->fileline(),
new AstAnd(nodep->fileline(),
new AstArraySel(
nodep->fileline(),
new AstVarRef(nodep->fileline(), chgVscp, VAccess::READ),
new AstVarRef(nodep->fileline(), indexVscp, VAccess::READ)),
new AstConst(nodep->fileline(), outputChgMask)),
outsetp, nullptr);
}
stmtsp->addNext(outsetp);
outnum++;
}
}
// VISITORS
virtual void visit(AstNetlist* nodep) override { iterateChildren(nodep); }
virtual void visit(AstNodeModule* nodep) override {
VL_RESTORER(m_modp);
VL_RESTORER(m_modTables);
VL_RESTORER(m_modTableVscs);
{
m_modp = nodep;
m_modTables = 0;
m_modTableVscs.clear();
iterateChildren(nodep);
}
}
virtual void visit(AstScope* nodep) override {
UINFO(4, " SCOPE " << nodep << endl);
m_scopep = nodep;
iterateChildren(nodep);
m_scopep = nullptr;
}
virtual void visit(AstAlways* nodep) override {
UINFO(4, " ALWAYS " << nodep << endl);
if (treeTest(nodep)) {
// Well, then, I'll be a memory hog.
VL_DO_DANGLING(createTable(nodep), nodep);
}
}
virtual void visit(AstAssignAlias*) override {}
virtual void visit(AstAssignW* nodep) override {
// It's nearly impossible to have a large enough assign to make this worthwhile
// For now we won't bother.
// Accelerated: no iterate
}
virtual void visit(AstNode* nodep) override { iterateChildren(nodep); }
public:
// CONSTRUCTORS
explicit TableVisitor(AstNetlist* nodep) { iterate(nodep); }
virtual ~TableVisitor() override { //
V3Stats::addStat("Optimizations, Tables created", m_statTablesCre);
}
};
//######################################################################
void TableSimulateVisitor::varRefCb(AstVarRef* nodep) {
// Called by checking on each new varref encountered
// We cross-call into a TableVisitor function.
m_cbthis->simulateVarRefCb(nodep);
}
//######################################################################
// Table class functions
void V3Table::tableAll(AstNetlist* nodep) {
UINFO(2, __FUNCTION__ << ": " << endl);
{ TableVisitor visitor(nodep); } // Destruct before checking
V3Global::dumpCheckGlobalTree("table", 0, v3Global.opt.dumpTreeLevel(__FILE__) >= 3);
}