forked from github/verilator
311 lines
12 KiB
C++
311 lines
12 KiB
C++
// -*- mode: C++; c-file-style: "cc-mode" -*-
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//*************************************************************************
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// DESCRIPTION: Verilator: Estimate instruction count to run the logic
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// we would generate for any given AST subtree.
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//
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// Code available from: https://verilator.org
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//
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//*************************************************************************
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//
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// Copyright 2003-2019 by Wilson Snyder. This program is free software; you can
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// redistribute it and/or modify it under the terms of either the GNU
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// Lesser General Public License Version 3 or the Perl Artistic License
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// Version 2.0.
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//
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// Verilator is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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//*************************************************************************
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#include "config_build.h"
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#include "verilatedos.h"
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#include "V3Ast.h"
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#include "V3InstrCount.h"
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#include <iomanip>
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/// Estimate the instruction cost for executing all logic within and below
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/// a given AST node. Note this estimates the number of instructions we'll
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/// execute, not the number we'll generate. That is, for conditionals,
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/// we'll count instructions from either the 'if' or the 'else' branch,
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/// whichever is larger. We know we won't run both.
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class InstrCountVisitor : public AstNVisitor {
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private:
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// NODE STATE
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// AstNode::user4() -> int. Path cost + 1, 0 means don't dump
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// AstNode::user5() -> bool. Processed if assertNoDups
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AstUser4InUse m_inuser4;
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// MEMBERS
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uint32_t m_instrCount; // Running count of instructions
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const AstNode* m_startNodep; // Start node of count
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bool m_tracingCall; // Iterating into a CCall to a CFunc
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bool m_inCFunc; // Inside AstCFunc
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bool m_assertNoDups; // Check for duplicates
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std::ostream* m_osp; // Dump file
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// TYPES
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// Little class to cleanly call startVisitBase/endVisitBase
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class VisitBase {
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private:
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// MEMBERS
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uint32_t m_savedCount;
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AstNode* m_nodep;
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InstrCountVisitor* m_visitor;
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public:
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// CONSTRUCTORS
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VisitBase(InstrCountVisitor* visitor, AstNode* nodep)
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: m_nodep(nodep), m_visitor(visitor) {
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m_savedCount = m_visitor->startVisitBase(nodep);
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}
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~VisitBase() {
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m_visitor->endVisitBase(m_savedCount, m_nodep);
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}
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private:
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VL_UNCOPYABLE(VisitBase);
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};
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public:
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// CONSTRUCTORS
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InstrCountVisitor(AstNode* nodep, bool assertNoDups, std::ostream* osp)
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: m_instrCount(0),
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m_startNodep(nodep),
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m_tracingCall(false),
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m_inCFunc(false),
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m_assertNoDups(assertNoDups),
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m_osp(osp)
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{
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if (nodep) iterate(nodep);
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}
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virtual ~InstrCountVisitor() {}
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// METHODS
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uint32_t instrCount() const { return m_instrCount; }
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private:
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uint32_t startVisitBase(AstNode* nodep) {
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if (m_assertNoDups && !m_inCFunc) {
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// Ensure we don't count the same node twice
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//
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// We only enable this assert for the initial LogicMTask counts
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// in V3Order. We can't enable it for the 2nd pass in V3EmitC,
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// as we expect mtasks to contain common logic after V3Combine,
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// so this would fail.
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//
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// Also, we expect some collisions within calls to CFuncs
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// (which at the V3Order stage represent verilog tasks, not to
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// the CFuncs that V3Order will generate.) So don't check for
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// collisions in CFuncs.
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UASSERT_OBJ(!nodep->user5p(), nodep,
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"Node originally inserted below logic vertex "
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<<static_cast<AstNode*>(nodep->user5p()));
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nodep->user5p(const_cast<void*>(reinterpret_cast<const void*>(m_startNodep)));
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}
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// Save the count, and add it back in during ~VisitBase This allows
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// debug prints to show local cost of each subtree, so we can see a
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// hierarchical view of the cost when in debug mode.
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uint32_t savedCount = m_instrCount;
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m_instrCount = nodep->instrCount();
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return savedCount;
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}
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void endVisitBase(uint32_t savedCount, AstNode* nodep) {
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UINFO(8, "cost "<<std::setw(6)<<std::left<<m_instrCount
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<<" "<<nodep<<endl);
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markCost(nodep);
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m_instrCount += savedCount;
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}
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void markCost(AstNode* nodep) {
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if (m_osp) nodep->user4(m_instrCount+1); // Else don't mark to avoid writeback
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}
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// VISITORS
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virtual void visit(AstNodeSel* nodep) {
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// This covers both AstArraySel and AstWordSel
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//
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// If some vector is a bazillion dwords long, and we're selecting 1
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// dword to read or write from it, our cost should be small.
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//
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// Hence, exclude the child of the AstWordSel from the computation,
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// whose cost scales with the size of the entire (maybe large) vector.
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VisitBase vb(this, nodep);
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iterateAndNextNull(nodep->bitp());
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}
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virtual void visit(AstSel* nodep) {
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// Similar to AstNodeSel above, a small select into a large vector
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// is not expensive. Count the cost of the AstSel itself (scales with
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// its width) and the cost of the lsbp() and widthp() nodes, but not
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// the fromp() node which could be disproportionately large.
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VisitBase vb(this, nodep);
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iterateAndNextNull(nodep->lsbp());
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iterateAndNextNull(nodep->widthp());
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}
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virtual void visit(AstSliceSel* nodep) {
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nodep->v3fatalSrc("AstSliceSel unhandled");
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}
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virtual void visit(AstMemberSel* nodep) {
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nodep->v3fatalSrc("AstMemberSel unhandled");
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}
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virtual void visit(AstConcat* nodep) {
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// Nop.
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//
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// Ignore concat. The problem with counting concat is that when we
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// have many things concatted together, it's not a single
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// operation, but this:
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//
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// concat(a, concat(b, concat(c, concat(d, ... ))))
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//
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// Then if we account a cost to each 'concat' that scales with its
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// width, this whole operation ends up with a cost accounting that
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// scales with N^2. Of course, the real operation isn't that
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// expensive: we won't copy each element over and over, we'll just
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// copy it once from its origin into its destination, so the actual
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// cost is linear with the size of the data. We don't need to count
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// the concat at all to reflect a linear cost; it's already there
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// in the width of the destination (which we count) and the sum of
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// the widths of the operands (ignored here).
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markCost(nodep);
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}
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virtual void visit(AstNodeIf* nodep) {
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VisitBase vb(this, nodep);
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iterateAndNextNull(nodep->condp());
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uint32_t savedCount = m_instrCount;
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UINFO(8, "ifsp:\n");
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m_instrCount = 0;
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iterateAndNextNull(nodep->ifsp());
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uint32_t ifCount = m_instrCount;
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if (nodep->branchPred().unlikely()) ifCount = 0;
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UINFO(8, "elsesp:\n");
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m_instrCount = 0;
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iterateAndNextNull(nodep->elsesp());
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uint32_t elseCount = m_instrCount;
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if (nodep->branchPred().likely()) elseCount = 0;
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if (ifCount >= elseCount) {
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m_instrCount = savedCount + ifCount;
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if (nodep->elsesp()) nodep->elsesp()->user4(0); // Don't dump it
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} else {
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m_instrCount = savedCount + elseCount;
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if (nodep->ifsp()) nodep->ifsp()->user4(0); // Don't dump it
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}
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}
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virtual void visit(AstNodeCond* nodep) {
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// Just like if/else above, the ternary operator only evaluates
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// one of the two expressions, so only count the max.
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VisitBase vb(this, nodep);
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iterateAndNextNull(nodep->condp());
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uint32_t savedCount = m_instrCount;
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UINFO(8, "?\n");
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m_instrCount = 0;
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iterateAndNextNull(nodep->expr1p());
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uint32_t ifCount = m_instrCount;
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UINFO(8, ":\n");
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m_instrCount = 0;
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iterateAndNextNull(nodep->expr2p());
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uint32_t elseCount = m_instrCount;
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if (ifCount < elseCount) {
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m_instrCount = savedCount + elseCount;
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if (nodep->expr1p()) nodep->expr1p()->user4(0); // Don't dump it
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} else {
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m_instrCount = savedCount + ifCount;
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if (nodep->expr2p()) nodep->expr2p()->user4(0); // Don't dump it
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}
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}
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virtual void visit(AstActive* nodep) {
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// You'd think that the OrderLogicVertex's would be disjoint trees
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// of stuff in the AST, but it isn't so: V3Order makes an
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// OrderLogicVertex for each ACTIVE, and then also makes an
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// OrderLogicVertex for each statement within the ACTIVE.
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//
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// To avoid double-counting costs, stop recursing and short-circuit
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// the computation for each ACTIVE.
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//
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// Our intent is that this only stops at the root node of the
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// search; there should be no actives beneath the root, as there
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// are no actives-under-actives. In any case, check that we're at
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// root:
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markCost(nodep);
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UASSERT_OBJ(nodep == m_startNodep, nodep, "Multiple actives, or not start node");
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}
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virtual void visit(AstCCall* nodep) {
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VisitBase vb(this, nodep);
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iterateChildren(nodep);
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m_tracingCall = true;
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iterate(nodep->funcp());
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UASSERT_OBJ(!m_tracingCall, nodep, "visit(AstCFunc) should have cleared m_tracingCall.");
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}
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virtual void visit(AstCFunc* nodep) {
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// Don't count a CFunc other than by tracing a call or counting it
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// from the root
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UASSERT_OBJ(m_tracingCall || nodep == m_startNodep, nodep,
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"AstCFunc not under AstCCall, or not start node");
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m_tracingCall = false;
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bool saved_inCFunc = m_inCFunc;
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m_inCFunc = true;
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{
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VisitBase vb(this, nodep);
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iterateChildren(nodep);
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}
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m_inCFunc = saved_inCFunc;
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}
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virtual void visit(AstNode* nodep) {
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VisitBase vb(this, nodep);
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iterateChildren(nodep);
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}
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VL_DEBUG_FUNC; // Declare debug()
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VL_UNCOPYABLE(InstrCountVisitor);
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};
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// Iterate the graph printing the critical path marked by previous visitation
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class InstrCountDumpVisitor : public AstNVisitor {
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private:
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// NODE STATE
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// AstNode::user4() -> int. Path cost, 0 means don't dump
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// MEMBERS
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std::ostream* m_osp; // Dump file
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unsigned m_depth; // Current tree depth for printing indent
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public:
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// CONSTRUCTORS
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InstrCountDumpVisitor(AstNode* nodep, std::ostream* osp)
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: m_osp(osp), m_depth(0) {
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// No check for NULL output, so...
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UASSERT_OBJ(osp, nodep, "Don't call if not dumping");
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if (nodep) iterate(nodep);
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}
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virtual ~InstrCountDumpVisitor() {}
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private:
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// METHODS
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string indent() { return string(m_depth, ':')+" "; }
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virtual void visit(AstNode* nodep) {
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++m_depth;
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if (unsigned costPlus1 = nodep->user4()) {
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*m_osp <<" "<<indent()
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<<"cost "<<std::setw(6)<<std::left<<(costPlus1-1)
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<<" "<<nodep<<endl;
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iterateChildren(nodep);
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}
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--m_depth;
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}
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VL_DEBUG_FUNC; // Declare debug()
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VL_UNCOPYABLE(InstrCountDumpVisitor);
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};
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uint32_t V3InstrCount::count(AstNode* nodep, bool assertNoDups, std::ostream* osp) {
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InstrCountVisitor visitor(nodep, assertNoDups, osp);
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if (osp) InstrCountDumpVisitor dumper(nodep, osp);
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return visitor.instrCount();
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}
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