verilator/src/V3Depth.cpp
2019-11-07 22:33:59 -05:00

183 lines
6.2 KiB
C++

// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
// DESCRIPTION: Verilator: Prevent very deep expressions
//
// Code available from: https://verilator.org
//
//*************************************************************************
//
// Copyright 2003-2019 by Wilson Snyder. This program is free software; you can
// redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
//
// Verilator is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//*************************************************************************
// V3Depth's Transformations:
//
// Each module:
// For each wide OP, assign a temporary variable.
// For each deep expression, assign expression to temporary.
// Each CFunc:
// Any statements that need "this" are marked non-static
//
//*************************************************************************
#include "config_build.h"
#include "verilatedos.h"
#include "V3Global.h"
#include "V3Depth.h"
#include "V3Ast.h"
#include <algorithm>
#include <cstdarg>
//######################################################################
class DepthVisitor : public AstNVisitor {
private:
// NODE STATE
// STATE
AstNodeModule* m_modp; // Current module
AstCFunc* m_funcp; // Current block
AstNode* m_stmtp; // Current statement
int m_depth; // How deep in an expression
int m_maxdepth; // Maximum depth in an expression
// METHODS
VL_DEBUG_FUNC; // Declare debug()
void createDeepTemp(AstNode* nodep) {
UINFO(6," Deep "<<nodep<<endl);
//if (debug()>=9) nodep->dumpTree(cout, "deep:");
string newvarname = (string("__Vdeeptemp")+cvtToStr(m_modp->varNumGetInc()));
AstVar* varp = new AstVar(nodep->fileline(), AstVarType::STMTTEMP, newvarname,
// Width, not widthMin, as we may be in
// middle of BITSEL expression which though
// it's one bit wide, needs the mask in the
// upper bits. (Someday we'll have a valid
// bitmask instead of widths....)
// See t_func_crc for an example test that requires this
VFlagLogicPacked(), nodep->width());
UASSERT_OBJ(m_funcp, nodep, "Deep expression not under a function");
m_funcp->addInitsp(varp);
// Replace node tree with reference to var
AstVarRef* newp = new AstVarRef(nodep->fileline(), varp, false);
nodep->replaceWith(newp);
// Put assignment before the referencing statement
AstAssign* assp = new AstAssign(nodep->fileline(),
new AstVarRef(nodep->fileline(), varp, true),
nodep);
AstNRelinker linker2;
m_stmtp->unlinkFrBack(&linker2);
assp->addNext(m_stmtp);
linker2.relink(assp);
}
// VISITORS
virtual void visit(AstNodeModule* nodep) {
UINFO(4," MOD "<<nodep<<endl);
m_modp = nodep;
m_funcp = NULL;
iterateChildren(nodep);
m_modp = NULL;
}
virtual void visit(AstCFunc* nodep) {
m_funcp = nodep;
m_depth = 0;
m_maxdepth = 0;
iterateChildren(nodep);
m_funcp = NULL;
}
void visitStmt(AstNodeStmt* nodep) {
m_depth = 0;
m_maxdepth = 0;
m_stmtp = nodep;
iterateChildren(nodep);
m_stmtp = NULL;
}
virtual void visit(AstNodeStmt* nodep) {
if (!nodep->isStatement()) {
iterateChildren(nodep);
} else {
visitStmt(nodep);
}
}
// Operators
virtual void visit(AstNodeTermop* nodep) {
}
virtual void visit(AstNodeMath* nodep) {
// We have some operator defines that use 2 parens, so += 2.
m_depth += 2;
if (m_depth>m_maxdepth) m_maxdepth = m_depth;
iterateChildren(nodep);
m_depth -= 2;
if (m_stmtp
&& (v3Global.opt.compLimitParens() >= 1) // Else compiler doesn't need it
&& (m_maxdepth-m_depth) > v3Global.opt.compLimitParens()
&& !VN_IS(nodep->backp(), NodeStmt) // Not much point if we're about to use it
) {
m_maxdepth = m_depth;
createDeepTemp(nodep);
}
}
//--------------------
// Marking of non-static functions (because they might need "this")
// (Here instead of new visitor after V3Descope just to avoid another visitor)
void needNonStaticFunc(AstNode* nodep) {
UASSERT_OBJ(m_funcp, nodep, "Non-static accessor not under a function");
if (m_funcp->isStatic().trueU()) {
UINFO(5,"Mark non-public due to "<<nodep<<endl);
m_funcp->isStatic(false);
}
}
virtual void visit(AstUCFunc* nodep) {
needNonStaticFunc(nodep);
iterateChildren(nodep);
}
virtual void visit(AstUCStmt* nodep) {
needNonStaticFunc(nodep);
visitStmt(nodep);
}
//--------------------
// Default: Just iterate
virtual void visit(AstVar* nodep) {} // Don't hit varrefs under vars
virtual void visit(AstNode* nodep) {
iterateChildren(nodep);
}
public:
// CONSTRUCTORS
explicit DepthVisitor(AstNetlist* nodep) {
m_modp = NULL;
m_funcp = NULL;
m_stmtp = NULL;
m_depth = 0;
m_maxdepth = 0;
//
iterate(nodep);
}
virtual ~DepthVisitor() {}
};
//######################################################################
// Depth class functions
void V3Depth::depthAll(AstNetlist* nodep) {
UINFO(2,__FUNCTION__<<": "<<endl);
{
DepthVisitor visitor (nodep);
} // Destruct before checking
V3Global::dumpCheckGlobalTree("depth", 0, v3Global.opt.dumpTreeLevel(__FILE__) >= 6);
}