forked from github/verilator
62 lines
2.0 KiB
C++
62 lines
2.0 KiB
C++
// -*- mode: C++; c-file-style: "cc-mode" -*-
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//*************************************************************************
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//
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// Copyright 2003-2020 by Todd Strader. This program is free software; you can
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// redistribute it and/or modify it under the terms of either the GNU
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// Lesser General Public License Version 3 or the Perl Artistic License.
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// Version 2.0.
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//
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// Verilator is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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//=========================================================================
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///
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/// \file
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/// \brief Verilator: Include for common replay code
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///
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/// See verilator_replay
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///
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/// Code available from: http://www.veripool.org/verilator
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///
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//=========================================================================
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#ifndef _VERILATED_REPLAY_COMMON_H_
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#define _VERILATED_REPLAY_COMMON_H_ 1 ///< Header Guard
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#include "gtkwave/fstapi.h"
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#include <string>
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#include <map>
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#include <unordered_set>
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class VerilatedReplayCommon {
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public:
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struct fstVar {
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// Can't just save the struct fstHier* that fstReadIterateHier()
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// gives us because it recycles that pointer
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struct fstHier hier;
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std::string fullName;
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fstVar(struct fstHier* _hierp, std::string _fullName):
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hier(*_hierp), fullName(_fullName) {}
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fstVar() {}
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};
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typedef std::map<fstHandle, fstVar> VarMap;
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protected:
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void* m_fstp;
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VarMap m_inputs;
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VarMap m_outputs;
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std::unordered_set<std::string> m_inputNames;
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std::unordered_set<std::string> m_outputNames;
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public:
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VerilatedReplayCommon() {}
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~VerilatedReplayCommon() {}
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void openFst(const std::string& fstName);
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void searchFst(const char* targetScope);
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void addInputName(const std::string& name) { m_inputNames.insert(name); }
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void addOutputName(const std::string& name) { m_outputNames.insert(name); }
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};
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#endif // Guard
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