forked from github/verilator
626 lines
22 KiB
C++
626 lines
22 KiB
C++
//*************************************************************************
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// DESCRIPTION: Verilator: main()
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//
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// Code available from: http://www.veripool.org/verilator
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//
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// AUTHORS: Wilson Snyder with Paul Wasson, Duane Gabli
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//
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//*************************************************************************
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//
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// Copyright 2003-2010 by Wilson Snyder. This program is free software; you can
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// redistribute it and/or modify it under the terms of either the GNU
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// Lesser General Public License Version 3 or the Perl Artistic License
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// Version 2.0.
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//
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// Verilator is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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//*************************************************************************
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#include "V3Global.h"
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#include "V3Ast.h"
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#include <time.h>
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#include <sys/stat.h>
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#include "V3Active.h"
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#include "V3ActiveTop.h"
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#include "V3Assert.h"
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#include "V3AssertPre.h"
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#include "V3Begin.h"
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#include "V3Branch.h"
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#include "V3Case.h"
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#include "V3Cast.h"
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#include "V3Changed.h"
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#include "V3Clean.h"
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#include "V3ClkGater.h"
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#include "V3Clock.h"
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#include "V3Combine.h"
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#include "V3Const.h"
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#include "V3Coverage.h"
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#include "V3CoverageJoin.h"
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#include "V3Dead.h"
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#include "V3Delayed.h"
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#include "V3Depth.h"
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#include "V3DepthBlock.h"
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#include "V3Descope.h"
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#include "V3EmitC.h"
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#include "V3EmitMk.h"
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#include "V3EmitV.h"
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#include "V3Expand.h"
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#include "V3File.h"
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#include "V3Cdc.h"
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#include "V3Gate.h"
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#include "V3Graph.h"
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#include "V3GenClk.h"
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#include "V3Inline.h"
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#include "V3Inst.h"
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#include "V3Life.h"
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#include "V3LifePost.h"
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#include "V3Link.h"
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#include "V3LinkCells.h"
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#include "V3LinkDot.h"
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#include "V3LinkLevel.h"
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#include "V3LinkParse.h"
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#include "V3LinkLValue.h"
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#include "V3LinkResolve.h"
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#include "V3Localize.h"
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#include "V3Name.h"
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#include "V3Order.h"
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#include "V3Param.h"
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#include "V3Parse.h"
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#include "V3PreShell.h"
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#include "V3Premit.h"
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#include "V3Scope.h"
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#include "V3Signed.h"
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#include "V3Slice.h"
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#include "V3Split.h"
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#include "V3SplitAs.h"
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#include "V3Stats.h"
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#include "V3Subst.h"
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#include "V3Table.h"
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#include "V3Task.h"
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#include "V3Trace.h"
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#include "V3TraceDecl.h"
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#include "V3Tristate.h"
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#include "V3Unknown.h"
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#include "V3Unroll.h"
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#include "V3Width.h"
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V3Global v3Global;
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//######################################################################
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// V3 Class -- top level
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void V3Global::readFiles() {
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// NODE STATE
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// AstNode::user4p() // V3SymTable* Package and typedef symbol names
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AstUser4InUse inuser4;
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V3Parse parser (v3Global.rootp());
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// Read top module
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for (V3StringList::const_iterator it = v3Global.opt.vFiles().begin();
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it != v3Global.opt.vFiles().end(); ++it) {
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string filename = *it;
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parser.parseFile(new FileLine("CommandLine",0), filename, false);
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}
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// Read libraries
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// To be compatible with other simulators,
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// this needs to be done after the top file is read
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for (V3StringSet::const_iterator it = v3Global.opt.libraryFiles().begin();
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it != v3Global.opt.libraryFiles().end(); ++it) {
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string filename = *it;
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parser.parseFile(new FileLine("CommandLine",0), filename, true);
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}
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//v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("parse.tree"));
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V3Error::abortIfErrors();
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if (!v3Global.opt.preprocOnly()) {
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// Resolve all modules cells refer to
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V3LinkCells::link(v3Global.rootp());
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}
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}
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//######################################################################
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void process () {
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// Sort modules by level so later algorithms don't need to care
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V3LinkLevel::modSortByLevel();
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("cells.tree"));
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V3Error::abortIfErrors();
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// Convert parseref's to varrefs, and other directly post parsing fixups
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V3LinkParse::linkParse(v3Global.rootp());
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// Cross-link signal names
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V3Link::link(v3Global.rootp());
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// Cross-link dotted hierarchical references
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V3LinkDot::linkDotPrearrayed(v3Global.rootp());
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// Correct state we couldn't know at parse time, repair SEL's
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V3LinkResolve::linkResolve(v3Global.rootp());
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// Set Lvalue's in variable refs
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V3LinkLValue::linkLValue(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("link.tree"));
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V3Error::abortIfErrors();
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if (v3Global.opt.stats()) V3Stats::statsStageAll(v3Global.rootp(), "Link");
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// Remove parameters by cloning modules to de-parameterized versions
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// This requires some width calculations and constant propagation
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V3Param::param(v3Global.rootp());
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V3LinkDot::linkDotPrearrayed(v3Global.rootp()); // Cleanup as made new modules
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("param.tree"));
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V3Error::abortIfErrors();
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// Remove any modules that were parameterized and are no longer referenced.
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V3Dead::deadifyAll(v3Global.rootp(), false);
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//v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("dead.tree"));
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v3Global.checkTree();
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// Calculate and check widths, edit tree to TRUNC/EXTRACT any width mismatches
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V3Width::width(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("width.tree"));
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// Compute signed/unsigned
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V3Signed::signedAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("signed.tree"));
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V3Error::abortIfErrors();
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// Commit to the widths we've chosen; Make widthMin==width
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V3Width::widthCommit(v3Global.rootp());
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v3Global.assertWidthsSame(true);
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//v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("widthcommit.tree"));
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// Coverage insertion
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// Before we do dead code elimination and inlining, or we'll loose it.
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if (v3Global.opt.coverage()) {
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V3Coverage::coverage(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("coverage.tree"));
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}
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// Assertion insertion
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// After we've added block coverage, but before other nasty transforms
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V3AssertPre::assertPreAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("assertpre.tree"));
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//
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V3Assert::assertAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("assert.tree"));
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// Add top level wrapper with instance pointing to old top
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// Move packages to under new top
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// Must do this after we know the width of any parameters
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// We also do it after coverage/assertion insertion so we don't 'cover' the top level.
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V3LinkLevel::wrapTop(v3Global.rootp());
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// Propagate constants into expressions
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V3Const::constifyAllLint(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("const.tree"));
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// Expand Inouts
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V3Tristate::inoutAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("inouts.tree"));
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// Remove cell arrays (must be between V3Width and scoping)
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V3Inst::dearrayAll(v3Global.rootp());
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//v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("dearray.tree"));
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// Expand inouts, stage 2
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// Also simplify pin connections to always be AssignWs in prep for V3Unknown
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V3Tristate::tristateAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("tristate.tree"));
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// Task inlining & pushing BEGINs names to variables/cells
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// Begin processing must be after Param, before module inlining
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V3Begin::debeginAll(v3Global.rootp()); // Flatten cell names, before inliner
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("begin.tree"));
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// Move assignments from X into MODULE temps.
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// (Before flattening, so each new X variable is shared between all scopes of that module.)
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V3Unknown::unknownAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("unknown.tree"));
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// Module inlining
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// Cannot remove dead variables after this, as alias information for final
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// V3Scope's V3LinkDot is in the AstVar.
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if (v3Global.opt.oInline()) {
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V3Inline::inlineAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("inline.tree"));
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V3LinkDot::linkDotArrayed(v3Global.rootp()); // Cleanup as made new modules
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//v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("linkdot.tree"));
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}
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//--PRE-FLAT OPTIMIZATIONS------------------
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// Initial const/dead to reduce work for ordering code
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V3Const::constifyAll(v3Global.rootp());
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v3Global.checkTree();
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V3Dead::deadifyAll(v3Global.rootp(), false);
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v3Global.checkTree();
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("const.tree"));
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V3Error::abortIfErrors();
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//--FLATTENING---------------
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// We're going to flatten the hierarchy, so as many optimizations that
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// can be done as possible should be before this....
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// Convert instantiations to wassigns and always blocks
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V3Inst::instAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("inst.tree"));
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// Inst may have made lots of concats; fix them
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V3Const::constifyAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("const.tree"));
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// Flatten hierarchy, creating a SCOPE for each module's usage as a cell
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V3Scope::scopeAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("scope.tree"));
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V3LinkDot::linkDotScope(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("linkdot.tree"));
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//--SCOPE BASED OPTIMIZATIONS--------------
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// Cleanup
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V3Const::constifyAll(v3Global.rootp());
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V3Dead::deadifyAll(v3Global.rootp(), false);
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v3Global.checkTree();
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("const.tree"));
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// Inline all tasks
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V3Task::taskAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("task.tree"));
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// Add __PVT's
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// After V3Task so task internal variables will get renamed
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V3Name::nameAll(v3Global.rootp());
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//v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("name.tree"));
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// Loop unrolling & convert FORs to WHILEs
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V3Unroll::unrollAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("unroll.tree"));
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// Expand slices of arrays
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V3Slice::sliceAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("slices.tree"));
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// Convert case statements to if() blocks. Must be after V3Unknown
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V3Case::caseAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("case.tree"));
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// Push constants across variables and remove redundant assignments
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V3Const::constifyAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("const.tree"));
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if (v3Global.opt.oLife()) {
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V3Life::lifeAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("life.tree"));
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}
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// Make large low-fanin logic blocks into lookup tables
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// This should probably be done much later, once we have common logic elimination.
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if (!v3Global.opt.lintOnly() && v3Global.opt.oTable()) {
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V3Table::tableAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("table.tree"));
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}
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// Cleanup
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V3Const::constifyAll(v3Global.rootp());
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V3Dead::deadifyAll(v3Global.rootp(), false);
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v3Global.checkTree();
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("const.tree"));
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// Detect clock enables and mode into sensitives, and split always based on clocks
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// (so this is a good prelude to splitAlways.)
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if (v3Global.opt.oFlopGater()) {
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V3ClkGater::clkGaterAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("clkgater.tree"));
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}
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// Move assignments/sensitives into a SBLOCK for each unique sensitivity list
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// (May convert some ALWAYS to combo blocks, so should be before V3Gate step.)
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V3Active::activeAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("active.tree"));
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// Split single ALWAYS blocks into multiple blocks for better ordering chances
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if (v3Global.opt.oSplit()) {
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V3Split::splitAlwaysAll(v3Global.rootp());
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//v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("split.tree"));
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}
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V3SplitAs::splitAsAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("splitas.tree"));
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// Create tracing sample points, before we start eliminating signals
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if (v3Global.opt.trace()) {
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V3TraceDecl::traceDeclAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("tracedecl.tree"));
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}
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// Gate-based logic elimination; eliminate signals and push constant across cell boundaries
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// Instant propagation makes lots-o-constant reduction possibilities.
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if (v3Global.opt.oGate()) {
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V3Gate::gateAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("gate.tree"));
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// V3Gate calls constant propagation itself.
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} else {
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v3info("Command Line disabled gate optimization with -Og/-O0. This may cause ordering problems.");
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}
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// Combine COVERINCs with duplicate terms
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if (v3Global.opt.coverage()) {
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V3CoverageJoin::coverageJoin(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("coveragejoin.tree"));
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}
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// Remove unused vars
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V3Const::constifyAll(v3Global.rootp());
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V3Dead::deadifyAll(v3Global.rootp(), true);
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("const.tree"));
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// Clock domain crossing analysis
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if (v3Global.opt.cdc()) {
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V3Cdc::cdcAll(v3Global.rootp());
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V3Error::abortIfErrors();
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return;
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}
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// Reorder assignments in pipelined blocks
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if (v3Global.opt.oReorder()) {
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V3Split::splitReorderAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("reorder.tree"));
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}
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// Create delayed assignments
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// This creates lots of duplicate ACTIVES so ActiveTop needs to be after this step
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V3Delayed::delayedAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("delayed.tree"));
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// Make Active's on the top level
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// Differs from V3Active, because identical clocks may be pushed down to a module and now be identical
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V3ActiveTop::activeTopAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("activetop.tree"));
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if (v3Global.opt.stats()) V3Stats::statsStageAll(v3Global.rootp(), "PreOrder");
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// Order the code; form SBLOCKs and BLOCKCALLs
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V3Order::orderAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("order.tree"));
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#ifndef NEW_ORDERING
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// Change generated clocks to look at delayed signals
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V3GenClk::genClkAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("genclk.tree"));
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#endif
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// Convert sense lists into IF statements.
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V3Clock::clockAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("clock.tree"));
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// Cleanup any dly vars or other temps that are simple assignments
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// Life must be done before Subst, as it assumes each CFunc under _eval is called only once.
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if (v3Global.opt.oLife()) {
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V3Const::constifyAll(v3Global.rootp());
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V3Life::lifeAll(v3Global.rootp());
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}
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if (v3Global.opt.oLifePost()) {
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V3LifePost::lifepostAll(v3Global.rootp());
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}
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if (v3Global.opt.oLife() || v3Global.opt.oLifePost()) {
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("life.tree"));
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}
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// Remove unused vars
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V3Const::constifyAll(v3Global.rootp());
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V3Dead::deadifyAll(v3Global.rootp(), true);
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("const.tree"));
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#ifndef NEW_ORDERING
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// Detect change loop
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V3Changed::changedAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("changed.tree"));
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#endif
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// Create tracing logic, since we ripped out some signals the user might want to trace
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// Note past this point, we presume traced variables won't move between CFuncs
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// (It's OK if untraced temporaries move around, or vars "effectively" activate the same way.)
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if (v3Global.opt.trace()) {
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V3Trace::traceAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("trace.tree"));
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}
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if (v3Global.opt.stats()) V3Stats::statsStageAll(v3Global.rootp(), "Scoped");
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// Remove scopes; make varrefs/funccalls relative to current module
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V3Descope::descopeAll(v3Global.rootp());
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v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("descope.tree"));
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//--MODULE OPTIMIZATIONS--------------
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// Split deep blocks to appease MSVC++. Must be before Localize.
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if (!v3Global.opt.lintOnly() && v3Global.opt.compLimitBlocks()) {
|
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V3DepthBlock::depthBlockAll(v3Global.rootp());
|
||
v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("deepblock.tree"));
|
||
}
|
||
|
||
// Move BLOCKTEMPS from class to local variables
|
||
if (v3Global.opt.oLocalize()) {
|
||
V3Localize::localizeAll(v3Global.rootp());
|
||
}
|
||
|
||
// Icache packing; combine common code in each module's functions into subroutines
|
||
if (v3Global.opt.oCombine()) {
|
||
V3Combine::combineAll(v3Global.rootp());
|
||
v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("combine.tree"));
|
||
}
|
||
|
||
V3Error::abortIfErrors();
|
||
|
||
//--GENERATION------------------
|
||
|
||
// Remove unused vars
|
||
V3Const::constifyAll(v3Global.rootp());
|
||
V3Dead::deadifyAll(v3Global.rootp(), true);
|
||
v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("const.tree"));
|
||
|
||
// Here down, widthMin() is the Verilog width, and width() is the C++ width
|
||
// Bits between widthMin() and width() are irrelevant, but may be non zero.
|
||
v3Global.assertWidthsSame(false);
|
||
|
||
// Make all operations a multiple of 32 bits
|
||
V3Clean::cleanAll(v3Global.rootp());
|
||
v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("clean.tree"));
|
||
|
||
// Move wide constants to BLOCK temps.
|
||
V3Premit::premitAll(v3Global.rootp());
|
||
v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("premit.tree"));
|
||
|
||
// Expand macros and wide operators into C++ primitives
|
||
if (v3Global.opt.oExpand()) {
|
||
V3Expand::expandAll(v3Global.rootp());
|
||
v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("expand.tree"));
|
||
}
|
||
|
||
// Propagate constants across WORDSEL arrayed temporaries
|
||
if (v3Global.opt.oSubst()) {
|
||
// Constant folding of expanded stuff
|
||
V3Const::constifyCpp(v3Global.rootp());
|
||
v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("const.tree"));
|
||
V3Subst::substituteAll(v3Global.rootp());
|
||
v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("subst.tree"));
|
||
}
|
||
if (v3Global.opt.oSubstConst()) {
|
||
// Constant folding of substitutions
|
||
V3Const::constifyCpp(v3Global.rootp());
|
||
|
||
V3Dead::deadifyAll(v3Global.rootp(), true);
|
||
v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("dead.tree"));
|
||
}
|
||
|
||
if (!v3Global.opt.lintOnly()) {
|
||
// Fix very deep expressions
|
||
// Mark evaluation functions as member functions, if needed.
|
||
V3Depth::depthAll(v3Global.rootp());
|
||
//v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("depth.tree"));
|
||
|
||
// Branch prediction
|
||
V3Branch::branchAll(v3Global.rootp());
|
||
|
||
// Add C casts when longs need to become long-long and vice-versa
|
||
// Note depth may insert something needing a cast, so this must be last.
|
||
V3Cast::castAll(v3Global.rootp());
|
||
v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("cast.tree"));
|
||
}
|
||
|
||
V3Error::abortIfErrors();
|
||
|
||
// Output the text
|
||
if (!v3Global.opt.lintOnly()) {
|
||
// emitcInlines is first, as it may set needHInlines which other emitters read
|
||
V3EmitC::emitcInlines();
|
||
V3EmitC::emitcSyms();
|
||
V3EmitC::emitcTrace();
|
||
}
|
||
// Unfortunately we have some lint checks in emitc.
|
||
V3EmitC::emitc();
|
||
|
||
// Statistics
|
||
if (v3Global.opt.stats()) {
|
||
V3Stats::statsFinalAll(v3Global.rootp());
|
||
V3Stats::statsReport();
|
||
}
|
||
|
||
if (!v3Global.opt.lintOnly()) {
|
||
// Makefile must be after all other emitters
|
||
V3EmitMk::emitmk(v3Global.rootp());
|
||
}
|
||
|
||
// Note early return above when opt.cdc()
|
||
}
|
||
|
||
//######################################################################
|
||
|
||
int main(int argc, char** argv, char** env) {
|
||
// General initialization
|
||
ios::sync_with_stdio();
|
||
|
||
time_t randseed;
|
||
time(&randseed);
|
||
srand( (int) randseed);
|
||
|
||
// Preprocessor
|
||
// Before command parsing so we can handle -Ds on command line.
|
||
V3PreShell::boot(env);
|
||
|
||
// Command option parsing
|
||
v3Global.opt.bin(argv[0]);
|
||
string argString = V3Options::argString(argc-1, argv+1);
|
||
v3Global.opt.parseOpts(new FileLine("COMMAND_LINE",0), argc-1, argv+1);
|
||
if (v3Global.opt.coverage() && !v3Global.opt.systemPerl() && !v3Global.opt.lintOnly()) {
|
||
v3fatal("Unsupported: Coverage analysis requires --sp output.");
|
||
}
|
||
if (!v3Global.opt.outFormatOk()
|
||
&& !v3Global.opt.preprocOnly()
|
||
&& !v3Global.opt.lintOnly()
|
||
&& !v3Global.opt.cdc()) {
|
||
v3fatal("verilator: Need --cc, --sc, --sp, --cdc, --lint-only or --E option");
|
||
}
|
||
// Check environment
|
||
V3Options::getenvSYSTEMC();
|
||
V3Options::getenvSYSTEMC_ARCH();
|
||
V3Options::getenvSYSTEMPERL();
|
||
V3Options::getenvSYSTEMPERL_INCLUDE();
|
||
|
||
V3Error::abortIfErrors();
|
||
|
||
// Can we skip doing everything if times are ok?
|
||
V3File::addSrcDepend(v3Global.opt.bin());
|
||
if (v3Global.opt.skipIdentical()
|
||
&& !v3Global.opt.preprocOnly()
|
||
&& !v3Global.opt.lintOnly()
|
||
&& !v3Global.opt.cdc()
|
||
&& V3File::checkTimes(v3Global.opt.makeDir()+"/"+v3Global.opt.prefix()+"__verFiles.dat", argString)) {
|
||
UINFO(1,"--skip-identical: No change to any source files, exiting\n");
|
||
exit(0);
|
||
}
|
||
|
||
// Internal tests (after option parsing as need debug() setting)
|
||
V3Graph::test();
|
||
|
||
//--FRONTEND------------------
|
||
|
||
// Cleanup
|
||
V3Options::unlinkRegexp(v3Global.opt.makeDir(), v3Global.opt.prefix()+"_*.tree");
|
||
V3Options::unlinkRegexp(v3Global.opt.makeDir(), v3Global.opt.prefix()+"_*.dot");
|
||
V3Options::unlinkRegexp(v3Global.opt.makeDir(), v3Global.opt.prefix()+"_*.txt");
|
||
|
||
// Read first filename
|
||
v3Global.readFiles();
|
||
|
||
// Link, etc, if needed
|
||
if (!v3Global.opt.preprocOnly()) {
|
||
process();
|
||
}
|
||
|
||
// Final steps
|
||
v3Global.rootp()->dumpTreeFile(v3Global.debugFilename("final.tree",99));
|
||
V3Error::abortIfWarnings();
|
||
|
||
if (!v3Global.opt.lintOnly() && !v3Global.opt.cdc()
|
||
&& v3Global.opt.makeDepend()) {
|
||
V3File::writeDepend(v3Global.opt.makeDir()+"/"+v3Global.opt.prefix()+"__ver.d");
|
||
}
|
||
if (!v3Global.opt.lintOnly() && !v3Global.opt.cdc()
|
||
&& (v3Global.opt.skipIdentical() || v3Global.opt.makeDepend())) {
|
||
V3File::writeTimes(v3Global.opt.makeDir()+"/"+v3Global.opt.prefix()+"__verFiles.dat", argString);
|
||
}
|
||
|
||
#ifdef VL_LEAK_CHECKS
|
||
// Cleanup memory for valgrind leak analysis
|
||
v3Global.clear();
|
||
#endif
|
||
FileLine::deleteAllRemaining();
|
||
|
||
UINFO(1,"Done, Exiting...\n");
|
||
}
|