verilator/src/V3DepthBlock.cpp
2010-01-05 21:15:06 -05:00

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//*************************************************************************
// DESCRIPTION: Verilator: Prevent very deep expressions
//
// Code available from: http://www.veripool.org/verilator
//
// AUTHORS: Wilson Snyder with Paul Wasson, Duane Gabli
//
//*************************************************************************
//
// Copyright 2003-2010 by Wilson Snyder. This program is free software; you can
// redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
//
// Verilator is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//*************************************************************************
// V3DepthBlock's Transformations:
//
// Each module:
// For each deep block, create cfunc including that block.
//
//*************************************************************************
#include "config_build.h"
#include "verilatedos.h"
#include <cstdio>
#include <cstdarg>
#include <unistd.h>
#include <algorithm>
#include "V3Global.h"
#include "V3DepthBlock.h"
#include "V3Ast.h"
#include "V3EmitCBase.h"
//######################################################################
class DepthBlockVisitor : public AstNVisitor {
private:
// NODE STATE
// STATE
AstNodeModule* m_modp; // Current module
AstCFunc* m_funcp; // Current function
int m_depth; // How deep in an expression
int m_deepNum; // How many functions made
// METHODS
static int debug() {
static int level = -1;
if (VL_UNLIKELY(level < 0)) level = v3Global.opt.debugSrcLevel(__FILE__);
return level;
}
AstCFunc* createDeepFunc(AstNode* nodep) {
AstNRelinker relinkHandle;
nodep->unlinkFrBack(&relinkHandle);
// Create function
string name = m_funcp->name()+"__deep"+cvtToStr(++m_deepNum);
AstCFunc* funcp = new AstCFunc(nodep->fileline(), name, NULL);
funcp->argTypes(EmitCBaseVisitor::symClassVar());
funcp->symProlog(true);
funcp->slow(m_funcp->slow());
funcp->addStmtsp(nodep);
m_modp->addStmtp(funcp);
// Call it at the point where the body was removed from
AstCCall* callp = new AstCCall(nodep->fileline(), funcp);
callp->argTypes("vlSymsp");
UINFO(6," New "<<callp<<endl);
//
relinkHandle.relink(callp);
return funcp;
}
// VISITORS
virtual void visit(AstNodeModule* nodep, AstNUser*) {
UINFO(4," MOD "<<nodep<<endl);
m_modp = nodep;
m_deepNum = 0;
nodep->iterateChildren(*this);
m_modp = NULL;
}
virtual void visit(AstCFunc* nodep, AstNUser*) {
// We recurse into this.
int lastDepth = m_depth;
AstCFunc* lastFuncp = m_funcp;
{
m_depth = 0;
m_funcp = nodep;
nodep->iterateChildren(*this);
}
m_depth = lastDepth;
m_funcp = lastFuncp;
}
void visitStmt(AstNodeStmt* nodep) {
m_depth++;
if (m_depth > v3Global.opt.compLimitBlocks()
&& !nodep->castCCall()) { // Already done
UINFO(4, "DeepBlocks "<<m_depth<<" "<<nodep<<endl);
AstNode* backp = nodep->backp(); // Only for debug
if (debug()>=9) backp->dumpTree(cout,"- pre : ");
AstCFunc* funcp = createDeepFunc(nodep);
funcp->accept(*this);
if (debug()>=9) backp->dumpTree(cout,"- post: ");
if (debug()>=9) funcp->dumpTree(cout,"- func: ");
} else {
nodep->iterateChildren(*this);
}
m_depth--;
}
virtual void visit(AstNodeStmt* nodep, AstNUser*) {
visitStmt(nodep);
}
virtual void visit(AstNodeMath* nodep, AstNUser*) {} // Accelerate
//--------------------
// Default: Just iterate
virtual void visit(AstVar* nodep, AstNUser*) {} // Don't hit varrefs under vars
virtual void visit(AstNode* nodep, AstNUser*) {
nodep->iterateChildren(*this);
}
public:
// CONSTUCTORS
DepthBlockVisitor(AstNetlist* nodep) {
m_modp=NULL;
m_depth=0;
//
nodep->accept(*this);
}
virtual ~DepthBlockVisitor() {}
};
//######################################################################
// DepthBlock class functions
void V3DepthBlock::depthBlockAll(AstNetlist* nodep) {
UINFO(2,__FUNCTION__<<": "<<endl);
DepthBlockVisitor visitor (nodep);
}