forked from github/verilator
145 lines
5.9 KiB
C++
145 lines
5.9 KiB
C++
// -*- mode: C++; c-file-style: "cc-mode" -*-
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//*************************************************************************
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// DESCRIPTION: Verilator: Break always into sensitivity active domains
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//
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// Code available from: https://verilator.org
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//
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//*************************************************************************
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//
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// Copyright 2003-2020 by Wilson Snyder. This program is free software; you
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// can redistribute it and/or modify it under the terms of either the GNU
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// Lesser General Public License Version 3 or the Perl Artistic License
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// Version 2.0.
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// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
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//
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//*************************************************************************
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// V3Active's Transformations:
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//
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// Note this can be called multiple times.
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// Across all ACTIVES
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// SenTrees are now under each ACTIVE statement, we want them global:
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// Find SenTree in under global TopScope, or create it there
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// Move SenTree the global SenTree
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//
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//*************************************************************************
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#include "config_build.h"
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#include "verilatedos.h"
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#include "V3Global.h"
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#include "V3ActiveTop.h"
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#include "V3Ast.h"
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#include "V3SenTree.h"
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#include "V3Const.h"
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//######################################################################
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// Active class functions
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class ActiveTopVisitor : public AstNVisitor {
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private:
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// NODE STATE
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// Entire netlist
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// AstNode::user() bool. True if processed
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// Each call to V3Const::constify
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// AstNode::user4() Used by V3Const::constify, called below
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AstUser1InUse m_inuser1;
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// STATE
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AstTopScope* m_topscopep; // Top scope for adding sentrees under
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SenTreeFinder m_finder; // Find global sentree's and add them
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// METHODS
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VL_DEBUG_FUNC; // Declare debug()
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// VISITORS
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virtual void visit(AstTopScope* nodep) VL_OVERRIDE {
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m_topscopep = nodep;
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m_finder.main(m_topscopep);
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iterateChildren(nodep);
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m_topscopep = NULL;
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}
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virtual void visit(AstNodeModule* nodep) VL_OVERRIDE {
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// Create required actives and add to module
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// We can start ordering at a module, or a scope
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UINFO(4, " MOD " << nodep << endl);
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iterateChildren(nodep);
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}
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virtual void visit(AstActive* nodep) VL_OVERRIDE {
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UINFO(4, " ACTIVE " << nodep << endl);
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// Remove duplicate clocks and such; sensesp() may change!
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V3Const::constifyExpensiveEdit(nodep);
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AstSenTree* sensesp = nodep->sensesp();
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UASSERT_OBJ(sensesp, nodep, "NULL");
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if (sensesp->sensesp() && VN_IS(sensesp->sensesp(), SenItem)
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&& VN_CAST(sensesp->sensesp(), SenItem)->isNever()) {
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// Never executing. Kill it.
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UASSERT_OBJ(!sensesp->sensesp()->nextp(), nodep,
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"Never senitem should be alone, else the never should be eliminated.");
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VL_DO_DANGLING(nodep->unlinkFrBack()->deleteTree(), nodep);
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return;
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}
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// Copy combo tree to settlement tree with duplicated statements
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if (sensesp->hasCombo()) {
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AstSenTree* newsentreep = new AstSenTree(
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nodep->fileline(), new AstSenItem(nodep->fileline(), AstSenItem::Settle()));
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AstActive* newp = new AstActive(nodep->fileline(), "settle", newsentreep);
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newp->sensesStorep(newsentreep);
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if (nodep->stmtsp()) newp->addStmtsp(nodep->stmtsp()->cloneTree(true));
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nodep->addNextHere(newp);
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}
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// Move the SENTREE for each active up to the global level.
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// This way we'll easily see what clock domains are identical
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AstSenTree* wantp = m_finder.getSenTree(nodep->fileline(), sensesp);
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UINFO(4, " lookdone\n");
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if (wantp != sensesp) {
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// Move the active's contents to the other active
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UINFO(4, " merge active " << sensesp << " into " << wantp << endl);
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if (nodep->sensesStorep()) {
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UASSERT_OBJ(sensesp == nodep->sensesStorep(), nodep,
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"sensesStore should have been deleted earlier if different");
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sensesp->unlinkFrBack();
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// There may be other references to same sense tree,
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// we'll be removing all references when we get to them,
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// but don't dangle our pointer yet!
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pushDeletep(sensesp);
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}
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nodep->sensesp(wantp);
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}
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// No need to do statements under it, they're already moved.
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// iterateChildren(nodep);
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}
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virtual void visit(AstNodeProcedure* nodep) VL_OVERRIDE { // LCOV_EXCL_LINE
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nodep->v3fatalSrc("Node should have been under ACTIVE");
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}
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virtual void visit(AstAssignAlias* nodep) VL_OVERRIDE { // LCOV_EXCL_LINE
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nodep->v3fatalSrc("Node should have been under ACTIVE");
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}
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virtual void visit(AstAssignW* nodep) VL_OVERRIDE { // LCOV_EXCL_LINE
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nodep->v3fatalSrc("Node should have been under ACTIVE");
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}
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virtual void visit(AstAlwaysPublic* nodep) VL_OVERRIDE { // LCOV_EXCL_LINE
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nodep->v3fatalSrc("Node should have been under ACTIVE");
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}
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//--------------------
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virtual void visit(AstNodeMath*) VL_OVERRIDE {} // Accelerate
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virtual void visit(AstVarScope*) VL_OVERRIDE {} // Accelerate
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virtual void visit(AstNode* nodep) VL_OVERRIDE { iterateChildren(nodep); }
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public:
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// CONSTRUCTORS
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explicit ActiveTopVisitor(AstNetlist* nodep)
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: m_topscopep(NULL) {
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iterate(nodep);
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}
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virtual ~ActiveTopVisitor() {}
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};
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//######################################################################
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// Active class functions
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void V3ActiveTop::activeTopAll(AstNetlist* nodep) {
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UINFO(2, __FUNCTION__ << ": " << endl);
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{ ActiveTopVisitor visitor(nodep); } // Destruct before checking
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V3Global::dumpCheckGlobalTree("activetop", 0, v3Global.opt.dumpTreeLevel(__FILE__) >= 3);
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}
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