forked from github/verilator
144 lines
5.0 KiB
C++
144 lines
5.0 KiB
C++
// -*- mode: C++; c-file-style: "cc-mode" -*-
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//*************************************************************************
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// DESCRIPTION: Verilator: List class with storage in existing classes
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//
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// Code available from: https://verilator.org
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//
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//*************************************************************************
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//
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// Copyright 2003-2023 by Wilson Snyder. This program is free software; you
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// can redistribute it and/or modify it under the terms of either the GNU
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// Lesser General Public License Version 3 or the Perl Artistic License
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// Version 2.0.
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// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
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//
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//*************************************************************************
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#ifndef VERILATOR_V3LIST_H_
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#define VERILATOR_V3LIST_H_
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#include "config_build.h"
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#include "verilatedos.h"
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#include <vector>
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//============================================================================
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template <class T>
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class V3List;
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template <class T>
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class V3ListEnt;
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template <class T>
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class V3List final {
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// List container for linked list of elements of type *T (T is a pointer type)
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private:
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// MEMBERS
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T m_headp = nullptr; // First element
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T m_tailp = nullptr; // Last element
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friend class V3ListEnt<T>;
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public:
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V3List() = default;
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~V3List() = default;
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// METHODS
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T begin() const { return m_headp; }
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T end() const { return nullptr; }
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T rbegin() const { return m_tailp; }
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T rend() const { return nullptr; }
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bool empty() const { return m_headp == nullptr; }
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void reset() { // clear() without walking the list
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m_headp = nullptr;
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m_tailp = nullptr;
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}
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};
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//============================================================================
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template <class T>
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class V3ListEnt final {
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// List entry for linked list of elements of type *T (T is a pointer type)
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private:
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// MEMBERS
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T m_nextp = nullptr; // Pointer to next element, nullptr=end
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T m_prevp = nullptr; // Pointer to previous element, nullptr=beginning
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friend class V3List<T>;
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static V3ListEnt* baseToListEnt(void* newbasep, size_t offset) {
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// "this" must be an element inside of *basep
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// Use that to determine a structure offset, then apply to the new base
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// to get our new pointer information
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return (V3ListEnt*)(((uint8_t*)newbasep) + offset);
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}
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public:
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V3ListEnt() = default;
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~V3ListEnt() {
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#ifdef VL_DEBUG
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// Load bogus pointers so we can catch deletion bugs
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m_nextp = reinterpret_cast<T>(1);
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m_prevp = reinterpret_cast<T>(1);
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#endif
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}
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T nextp() const { return m_nextp; }
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T prevp() const { return m_prevp; }
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// METHODS
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void pushBack(V3List<T>& listr, T newp) {
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// "this" must be an element inside of *newp
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// cppcheck-suppress thisSubtraction
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const size_t offset = (size_t)(uint8_t*)(this) - (size_t)(uint8_t*)(newp);
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m_nextp = nullptr;
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if (!listr.m_headp) listr.m_headp = newp;
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m_prevp = listr.m_tailp;
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if (m_prevp) baseToListEnt(m_prevp, offset)->m_nextp = newp;
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listr.m_tailp = newp;
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}
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void pushFront(V3List<T>& listr, T newp) {
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// "this" must be an element inside of *newp
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// cppcheck-suppress thisSubtraction
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const size_t offset = (size_t)(uint8_t*)(this) - (size_t)(uint8_t*)(newp);
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m_nextp = listr.m_headp;
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if (m_nextp) baseToListEnt(m_nextp, offset)->m_prevp = newp;
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listr.m_headp = newp;
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m_prevp = nullptr;
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if (!listr.m_tailp) listr.m_tailp = newp;
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}
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// Unlink from side
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void unlink(V3List<T>& listr, T oldp) {
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// "this" must be an element inside of *oldp
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// cppcheck-suppress thisSubtraction
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const size_t offset = (size_t)(uint8_t*)(this) - (size_t)(uint8_t*)(oldp);
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if (m_nextp) {
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baseToListEnt(m_nextp, offset)->m_prevp = m_prevp;
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} else {
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listr.m_tailp = m_prevp;
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}
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if (m_prevp) {
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baseToListEnt(m_prevp, offset)->m_nextp = m_nextp;
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} else {
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listr.m_headp = m_nextp;
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}
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m_prevp = m_nextp = nullptr;
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}
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// Remove all nodes from 'oldListr', append them to 'newListr'. 'this' must be a member of the
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// object at 'selfp', and 'selfp' must be the head of the list in 'oldListr'.
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void moveAppend(V3List<T>& oldListr, V3List<T>& newListr, T selfp) {
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UASSERT(selfp == oldListr.m_headp, "Must be head of list to use 'moveAppend'");
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const size_t offset = (size_t)(uint8_t*)(this) - (size_t)(uint8_t*)(selfp);
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const T headp = selfp;
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const T tailp = oldListr.m_tailp;
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oldListr.reset();
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if (newListr.empty()) {
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newListr.m_headp = headp;
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newListr.m_tailp = tailp;
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} else {
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baseToListEnt(newListr.m_tailp, offset)->m_nextp = headp;
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m_prevp = newListr.m_tailp;
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newListr.m_tailp = tailp;
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}
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}
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};
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//============================================================================
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#endif // Guard
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