verilator/src/V3List.h
2023-01-01 10:18:39 -05:00

144 lines
5.0 KiB
C++

// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
// DESCRIPTION: Verilator: List class with storage in existing classes
//
// Code available from: https://verilator.org
//
//*************************************************************************
//
// Copyright 2003-2023 by Wilson Snyder. This program is free software; you
// can redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
//
//*************************************************************************
#ifndef VERILATOR_V3LIST_H_
#define VERILATOR_V3LIST_H_
#include "config_build.h"
#include "verilatedos.h"
#include <vector>
//============================================================================
template <class T>
class V3List;
template <class T>
class V3ListEnt;
template <class T>
class V3List final {
// List container for linked list of elements of type *T (T is a pointer type)
private:
// MEMBERS
T m_headp = nullptr; // First element
T m_tailp = nullptr; // Last element
friend class V3ListEnt<T>;
public:
V3List() = default;
~V3List() = default;
// METHODS
T begin() const { return m_headp; }
T end() const { return nullptr; }
T rbegin() const { return m_tailp; }
T rend() const { return nullptr; }
bool empty() const { return m_headp == nullptr; }
void reset() { // clear() without walking the list
m_headp = nullptr;
m_tailp = nullptr;
}
};
//============================================================================
template <class T>
class V3ListEnt final {
// List entry for linked list of elements of type *T (T is a pointer type)
private:
// MEMBERS
T m_nextp = nullptr; // Pointer to next element, nullptr=end
T m_prevp = nullptr; // Pointer to previous element, nullptr=beginning
friend class V3List<T>;
static V3ListEnt* baseToListEnt(void* newbasep, size_t offset) {
// "this" must be an element inside of *basep
// Use that to determine a structure offset, then apply to the new base
// to get our new pointer information
return (V3ListEnt*)(((uint8_t*)newbasep) + offset);
}
public:
V3ListEnt() = default;
~V3ListEnt() {
#ifdef VL_DEBUG
// Load bogus pointers so we can catch deletion bugs
m_nextp = reinterpret_cast<T>(1);
m_prevp = reinterpret_cast<T>(1);
#endif
}
T nextp() const { return m_nextp; }
T prevp() const { return m_prevp; }
// METHODS
void pushBack(V3List<T>& listr, T newp) {
// "this" must be an element inside of *newp
// cppcheck-suppress thisSubtraction
const size_t offset = (size_t)(uint8_t*)(this) - (size_t)(uint8_t*)(newp);
m_nextp = nullptr;
if (!listr.m_headp) listr.m_headp = newp;
m_prevp = listr.m_tailp;
if (m_prevp) baseToListEnt(m_prevp, offset)->m_nextp = newp;
listr.m_tailp = newp;
}
void pushFront(V3List<T>& listr, T newp) {
// "this" must be an element inside of *newp
// cppcheck-suppress thisSubtraction
const size_t offset = (size_t)(uint8_t*)(this) - (size_t)(uint8_t*)(newp);
m_nextp = listr.m_headp;
if (m_nextp) baseToListEnt(m_nextp, offset)->m_prevp = newp;
listr.m_headp = newp;
m_prevp = nullptr;
if (!listr.m_tailp) listr.m_tailp = newp;
}
// Unlink from side
void unlink(V3List<T>& listr, T oldp) {
// "this" must be an element inside of *oldp
// cppcheck-suppress thisSubtraction
const size_t offset = (size_t)(uint8_t*)(this) - (size_t)(uint8_t*)(oldp);
if (m_nextp) {
baseToListEnt(m_nextp, offset)->m_prevp = m_prevp;
} else {
listr.m_tailp = m_prevp;
}
if (m_prevp) {
baseToListEnt(m_prevp, offset)->m_nextp = m_nextp;
} else {
listr.m_headp = m_nextp;
}
m_prevp = m_nextp = nullptr;
}
// Remove all nodes from 'oldListr', append them to 'newListr'. 'this' must be a member of the
// object at 'selfp', and 'selfp' must be the head of the list in 'oldListr'.
void moveAppend(V3List<T>& oldListr, V3List<T>& newListr, T selfp) {
UASSERT(selfp == oldListr.m_headp, "Must be head of list to use 'moveAppend'");
const size_t offset = (size_t)(uint8_t*)(this) - (size_t)(uint8_t*)(selfp);
const T headp = selfp;
const T tailp = oldListr.m_tailp;
oldListr.reset();
if (newListr.empty()) {
newListr.m_headp = headp;
newListr.m_tailp = tailp;
} else {
baseToListEnt(newListr.m_tailp, offset)->m_nextp = headp;
m_prevp = newListr.m_tailp;
newListr.m_tailp = tailp;
}
}
};
//============================================================================
#endif // Guard