// -*- C++ -*- //************************************************************************* // DESCRIPTION: Verilator: Common header between parser and lex // // Code available from: http://www.veripool.org/verilator // // AUTHORS: Wilson Snyder with Paul Wasson, Duane Gabli // //************************************************************************* // // Copyright 2009-2009 by Wilson Snyder. This program is free software; you can // redistribute it and/or modify it under the terms of either the GNU // Lesser General Public License Version 3 or the Perl Artistic License // Version 2.0. // // Verilator is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // //************************************************************************* #ifndef _V3PARSEIMP_H_ #define _V3PARSEIMP_H_ 1 #include "config_build.h" #include "verilatedos.h" #include "V3Error.h" #include "V3Global.h" #include "V3Parse.h" #include "V3SymTable.h" #include class V3Lexer; // IMPORTANT: Don't include this file other than in the bison and flex, // as it's definitions will confuse other parsers //====================================================================== // Types (between parser & lexer) typedef enum { uniq_NONE, uniq_UNIQUE, uniq_PRIORITY } V3UniqState; //============================================================================ // We can't use bison's %union as we want to pass the fileline with all tokens struct V3ParseBisonYYSType { FileLine* fl; union { V3Number* nump; string* strp; int cint; double cdouble; V3UniqState uniqstate; AstNode* nodep; AstBegin* beginp; AstCase* casep; AstCaseItem* caseitemp; AstConst* constp; AstFunc* funcp; AstModule* modulep; AstNodeSenItem* senitemp; AstNodeVarRef* varnodep; AstParseRef* parserefp; AstPin* pinp; AstRange* rangep; AstSenTree* sentreep; AstTask* taskp; AstVar* varp; }; }; #define YYSTYPE V3ParseBisonYYSType //###################################################################### class V3ParseImp { // MEMBERS AstNetlist* m_rootp; // Root of the design V3Lexer* m_lexerp; // Current FlexLexer static V3ParseImp* s_parsep; // Current THIS, bison() isn't class based FileLine* m_fileline; // Filename/linenumber currently active bool m_inCellDefine; // Inside a `celldefine bool m_inLibrary; // Currently reading a library vs. regular file int m_inBeginKwd; // Inside a `begin_keywords int m_lastVerilogState; // Last LEX state in `begin_keywords deque m_stringps; // Created strings for later cleanup deque m_numberps; // Created numbers for later cleanup deque m_lintState; // Current lint state for save/restore deque m_ppBuffers; // Preprocessor->lex buffer of characters to process public: // Note these are an exception to using the filename as the debug type static int debugBison() { static int level = -1; if (VL_UNLIKELY(level < 0)) level = v3Global.opt.debugSrcLevel("bison"); return level; } static int debugFlex() { static int level = -1; if (VL_UNLIKELY(level < 0)) level = v3Global.opt.debugSrcLevel("flex"); return level; } static int debug() { return debugBison() ? debugFlex() : 0; } // Functions called by lex rules: int yylexThis(); static bool optPsl() { return v3Global.opt.psl(); } static bool optFuture(const string& flag) { return v3Global.opt.isFuture(flag); } void ppline (const char* text); void incLineno() { fileline()->incLineno(); } void verilatorCmtLint(const char* text, bool on); void verilatorCmtLintSave(); void verilatorCmtLintRestore(); void verilatorCmtBad(const char* text); void pushBeginKeywords(int state) { m_inBeginKwd++; m_lastVerilogState=state; } bool popBeginKeywords() { if (m_inBeginKwd) { m_inBeginKwd--; return true; } else return false; } int lastVerilogState() { return m_lastVerilogState; } static const char* tokenName(int tok); void ppPushText(const string& text) { m_ppBuffers.push_back(text); } int ppInputToLex(char* buf, int max_size); static V3ParseImp* parsep() { return s_parsep; } // TODO: Many of these functions are the old interface; they'd be better as non-static // and called as READP->newString(...) etc. string* newString(const string& text) { // Allocate a string, remembering it so we can reclaim storage at lex end string* strp = new string (text); m_stringps.push_back(strp); return strp; } string* newString(const char* text) { // Allocate a string, remembering it so we can reclaim storage at lex end string* strp = new string (text); m_stringps.push_back(strp); return strp; } string* newString(const char* text, int length) { string* strp = new string (text, length); m_stringps.push_back(strp); return strp; } V3Number* newNumber(FileLine* fl, const char* text) { V3Number* nump = new V3Number (fl, text); m_numberps.push_back(nump); return nump; } // Return next token, for bison, since bison isn't class based, use a global THIS FileLine* fileline() { return m_fileline; } AstNetlist* rootp() { return m_rootp; } FileLine* copyOrSameFileLine() { return fileline()->copyOrSameFileLine(); } bool inCellDefine() { return m_inCellDefine; } void inCellDefine(bool flag) { m_inCellDefine = flag; } bool inLibrary() { return m_inLibrary; } // Interactions with parser int bisonParse(); // Interactions with lexer void lexNew(int debug); void lexDestroy(); void stateExitPsl(); // Parser -> lexer communication void statePushVlg(); // Parser -> lexer communication void statePop(); // Parser -> lexer communication int stateVerilogRecent(); // Parser -> lexer communication int flexPpInputToLex(char* buf, int max_size) { return ppInputToLex(buf,max_size); } public: // CREATORS V3ParseImp(AstNetlist* rootp) { m_rootp = rootp; m_lexerp = NULL; m_inCellDefine = false; m_inLibrary = false; m_inBeginKwd = 0; m_lastVerilogState = stateVerilogRecent(); } ~V3ParseImp(); void parserClear(); // METHODS // Preprocess and read the Verilog file specified into the netlist database int lexToBison(); // Pass token to bison void parseFile(FileLine* fileline, const string& modfilename, bool inLibrary); private: void lexFile(const string& modname); int lexToken(); // Internal; called from lexToBison }; #endif // Guard