// -*- mode: C++; c-file-style: "cc-mode" -*- //************************************************************************* // DESCRIPTION: Verilator: Ast node structure // // Code available from: http://www.veripool.org/verilator // //************************************************************************* // // Copyright 2003-2019 by Wilson Snyder. This program is free software; you can // redistribute it and/or modify it under the terms of either the GNU // Lesser General Public License Version 3 or the Perl Artistic License // Version 2.0. // // Verilator is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // //************************************************************************* #ifndef _V3AST_H_ #define _V3AST_H_ 1 #include "config_build.h" #include "verilatedos.h" #include "V3Error.h" #include "V3FileLine.h" #include "V3Number.h" #include "V3Global.h" #include #include VL_INCLUDE_UNORDERED_SET #include "V3Ast__gen_classes.h" // From ./astgen // Things like: // class V3AstNode; // Forward declarations class V3Graph; class ExecMTask; // Hint class so we can choose constructors class VFlagLogicPacked {}; class VFlagBitPacked {}; class VFlagChildDType {}; // Used by parser.y to select constructor that sets childDType // Used as key for another map, needs operator<, hence not an unordered_set typedef std::set MTaskIdSet; // Set of mtaskIds for Var sorting //###################################################################### // For broken() function, return error string if have a match #define BROKEN_RTN(test) do { if (VL_UNCOVERABLE(test)) return # test; } while(0) // (V)erilator (N)ode is: True if AstNode is of a a given AstType #define VN_IS(nodep,nodetypename) (AstNode::privateIs ## nodetypename(nodep)) // (V)erilator (N)ode cast: Cast to given type if can; effectively // dynamic_cast(nodep)(nodetypename) #define VN_CAST(nodep,nodetypename) (AstNode::privateCast ## nodetypename(nodep)) #define VN_CAST_CONST(nodep,nodetypename) (AstNode::privateConstCast ## nodetypename(nodep) ) //###################################################################### class AstType { public: #include "V3Ast__gen_types.h" // From ./astgen // Above include has: // enum en {...}; // const char* ascii() const {...}; enum en m_e; // cppcheck-suppress uninitVar // responsiblity of each subclass inline AstType() {} // cppcheck-suppress noExplicitConstructor inline AstType(en _e) : m_e(_e) {} explicit inline AstType(int _e) : m_e(static_cast(_e)) {} operator en() const { return m_e; } }; inline bool operator==(AstType lhs, AstType rhs) { return (lhs.m_e == rhs.m_e); } inline bool operator==(AstType lhs, AstType::en rhs) { return (lhs.m_e == rhs); } inline bool operator==(AstType::en lhs, AstType rhs) { return (lhs == rhs.m_e); } inline std::ostream& operator<<(std::ostream& os, const AstType& rhs) { return os<(_e)) {} operator en() const { return m_e; } inline bool isSigned() const { return m_e==SIGNED; } inline bool isNosign() const { return m_e==NOSIGN; } // No isUnsigned() as it's ambiguous if NOSIGN should be included or not. }; inline bool operator==(AstNumeric lhs, AstNumeric rhs) { return (lhs.m_e == rhs.m_e); } inline bool operator==(AstNumeric lhs, AstNumeric::en rhs) { return (lhs.m_e == rhs); } inline bool operator==(AstNumeric::en lhs, AstNumeric rhs) { return (lhs == rhs.m_e); } inline std::ostream& operator<<(std::ostream& os, const AstNumeric& rhs) { return os<(_e)) {} operator en() const { return m_e; } }; inline bool operator==(AstPragmaType lhs, AstPragmaType rhs) { return (lhs.m_e == rhs.m_e); } inline bool operator==(AstPragmaType lhs, AstPragmaType::en rhs) { return (lhs.m_e == rhs); } inline bool operator==(AstPragmaType::en lhs, AstPragmaType rhs) { return (lhs == rhs.m_e); } //###################################################################### class AstCFuncType { public: enum en { FT_NORMAL, TRACE_INIT, TRACE_INIT_SUB, TRACE_FULL, TRACE_FULL_SUB, TRACE_CHANGE, TRACE_CHANGE_SUB }; enum en m_e; inline AstCFuncType() : m_e(FT_NORMAL) {} // cppcheck-suppress noExplicitConstructor inline AstCFuncType(en _e) : m_e(_e) {} explicit inline AstCFuncType(int _e) : m_e(static_cast(_e)) {} operator en() const { return m_e; } // METHODS bool isTrace() const { return (m_e==TRACE_INIT || m_e==TRACE_INIT_SUB || m_e==TRACE_FULL || m_e==TRACE_FULL_SUB || m_e==TRACE_CHANGE || m_e==TRACE_CHANGE_SUB); } }; inline bool operator==(AstCFuncType lhs, AstCFuncType rhs) { return (lhs.m_e == rhs.m_e); } inline bool operator==(AstCFuncType lhs, AstCFuncType::en rhs) { return (lhs.m_e == rhs); } inline bool operator==(AstCFuncType::en lhs, AstCFuncType rhs) { return (lhs == rhs.m_e); } //###################################################################### class AstEdgeType { public: // REMEMBER to edit the strings below too enum en { // These must be in general -> most specific order, as we sort by it // in V3Const::visit AstSenTree ET_ILLEGAL, // Involving a variable ET_ANYEDGE, // Default for sensitivities; rip them out ET_BOTHEDGE, // POSEDGE | NEGEDGE ET_POSEDGE, ET_NEGEDGE, ET_HIGHEDGE, // Is high now (latches) ET_LOWEDGE, // Is low now (latches) // Not involving anything ET_COMBO, // Sensitive to all combo inputs to this block ET_INITIAL, // User initial statements ET_SETTLE, // Like combo but for initial wire resolutions after initial statement ET_NEVER // Never occurs (optimized away) }; enum en m_e; bool clockedStmt() const { static const bool clocked[] = { false, false, true, true, true, true, true, false, false, false }; return clocked[m_e]; } AstEdgeType invert() const { switch (m_e) { case ET_ANYEDGE: return ET_ANYEDGE; case ET_BOTHEDGE: return ET_BOTHEDGE; case ET_POSEDGE: return ET_NEGEDGE; case ET_NEGEDGE: return ET_POSEDGE; case ET_HIGHEDGE: return ET_LOWEDGE; case ET_LOWEDGE: return ET_HIGHEDGE; default: UASSERT_STATIC(0, "Inverting bad edgeType()"); }; return AstEdgeType::ET_ILLEGAL; } const char* ascii() const { static const char* const names[] = { "%E-edge", "ANY", "BOTH", "POS", "NEG", "HIGH", "LOW", "COMBO", "INITIAL", "SETTLE", "NEVER" }; return names[m_e]; } const char* verilogKwd() const { static const char* const names[] = { "%E-edge", "[any]", "edge", "posedge", "negedge", "[high]", "[low]", "*", "[initial]", "[settle]", "[never]" }; return names[m_e]; } // Return true iff this and the other have mutually exclusive transitions bool exclusiveEdge(const AstEdgeType& other) const { switch (m_e) { case AstEdgeType::ET_POSEDGE: switch (other.m_e) { case AstEdgeType::ET_NEGEDGE: // FALLTHRU case AstEdgeType::ET_LOWEDGE: return true; default: {} } break; case AstEdgeType::ET_NEGEDGE: switch (other.m_e) { case AstEdgeType::ET_POSEDGE: // FALLTHRU case AstEdgeType::ET_HIGHEDGE: return true; default: {} } break; default: {} } return false; } inline AstEdgeType() : m_e(ET_ILLEGAL) {} // cppcheck-suppress noExplicitConstructor inline AstEdgeType(en _e) : m_e(_e) {} explicit inline AstEdgeType(int _e) : m_e(static_cast(_e)) {} operator en() const { return m_e; } }; inline bool operator==(AstEdgeType lhs, AstEdgeType rhs) { return (lhs.m_e == rhs.m_e); } inline bool operator==(AstEdgeType lhs, AstEdgeType::en rhs) { return (lhs.m_e == rhs); } inline bool operator==(AstEdgeType::en lhs, AstEdgeType rhs) { return (lhs == rhs.m_e); } //###################################################################### class AstAttrType { public: enum en { ILLEGAL, // DIM_BITS, // V3Const converts to constant DIM_DIMENSIONS, // V3Width converts to constant DIM_HIGH, // V3Width processes DIM_INCREMENT, // V3Width processes DIM_LEFT, // V3Width processes DIM_LOW, // V3Width processes DIM_RIGHT, // V3Width processes DIM_SIZE, // V3Width processes DIM_UNPK_DIMENSIONS, // V3Width converts to constant // DT_PUBLIC, // V3LinkParse moves to AstTypedef::attrPublic // ENUM_BASE, // V3LinkResolve creates for AstPreSel, V3LinkParam removes ENUM_FIRST, // V3Width processes ENUM_LAST, // V3Width processes ENUM_NUM, // V3Width processes ENUM_NEXT, // V3Width processes ENUM_PREV, // V3Width processes ENUM_NAME, // V3Width processes // MEMBER_BASE, // V3LinkResolve creates for AstPreSel, V3LinkParam removes // VAR_BASE, // V3LinkResolve creates for AstPreSel, V3LinkParam removes VAR_CLOCK, // V3LinkParse moves to AstVar::attrScClocked VAR_CLOCK_ENABLE, // V3LinkParse moves to AstVar::attrClockEn VAR_PUBLIC, // V3LinkParse moves to AstVar::sigPublic VAR_PUBLIC_FLAT, // V3LinkParse moves to AstVar::sigPublic VAR_PUBLIC_FLAT_RD, // V3LinkParse moves to AstVar::sigPublic VAR_PUBLIC_FLAT_RW, // V3LinkParse moves to AstVar::sigPublic VAR_ISOLATE_ASSIGNMENTS, // V3LinkParse moves to AstVar::attrIsolateAssign VAR_SC_BV, // V3LinkParse moves to AstVar::attrScBv VAR_SFORMAT, // V3LinkParse moves to AstVar::attrSFormat VAR_CLOCKER, // V3LinkParse moves to AstVar::attrClocker VAR_NO_CLOCKER // V3LinkParse moves to AstVar::attrClocker }; enum en m_e; const char* ascii() const { static const char* const names[] = { "%E-AT", "DIM_BITS", "DIM_DIMENSIONS", "DIM_HIGH", "DIM_INCREMENT", "DIM_LEFT", "DIM_LOW", "DIM_RIGHT", "DIM_SIZE", "DIM_UNPK_DIMENSIONS", "DT_PUBLIC", "ENUM_BASE", "ENUM_FIRST", "ENUM_LAST", "ENUM_NUM", "ENUM_NEXT", "ENUM_PREV", "ENUM_NAME", "MEMBER_BASE", "VAR_BASE", "VAR_CLOCK", "VAR_CLOCK_ENABLE", "VAR_PUBLIC", "VAR_PUBLIC_FLAT", "VAR_PUBLIC_FLAT_RD", "VAR_PUBLIC_FLAT_RW", "VAR_ISOLATE_ASSIGNMENTS", "VAR_SC_BV", "VAR_SFORMAT", "VAR_CLOCKER", "VAR_NO_CLOCKER" }; return names[m_e]; }; inline AstAttrType() : m_e(ILLEGAL) {} // cppcheck-suppress noExplicitConstructor inline AstAttrType(en _e) : m_e(_e) {} explicit inline AstAttrType(int _e) : m_e(static_cast(_e)) {} operator en() const { return m_e; } }; inline bool operator==(AstAttrType lhs, AstAttrType rhs) { return (lhs.m_e == rhs.m_e); } inline bool operator==(AstAttrType lhs, AstAttrType::en rhs) { return (lhs.m_e == rhs); } inline bool operator==(AstAttrType::en lhs, AstAttrType rhs) { return (lhs == rhs.m_e); } //###################################################################### class AstBasicDTypeKwd { public: enum en { UNKNOWN, BIT, BYTE, CHANDLE, INT, INTEGER, LOGIC, LONGINT, DOUBLE, SHORTINT, FLOAT, TIME, // Closer to a class type, but limited usage STRING, // Internal types for mid-steps SCOPEPTR, CHARPTR, // Unsigned and two state; fundamental types UINT32, UINT64, // Internal types, eliminated after parsing LOGIC_IMPLICIT, // Leave last _ENUM_MAX }; enum en m_e; const char* ascii() const { static const char* const names[] = { "%E-unk", "bit", "byte", "chandle", "int", "integer", "logic", "longint", "real", "shortint", "shortreal", "time", "string", "VerilatedScope*", "char*", "IData", "QData", "LOGIC_IMPLICIT", " MAX" }; return names[m_e]; }; const char* dpiType() const { static const char* const names[] = { "%E-unk", "unsigned char", "char", "void*", "int", "int", "svLogic", "long long", "double", "short int", "float", "long long", "const char*", "dpiScope", "const char*", "IData", "QData", "svLogic", // Though shouldn't be needed " MAX" }; return names[m_e]; }; static void selfTest() { UASSERT(0==strcmp(AstBasicDTypeKwd(_ENUM_MAX).ascii(), " MAX"), "SelfTest: Enum mismatch"); UASSERT(0==strcmp(AstBasicDTypeKwd(_ENUM_MAX).dpiType(), " MAX"), "SelfTest: Enum mismatch"); } inline AstBasicDTypeKwd() : m_e(UNKNOWN) {} // cppcheck-suppress noExplicitConstructor inline AstBasicDTypeKwd(en _e) : m_e(_e) {} explicit inline AstBasicDTypeKwd(int _e) : m_e(static_cast(_e)) {} operator en() const { return m_e; } int width() const { switch (m_e) { case BIT: return 1; // scalar, can't bit extract unless ranged case BYTE: return 8; case CHANDLE: return 64; case INT: return 32; case INTEGER: return 32; case LOGIC: return 1; // scalar, can't bit extract unless ranged case LONGINT: return 64; case DOUBLE: return 64; // opaque case FLOAT: return 32; // opaque case SHORTINT: return 16; case TIME: return 64; case STRING: return 64; // opaque // Just the pointer, for today case SCOPEPTR: return 0; // opaque case CHARPTR: return 0; // opaque case UINT32: return 32; case UINT64: return 64; default: return 0; } } bool isSigned() const { return m_e==BYTE || m_e==SHORTINT || m_e==INT || m_e==LONGINT || m_e==INTEGER || m_e==DOUBLE || m_e==FLOAT; } bool isUnsigned() const { return m_e==CHANDLE || m_e==STRING || m_e==SCOPEPTR || m_e==CHARPTR || m_e==UINT32 || m_e==UINT64; } bool isFourstate() const { return m_e==INTEGER || m_e==LOGIC || m_e==LOGIC_IMPLICIT; } bool isZeroInit() const { // Otherwise initializes to X return (m_e==BIT || m_e==BYTE || m_e==CHANDLE || m_e==INT || m_e==LONGINT || m_e==SHORTINT || m_e==STRING || m_e==DOUBLE || m_e==FLOAT); } bool isIntNumeric() const { // Enum increment supported return (m_e==BIT || m_e==BYTE || m_e==INT || m_e==INTEGER || m_e==LOGIC || m_e==LONGINT || m_e==SHORTINT || m_e==UINT32 || m_e==UINT64); } bool isSloppy() const { // Don't be as anal about width warnings return !(m_e==LOGIC || m_e==BIT); } bool isBitLogic() const { // Bit/logic vector types; can form a packed array return (m_e==LOGIC || m_e==BIT); } bool isDpiBitVal() const { // DPI uses svBitVecVal return m_e==BIT; } bool isDpiLogicVal() const { // DPI uses svLogicVecVal return m_e==INTEGER || m_e==LOGIC || m_e==LOGIC_IMPLICIT || m_e==TIME; } bool isDpiUnreturnable() const { // Not legal as DPI function return return isDpiLogicVal(); } bool isDpiUnsignable() const { // Can add "unsigned" to DPI return (m_e==BYTE || m_e==SHORTINT || m_e==INT || m_e==LONGINT || m_e==INTEGER); } bool isDpiCLayout() const { // Uses standard C layout, for DPI runtime access return (m_e==BIT || m_e==BYTE || m_e==CHANDLE || m_e==INT || m_e==LONGINT || m_e==DOUBLE || m_e==SHORTINT || m_e==UINT32 || m_e==UINT64); } bool isOpaque() const { // IE not a simple number we can bit optimize return (m_e==STRING || m_e==SCOPEPTR || m_e==CHARPTR || m_e==DOUBLE || m_e==FLOAT); } bool isDouble() const { return m_e==DOUBLE; } bool isString() const { return m_e==STRING; } }; inline bool operator==(AstBasicDTypeKwd lhs, AstBasicDTypeKwd rhs) { return (lhs.m_e == rhs.m_e); } inline bool operator==(AstBasicDTypeKwd lhs, AstBasicDTypeKwd::en rhs) { return (lhs.m_e == rhs); } inline bool operator==(AstBasicDTypeKwd::en lhs, AstBasicDTypeKwd rhs) { return (lhs == rhs.m_e); } //###################################################################### class VDirection { public: enum en { NONE, INPUT, OUTPUT, INOUT, REF, CONSTREF }; enum en m_e; inline VDirection() : m_e(NONE) {} // cppcheck-suppress noExplicitConstructor inline VDirection(en _e) : m_e(_e) {} explicit inline VDirection(int _e) : m_e(static_cast(_e)) {} operator en() const { return m_e; } const char* ascii() const { static const char* const names[] = { "NONE", "INPUT", "OUTPUT", "INOUT", "REF", "CONSTREF"}; return names[m_e]; } string verilogKwd() const { static const char* const names[] = { "", "input", "output", "inout", "ref", "const ref"}; return names[m_e]; } string xmlKwd() const { // For historical reasons no "put" suffix static const char* const names[] = { "", "in", "out", "inout", "ref", "const ref"}; return names[m_e]; } string prettyName() const { return verilogKwd(); } bool isAny() const { return m_e != NONE; } // Looks like inout - "ish" because not identical to being an INOUT bool isInoutish() const { return m_e == INOUT; } bool isNonOutput() const { return m_e == INPUT || m_e == INOUT || m_e == REF || m_e == CONSTREF; } bool isReadOnly() const { return m_e == INPUT || m_e == CONSTREF; } bool isWritable() const { return m_e == OUTPUT || m_e == INOUT || m_e == REF; } bool isRefOrConstRef() const { return m_e == REF || m_e == CONSTREF; } }; inline bool operator==(VDirection lhs, VDirection rhs) { return (lhs.m_e == rhs.m_e); } inline bool operator==(VDirection lhs, VDirection::en rhs) { return (lhs.m_e == rhs); } inline bool operator==(VDirection::en lhs, VDirection rhs) { return (lhs == rhs.m_e); } inline std::ostream& operator<<(std::ostream& os, const VDirection& rhs) { return os<(_e)) {} const char* ascii() const { static const char* const names[] = { "FALSE", "TRUE", "UNK"}; return names[m_e]; } bool trueU() const { return m_e == BU_TRUE || m_e == BU_UNKNOWN; } bool falseU() const { return m_e == BU_FALSE || m_e == BU_UNKNOWN; } bool unknown() const { return m_e == BU_UNKNOWN; } }; inline bool operator==(VBoolOrUnknown lhs, VBoolOrUnknown rhs) { return (lhs.m_e == rhs.m_e); } inline bool operator==(VBoolOrUnknown lhs, VBoolOrUnknown::en rhs) { return (lhs.m_e == rhs); } inline bool operator==(VBoolOrUnknown::en lhs, VBoolOrUnknown rhs) { return (lhs == rhs.m_e); } inline std::ostream& operator<<(std::ostream& os, const VBoolOrUnknown& rhs) { return os<(_e)) {} operator en() const { return m_e; } const char* ascii() const { static const char* const names[] = { "?", "GPARAM", "LPARAM", "GENVAR", "VAR", "SUPPLY0", "SUPPLY1", "WIRE", "WREAL", "IMPLICITWIRE", "TRIWIRE", "TRI0", "TRI1", "PORT", "BLOCKTEMP", "MODULETEMP", "STMTTEMP", "XTEMP", "IFACEREF"}; return names[m_e]; } bool isSignal() const { return (m_e==WIRE || m_e==WREAL || m_e==IMPLICITWIRE || m_e==TRIWIRE || m_e==TRI0 || m_e==TRI1 || m_e==PORT || m_e==SUPPLY0 || m_e==SUPPLY1 || m_e==VAR); } bool isContAssignable() const { // In Verilog, always ok in SystemVerilog return (m_e==SUPPLY0 || m_e==SUPPLY1 || m_e==WIRE || m_e==WREAL || m_e==IMPLICITWIRE || m_e==TRIWIRE || m_e==TRI0 || m_e==TRI1 || m_e==PORT || m_e==BLOCKTEMP || m_e==MODULETEMP || m_e==STMTTEMP || m_e==XTEMP || m_e==IFACEREF); } bool isProcAssignable() const { return (m_e==GPARAM || m_e==LPARAM || m_e==GENVAR || m_e==VAR || m_e==TRIWIRE || m_e==TRI0 || m_e==TRI1 || m_e==PORT || m_e==BLOCKTEMP || m_e==MODULETEMP || m_e==STMTTEMP || m_e==XTEMP || m_e==IFACEREF); } }; inline bool operator==(AstVarType lhs, AstVarType rhs) { return (lhs.m_e == rhs.m_e); } inline bool operator==(AstVarType lhs, AstVarType::en rhs) { return (lhs.m_e == rhs); } inline bool operator==(AstVarType::en lhs, AstVarType rhs) { return (lhs == rhs.m_e); } inline std::ostream& operator<<(std::ostream& os, const AstVarType& rhs) { return os<(_e)) {} operator en() const { return m_e; } AstBranchPred invert() const { if (m_e==BP_UNLIKELY) return BP_LIKELY; else if (m_e==BP_LIKELY) return BP_UNLIKELY; else return m_e; } const char* ascii() const { static const char* const names[] = { "", "VL_LIKELY", "VL_UNLIKELY"}; return names[m_e]; } }; inline bool operator==(AstBranchPred lhs, AstBranchPred rhs) { return (lhs.m_e == rhs.m_e); } inline bool operator==(AstBranchPred lhs, AstBranchPred::en rhs) { return (lhs.m_e == rhs); } inline bool operator==(AstBranchPred::en lhs, AstBranchPred rhs) { return (lhs == rhs.m_e); } inline std::ostream& operator<<(std::ostream& os, const AstBranchPred& rhs) { return os<(_e)) {} operator en() const { return m_e; } bool unknown() const { return m_e==CLOCKER_UNKNOWN; } AstVarAttrClocker invert() const { if (m_e==CLOCKER_YES) return CLOCKER_NO; else if (m_e==CLOCKER_NO) return CLOCKER_YES; else return m_e; } const char* ascii() const { static const char* const names[] = { "", "clker", "non_clker"}; return names[m_e]; } }; inline bool operator==(AstVarAttrClocker lhs, AstVarAttrClocker rhs) { return (lhs.m_e == rhs.m_e); } inline bool operator==(AstVarAttrClocker lhs, AstVarAttrClocker::en rhs) { return (lhs.m_e == rhs); } inline bool operator==(AstVarAttrClocker::en lhs, AstVarAttrClocker rhs) { return (lhs == rhs.m_e); } inline std::ostream& operator<<(std::ostream& os, const AstVarAttrClocker& rhs) { return os<(_e)) {} operator en() const { return m_e; } const char* ascii() const { static const char* const names[] = { "always", "always_ff", "always_latch", "always_comb"}; return names[m_e]; } }; inline bool operator==(VAlwaysKwd lhs, VAlwaysKwd rhs) { return (lhs.m_e == rhs.m_e); } inline bool operator==(VAlwaysKwd lhs, VAlwaysKwd::en rhs) { return (lhs.m_e == rhs); } inline bool operator==(VAlwaysKwd::en lhs, VAlwaysKwd rhs) { return (lhs == rhs.m_e); } //###################################################################### class VCaseType { public: enum en { CT_CASE, CT_CASEX, CT_CASEZ, CT_CASEINSIDE }; enum en m_e; inline VCaseType() : m_e(CT_CASE) {} // cppcheck-suppress noExplicitConstructor inline VCaseType(en _e) : m_e(_e) {} explicit inline VCaseType(int _e) : m_e(static_cast(_e)) {} operator en() const { return m_e; } }; inline bool operator==(VCaseType lhs, VCaseType rhs) { return (lhs.m_e == rhs.m_e); } inline bool operator==(VCaseType lhs, VCaseType::en rhs) { return (lhs.m_e == rhs); } inline bool operator==(VCaseType::en lhs, VCaseType rhs) { return (lhs == rhs.m_e); } //###################################################################### class AstDisplayType { public: enum en { DT_DISPLAY, DT_WRITE, DT_INFO, DT_ERROR, DT_WARNING, DT_FATAL }; enum en m_e; inline AstDisplayType() : m_e(DT_DISPLAY) {} // cppcheck-suppress noExplicitConstructor inline AstDisplayType(en _e) : m_e(_e) {} explicit inline AstDisplayType(int _e) : m_e(static_cast(_e)) {} operator en() const { return m_e; } bool addNewline() const { return m_e!=DT_WRITE; } bool needScopeTracking() const { return m_e!=DT_DISPLAY && m_e!=DT_WRITE; } const char* ascii() const { static const char* const names[] = { "display", "write", "info", "error", "warning", "fatal"}; return names[m_e]; } }; inline bool operator==(AstDisplayType lhs, AstDisplayType rhs) { return (lhs.m_e == rhs.m_e); } inline bool operator==(AstDisplayType lhs, AstDisplayType::en rhs) { return (lhs.m_e == rhs); } inline bool operator==(AstDisplayType::en lhs, AstDisplayType rhs) { return (lhs == rhs.m_e); } //###################################################################### class AstParseRefExp { public: enum en { PX_NONE, // Used in V3LinkParse only PX_TEXT // Unknown ID component }; enum en m_e; inline AstParseRefExp() : m_e(PX_NONE) {} // cppcheck-suppress noExplicitConstructor inline AstParseRefExp(en _e) : m_e(_e) {} explicit inline AstParseRefExp(int _e) : m_e(static_cast(_e)) {} operator en() const { return m_e; } const char* ascii() const { static const char* const names[] = { "", "TEXT", "PREDOT"}; return names[m_e]; } }; inline bool operator==(AstParseRefExp lhs, AstParseRefExp rhs) { return (lhs.m_e == rhs.m_e); } inline bool operator==(AstParseRefExp lhs, AstParseRefExp::en rhs) { return (lhs.m_e == rhs); } inline bool operator==(AstParseRefExp::en lhs, AstParseRefExp rhs) { return (lhs == rhs.m_e); } inline std::ostream& operator<<(std::ostream& os, const AstParseRefExp& rhs) { return os<= LO int m_lo; // LO union { int mu_flags; struct { bool m_ranged:1; // Has a range bool m_littleEndian:1; // Bit vector is little endian }; }; inline bool operator==(const VNumRange& rhs) const { return m_hi == rhs.m_hi && m_lo == rhs.m_lo && mu_flags == rhs.mu_flags; } inline bool operator< (const VNumRange& rhs) const { if ( (m_hi < rhs.m_hi)) return true; if (!(m_hi == rhs.m_hi)) return false; // lhs > rhs if ( (m_lo < rhs.m_lo)) return true; if (!(m_lo == rhs.m_lo)) return false; // lhs > rhs if ( (mu_flags < rhs.mu_flags)) return true; if (!(mu_flags == rhs.mu_flags)) return false; // lhs > rhs return false; } // class LeftRight {}; VNumRange() : m_hi(0), m_lo(0), mu_flags(0) {} VNumRange(int hi, int lo, bool littleEndian) : m_hi(0), m_lo(0), mu_flags(0) { init(hi, lo, littleEndian); } VNumRange(LeftRight, int left, int right) : m_hi(0), m_lo(0), mu_flags(0) { init((right>left)?right:left, (right>left)?left:right, (right>left)); } ~VNumRange() {} // MEMBERS void init(int hi, int lo, bool littleEndian) { m_hi = hi; m_lo = lo; mu_flags = 0; m_ranged = true; m_littleEndian = littleEndian; } int hi() const { return m_hi; } int lo() const { return m_lo; } int left() const { return littleEndian()?lo():hi(); } // How to show a declaration int right() const { return littleEndian()?hi():lo(); } int leftToRightInc() const { return littleEndian()?1:-1; } int elements() const { return hi()-lo()+1; } bool ranged() const { return m_ranged; } bool littleEndian() const { return m_littleEndian; } int hiMaxSelect() const { return (lo()<0 ? hi()-lo() : hi()); } // Maximum value a [] select may index bool representableByWidth() const { // Could be represented by just width=1, or [width-1:0] return (!m_ranged || (m_lo==0 && m_hi>=1 && !m_littleEndian)); } void dump(std::ostream& str) const { if (ranged()) str<<"["< rhs if ( (m_widthMin < rhs.m_widthMin)) return true; if (!(m_widthMin == rhs.m_widthMin)) return false; // lhs > rhs if ( (m_numeric < rhs.m_numeric)) return true; if (!(m_numeric == rhs.m_numeric)) return false; // lhs > rhs if ( (m_keyword < rhs.m_keyword)) return true; if (!(m_keyword == rhs.m_keyword)) return false; // lhs > rhs if ( (m_nrange < rhs.m_nrange)) return true; if (!(m_nrange == rhs.m_nrange)) return false; // lhs > rhs return false; } VBasicTypeKey(int width, int widthMin, AstNumeric numeric, AstBasicDTypeKwd kwd, const VNumRange& nrange) : m_width(width), m_widthMin(widthMin), m_numeric(numeric), m_keyword(kwd), m_nrange(nrange) {} ~VBasicTypeKey() {} }; //###################################################################### // AstNUser - Generic base class for AST User nodes. // - Also used to allow parameter passing up/down iterate calls class WidthVP; class LinkVP; class OrderBlockNU; class OrderVarNU; class V3GraphVertex; class VSymEnt; class VNUser { union { void* up; int ui; } m_u; public: VNUser() {} // non-explicit: // cppcheck-suppress noExplicitConstructor VNUser(int i) { m_u.up = 0; m_u.ui = i; } explicit VNUser(void* p) { m_u.up = p; } ~VNUser() {} // Casters WidthVP* c() { return ((WidthVP*)m_u.up); } LinkVP* toLinkVP() { return ((LinkVP*)m_u.up); } VSymEnt* toSymEnt() { return ((VSymEnt*)m_u.up); } AstNode* toNodep() { return ((AstNode*)m_u.up); } OrderBlockNU* toOrderBlock() { return ((OrderBlockNU*)m_u.up); } OrderVarNU* toOrderVar() { return ((OrderVarNU*)m_u.up); } V3GraphVertex* toGraphVertex() { return ((V3GraphVertex*)m_u.up); } inline int toInt() { return m_u.ui; } static inline VNUser fromZero() { return VNUser(0); } static inline VNUser fromInt(int i) { return VNUser(i); } }; //###################################################################### // AstUserResource - Generic pointer base class for tracking usage of user() // // Where AstNode->user2() is going to be used, for example, you write: // // AstUser2InUse m_userres; // // This will clear the tree, and prevent another visitor from clobering // user2. When the member goes out of scope it will be automagically // freed up. class AstUserInUseBase { protected: static void allocate(int id, uint32_t& cntGblRef, bool& userBusyRef) { // Perhaps there's still a AstUserInUse in scope for this? UASSERT_STATIC(!userBusyRef, "Conflicting user use; AstUser"+cvtToStr(id)+"InUse request when under another AstUserInUse"); userBusyRef = true; clearcnt(id, cntGblRef, userBusyRef); } static void free(int id, uint32_t& cntGblRef, bool& userBusyRef) { UASSERT_STATIC(userBusyRef, "Free of User"+cvtToStr(id)+"() not under AstUserInUse"); clearcnt(id, cntGblRef, userBusyRef); // Includes a checkUse for us userBusyRef = false; } static void clearcnt(int id, uint32_t& cntGblRef, bool& userBusyRef) { UASSERT_STATIC(userBusyRef, "Clear of User"+cvtToStr(id)+"() not under AstUserInUse"); // If this really fires and is real (after 2^32 edits???) // we could just walk the tree and clear manually ++cntGblRef; UASSERT_STATIC(cntGblRef, "User*() overflowed!"); } static void checkcnt(int id, uint32_t&, bool& userBusyRef) { UASSERT_STATIC(userBusyRef, "Check of User"+cvtToStr(id)+"() failed, not under AstUserInUse"); } }; // For each user() declare the in use structure // We let AstNode peek into here, because when under low optimization even // an accessor would be way too slow. class AstUser1InUse : AstUserInUseBase { protected: friend class AstNode; static uint32_t s_userCntGbl; // Count of which usage of userp() this is static bool s_userBusy; // Count is in use public: AstUser1InUse() { allocate(1, s_userCntGbl/*ref*/, s_userBusy/*ref*/); } ~AstUser1InUse() { free (1, s_userCntGbl/*ref*/, s_userBusy/*ref*/); } static void clear() { clearcnt(1, s_userCntGbl/*ref*/, s_userBusy/*ref*/); } static void check() { checkcnt(1, s_userCntGbl/*ref*/, s_userBusy/*ref*/); } }; class AstUser2InUse : AstUserInUseBase { protected: friend class AstNode; static uint32_t s_userCntGbl; // Count of which usage of userp() this is static bool s_userBusy; // Count is in use public: AstUser2InUse() { allocate(2, s_userCntGbl/*ref*/, s_userBusy/*ref*/); } ~AstUser2InUse() { free (2, s_userCntGbl/*ref*/, s_userBusy/*ref*/); } static void clear() { clearcnt(2, s_userCntGbl/*ref*/, s_userBusy/*ref*/); } static void check() { checkcnt(2, s_userCntGbl/*ref*/, s_userBusy/*ref*/); } }; class AstUser3InUse : AstUserInUseBase { protected: friend class AstNode; static uint32_t s_userCntGbl; // Count of which usage of userp() this is static bool s_userBusy; // Count is in use public: AstUser3InUse() { allocate(3, s_userCntGbl/*ref*/, s_userBusy/*ref*/); } ~AstUser3InUse() { free (3, s_userCntGbl/*ref*/, s_userBusy/*ref*/); } static void clear() { clearcnt(3, s_userCntGbl/*ref*/, s_userBusy/*ref*/); } static void check() { checkcnt(3, s_userCntGbl/*ref*/, s_userBusy/*ref*/); } }; class AstUser4InUse : AstUserInUseBase { protected: friend class AstNode; static uint32_t s_userCntGbl; // Count of which usage of userp() this is static bool s_userBusy; // Count is in use public: AstUser4InUse() { allocate(4, s_userCntGbl/*ref*/, s_userBusy/*ref*/); } ~AstUser4InUse() { free (4, s_userCntGbl/*ref*/, s_userBusy/*ref*/); } static void clear() { clearcnt(4, s_userCntGbl/*ref*/, s_userBusy/*ref*/); } static void check() { checkcnt(4, s_userCntGbl/*ref*/, s_userBusy/*ref*/); } }; class AstUser5InUse : AstUserInUseBase { protected: friend class AstNode; static uint32_t s_userCntGbl; // Count of which usage of userp() this is static bool s_userBusy; // Count is in use public: AstUser5InUse() { allocate(5, s_userCntGbl/*ref*/, s_userBusy/*ref*/); } ~AstUser5InUse() { free (5, s_userCntGbl/*ref*/, s_userBusy/*ref*/); } static void clear() { clearcnt(5, s_userCntGbl/*ref*/, s_userBusy/*ref*/); } static void check() { checkcnt(5, s_userCntGbl/*ref*/, s_userBusy/*ref*/); } }; //###################################################################### // AstNVisitor -- Allows new functions to be called on each node // type without changing the base classes. See "Modern C++ Design". class AstNVisitor { private: // MEMBERS std::vector m_deleteps; // Nodes to delete when doDeletes() called protected: friend class AstNode; public: // METHODS /// At the end of the visitor (or doDeletes()), delete this pushed node /// along with all children and next(s). This is often better to use /// than an immediate deleteTree, as any pointers into this node will /// persist for the lifetime of the visitor void pushDeletep(AstNode* nodep) { m_deleteps.push_back(nodep); } /// Call deleteTree on all previously pushDeletep()'ed nodes void doDeletes(); public: virtual ~AstNVisitor() { doDeletes(); } /// Call visit()s on nodep void iterate(AstNode* nodep); /// Call visit()s on nodep's children void iterateChildren(AstNode* nodep); /// Call visit()s on nodep's children in backp() order void iterateChildrenBackwards(AstNode* nodep); /// Call visit()s on const nodep's children void iterateChildrenConst(AstNode* nodep); /// Call visit()s on nodep (maybe NULL) and nodep's nextp() list void iterateAndNextNull(AstNode* nodep); /// Call visit()s on const nodep (maybe NULL) and nodep's nextp() list void iterateAndNextConstNull(AstNode* nodep); /// Return edited nodep; see comments in V3Ast.cpp AstNode* iterateSubtreeReturnEdits(AstNode* nodep); #include "V3Ast__gen_visitor.h" // From ./astgen // Things like: // virtual void visit(AstBreak* nodep) { visit((AstNodeStmt*)(nodep)); } // virtual void visit(AstNodeStmt* nodep) { visit((AstNode*)(nodep)); } }; //###################################################################### // AstNRelinker -- Holds the state of a unlink so a new node can be // added at the same point. class AstNRelinker { protected: friend class AstNode; enum RelinkWhatEn { RELINK_BAD, RELINK_NEXT, RELINK_OP1, RELINK_OP2, RELINK_OP3, RELINK_OP4 }; AstNode* m_oldp; // The old node that was linked to this point in the tree AstNode* m_backp; RelinkWhatEn m_chg; AstNode** m_iterpp; public: AstNRelinker() { m_oldp = NULL; m_backp = NULL; m_chg = RELINK_BAD; m_iterpp = NULL; } void relink(AstNode* newp); AstNode* oldp() const { return m_oldp; } void dump(std::ostream& str=std::cout) const; }; inline std::ostream& operator<<(std::ostream& os, const AstNRelinker& rhs) { rhs.dump(os); return os; } //###################################################################### // V3Hash -- Node hashing for V3Combine class V3Hash { // A hash of a tree of nodes, consisting of 8 bits with the number of nodes in the hash // and 24 bit value hash of relevant information about the node. // A value of 0 is illegal uint32_t m_both; static const uint32_t M24 = ((1<<24)-1); void setBoth(uint32_t depth, uint32_t hshval) { if (depth==0) depth = 1; if (depth>255) depth = 255; m_both = (depth<<24) | (hshval & M24); } public: // METHODS bool isIllegal() const { return m_both==0; } uint32_t fullValue() const { return m_both; } uint32_t depth() const { return (m_both >> 24) & 255; } uint32_t hshval() const { return m_both & M24; } // OPERATORS inline bool operator==(const V3Hash& rh) const { return m_both==rh.m_both; } inline bool operator!=(const V3Hash& rh) const { return m_both!=rh.m_both; } inline bool operator<(const V3Hash& rh) const { return m_bothm_nextp)); VL_PREFETCH_RD(&((nodep)->m_iterpp)); }} class AstNode { // v ASTNODE_PREFETCH depends on below ordering of members AstNode* m_nextp; // Next peer in the parent's list AstNode* m_backp; // Node that points to this one (via next/op1/op2/...) AstNode* m_op1p; // Generic pointer 1 AstNode* m_op2p; // Generic pointer 2 AstNode* m_op3p; // Generic pointer 3 AstNode* m_op4p; // Generic pointer 4 AstNode** m_iterpp; // Pointer to node iterating on, change it if we replace this node. // ^ ASTNODE_PREFETCH depends on above ordering of members AstNode* m_headtailp; // When at begin/end of list, the opposite end of the list FileLine* m_fileline; // Where it was declared vluint64_t m_editCount; // When it was last edited static vluint64_t s_editCntGbl; // Global edit counter static vluint64_t s_editCntLast; // Global edit counter, last value for printing * near node #s AstNodeDType* m_dtypep; // Data type of output or assignment (etc) AstNode* m_clonep; // Pointer to clone of/ source of this module (for *LAST* cloneTree() ONLY) int m_cloneCnt; // Mark of when userp was set static int s_cloneCntGbl; // Count of which userp is set // Attributes bool m_didWidth:1; // Did V3Width computation bool m_doingWidth:1; // Inside V3Width // // Space for more bools here // This member ordering both allows 64 bit alignment and puts associated data together VNUser m_user1u; // Contains any information the user iteration routine wants uint32_t m_user1Cnt; // Mark of when userp was set uint32_t m_user2Cnt; // Mark of when userp was set VNUser m_user2u; // Contains any information the user iteration routine wants VNUser m_user3u; // Contains any information the user iteration routine wants uint32_t m_user3Cnt; // Mark of when userp was set uint32_t m_user4Cnt; // Mark of when userp was set VNUser m_user4u; // Contains any information the user iteration routine wants VNUser m_user5u; // Contains any information the user iteration routine wants uint32_t m_user5Cnt; // Mark of when userp was set // METHODS void op1p(AstNode* nodep) { m_op1p = nodep; if (nodep) nodep->m_backp = this; } void op2p(AstNode* nodep) { m_op2p = nodep; if (nodep) nodep->m_backp = this; } void op3p(AstNode* nodep) { m_op3p = nodep; if (nodep) nodep->m_backp = this; } void op4p(AstNode* nodep) { m_op4p = nodep; if (nodep) nodep->m_backp = this; } void init(); // initialize value of AstNode private: AstNode* cloneTreeIter(); AstNode* cloneTreeIterList(); void checkTreeIter(AstNode* backp); void checkTreeIterList(AstNode* backp); bool gateTreeIter() const; static bool sameTreeIter(const AstNode* node1p, const AstNode* node2p, bool ignNext, bool gateOnly); void deleteTreeIter(); void deleteNode(); public: static void relinkOneLink(AstNode*& pointpr, AstNode* newp); // cppcheck-suppress functionConst void debugTreeChange(const char* prefix, int lineno, bool next); protected: // CONSTUCTORS AstNode() {init(); } explicit AstNode(FileLine* fileline) {init(); m_fileline = fileline; } virtual AstNode* clone() = 0; // Generally, cloneTree is what you want instead virtual void cloneRelink() {} void cloneRelinkTree(); // METHODS void setOp1p(AstNode* newp); // Set non-list-type op1 to non-list element void setOp2p(AstNode* newp); // Set non-list-type op2 to non-list element void setOp3p(AstNode* newp); // Set non-list-type op3 to non-list element void setOp4p(AstNode* newp); // Set non-list-type op4 to non-list element void setNOp1p(AstNode* newp) { if (newp) setOp1p(newp); } void setNOp2p(AstNode* newp) { if (newp) setOp2p(newp); } void setNOp3p(AstNode* newp) { if (newp) setOp3p(newp); } void setNOp4p(AstNode* newp) { if (newp) setOp4p(newp); } void addOp1p(AstNode* newp); // Append newp to end of op1 void addOp2p(AstNode* newp); // Append newp to end of op2 void addOp3p(AstNode* newp); // Append newp to end of op3 void addOp4p(AstNode* newp); // Append newp to end of op4 void addNOp1p(AstNode* newp) { if (newp) addOp1p(newp); } void addNOp2p(AstNode* newp) { if (newp) addOp2p(newp); } void addNOp3p(AstNode* newp) { if (newp) addOp3p(newp); } void addNOp4p(AstNode* newp) { if (newp) addOp4p(newp); } void clonep(AstNode* nodep) { m_clonep = nodep; m_cloneCnt = s_cloneCntGbl; } static void cloneClearTree() { s_cloneCntGbl++; UASSERT_STATIC(s_cloneCntGbl, "Rollover"); } public: // ACCESSORS virtual AstType type() const = 0; const char* typeName() const { return type().ascii(); } // See also prettyTypeName AstNode* nextp() const { return m_nextp; } AstNode* backp() const { return m_backp; } AstNode* op1p() const { return m_op1p; } AstNode* op2p() const { return m_op2p; } AstNode* op3p() const { return m_op3p; } AstNode* op4p() const { return m_op4p; } AstNodeDType* dtypep() const { return m_dtypep; } AstNode* clonep() const { return ((m_cloneCnt==s_cloneCntGbl)?m_clonep:NULL); } AstNode* firstAbovep() const { // Returns NULL when second or later in list return ((backp() && backp()->nextp()!=this) ? backp() : NULL); } bool brokeExists() const; bool brokeExistsAbove() const; // CONSTRUCTORS virtual ~AstNode() {} #ifdef VL_LEAK_CHECKS static void* operator new(size_t size); static void operator delete(void* obj, size_t size); #endif // CONSTANT ACCESSORS static int instrCountBranch() { return 4; } ///< Instruction cycles to branch static int instrCountDiv() { return 10; } ///< Instruction cycles to divide static int instrCountDpi() { return 1000; } ///< Instruction cycles to call user function static int instrCountLd() { return 2; } ///< Instruction cycles to load memory static int instrCountMul() { return 3; } ///< Instruction cycles to multiply integers static int instrCountPli() { return 20; } ///< Instruction cycles to call pli routines static int instrCountDouble() { return 8; } ///< Instruction cycles to convert or do floats static int instrCountDoubleDiv() { return 40; } ///< Instruction cycles to divide floats static int instrCountDoubleTrig() { return 200; } ///< Instruction cycles to do triganomics static int instrCountString() { return 100; } ///< Instruction cycles to do string ops static int instrCountCall() { return instrCountBranch()+10; } ///< Instruction cycles to call subroutine static int instrCountTime() { return instrCountCall()+5; } ///< Instruction cycles to determine simulation time // ACCESSORS virtual string name() const { return ""; } virtual void name(const string& name) { this->v3fatalSrc("name() called on object without name() method"); } virtual void tag(const string& text) {} virtual string tag() const { return ""; } virtual string verilogKwd() const { return ""; } string shortName() const; // Name with __PVT__ removed for concatenating scopes static string dedotName(const string& namein); // Name with dots removed static string prettyName(const string& namein); // Name for printing out to the user static string prettyNameQ(const string& namein) { // Quoted pretty name (for errors) return string("'")+prettyName(namein)+"'"; } static string encodeName(const string& namein); // Encode user name into internal C representation static string encodeNumber(vlsint64_t num); // Encode number into internal C representation static string vcdName(const string& namein); // Name for printing out to vcd files string prettyName() const { return prettyName(name()); } string prettyNameQ() const { return prettyNameQ(name()); } string prettyTypeName() const; // "VARREF" for error messages virtual string prettyOperatorName() const { return "operator "+prettyTypeName(); } FileLine* fileline() const { return m_fileline; } void fileline(FileLine* fl) { m_fileline = fl; } bool width1() const; int widthInstrs() const; void didWidth(bool flag) { m_didWidth = flag; } bool didWidth() const { return m_didWidth; } bool didWidthAndSet() { if (didWidth()) return true; didWidth(true); return false; } void doingWidth(bool flag) { m_doingWidth = flag; } bool doingWidth() const { return m_doingWidth; } //TODO stomp these width functions out, and call via dtypep() instead int width() const; int widthMin() const; int widthMinV() const { return v3Global.widthMinUsage()==VWidthMinUsage::VERILOG_WIDTH ? widthMin() : width(); } int widthWords() const { return VL_WORDS_I(width()); } bool isQuad() const { return (width()>VL_WORDSIZE && width()<=VL_QUADSIZE); } bool isWide() const { return (width()>VL_QUADSIZE); } bool isDouble() const; bool isSigned() const; bool isString() const; VNUser user1u() const { // Slows things down measurably, so disabled by default //UASSERT_STATIC(AstUser1InUse::s_userBusy, "userp set w/o busy"); return ((m_user1Cnt==AstUser1InUse::s_userCntGbl) ? m_user1u : VNUser(0)); } AstNode* user1p() const { return user1u().toNodep(); } void user1u(const VNUser& user) { m_user1u=user; m_user1Cnt=AstUser1InUse::s_userCntGbl; } void user1p(void* userp) { user1u(VNUser(userp)); } int user1() const { return user1u().toInt(); } void user1(int val) { user1u(VNUser(val)); } int user1Inc(int val=1) { int v=user1(); user1(v+val); return v; } int user1SetOnce() { int v=user1(); if (!v) user1(1); return v; } // Better for cache than user1Inc() static void user1ClearTree() { AstUser1InUse::clear(); } // Clear userp()'s across the entire tree VNUser user2u() const { // Slows things down measurably, so disabled by default //UASSERT_STATIC(AstUser2InUse::s_userBusy, "userp set w/o busy"); return ((m_user2Cnt==AstUser2InUse::s_userCntGbl) ? m_user2u : VNUser(0)); } AstNode* user2p() const { return user2u().toNodep(); } void user2u(const VNUser& user) { m_user2u=user; m_user2Cnt=AstUser2InUse::s_userCntGbl; } void user2p(void* userp) { user2u(VNUser(userp)); } int user2() const { return user2u().toInt(); } void user2(int val) { user2u(VNUser(val)); } int user2Inc(int val=1) { int v=user2(); user2(v+val); return v; } int user2SetOnce() { int v=user2(); if (!v) user2(1); return v; } // Better for cache than user2Inc() static void user2ClearTree() { AstUser2InUse::clear(); } // Clear userp()'s across the entire tree VNUser user3u() const { // Slows things down measurably, so disabled by default //UASSERT_STATIC(AstUser3InUse::s_userBusy, "userp set w/o busy"); return ((m_user3Cnt==AstUser3InUse::s_userCntGbl) ? m_user3u : VNUser(0)); } AstNode* user3p() const { return user3u().toNodep(); } void user3u(const VNUser& user) { m_user3u=user; m_user3Cnt=AstUser3InUse::s_userCntGbl; } void user3p(void* userp) { user3u(VNUser(userp)); } int user3() const { return user3u().toInt(); } void user3(int val) { user3u(VNUser(val)); } int user3Inc(int val=1) { int v=user3(); user3(v+val); return v; } int user3SetOnce() { int v=user3(); if (!v) user3(1); return v; } // Better for cache than user3Inc() static void user3ClearTree() { AstUser3InUse::clear(); } // Clear userp()'s across the entire tree VNUser user4u() const { // Slows things down measurably, so disabled by default //UASSERT_STATIC(AstUser4InUse::s_userBusy, "userp set w/o busy"); return ((m_user4Cnt==AstUser4InUse::s_userCntGbl) ? m_user4u : VNUser(0)); } AstNode* user4p() const { return user4u().toNodep(); } void user4u(const VNUser& user) { m_user4u=user; m_user4Cnt=AstUser4InUse::s_userCntGbl; } void user4p(void* userp) { user4u(VNUser(userp)); } int user4() const { return user4u().toInt(); } void user4(int val) { user4u(VNUser(val)); } int user4Inc(int val=1) { int v=user4(); user4(v+val); return v; } int user4SetOnce() { int v=user4(); if (!v) user4(1); return v; } // Better for cache than user4Inc() static void user4ClearTree() { AstUser4InUse::clear(); } // Clear userp()'s across the entire tree VNUser user5u() const { // Slows things down measurably, so disabled by default //UASSERT_STATIC(AstUser5InUse::s_userBusy, "userp set w/o busy"); return ((m_user5Cnt==AstUser5InUse::s_userCntGbl) ? m_user5u : VNUser(0)); } AstNode* user5p() const { return user5u().toNodep(); } void user5u(const VNUser& user) { m_user5u=user; m_user5Cnt=AstUser5InUse::s_userCntGbl; } void user5p(void* userp) { user5u(VNUser(userp)); } int user5() const { return user5u().toInt(); } void user5(int val) { user5u(VNUser(val)); } int user5Inc(int val=1) { int v=user5(); user5(v+val); return v; } int user5SetOnce() { int v=user5(); if (!v) user5(1); return v; } // Better for cache than user5Inc() static void user5ClearTree() { AstUser5InUse::clear(); } // Clear userp()'s across the entire tree vluint64_t editCount() const { return m_editCount; } void editCountInc() { m_editCount = ++s_editCntGbl; } // Preincrement, so can "watch AstNode::s_editCntGbl=##" static vluint64_t editCountLast() { return s_editCntLast; } static vluint64_t editCountGbl() { return s_editCntGbl; } static void editCountSetLast() { s_editCntLast = editCountGbl(); } // ACCESSORS for specific types // Alas these can't be virtual or they break when passed a NULL bool isZero() const; bool isOne() const; bool isNeqZero() const; bool isAllOnes() const; bool isAllOnesV() const; // Verilog width rules apply // METHODS - data type changes especially for initial creation void dtypep(AstNodeDType* nodep) { if (m_dtypep != nodep) { m_dtypep = nodep; editCountInc(); } } void dtypeFrom(AstNode* fromp) { if (fromp) { dtypep(fromp->dtypep()); }} void dtypeChgSigned(bool flag=true); void dtypeChgWidth(int width, int widthMin); void dtypeChgWidthSigned(int width, int widthMin, AstNumeric numeric); void dtypeSetBitSized(int width, int widthMin, AstNumeric numeric) { dtypep(findBitDType(width, widthMin, numeric)); } void dtypeSetLogicSized(int width, int widthMin, AstNumeric numeric) { dtypep(findLogicDType(width, widthMin, numeric)); } void dtypeSetLogicBool() { dtypep(findLogicBoolDType()); } void dtypeSetDouble() { dtypep(findDoubleDType()); } void dtypeSetString() { dtypep(findStringDType()); } void dtypeSetSigned32() { dtypep(findSigned32DType()); } void dtypeSetUInt32() { dtypep(findUInt32DType()); } // Twostate void dtypeSetUInt64() { dtypep(findUInt64DType()); } // Twostate // Data type locators AstNodeDType* findLogicBoolDType() { return findBasicDType(AstBasicDTypeKwd::LOGIC); } AstNodeDType* findDoubleDType() { return findBasicDType(AstBasicDTypeKwd::DOUBLE); } AstNodeDType* findStringDType() { return findBasicDType(AstBasicDTypeKwd::STRING); } AstNodeDType* findSigned32DType() { return findBasicDType(AstBasicDTypeKwd::INTEGER); } AstNodeDType* findUInt32DType() { return findBasicDType(AstBasicDTypeKwd::UINT32); } // Twostate AstNodeDType* findUInt64DType() { return findBasicDType(AstBasicDTypeKwd::UINT64); } // Twostate AstNodeDType* findBitDType(int width, int widthMin, AstNumeric numeric) const; AstNodeDType* findLogicDType(int width, int widthMin, AstNumeric numeric) const; AstNodeDType* findLogicRangeDType(VNumRange range, int widthMin, AstNumeric numeric) const; AstNodeDType* findBasicDType(AstBasicDTypeKwd kwd) const; AstBasicDType* findInsertSameDType(AstBasicDType* nodep); // METHODS - dump and error void v3errorEnd(std::ostringstream& str) const; void v3errorEndFatal(std::ostringstream& str) const VL_ATTR_NORETURN; string warnContextPrimary() const { return fileline()->warnContextPrimary(); } string warnContextSecondary() const { return fileline()->warnContextSecondary(); } string warnMore() const { return fileline()->warnMore(); } string warnOther() const { return fileline()->warnOther(); } virtual void dump(std::ostream& str=std::cout); void dumpGdb(); // For GDB only void dumpGdbHeader() const; // METHODS - Tree modifications static AstNode* addNext(AstNode* nodep, AstNode* newp); // Returns nodep, adds newp to end of nodep's list static AstNode* addNextNull(AstNode* nodep, AstNode* newp); // Returns nodep, adds newp (maybe NULL) to end of nodep's list inline AstNode* addNext(AstNode* newp) { return addNext(this, newp); } inline AstNode* addNextNull(AstNode* newp) { return addNextNull(this, newp); } void addNextHere(AstNode* newp); // Insert newp at this->nextp void addPrev(AstNode* newp) { replaceWith(newp); newp->addNext(this); } void addHereThisAsNext(AstNode* newp); // Adds at old place of this, this becomes next void replaceWith(AstNode* newp); // Replace current node in tree with new node AstNode* unlinkFrBack(AstNRelinker* linkerp=NULL); // Unlink this from whoever points to it. // Unlink this from whoever points to it, keep entire next list with unlinked node AstNode* unlinkFrBackWithNext(AstNRelinker* linkerp=NULL); void swapWith(AstNode* bp); void relink(AstNRelinker* linkerp); // Generally use linker->relink() instead void cloneRelinkNode() { cloneRelink(); } // Iterate and insert - assumes tree format virtual void addNextStmt(AstNode* newp, AstNode* belowp); // When calling, "this" is second argument virtual void addBeforeStmt(AstNode* newp, AstNode* belowp); // When calling, "this" is second argument // METHODS - Iterate on a tree static AstNode* cloneTreeNull(AstNode* nodep, bool cloneNextLink) { // Clone or return NULL if NULL return nodep ? nodep->cloneTree(cloneNextLink) : NULL; } AstNode* cloneTree(bool cloneNextLink); bool gateTree() { return gateTreeIter(); } // Is tree isGateOptimizable? bool sameTree(const AstNode* node2p) const; // Does tree of this == node2p? bool sameGateTree(const AstNode* node2p) const; // Does tree of this == node2p?, not allowing non-isGateOptimizable void deleteTree(); // Always deletes the next link void checkTree(); // User Interface version void checkIter() const; void clearIter() { m_iterpp = NULL; } void dumpPtrs(std::ostream& os=std::cout) const; void dumpTree(std::ostream& os=std::cout, const string& indent=" ", int maxDepth=0); void dumpTree(const string& indent, int maxDepth=0) { dumpTree(cout, indent, maxDepth); } void dumpTreeGdb(); // For GDB only void dumpTreeAndNext(std::ostream& os=std::cout, const string& indent=" ", int maxDepth=0); void dumpTreeFile(const string& filename, bool append=false, bool doDump=true); static void dumpTreeFileGdb(const char* filenamep=NULL); // METHODS - queries virtual bool isPure() const { return true; } // Else a $display, etc, that must be ordered with other displays virtual bool isBrancher() const { return false; } // Changes control flow, disable some optimizations virtual bool isGateOptimizable() const { return true; } // Else a AstTime etc that can't be pushed out // GateDedupable is a slightly larger superset of GateOptimzable (eg, AstNodeIf) virtual bool isGateDedupable() const { return isGateOptimizable(); } virtual bool isSubstOptimizable() const { return true; } // Else a AstTime etc that can't be substituted out virtual bool isPredictOptimizable() const { return true; } // Else a AstTime etc which output can't be predicted from input virtual bool isOutputter() const { return false; } // Else creates output or exits, etc, not unconsumed // isUnlikely handles $stop or similar statement which means an above IF // statement is unlikely to be taken virtual bool isUnlikely() const { return false; } virtual int instrCount() const { return 0; } virtual V3Hash sameHash() const { return V3Hash(V3Hash::Illegal()); } // Not a node that supports it virtual bool same(const AstNode*) const { return true; } virtual bool hasDType() const { return false; } // Iff has a data type; dtype() must be non null virtual AstNodeDType* getChildDTypep() const { return NULL; } // Iff has a non-null childDTypep(), as generic node function // Another AstNode* may have a pointer into this node, other then normal front/back/etc. virtual bool maybePointedTo() const { return false; } virtual const char* broken() const { return NULL; } // INVOKERS virtual void accept(AstNVisitor& v) = 0; protected: // All AstNVisitor related functions are called as methods off the visitor friend class AstNVisitor; void iterateChildren(AstNVisitor& v); // Use instead AstNVisitor::iterateChildren void iterateChildrenBackwards(AstNVisitor& v); // Use instead AstNVisitor::iterateChildrenBackwards void iterateChildrenConst(AstNVisitor& v); // Use instead AstNVisitor::iterateChildrenConst void iterateAndNext(AstNVisitor& v); // Use instead AstNVisitor::iterateAndNextNull void iterateAndNextConst(AstNVisitor& v); // Use instead AstNVisitor::iterateAndNextConstNull AstNode* iterateSubtreeReturnEdits(AstNVisitor& v); // Use instead AstNVisitor::iterateSubtreeReturnEdits private: void iterateListBackwards(AstNVisitor& v); // CONVERSION public: #include "V3Ast__gen_interface.h" // From ./astgen // Things like: // AstAlways* castAlways(); }; inline std::ostream& operator<<(std::ostream& os, AstNode* rhs) { if (!rhs) os<<"NULL"; else rhs->dump(os); return os; } inline void AstNRelinker::relink(AstNode* newp) { newp->AstNode::relink(this); } //###################################################################### //###################################################################### //=== AstNode* : Derived generic node types #define ASTNODE_BASE_FUNCS(name) \ virtual ~Ast ##name() {} \ static Ast ##name * cloneTreeNull(Ast ##name * nodep, bool cloneNextLink) { \ return nodep ? nodep->cloneTree(cloneNextLink) : NULL; } \ Ast ##name * cloneTree(bool cloneNext) { return static_cast(AstNode::cloneTree(cloneNext)); } \ Ast ##name * clonep() const { return static_cast(AstNode::clonep()); } class AstNodeMath : public AstNode { // Math -- anything that's part of an expression tree public: explicit AstNodeMath(FileLine* fl) : AstNode(fl) {} ASTNODE_BASE_FUNCS(NodeMath) // METHODS virtual bool hasDType() const { return true; } virtual string emitVerilog() = 0; /// Format string for verilog writing; see V3EmitV virtual string emitC() = 0; virtual string emitSimpleOperator() { return ""; } virtual bool cleanOut() = 0; // True if output has extra upper bits zero // Someday we will generically support data types on every math node // Until then isOpaque indicates we shouldn't constant optimize this node type bool isOpaque() { return VN_IS(this, CvtPackString); } }; class AstNodeTermop : public AstNodeMath { // Terminal operator -- a operator with no "inputs" public: explicit AstNodeTermop(FileLine* fl) : AstNodeMath(fl) {} ASTNODE_BASE_FUNCS(NodeTermop) // Know no children, and hot function, so skip iterator for speed // See checkTreeIter also that asserts no children // cppcheck-suppress functionConst void iterateChildren(AstNVisitor& v) { } }; class AstNodeUniop : public AstNodeMath { // Unary math public: AstNodeUniop(FileLine* fl, AstNode* lhsp) : AstNodeMath(fl) { dtypeFrom(lhsp); setOp1p(lhsp); } ASTNODE_BASE_FUNCS(NodeUniop) AstNode* lhsp() const { return op1p(); } void lhsp(AstNode* nodep) { return setOp1p(nodep); } // METHODS virtual void numberOperate(V3Number& out, const V3Number& lhs) = 0; // Set out to evaluation of a AstConst'ed lhs virtual bool cleanLhs() = 0; virtual bool sizeMattersLhs() = 0; // True if output result depends on lhs size virtual bool doubleFlavor() const { return false; } // D flavor of nodes with both flavors? virtual bool signedFlavor() const { return false; } // Signed flavor of nodes with both flavors? virtual bool stringFlavor() const { return false; } // N flavor of nodes with both flavors? virtual int instrCount() const { return widthInstrs(); } virtual V3Hash sameHash() const { return V3Hash(); } virtual bool same(const AstNode*) const { return true; } }; class AstNodeBiop : public AstNodeMath { // Binary math public: AstNodeBiop(FileLine* fl, AstNode* lhs, AstNode* rhs) : AstNodeMath(fl) { setOp1p(lhs); setOp2p(rhs); } ASTNODE_BASE_FUNCS(NodeBiop) virtual AstNode* cloneType(AstNode* lhsp, AstNode* rhsp) = 0; // Clone single node, just get same type back. // ACCESSORS AstNode* lhsp() const { return op1p(); } AstNode* rhsp() const { return op2p(); } void lhsp(AstNode* nodep) { return setOp1p(nodep); } void rhsp(AstNode* nodep) { return setOp2p(nodep); } // METHODS virtual void numberOperate(V3Number& out, const V3Number& lhs, const V3Number& rhs) = 0; // Set out to evaluation of a AstConst'ed virtual bool cleanLhs() = 0; // True if LHS must have extra upper bits zero virtual bool cleanRhs() = 0; // True if RHS must have extra upper bits zero virtual bool sizeMattersLhs() = 0; // True if output result depends on lhs size virtual bool sizeMattersRhs() = 0; // True if output result depends on rhs size virtual bool doubleFlavor() const { return false; } // D flavor of nodes with both flavors? virtual bool signedFlavor() const { return false; } // Signed flavor of nodes with both flavors? virtual bool stringFlavor() const { return false; } // N flavor of nodes with both flavors? virtual int instrCount() const { return widthInstrs(); } virtual V3Hash sameHash() const { return V3Hash(); } virtual bool same(const AstNode*) const { return true; } }; class AstNodeTriop : public AstNodeMath { // Trinary math public: AstNodeTriop(FileLine* fl, AstNode* lhs, AstNode* rhs, AstNode* ths) : AstNodeMath(fl) { setOp1p(lhs); setOp2p(rhs); setOp3p(ths); } ASTNODE_BASE_FUNCS(NodeTriop) AstNode* lhsp() const { return op1p(); } AstNode* rhsp() const { return op2p(); } AstNode* thsp() const { return op3p(); } void lhsp(AstNode* nodep) { return setOp1p(nodep); } void rhsp(AstNode* nodep) { return setOp2p(nodep); } void thsp(AstNode* nodep) { return setOp3p(nodep); } // METHODS // Set out to evaluation of a AstConst'ed virtual void numberOperate(V3Number& out, const V3Number& lhs, const V3Number& rhs, const V3Number& ths) = 0; virtual bool cleanLhs() = 0; // True if LHS must have extra upper bits zero virtual bool cleanRhs() = 0; // True if RHS must have extra upper bits zero virtual bool cleanThs() = 0; // True if THS must have extra upper bits zero virtual bool sizeMattersLhs() = 0; // True if output result depends on lhs size virtual bool sizeMattersRhs() = 0; // True if output result depends on rhs size virtual bool sizeMattersThs() = 0; // True if output result depends on ths size virtual int instrCount() const { return widthInstrs(); } virtual V3Hash sameHash() const { return V3Hash(); } virtual bool same(const AstNode*) const { return true; } }; class AstNodeBiCom : public AstNodeBiop { // Binary math with commutative properties public: AstNodeBiCom(FileLine* fl, AstNode* lhs, AstNode* rhs) : AstNodeBiop(fl, lhs, rhs) {} ASTNODE_BASE_FUNCS(NodeBiCom) }; class AstNodeBiComAsv : public AstNodeBiCom { // Binary math with commutative & associative properties public: AstNodeBiComAsv(FileLine* fl, AstNode* lhs, AstNode* rhs) : AstNodeBiCom(fl, lhs, rhs) {} ASTNODE_BASE_FUNCS(NodeBiComAsv) }; class AstNodeCond : public AstNodeTriop { public: AstNodeCond(FileLine* fl, AstNode* condp, AstNode* expr1p, AstNode* expr2p) : AstNodeTriop(fl, condp, expr1p, expr2p) { if (expr1p) dtypeFrom(expr1p); else if (expr2p) dtypeFrom(expr2p); } ASTNODE_BASE_FUNCS(NodeCond) virtual void numberOperate(V3Number& out, const V3Number& lhs, const V3Number& rhs, const V3Number& ths); AstNode* condp() const { return op1p(); } // op1 = Condition AstNode* expr1p() const { return op2p(); } // op2 = If true... AstNode* expr2p() const { return op3p(); } // op3 = If false... virtual string emitVerilog() { return "%k(%l %f? %r %k: %t)"; } virtual string emitC() { return "VL_COND_%nq%lq%rq%tq(%nw,%lw,%rw,%tw, %P, %li, %ri, %ti)"; } virtual bool cleanOut() { return false; } // clean if e1 & e2 clean virtual bool cleanLhs() { return true; } virtual bool cleanRhs() { return false; } virtual bool cleanThs() { return false; } // Propagates up virtual bool sizeMattersLhs() { return false; } virtual bool sizeMattersRhs() { return false; } virtual bool sizeMattersThs() { return false; } virtual int instrCount() const { return instrCountBranch(); } virtual AstNode* cloneType(AstNode* condp, AstNode* expr1p, AstNode* expr2p) = 0; }; class AstNodePreSel : public AstNode { // Something that becomes an AstSel public: AstNodePreSel(FileLine* fl, AstNode* lhs, AstNode* rhs, AstNode* ths) : AstNode(fl) { setOp1p(lhs); setOp2p(rhs); setNOp3p(ths); } ASTNODE_BASE_FUNCS(NodePreSel) AstNode* lhsp() const { return op1p(); } AstNode* fromp() const { return lhsp(); } AstNode* rhsp() const { return op2p(); } AstNode* thsp() const { return op3p(); } AstAttrOf* attrp() const { return VN_CAST(op4p(), AttrOf); } void lhsp(AstNode* nodep) { return setOp1p(nodep); } void rhsp(AstNode* nodep) { return setOp2p(nodep); } void thsp(AstNode* nodep) { return setOp3p(nodep); } void attrp(AstAttrOf* nodep) { return setOp4p((AstNode*)nodep); } // METHODS virtual V3Hash sameHash() const { return V3Hash(); } virtual bool same(const AstNode*) const { return true; } }; class AstNodeStmt : public AstNode { // Statement -- anything that's directly under a function public: explicit AstNodeStmt(FileLine* fl) : AstNode(fl) {} ASTNODE_BASE_FUNCS(NodeStmt) // METHODS virtual bool isStatement() const { return true; } // Really a statement virtual void addNextStmt(AstNode* newp, AstNode* belowp); // Stop statement searchback here virtual void addBeforeStmt(AstNode* newp, AstNode* belowp); // Stop statement searchback here }; class AstNodeAssign : public AstNodeStmt { public: AstNodeAssign(FileLine* fl, AstNode* lhsp, AstNode* rhsp) : AstNodeStmt(fl) { setOp1p(rhsp); setOp2p(lhsp); dtypeFrom(lhsp); } ASTNODE_BASE_FUNCS(NodeAssign) virtual AstNode* cloneType(AstNode* lhsp, AstNode* rhsp) = 0; // Clone single node, just get same type back. // So iteration hits the RHS which is "earlier" in execution order, it's op1, not op2 AstNode* rhsp() const { return op1p(); } // op1 = Assign from AstNode* lhsp() const { return op2p(); } // op2 = Assign to void rhsp(AstNode* np) { setOp1p(np); } void lhsp(AstNode* np) { setOp2p(np); } virtual bool hasDType() const { return true; } virtual bool cleanRhs() { return true; } virtual int instrCount() const { return widthInstrs(); } virtual V3Hash sameHash() const { return V3Hash(); } virtual bool same(const AstNode*) const { return true; } virtual string verilogKwd() const { return "="; } virtual bool brokeLhsMustBeLvalue() const = 0; }; class AstNodeFor : public AstNodeStmt { public: AstNodeFor(FileLine* fileline, AstNode* initsp, AstNode* condp, AstNode* incsp, AstNode* bodysp) : AstNodeStmt(fileline) { addNOp1p(initsp); setOp2p(condp); addNOp3p(incsp); addNOp4p(bodysp); } ASTNODE_BASE_FUNCS(NodeFor) AstNode* initsp() const { return op1p(); } // op1 = initial statements AstNode* condp() const { return op2p(); } // op2 = condition to continue AstNode* incsp() const { return op3p(); } // op3 = increment statements AstNode* bodysp() const { return op4p(); } // op4 = body of loop virtual bool isGateOptimizable() const { return false; } virtual int instrCount() const { return instrCountBranch(); } virtual V3Hash sameHash() const { return V3Hash(); } virtual bool same(const AstNode* samep) const { return true; } }; class AstNodeIf : public AstNodeStmt { private: AstBranchPred m_branchPred; // Branch prediction as taken/untaken? public: AstNodeIf(FileLine* fl, AstNode* condp, AstNode* ifsp, AstNode* elsesp) : AstNodeStmt(fl) { setOp1p(condp); addNOp2p(ifsp); addNOp3p(elsesp); } ASTNODE_BASE_FUNCS(NodeIf) AstNode* condp() const { return op1p(); } // op1 = condition AstNode* ifsp() const { return op2p(); } // op2 = list of true statements AstNode* elsesp() const { return op3p(); } // op3 = list of false statements void condp(AstNode* newp) { setOp1p(newp); } void addIfsp(AstNode* newp) { addOp2p(newp); } void addElsesp(AstNode* newp) { addOp3p(newp); } virtual bool isGateOptimizable() const { return false; } virtual bool isGateDedupable() const { return true; } virtual int instrCount() const { return instrCountBranch(); } virtual V3Hash sameHash() const { return V3Hash(); } virtual bool same(const AstNode* samep) const { return true; } void branchPred(AstBranchPred flag) { m_branchPred = flag; } AstBranchPred branchPred() const { return m_branchPred; } }; class AstNodeCase : public AstNodeStmt { public: AstNodeCase(FileLine* fl, AstNode* exprp, AstNode* casesp) : AstNodeStmt(fl) { setOp1p(exprp); addNOp2p(casesp); } ASTNODE_BASE_FUNCS(NodeCase) virtual int instrCount() const { return instrCountBranch(); } AstNode* exprp() const { return op1p(); } // op1 = case condition AstCaseItem* itemsp() const { return VN_CAST(op2p(), CaseItem); } // op2 = list of case expressions AstNode* notParallelp() const { return op3p(); } // op3 = assertion code for non-full case's void addItemsp(AstNode* nodep) { addOp2p(nodep); } void addNotParallelp(AstNode* nodep) { setOp3p(nodep); } }; class AstNodeSenItem : public AstNode { // An AstSenItem or AstSenGate public: explicit AstNodeSenItem(FileLine* fl) : AstNode(fl) {} ASTNODE_BASE_FUNCS(NodeSenItem) virtual bool isClocked() const = 0; virtual bool isCombo() const = 0; virtual bool isInitial() const = 0; virtual bool isSettle() const = 0; virtual bool isNever() const = 0; }; class AstNodeVarRef : public AstNodeMath { // An AstVarRef or AstVarXRef private: bool m_lvalue; // Left hand side assignment AstVar* m_varp; // [AfterLink] Pointer to variable itself AstVarScope* m_varScopep; // Varscope for hierarchy AstPackage* m_packagep; // Package hierarchy string m_name; // Name of variable string m_hiername; // Scope converted into name-> for emitting bool m_hierThis; // Hiername points to "this" function void init(); public: AstNodeVarRef(FileLine* fl, const string& name, bool lvalue) : AstNodeMath(fl), m_lvalue(lvalue), m_varp(NULL), m_varScopep(NULL), m_packagep(NULL), m_name(name), m_hierThis(false) { init(); } AstNodeVarRef(FileLine* fl, const string& name, AstVar* varp, bool lvalue) : AstNodeMath(fl), m_lvalue(lvalue), m_varp(varp), m_varScopep(NULL), m_packagep(NULL), m_name(name), m_hierThis(false) { // May have varp==NULL init(); } ASTNODE_BASE_FUNCS(NodeVarRef) virtual bool hasDType() const { return true; } virtual const char* broken() const; virtual int instrCount() const { return widthInstrs(); } virtual void cloneRelink(); virtual string name() const { return m_name; } // * = Var name virtual void name(const string& name) { m_name = name; } bool lvalue() const { return m_lvalue; } void lvalue(bool lval) { m_lvalue = lval; } // Avoid using this; Set in constructor AstVar* varp() const { return m_varp; } // [After Link] Pointer to variable void varp(AstVar* varp) { m_varp = varp; } AstVarScope* varScopep() const { return m_varScopep; } void varScopep(AstVarScope* varscp) { m_varScopep = varscp; } string hiername() const { return m_hiername; } void hiername(const string& hn) { m_hiername = hn; } bool hierThis() const { return m_hierThis; } void hierThis(bool flag) { m_hierThis = flag; } AstPackage* packagep() const { return m_packagep; } void packagep(AstPackage* nodep) { m_packagep = nodep; } // Know no children, and hot function, so skip iterator for speed // See checkTreeIter also that asserts no children // cppcheck-suppress functionConst void iterateChildren(AstNVisitor& v) { } }; class AstNodeText : public AstNode { private: string m_text; public: // Node that simply puts text into the output stream AstNodeText(FileLine* fileline, const string& textp) : AstNode(fileline) { m_text = textp; // Copy it } ASTNODE_BASE_FUNCS(NodeText) virtual void dump(std::ostream& str=std::cout); virtual V3Hash sameHash() const { return V3Hash(text()); } virtual bool same(const AstNode* samep) const { const AstNodeText* asamep = static_cast(samep); return text() == asamep->text(); } const string& text() const { return m_text; } }; class AstNodeDType : public AstNode { // Ideally width() would migrate to BasicDType as that's where it makes sense, // but it's currently so prevalent in the code we leave it here. // Note the below members are included in AstTypeTable::Key lookups private: int m_width; // (also in AstTypeTable::Key) Bit width of operation int m_widthMin; // (also in AstTypeTable::Key) If unsized, bitwidth of minimum implementation AstNumeric m_numeric; // (also in AstTypeTable::Key) Node is signed // Other members bool m_generic; // Simple globally referenced type, don't garbage collect static int s_uniqueNum; // Unique number assigned to each dtype during creation for IEEE matching public: // CONSTRUCTORS explicit AstNodeDType(FileLine* fl) : AstNode(fl) { m_width = 0; m_widthMin = 0; m_generic = false; } ASTNODE_BASE_FUNCS(NodeDType) // ACCESSORS virtual void dump(std::ostream& str); virtual void dumpSmall(std::ostream& str); virtual bool hasDType() const { return true; } virtual AstBasicDType* basicp() const = 0; // (Slow) recurse down to find basic data type virtual AstNodeDType* skipRefp() const = 0; // recurses over typedefs/const/enum to next non-typeref type virtual AstNodeDType* skipRefToConstp() const = 0; // recurses over typedefs to next non-typeref-or-const type virtual AstNodeDType* skipRefToEnump() const = 0; // recurses over typedefs/const to next non-typeref-or-enum/struct type virtual int widthAlignBytes() const = 0; // (Slow) recurses - Structure alignment 1,2,4 or 8 bytes (arrays affect this) virtual int widthTotalBytes() const = 0; // (Slow) recurses - Width in bytes rounding up 1,2,4,8,12,... virtual bool maybePointedTo() const { return true; } virtual AstNodeDType* virtRefDTypep() const { return NULL; } // Iff has a non-null refDTypep(), as generic node function virtual void virtRefDTypep(AstNodeDType* nodep) { } // Iff has refDTypep(), set as generic node function virtual bool similarDType(AstNodeDType* samep) const = 0; // Assignable equivalence. Call skipRefp() on this and samep before calling virtual AstNodeDType* subDTypep() const { return NULL; } // Iff has a non-null subDTypep(), as generic node function virtual bool isFourstate() const; // // Changing the width may confuse the data type resolution, so must clear // TypeTable cache after use. void widthForce(int width, int widthMin) { m_width = width; m_widthMin = widthMin; } // For backward compatibility inherit width and signing from the subDType/base type void widthFromSub(AstNodeDType* nodep) { m_width = nodep->m_width; m_widthMin = nodep->m_widthMin; m_numeric = nodep->m_numeric; } // int width() const { return m_width; } void numeric(AstNumeric flag) { m_numeric = flag; } bool isSigned() const { return m_numeric.isSigned(); } bool isNosign() const { return m_numeric.isNosign(); } AstNumeric numeric() const { return m_numeric; } int widthWords() const { return VL_WORDS_I(width()); } int widthMin() const { // If sized, the size, if unsized the min digits to represent it return m_widthMin?m_widthMin:m_width; } int widthPow2() const; void widthMinFromWidth() { m_widthMin = m_width; } bool widthSized() const { return !m_widthMin || m_widthMin==m_width; } bool generic() const { return m_generic; } void generic(bool flag) { m_generic = flag; } AstNodeDType* dtypeDimensionp(int dimension); std::pair dimensions(bool includeBasic); uint32_t arrayUnpackedElements(); // 1, or total multiplication of all dimensions static int uniqueNumInc() { return ++s_uniqueNum; } const char* charIQWN() const { return (isString() ? "N" : isWide() ? "W" : isQuad() ? "Q" : "I"); } }; class AstNodeClassDType : public AstNodeDType { private: // TYPES typedef std::map MemberNameMap; // MEMBERS string m_name; // Name from upper typedef, if any bool m_packed; bool m_isFourstate; MemberNameMap m_members; public: AstNodeClassDType(FileLine* fl, AstNumeric numericUnpack) : AstNodeDType(fl) { // AstNumeric::NOSIGN overloaded to indicate not packed m_packed = (numericUnpack != AstNumeric::NOSIGN); m_isFourstate = false; // V3Width computes numeric(numericUnpack.isSigned() ? AstNumeric::SIGNED : AstNumeric::UNSIGNED); } ASTNODE_BASE_FUNCS(NodeClassDType) virtual const char* broken() const; virtual void dump(std::ostream& str); // For basicp() we reuse the size to indicate a "fake" basic type of same size virtual AstBasicDType* basicp() const { return (isFourstate() ? VN_CAST(findLogicDType(width(), width(), numeric()), BasicDType) : VN_CAST(findBitDType(width(), width(), numeric()), BasicDType)); } virtual AstNodeDType* skipRefp() const { return (AstNodeDType*)this; } virtual AstNodeDType* skipRefToConstp() const { return (AstNodeDType*)this; } virtual AstNodeDType* skipRefToEnump() const { return (AstNodeDType*)this; } virtual int widthAlignBytes() const; // (Slow) recurses - Structure alignment 1,2,4 or 8 bytes (arrays affect this) virtual int widthTotalBytes() const; // (Slow) recurses - Width in bytes rounding up 1,2,4,8,12,... // op1 = members virtual bool similarDType(AstNodeDType* samep) const { return this==samep; // We don't compare members, require exact equivalence } virtual string name() const { return m_name; } void name(const string& flag) { m_name = flag; } AstMemberDType* membersp() const { return VN_CAST(op1p(), MemberDType); } // op1 = AstMember list void addMembersp(AstNode* nodep) { addNOp1p(nodep); } bool packed() const { return m_packed; } bool packedUnsup() const { return true; } // packed() but as don't support unpacked, presently all structs void isFourstate(bool flag) { m_isFourstate = flag; } virtual bool isFourstate() const { return m_isFourstate; } void clearCache() { m_members.clear(); } void repairMemberCache(); AstMemberDType* findMember(const string& name) const { MemberNameMap::const_iterator it = m_members.find(name); return (it==m_members.end()) ? NULL : it->second; } int lsb() const { return 0; } int msb() const { return dtypep()->width()-1; } // Packed classes look like arrays VNumRange declRange() const { return VNumRange(msb(), lsb(), false); } }; class AstNodeArrayDType : public AstNodeDType { // Array data type, ie "some_dtype var_name [2:0]" // Children: DTYPE (moved to refDTypep() in V3Width) // Children: RANGE (array bounds) private: AstNodeDType* m_refDTypep; // Elements of this type (after widthing) AstNode* rangenp() const { return op2p(); } // op2 = Array(s) of variable public: explicit AstNodeArrayDType(FileLine* fl) : AstNodeDType(fl) { m_refDTypep = NULL; } ASTNODE_BASE_FUNCS(NodeArrayDType) virtual void dump(std::ostream& str); virtual void dumpSmall(std::ostream& str); virtual const char* broken() const { BROKEN_RTN(!((m_refDTypep && !childDTypep() && m_refDTypep->brokeExists()) || (!m_refDTypep && childDTypep()))); return NULL; } virtual void cloneRelink() { if (m_refDTypep && m_refDTypep->clonep()) { m_refDTypep = m_refDTypep->clonep(); }} virtual bool same(const AstNode* samep) const { const AstNodeArrayDType* asamep = static_cast(samep); return (msb()==asamep->msb() && subDTypep()==asamep->subDTypep() && rangenp()->sameTree(asamep->rangenp())); } // HashedDT doesn't recurse, so need to check children virtual bool similarDType(AstNodeDType* samep) const { const AstNodeArrayDType* asamep = static_cast(samep); return (asamep && type() == samep->type() && msb() == asamep->msb() && rangenp()->sameTree(asamep->rangenp()) && subDTypep()->skipRefp()->similarDType(asamep->subDTypep()->skipRefp())); } virtual V3Hash sameHash() const { return V3Hash(V3Hash(m_refDTypep), V3Hash(msb()), V3Hash(lsb())); } AstNodeDType* getChildDTypep() const { return childDTypep(); } AstNodeDType* childDTypep() const { return VN_CAST(op1p(), NodeDType); } // op1 = Range of variable void childDTypep(AstNodeDType* nodep) { setOp1p(nodep); } virtual AstNodeDType* subDTypep() const { return m_refDTypep ? m_refDTypep : childDTypep(); } void refDTypep(AstNodeDType* nodep) { m_refDTypep = nodep; } virtual AstNodeDType* virtRefDTypep() const { return m_refDTypep; } virtual void virtRefDTypep(AstNodeDType* nodep) { refDTypep(nodep); } AstRange* rangep() const { return VN_CAST(op2p(), Range); } // op2 = Array(s) of variable void rangep(AstRange* nodep); // METHODS virtual AstBasicDType* basicp() const { return subDTypep()->basicp(); } // (Slow) recurse down to find basic data type virtual AstNodeDType* skipRefp() const { return (AstNodeDType*)this; } virtual AstNodeDType* skipRefToConstp() const { return (AstNodeDType*)this; } virtual AstNodeDType* skipRefToEnump() const { return (AstNodeDType*)this; } virtual int widthAlignBytes() const { return subDTypep()->widthAlignBytes(); } virtual int widthTotalBytes() const { return elementsConst() * subDTypep()->widthTotalBytes(); } int msb() const; int lsb() const; int elementsConst() const; VNumRange declRange() const; }; class AstNodeSel : public AstNodeBiop { // Single bit range extraction, perhaps with non-constant selection or array selection public: AstNodeSel(FileLine* fl, AstNode* fromp, AstNode* bitp) : AstNodeBiop(fl, fromp, bitp) {} ASTNODE_BASE_FUNCS(NodeSel) AstNode* fromp() const { return op1p(); } // op1 = Extracting what (NULL=TBD during parsing) void fromp(AstNode* nodep) { setOp1p(nodep); } AstNode* bitp() const { return op2p(); } // op2 = Msb selection expression void bitp(AstNode* nodep) { setOp2p(nodep); } int bitConst() const; virtual bool hasDType() const { return true; } }; class AstNodeStream : public AstNodeBiop { // Verilog {rhs{lhs}} - Note rhsp() is the slice size, not the lhsp() public: AstNodeStream(FileLine* fl, AstNode* lhsp, AstNode* rhsp) : AstNodeBiop(fl, lhsp, rhsp) { if (lhsp->dtypep()) { dtypeSetLogicSized(lhsp->dtypep()->width(), lhsp->dtypep()->width(), AstNumeric::UNSIGNED); } } ASTNODE_BASE_FUNCS(NodeStream) }; //###################################################################### // Tasks/functions common handling class AstNodeFTask : public AstNode { private: string m_name; // Name of task string m_cname; // Name of task if DPI import uint64_t m_dpiOpenParent; // DPI import open array, if !=0, how many callees bool m_taskPublic:1; // Public task bool m_attrIsolateAssign:1;// User isolate_assignments attribute bool m_prototype:1; // Just a prototype bool m_dpiExport:1; // DPI exported bool m_dpiImport:1; // DPI imported bool m_dpiContext:1; // DPI import context bool m_dpiOpenChild:1; // DPI import open array child wrapper bool m_dpiTask:1; // DPI import task (vs. void function) bool m_pure:1; // DPI import pure public: AstNodeFTask(FileLine* fileline, const string& name, AstNode* stmtsp) : AstNode(fileline) , m_name(name) , m_dpiOpenParent(0), m_taskPublic(false) , m_attrIsolateAssign(false), m_prototype(false) , m_dpiExport(false), m_dpiImport(false), m_dpiContext(false) , m_dpiOpenChild(false), m_dpiTask(false), m_pure(false) { addNOp3p(stmtsp); cname(name); // Might be overridden by dpi import/export } ASTNODE_BASE_FUNCS(NodeFTask) virtual void dump(std::ostream& str=std::cout); virtual string name() const { return m_name; } // * = Var name virtual bool maybePointedTo() const { return true; } virtual bool isGateOptimizable() const { return !((m_dpiExport || m_dpiImport) && !m_pure); } // {AstFunc only} op1 = Range output variable virtual void name(const string& name) { m_name = name; } string cname() const { return m_cname; } void cname(const string& cname) { m_cname = cname; } // op1 = Output variable (functions only, NULL for tasks) AstNode* fvarp() const { return op1p(); } void addFvarp(AstNode* nodep) { addNOp1p(nodep); } bool isFunction() const { return fvarp()!=NULL; } // op3 = Statements/Ports/Vars AstNode* stmtsp() const { return op3p(); } // op3 = List of statements void addStmtsp(AstNode* nodep) { addNOp3p(nodep); } // op4 = scope name AstScopeName* scopeNamep() const { return VN_CAST(op4p(), ScopeName); } // MORE ACCESSORS void dpiOpenParentInc() { ++m_dpiOpenParent; } void dpiOpenParentClear() { m_dpiOpenParent = 0; } uint64_t dpiOpenParent() const { return m_dpiOpenParent; } void scopeNamep(AstNode* nodep) { setNOp4p(nodep); } void taskPublic(bool flag) { m_taskPublic = flag; } bool taskPublic() const { return m_taskPublic; } void attrIsolateAssign(bool flag) { m_attrIsolateAssign = flag; } bool attrIsolateAssign() const { return m_attrIsolateAssign; } void prototype(bool flag) { m_prototype = flag; } bool prototype() const { return m_prototype; } void dpiExport(bool flag) { m_dpiExport = flag; } bool dpiExport() const { return m_dpiExport; } void dpiImport(bool flag) { m_dpiImport = flag; } bool dpiImport() const { return m_dpiImport; } void dpiContext(bool flag) { m_dpiContext = flag; } bool dpiContext() const { return m_dpiContext; } void dpiOpenChild(bool flag) { m_dpiOpenChild = flag; } bool dpiOpenChild() const { return m_dpiOpenChild; } void dpiTask(bool flag) { m_dpiTask = flag; } bool dpiTask() const { return m_dpiTask; } void pure(bool flag) { m_pure = flag; } bool pure() const { return m_pure; } }; class AstNodeFTaskRef : public AstNodeStmt { // A reference to a task (or function) // Functions are not statements, while tasks are. AstNodeStmt needs isStatement() to deal. private: AstNodeFTask* m_taskp; // [AfterLink] Pointer to task referenced string m_name; // Name of variable string m_dotted; // Dotted part of scope the name()ed task/func is under or "" string m_inlinedDots; // Dotted hierarchy flattened out AstPackage* m_packagep; // Package hierarchy public: AstNodeFTaskRef(FileLine* fl, AstNode* namep, AstNode* pinsp) : AstNodeStmt(fl) , m_taskp(NULL), m_packagep(NULL) { setOp1p(namep); addNOp2p(pinsp); } AstNodeFTaskRef(FileLine* fl, const string& name, AstNode* pinsp) : AstNodeStmt(fl) , m_taskp(NULL), m_name(name), m_packagep(NULL) { addNOp2p(pinsp); } ASTNODE_BASE_FUNCS(NodeFTaskRef) virtual const char* broken() const { BROKEN_RTN(m_taskp && !m_taskp->brokeExists()); return NULL; } virtual void cloneRelink() { if (m_taskp && m_taskp->clonep()) { m_taskp = m_taskp->clonep(); }} virtual void dump(std::ostream& str=std::cout); virtual string name() const { return m_name; } // * = Var name virtual bool isGateOptimizable() const { return m_taskp && m_taskp->isGateOptimizable(); } string dotted() const { return m_dotted; } // * = Scope name or "" string prettyDotted() const { return prettyName(dotted()); } string inlinedDots() const { return m_inlinedDots; } void inlinedDots(const string& flag) { m_inlinedDots = flag; } AstNodeFTask* taskp() const { return m_taskp; } // [After Link] Pointer to variable void taskp(AstNodeFTask* taskp) { m_taskp = taskp; } virtual void name(const string& name) { m_name = name; } void dotted(const string& name) { m_dotted = name; } AstPackage* packagep() const { return m_packagep; } void packagep(AstPackage* nodep) { m_packagep = nodep; } // op1 = namep AstNode* namep() const { return op1p(); } // op2 = Pin interconnection list AstNode* pinsp() const { return op2p(); } void addPinsp(AstNode* nodep) { addOp2p(nodep); } // op3 = scope tracking AstScopeName* scopeNamep() const { return VN_CAST(op3p(), ScopeName); } void scopeNamep(AstNode* nodep) { setNOp3p(nodep); } }; class AstNodeModule : public AstNode { // A module, package, program or interface declaration; // something that can live directly under the TOP, // excluding $unit package stuff private: string m_name; // Name of the module string m_origName; // Name of the module, ignoring name() changes, for dot lookup bool m_modPublic:1; // Module has public references bool m_modTrace:1; // Tracing this module bool m_inLibrary:1; // From a library, no error if not used, never top level bool m_dead:1; // LinkDot believes is dead; will remove in Dead visitors bool m_internal:1; // Internally created bool m_recursive:1; // Recursive module bool m_recursiveClone:1; // If recursive, what module it clones, otherwise NULL int m_level; // 1=top module, 2=cell off top module, ... int m_varNum; // Incrementing variable number int m_typeNum; // Incrementing implicit type number public: AstNodeModule(FileLine* fl, const string& name) : AstNode(fl) , m_name(name), m_origName(name) , m_modPublic(false), m_modTrace(false), m_inLibrary(false), m_dead(false) , m_internal(false), m_recursive(false), m_recursiveClone(false) , m_level(0), m_varNum(0), m_typeNum(0) { } ASTNODE_BASE_FUNCS(NodeModule) virtual void dump(std::ostream& str); virtual bool maybePointedTo() const { return true; } virtual string name() const { return m_name; } AstNode* stmtsp() const { return op2p(); } // op2 = List of statements AstActive* activesp() const { return VN_CAST(op3p(), Active); } // op3 = List of i/sblocks // METHODS void addInlinesp(AstNode* nodep) { addOp1p(nodep); } void addStmtp(AstNode* nodep) { addOp2p(nodep); } void addActivep(AstNode* nodep) { addOp3p(nodep); } // ACCESSORS virtual void name(const string& name) { m_name = name; } string origName() const { return m_origName; } bool inLibrary() const { return m_inLibrary; } void inLibrary(bool flag) { m_inLibrary = flag; } void level(int level) { m_level = level; } int level() const { return m_level; } bool isTop() const { return level()==1; } int varNumGetInc() { return ++m_varNum; } int typeNumGetInc() { return ++m_typeNum; } void modPublic(bool flag) { m_modPublic = flag; } bool modPublic() const { return m_modPublic; } void modTrace(bool flag) { m_modTrace = flag; } bool modTrace() const { return m_modTrace; } void dead(bool flag) { m_dead = flag; } bool dead() const { return m_dead; } void internal(bool flag) { m_internal = flag; } bool internal() const { return m_internal; } void recursive(bool flag) { m_recursive = flag; } bool recursive() const { return m_recursive; } void recursiveClone(bool flag) { m_recursiveClone = flag; } bool recursiveClone() const { return m_recursiveClone; } }; class AstNodeRange : public AstNode { // A range, sized or unsized public: explicit AstNodeRange(FileLine* fl) : AstNode(fl) { } ASTNODE_BASE_FUNCS(NodeRange) }; //###################################################################### #include "V3AstNodes.h" #include "V3Ast__gen_impl.h" // From ./astgen // Things like: // inline AstAlways* AstNode::castAlways() { return dynamic_cast(this); } // inline bool AstNode::privateIsaAlways(const AstNode* nodep) { return nodep && nodep->type() == AstType::atAlways; } //###################################################################### // Inline AstNVisitor METHODS inline void AstNVisitor::iterate(AstNode* nodep) { nodep->accept(*this); } inline void AstNVisitor::iterateChildren(AstNode* nodep) { nodep->iterateChildren(*this); } inline void AstNVisitor::iterateChildrenBackwards(AstNode* nodep) { nodep->iterateChildrenBackwards(*this); } inline void AstNVisitor::iterateChildrenConst(AstNode* nodep) { nodep->iterateChildrenConst(*this); } inline void AstNVisitor::iterateAndNextNull(AstNode* nodep) { if (VL_LIKELY(nodep)) nodep->iterateAndNext(*this); } inline void AstNVisitor::iterateAndNextConstNull(AstNode* nodep) { if (VL_LIKELY(nodep)) nodep->iterateAndNextConst(*this); } inline AstNode* AstNVisitor::iterateSubtreeReturnEdits(AstNode* nodep) { return nodep->iterateSubtreeReturnEdits(*this); } //###################################################################### // Inline ACCESSORS inline int AstNode::width() const { return dtypep() ? dtypep()->width() : 0; } inline int AstNode::widthMin() const { return dtypep() ? dtypep()->widthMin() : 0; } inline bool AstNode::width1() const { // V3Const uses to know it can optimize return dtypep() && dtypep()->width()==1; } inline int AstNode::widthInstrs() const { return (!dtypep() ? 1 : (dtypep()->isWide() ? dtypep()->widthWords() : 1)); } inline bool AstNode::isDouble() const { return dtypep() && VN_IS(dtypep(), BasicDType) && VN_CAST(dtypep(), BasicDType)->isDouble(); } inline bool AstNode::isString() const { return dtypep() && dtypep()->basicp() && dtypep()->basicp()->isString(); } inline bool AstNode::isSigned() const { return dtypep() && dtypep()->isSigned(); } inline bool AstNode::isZero() const { return (VN_IS(this, Const) && VN_CAST_CONST(this, Const)->num().isEqZero()); } inline bool AstNode::isNeqZero() const { return (VN_IS(this, Const) && VN_CAST_CONST(this, Const)->num().isNeqZero()); } inline bool AstNode::isOne() const { return (VN_IS(this, Const) && VN_CAST_CONST(this, Const)->num().isEqOne()); } inline bool AstNode::isAllOnes() const { return (VN_IS(this, Const) && VN_CAST_CONST(this, Const)->isEqAllOnes()); } inline bool AstNode::isAllOnesV() const { return (VN_IS(this, Const) && VN_CAST_CONST(this, Const)->isEqAllOnesV()); } inline bool AstNode::sameTree(const AstNode* node2p) const { return sameTreeIter(this, node2p, true, false); } inline bool AstNode::sameGateTree(const AstNode* node2p) const { return sameTreeIter(this, node2p, true, true); } inline void AstNodeVarRef::init() { if (m_varp) dtypep(m_varp->dtypep()); } inline bool AstNodeDType::isFourstate() const { return basicp()->isFourstate(); } inline void AstNodeArrayDType::rangep(AstRange* nodep) { setOp2p(nodep); } inline int AstNodeArrayDType::msb() const { return rangep()->msbConst(); } inline int AstNodeArrayDType::lsb() const { return rangep()->lsbConst(); } inline int AstNodeArrayDType::elementsConst() const { return rangep()->elementsConst(); } inline VNumRange AstNodeArrayDType::declRange() const { return VNumRange(msb(), lsb(), rangep()->littleEndian()); } inline void AstIfaceRefDType::cloneRelink() { if (m_cellp && m_cellp->clonep()) m_cellp = m_cellp->clonep(); if (m_ifacep && m_ifacep->clonep()) m_ifacep = m_ifacep->clonep(); if (m_modportp && m_modportp->clonep()) m_modportp = m_modportp->clonep(); } #endif // Guard