// -*- mode: C++; c-file-style: "cc-mode" -*- //************************************************************************* // DESCRIPTION: Verilator: Hash AST trees to find duplicates // // Code available from: https://verilator.org // //************************************************************************* // // Copyright 2005-2021 by Wilson Snyder. This program is free software; you // can redistribute it and/or modify it under the terms of either the GNU // Lesser General Public License Version 3 or the Perl Artistic License // Version 2.0. // SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0 // //************************************************************************* #ifndef VERILATOR_V3HASHED_H_ #define VERILATOR_V3HASHED_H_ #include "config_build.h" #include "verilatedos.h" #include "V3Error.h" #include "V3Ast.h" //============================================================================ class VHashedBase VL_NOT_FINAL { public: // CONSTRUCTORS VHashedBase() = default; ~VHashedBase() = default; // METHODS VL_DEBUG_FUNC; // Declare debug() }; //============================================================================ struct V3HashedUserSame { // Functor for V3Hashed::findDuplicate virtual bool isSame(AstNode*, AstNode*) = 0; V3HashedUserSame() = default; virtual ~V3HashedUserSame() = default; }; class V3Hashed final : public VHashedBase { // NODE STATE // AstNode::user4() -> V3Hash. Hash value of this node (hash of 0 is illegal) AstUser4InUse m_inuser4; // TYPES public: using HashMmap = std::multimap; using iterator = HashMmap::iterator; private: // MEMBERS HashMmap m_hashMmap; // hashvalue -> nodes with that hash public: // CONSTRUCTORS V3Hashed() { clear(); } ~V3Hashed() = default; // ACCESSORS HashMmap& mmap() { return m_hashMmap; } // Return map for iteration iterator begin() { return m_hashMmap.begin(); } iterator end() { return m_hashMmap.end(); } // METHODS void clear() { m_hashMmap.clear(); AstNode::user4ClearTree(); } void check(); // Check assertions on structure // Hash the node, and insert into map. Return iterator to inserted iterator hashAndInsert(AstNode* nodep); static void hash(AstNode* nodep); // Only hash the node // After hashing, and tell if identical static bool sameNodes(AstNode* node1p, AstNode* node2p); void erase(iterator it); // Remove node from structures // Return duplicate in hash, if any, with optional user check for sameness iterator findDuplicate(AstNode* nodep, V3HashedUserSame* checkp = nullptr); AstNode* iteratorNodep(iterator it) { return it->second; } void dumpFile(const string& filename, bool tree); void dumpFilePrefixed(const string& nameComment, bool tree = false); static V3Hash nodeHash(AstNode* nodep) { return V3Hash(nodep->user4p()); } // Hash of the nodep tree, without caching in user4. static V3Hash uncachedHash(const AstNode* nodep); }; #endif // Guard