// -*- mode: C++; c-file-style: "cc-mode" -*- //************************************************************************* // // Copyright 2009-2009 by Wilson Snyder. This program is free software; you can // redistribute it and/or modify it under the terms of either the GNU // Lesser General Public License Version 3 or the Perl Artistic License // Version 2.0. // SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0 // //************************************************************************* #include #include #include "svdpi.h" //====================================================================== // clang-format off #if defined(VERILATOR) # include "Vt_dpi_import__Dpi.h" #elif defined(VCS) # include "../vc_hdrs.h" #elif defined(CADENCE) # define NEED_EXTERNS #else # error "Unknown simulator for DPI test" #endif // clang-format on typedef struct { int a; int b; } substruct_t; #ifdef NEED_EXTERNS extern "C" { // If get ncsim: *F,NOFDPI: Function {foo} not found in default libdpi. // Then probably forgot to list a function here. extern unsigned char dpii_f_bit(unsigned char i); extern svBitVecVal dpii_f_bit8(const svBitVecVal* i); extern svBitVecVal dpii_f_bit9(const svBitVecVal* i); extern svBitVecVal dpii_f_bit16(const svBitVecVal* i); extern svBitVecVal dpii_f_bit17(const svBitVecVal* i); extern svBitVecVal dpii_f_bit32(const svBitVecVal* i); extern long long dpii_f_bit33(const svBitVecVal* i); extern long long dpii_f_bit64(const svBitVecVal* i); extern long long dpii_f_bit95(const svBitVecVal* i, svBitVecVal* o); extern int dpii_f_int(int i); extern char dpii_f_byte(char i); extern short int dpii_f_shortint(short int i); extern long long dpii_f_longint(long long i); extern void* dpii_f_chandle(void* i); extern const char* dpii_f_string(const char* i); extern double dpii_f_real(double i); extern float dpii_f_shortreal(float i); extern void dpii_v_bit(unsigned char i, unsigned char* o); extern void dpii_v_int(int i, int* o); extern void dpii_v_uint(unsigned int i, unsigned int* o); extern void dpii_v_byte(char i, char* o); extern void dpii_v_shortint(short int i, short int* o); extern void dpii_v_ushort(unsigned short i, unsigned short* o); extern void dpii_v_longint(long long i, long long* o); extern void dpii_v_ulong(unsigned long long i, unsigned long long* o); extern void dpii_v_struct(const svBitVecVal* i, svBitVecVal* o); extern void dpii_v_substruct(const svBitVecVal* i, int* o); extern void dpii_v_chandle(void* i, void** o); extern void dpii_v_string(const char* i, const char** o); extern void dpii_v_real(double i, double* o); extern void dpii_v_shortreal(float i, float* o); extern void dpii_v_struct(const svBitVecVal* i, svBitVecVal* o); extern void dpii_v_substruct(const svBitVecVal* i, int* o); extern void dpii_v_bit64(const svBitVecVal* i, svBitVecVal* o); extern void dpii_v_bit95(const svBitVecVal* i, svBitVecVal* o); extern void dpii_v_bit96(const svBitVecVal* i, svBitVecVal* o); extern void dpii_v_reg(unsigned char i, unsigned char* o); extern void dpii_v_reg15(const svLogicVecVal* i, svLogicVecVal* o); extern void dpii_v_reg95(const svLogicVecVal* i, svLogicVecVal* o); extern void dpii_v_integer(const svLogicVecVal* i, svLogicVecVal* o); extern void dpii_v_time(const svLogicVecVal* i, svLogicVecVal* o); extern int dpii_f_strlen(const char* i); extern void dpii_f_void(); extern int dpii_t_void(); extern int dpii_t_void_context(); extern int dpii_t_int(int i, int* o); extern int dpii_fa_bit(int i); } #endif //====================================================================== unsigned char dpii_f_bit(unsigned char i) { return 0x1 & ~i; } svBitVecVal dpii_f_bit8(const svBitVecVal* i) { return 0xffUL & ~*i; } svBitVecVal dpii_f_bit9(const svBitVecVal* i) { return 0x1ffUL & ~*i; } svBitVecVal dpii_f_bit16(const svBitVecVal* i) { return 0xffffUL & ~*i; } svBitVecVal dpii_f_bit17(const svBitVecVal* i) { return 0x1ffffUL & ~*i; } svBitVecVal dpii_f_bit32(const svBitVecVal* i) { return ~*i; } long long dpii_f_bit33(const svBitVecVal* i) { return ((1ULL << 33) - 1) & ~((long long)(i[1]) << 32ULL | i[0]); } long long dpii_f_bit64(const svBitVecVal* i) { return ~((long long)(i[1]) << 32ULL | i[0]); } int dpii_f_int(int i) { return ~i; } char dpii_f_byte(char i) { return ~i; } short int dpii_f_shortint(short int i) { return ~i; } long long dpii_f_longint(long long i) { return ~i; } void* dpii_f_chandle(void* i) { return i; } const char* dpii_f_string(const char* i) { return i; } double dpii_f_real(double i) { return i + 1.5; } float dpii_f_shortreal(float i) { return i + 1.5f; } void dpii_v_bit(unsigned char i, unsigned char* o) { *o = 1 & ~i; } void dpii_v_int(int i, int* o) { *o = ~i; } void dpii_v_uint(unsigned int i, unsigned int* o) { *o = ~i; } void dpii_v_byte(char i, char* o) { *o = ~i; } void dpii_v_shortint(short int i, short int* o) { *o = ~i; } void dpii_v_ushort(unsigned short i, unsigned short* o) { *o = ~i; } void dpii_v_longint(long long i, long long* o) { *o = ~i; } void dpii_v_ulong(unsigned long long i, unsigned long long* o) { *o = ~i; } void dpii_v_chandle(void* i, void** o) { *o = i; } void dpii_v_string(const char* i, const char** o) { *o = strdup(i); } // Leaks void dpii_v_real(double i, double* o) { *o = i + 1.5; } void dpii_v_shortreal(float i, float* o) { *o = i + 1.5f; } void dpii_v_reg(unsigned char i, unsigned char* o) { *o = (~i) & 1; } void dpii_v_reg15(const svLogicVecVal* i, svLogicVecVal* o) { o[0].aval = (~i[0].aval) & 0x7fffUL; o[0].bval = 0; } void dpii_v_reg95(const svLogicVecVal* i, svLogicVecVal* o) { o[0].aval = (~i[0].aval); o[1].aval = (~i[1].aval); o[2].aval = (~i[2].aval) & 0x7fffffffUL; o[0].bval = 0; o[1].bval = 0; o[2].bval = 0; } void dpii_v_integer(const svLogicVecVal* i, svLogicVecVal* o) { o[0].aval = (~i[0].aval); o[0].bval = 0; } void dpii_v_time(const svLogicVecVal* i, svLogicVecVal* o) { o[0].aval = (~i[0].aval); o[1].aval = (~i[1].aval); o[0].bval = 0; o[1].bval = 0; } void dpii_v_struct(const svBitVecVal* i, svBitVecVal* o) { o[0] = ~i[0]; o[1] = ~i[1]; o[2] = ~i[2]; } void dpii_v_substruct(const svBitVecVal* i, int* o) { // To be most like other tools, this should automagically take the substruct_t // as an argument, and not require this cast... substruct_t* issp = (substruct_t*)i; o[0] = issp->b - issp->a; } void dpii_v_bit64(const svBitVecVal* i, svBitVecVal* o) { o[0] = ~i[0]; o[1] = ~i[1]; } void dpii_v_bit95(const svBitVecVal* i, svBitVecVal* o) { o[0] = (~i[0]); o[1] = (~i[1]); o[2] = (~i[2]) & 0x7fffffffUL; } void dpii_v_bit96(const svBitVecVal* i, svBitVecVal* o) { o[0] = ~i[0]; o[1] = ~i[1]; o[2] = ~i[2]; } int dpii_f_strlen(const char* i) { return strlen(i); } //====================================================================== void dpii_f_void() {} #ifdef VCS void dpii_t_void() {} void dpii_t_void_context() {} void dpii_t_int(int i, int* o) { *o = i; } #else int dpii_t_void() { return svIsDisabledState(); } int dpii_t_void_context() { return svIsDisabledState(); } int dpii_t_int(int i, int* o) { *o = i; bool disabled = svIsDisabledState(); // Tasks generally need this svAckDisabledState(); return disabled; } #endif int dpii_fa_bit(int i) { return ~i; }