Commit Graph

5 Commits

Author SHA1 Message Date
Geza Lore
aa9cde22c8
Use SIMD intrinsics to render VCD traces (#2289)
Use SIMD intrinsics to render VCD traces.

I have measured 10-40% single threaded performance increase with VCD
tracing on SweRV EH1 and lowRISC Ibex using SSE2 intrinsics to render
the trace. Also helps a tiny bit with FST, but now almost all of the FST
overhead is in the FST library.

I have reworked the tracing routines to use more precisely sized
arguments. The nice thing about this is that the performance without the
intrinsics is pretty much the same as it was before, as we do at most 2x
as much work as necessary, but in exchange there are no data dependent
branches at all.
2020-04-30 00:09:09 +01:00
Geza Lore
dd967f7769 Improve trace buffer memory utilization and performance.
Convert trace buffer to 32-bit entries, rather than a union containing a
pointer type. Also tweaked trace entry layouts for a bit more
performance. This gains another 10% on SweRV EH1 CoreMark.
2020-04-27 19:00:17 +01:00
Geza Lore
b79ef672e1 Various minor optimizations of VCD trace routines
- Change templated trace routines to branch table.

Removed templating from trace chgBus and fullBus and replaced them with
a branch table like the other there is a very small (< 1%) penalty for
this on SwerRV EH1 CoreMark, but this is less than the variability of
disk IO so it's worth it to keep the code simpler and smaller.

- Prefetch VCD suffix buffer at the top of emit*

- Increase ILP in VCD emit* routines

- Use a 64-bit unaligned store to emit the VCD suffix (on x86 only)

The performance difference with these is very small, but the changes
hopefully make this code more performance-portable across various
micro-architectures.
2020-04-27 18:44:53 +01:00
Geza Lore
c52f3349d1
Initial implementation of generic multithreaded tracing (#2269)
The --trace-threads option can now be used to perform tracing on a
thread separate from the main thread when using VCD tracing (with
--trace-threads 1). For FST tracing --trace-threads can be 1 or 2, and
--trace-fst --trace-threads 1 is the same a what --trace-fst-threads
used to be (which is now deprecated).

Performance numbers on SweRV EH1 CoreMark, clang 6.0.0, Intel i7-3770 @
3.40GHz, IO to ramdisk, with numactl set to schedule threads on different
physical cores. Relative speedup:

--trace     ->  --trace --trace-threads 1      +22%
--trace-fst ->  --trace-fst --trace-threads 1  +38% (as --trace-fst-thread)
--trace-fst ->  --trace-fst --trace-threads 2  +93%

Speed relative to --trace with no threaded tracing:
--trace                                 1.00 x
--trace --trace-threads 1               0.82 x
--trace-fst                             1.79 x
--trace-fst --trace-threads 1           1.23 x
--trace-fst --trace-threads 2           0.87 x

This means FST tracing with 2 extra threads is now faster than single
threaded VCD tracing, and is on par with threaded VCD tracing. You do
pay for it in total compute though as --trace-fst --trace-threads 2 uses
about 240% CPU vs 150% for --trace-fst --trace-threads 1, and 155% for
--trace --trace threads 1. Still for interactive use it should be
helpful with large designs.
2020-04-21 23:49:07 +01:00
Geza Lore
39d903375b
Factor out trace implementation common to all formats. (#2268)
This patch de-duplicates common functionality between the VCD and FST
trace implementation. It also enables adding new trace formats more
easily and consistently.

No functional nor performance change intended.
2020-04-19 23:57:36 +01:00