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183
TODO
183
TODO
@ -6,129 +6,134 @@
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// Version 2.0.
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Features:
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Latch optimizations {Need here}
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Task I/Os connecting to non-simple variables.
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Fix ordering of each bit separately in a signal (mips)
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Language support:
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* Fix ordering of each bit separately in a signal (mips)
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assign b[3:0] = b[7:4]; assign b[7:4] = in;
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Support gate primitives/ cell libraries from xilinx, etc
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Assign dont_care value to an 1'bzzz assignment
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Function to eval combo logic after /*verilator public*/ functions [gwaters]
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Support generated clocks (correctness)
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?gcov coverage
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Selectable SystemC types based on widths (see notes below)
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Coverage
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Points should be per-scope like everything else rather then per-module
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Expression coverage (see notes)
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Constant functions for widths, etc, IE "input [log2(PARAM):0] xx;"
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More Verilog 2001 Support
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(* *) Attributes (just ignore -- preprocessor?)
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Real numbers (NEVER)
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Recursive functions (NEVER)
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Verilog configuration files (NEVER)
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DPI to define C/C++ calls from Verilog
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* Support UDP gate primitives/ cell libraries
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(have code for combos - problem is sequential udps)
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* Function to eval combo logic after /*verilator public*/ functions [gwaters]
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* Support generated clocks (correctness)
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* Real numbers
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* Recursive functions
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* Verilog configuration files
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* Structs/unions (have starting point)
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* DPI to define C/C++ calls from Verilog
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* Expression coverage (see notes)
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* Better tristate support
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Long-term Features
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Assertions
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VHDL parser [Philips]
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Tristate support
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SystemPerl integration
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Multithreaded execution
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* Assertions
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* Tristate support
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* Multithreaded execution
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Configure/Make/Install
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* Full MSVC++ compilation (does scons support this?) (4.000?)
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* Distribute with flex/bison already expanded?
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Flex library not needed. Probably too difficult to be worth it.
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* Integrate SystemPerl coverage
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(Note in /usr/include there are no upper cased include files.)
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Coverage.pm -- Need all functionality, but in C?
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Coverage/Item.pm -- Need all functionality, but in C?
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Coverage/ItemKey.pm -- Need all functionality, but in C?
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sp_preproc -- Some steps in here need to be moved to generated C
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src/Sp.cpp -- n/a
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src/SpCommon.h -- mostly overlaps verilatedos.h
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src/SpCoverage.cpp/h -- All needed
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src/SpFunctor.cpp/h -- No longer used
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src/SpTraceVcd.cpp/h -- MOVED
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src/SpTraceVcdC.cpp/h -- MOVED
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src/sp_log.cpp/h -- Not needed
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src/systemperl.h -- some stuff may be cut
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vcoverage -- Need all functionality, but in C?
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Testing:
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Capture all inputs into global "rerun it" file
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Code to make wrapper that sets signals, so can do comparison checks
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New random program generator
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Better graph viewer with search and zoom
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Port and test against opencores.org code
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* Move test_c/sp/v/verilated into test_regress format (4.000?)
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* Capture all inputs into global "rerun it" file
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* Code to make wrapper that sets signals, so can do comparison checks
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* New random program generator
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* Better graph viewer with search and zoom
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* Port and test against opencores.org code
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Usability:
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Better reporting of unopt problems, including what lines of code
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Report more errors (all of them?) before exiting [Eugene Weber]
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* Detect and pre-remove most UNOPTFLATs (4.000)
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* Better reporting of unopt problems, including what lines of code
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* Report more errors (all of them?) before exiting [Eugene Weber]
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* Auto-create scons config files
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* Print version/etc message at runtime. (4.000?)
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Include number of lines of code, percent comments, code complexity measurement
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<-80chars------------------------------------------------------------------->
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Verilator 3.600 - fast, free, open-sourced. Copyright 2001-2010.
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Verilated #### modules, #### instances, ##### sigs,
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#### non-comment lines, ##### ops, ### KB model size
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* Default the --l2name to remove extra "v" level of hierarchy (flag to make "top")
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Internal Code:
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Eliminate the AstNUser* passed to all visitors; its only needed in V3Width,
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and removing it will speed up and simplify all the other code.
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V3Graph should be templated container type, taking in Vertex + Edge types
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* Eliminate the AstNUser* passed to all visitors; its only needed in V3Width,
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and removing it will speed up and simplify all the other code.
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* V3Graph should be templated container type, taking in Vertex + Edge types
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* Rename V3PreLex etc to match VerilogPerl filenames
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* Instead of string, have an VEncodedString/VIdString which contains __DOT__ish
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things, to reduce bugs. Also add _20 trailing space to \ encoded names. (4.000)
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Runtime:
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* New evalulation loop ~/src/verilator/notes/event_loop.txt (4.000?)
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* Remove all private internal functions from top level wrapper header, move
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to new level (4.000?)
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* Completely standalone simulation (4.000)
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main() records arguments for $test$plusvars
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instantiates top,
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does tracing (support $dump?)
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calls top->simulateForever()
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exits
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Performance:
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Constant propagation
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* Latch optimizations
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* Constant propagation
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Extra cleaning AND: 1 & ((VARREF >> 1) | ((&VARREF >> 1) & VARREF))
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Extra shift (perhaps due to clean): if (1 & CAST (VARREF >> #))
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Gated clock and latch conversion to flops. [JeanPaul Vanitegem]
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* Gated clock and latch conversion to flops. [JeanPaul Vanitegem]
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Could propagate the AND into pos/negedges and let domaining optimize.
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Negedge reset
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* Negedge reset
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Switch to remove negedges that don't matter
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Can't remove async resets from control flops (like in syncronizers)
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If all references to array have a constant index, blow up into separate signals-per-index
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Multithreaded execution
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Bit-multiply for faster bit swapping and a=b[1,3,2] random bit reorderings.
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Move _last sets and all other combo logic inside master
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* If all references to array have a constant index, blow up into separate signals-per-index
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* Bit-multiply for faster bit swapping and a=b[1,3,2] random bit reorderings.
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* Move _last sets and all other combo logic inside master
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if() that triggers on all possible sense items
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Rewrite and combine V3Life, V3Subst
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* Rewrite and combine V3Life, V3Subst
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If block temp only ever set in one place to constant, propagate it
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Used in t_mem for array delayed assignments
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Replace variables if set later in same cfunc branch
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See for example duplicate sets of _narrow in cycle 90/91 of t_select_plusloop
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Same assignment on both if branches
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* Same assignment on both if branches
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"if (a) { ... b=2; } else { ... b=2;}" -> "b=2; if ..."
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Careful though, as b could appear in the statement or multiple times in statement
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(Could just require exatly two 'b's in statement)
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Simplify XOR/XNOR/AND/OR bit selection trees
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* Simplify XOR/XNOR/AND/OR bit selection trees
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Foo = A[1] ^ A[2] ^ A[3] etc are better as ^ ( A & 32'b...1110 )
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Combine variables into wider elements
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* Combine variables into wider elements
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Parallel statements on different bits should become single signal
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Variables that are always consumed in "parallel" can be joined
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Duplicate assignments in gate optimization
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* Duplicate assignments in gate optimization
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Common to have many separate posedge blocks, each with identical
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reset_r <= rst_in
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*If signal is used only once (not counting trace), always gate substitute
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* If signal is used only once (not counting trace), always gate substitute
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Don't merge if any combining would form circ logic (out goes back to in)
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Multiple assignments each bit can become single assign with concat
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* Multiple assignments each bit can become single assign with concat
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Make sure a SEL of a CONCAT can get the single bit back.
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Usually blocks/values
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* Usually blocks/values
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Enable only after certain time, so VL_TIME_I(32) > 0x1e gets eliminated out
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Better ordering of a<=b, b<=c, put all refs to 'b' next to each other to optimize caching
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Allow Split of case statements without a $display/$stop
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I-cache packing improvements (what/how?)
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Data cache organization (order of vars in class)
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* Better ordering of a<=b, b<=c, put all refs to 'b' next to each other to optimize caching
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* Allow Split of case statements without a $display/$stop
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* I-cache packing improvements (what/how?)
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* Data cache organization (order of vars in class)
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First have clocks,
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then bools instead of uint32_t's
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then based on what sense list they come from, all outputs, then all inputs
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finally have any signals part of a "usually" block, or constant.
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Rather then tracking widths, have a MSB...LSB of this expression
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* Rather then tracking widths, have a MSB...LSB of this expression
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(or better, a bitmask of bits relevant in this expression)
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Track recirculation and convert into clock-enables
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Clock enables should become new clocking domains for speed
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If floped(a) & flopped(b) and no other a&b, then instead flop(a&b).
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Sort by output bitselects so can combine more assignments (see DDP example dx_dm signal)
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All of the temp vars that get set, exp pre_ vars and never feedback
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(not flops) don't need to be stored in the structs, but instead can
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be per-invocation, and even better register-colored-like to reuse
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the space. This will greatly reduce the data footprint.
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//**********************************************************************
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//* Eventual tristate bus Stuff allowed (old verilator)
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1) Tristate assignments must be continuous assignments
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The RHS of a tristate assignment can be the following
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a) a node (tristate or non-tristate)
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b) a constant (must be all or no z's)
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x'b0, x'bz, x{x'bz}, x{x'b0} -> are allowed
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c) a conditional whose possible values are (a) or (b)
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2) One can lose that fact that a node is a tristate node. This happens
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if a tristate node is assigned to a 'standard' node, or is used on
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RHS of a conditional. The following infer tristate signals:
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a) inout <SIGNAL>
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b) tri <SIGNAL>
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c) assigning to 'Z' (maybe through a conditional)
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Note: tristate-ness of an output port determined only by
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statements in the module (not the instances it calls)
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4) Tristate variables can't be multidimensional arrays
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5) Only check tristate contention between modules (not within!)
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6) Only simple compares with 'Z' are allowed (===)
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* Track recirculation and convert into clock-enables
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* Clock enables should become new clocking domains for speed
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* If floped(a) & flopped(b) and no other a&b, then instead flop(a&b).
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* Sort by output bitselects so can combine more assignments (see DDP example dx_dm signal)
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183
internals.pod
183
internals.pod
@ -40,7 +40,134 @@ Modify the later visitor functions to process the new feature as needed.
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=back
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=head1 DEBUG OUTPUT/ TREE FILES
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=head1 CODE FLOWS
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=head2 Verilator Flow
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The main flow of Verilator can be followed by reading the Verilator.cpp
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process() function:
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First, the files specified on the command line are read. Reading involves
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preprocessing, then lexical analysis with Flex and parsing with Bison.
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This produces an abstract syntax tree (AST) representation of the design,
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which is what is visible in the .tree files described below.
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Cells are then linked, which will read and parse additional files as above.
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Functions, variable and other references are linked to their definitions.
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Parameters are resolved and the design is elaborated.
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Verilator then performs many additional edits and optimizations on the
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hierarchical design. This includes coverage, assertions, X elimination,
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inlining, constant propagation, and dead code elimination.
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References in the design are then psudo-flattened. Each module's variables
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and functions get "Scope" references. A scope reference is an occurrence of
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that un-flattened variable in the flattened hierarchy. A module that occurs
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only once in the hierarchy will have a single scope and single VarScope for
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each variable. A module that occurs twice will have a scope for each
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occurrence, and two VarScopes for each variable. This allows optimizations
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to proceed across the flattened design, while still preserving the
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hierarchy.
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Additional edits and optimizations proceed on the psudo-flat design. These
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include module references, function inlining, loop unrolling, variable
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lifetime analysis, lookup table creation, always splitting, and logic gate
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simplifications (pushing inverters, etc).
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Verilator orders the code. Best case, this results in a single "eval"
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function which has all always statements flowing from top to bottom with no
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loops.
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Verilator mostly removes the flattening, so that code may be shared between
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multiple invocations of the same module. It localizes variables, combines
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identical functions, expands macros to C primitives, adds branch prediction
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hints, and performs additional constant propagation.
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Verilator finally writes the C++ modules.
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=head2 Verilated Flow
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The evaluation loop outputted by Verilator is designed to allow a single
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function to perform evaluation under most situations.
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On the first evaluation, the Verilated code calls initial blocks, and then
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"settles" the modules, by evaluating functions (from always statements)
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until all signals are stable.
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On other evaluations, the Verilated code detects what input signals have
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changes. If any are clocks, it calls the appropriate sequential functions
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(from always @ posedge statements). Interspersed with sequential functions
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it calls combo functions (from always @*). After this is complete, it
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detects any changes due to combo loops or internally generated clocks, and
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if one is found must reevaluate the model again.
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For SystemC code, the eval() function is wrapped in a SystemC SC_METHOD,
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sensitive to all inputs. (Ideally it would only be sensitive to clocks and
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combo inputs, but tracing requires all signals to cause evaluation, and the
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performance difference is small.)
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If tracing is enabled, a callback examines all variables in the design for
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changes, and writes the trace for each change. To accelerate this process
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the evaluation process records a bitmask of variables that might have
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changed; if clear, checking those signals for changes may be skipped.
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=head1 VISITOR FUNCTIONS
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=head2 Passing Variables
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There's three ways data is passed between visitor functions.
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1. A visitor-class member variable. This is generally for passing "parent"
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information down to children. m_modp is a common example. It's set to
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NULL in the constructor, where that node (AstModule visitor) sets it, then
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the children are iterated, then it's cleared. Children under an AstModule
|
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will see it set, while nodes elsewhere will see it clear. If there can be
|
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nested items (for example an AstFor under an AstFor) the variable needs to
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be save-set-restored in the AstFor visitor, otherwise exiting the lower for
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will loose the upper for's setting.
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2. User() attributes. Each node has 5 ->user() number or ->userp() pointer
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utility values (a common technique lifted from graph traversal packages).
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A visitor first clears the one it wants to use by calling
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AstNode::user#ClearTree(), then it can mark any node's user() with whatever
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data it wants. Readers just call nodep->user(), but may need to cast
|
||||
appropriately, so you'll often see nodep->userp()->castSOMETYPE(). At the
|
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top of each visitor are comments describing how the user() stuff applies to
|
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that visitor class. For example:
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// NODE STATE
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// Cleared entire netlist
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// AstModule::user1p() // bool. True to inline this module
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This says that at the AstNetlist user1ClearTree() is called. Each
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AstModule's is user1() is used to indicate if we're going to inline it.
|
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These comments are important to make sure a user#() on a given AstNode type
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is never being used for two different purposes.
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Note that calling user#ClearTree is fast, it doesn't walk the tree, so it's
|
||||
ok to call fairly often. For example, it's commonly called on every
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module.
|
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|
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3. Parameters can be passed between the visitors in close to the "normal"
|
||||
function caller to callee way. This is the second "vup" parameter that is
|
||||
ignored on most of the visitor functions. V3Width does this, but it proved
|
||||
more messy than the above and is deprecated. (V3Width was nearly the first
|
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module written. Someday this scheme may be removed, as it slows the
|
||||
program down to have to pass vup everywhere.)
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=head1 TESTING
|
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To write a test see notes in the forum and in the verilator.txt manual.
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|
||||
Note you can run the regression tests in parallel; see the
|
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test_regress/driver.pl script -j flag.
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=head1 DEBUGGING
|
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=head2 --debug
|
||||
|
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When you run with --debug there are two primary output file types placed into
|
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the obj_dir, .tree and .dot files.
|
||||
@ -94,59 +221,7 @@ variable is an output.
|
||||
|
||||
=back
|
||||
|
||||
=head1 TESTING
|
||||
|
||||
To write a test see notes in the forum and in the verilator.txt manual.
|
||||
|
||||
Note you can run the regression tests in parallel; see the
|
||||
test_regress/driver.pl script -j flag.
|
||||
|
||||
=head1 VISITOR FUNCTIONS
|
||||
|
||||
=head2 Passing Variables
|
||||
|
||||
There's three ways data is passed between visitor functions.
|
||||
|
||||
1. A visitor-class member variable. This is generally for passing "parent"
|
||||
information down to children. m_modp is a common example. It's set to
|
||||
NULL in the constructor, where that node (AstModule visitor) sets it, then
|
||||
the children are iterated, then it's cleared. Children under an AstModule
|
||||
will see it set, while nodes elsewhere will see it clear. If there can be
|
||||
nested items (for example an AstFor under an AstFor) the variable needs to
|
||||
be save-set-restored in the AstFor visitor, otherwise exiting the lower for
|
||||
will loose the upper for's setting.
|
||||
|
||||
2. User() attributes. Each node has 5 ->user() number or ->userp() pointer
|
||||
utility values (a common technique lifted from graph traversal packages).
|
||||
A visitor first clears the one it wants to use by calling
|
||||
AstNode::user#ClearTree(), then it can mark any node's user() with whatever
|
||||
data it wants. Readers just call nodep->user(), but may need to cast
|
||||
appropriately, so you'll often see nodep->userp()->castSOMETYPE(). At the
|
||||
top of each visitor are comments describing how the user() stuff applies to
|
||||
that visitor class. For example:
|
||||
|
||||
// NODE STATE
|
||||
// Cleared entire netlist
|
||||
// AstModule::user1p() // bool. True to inline this module
|
||||
|
||||
This says that at the AstNetlist user1ClearTree() is called. Each
|
||||
AstModule's is user1() is used to indicate if we're going to inline it.
|
||||
|
||||
These comments are important to make sure a user#() on a given AstNode type
|
||||
is never being used for two different purposes.
|
||||
|
||||
Note that calling user#ClearTree is fast, it doesn't walk the tree, so it's
|
||||
ok to call fairly often. For example, it's commonly called on every
|
||||
module.
|
||||
|
||||
3. Parameters can be passed between the visitors in close to the "normal"
|
||||
function caller to callee way. This is the second "vup" parameter that is
|
||||
ignored on most of the visitor functions. V3Width does this, but it proved
|
||||
more messy than the above and is deprecated. (V3Width was nearly the first
|
||||
module written. Someday this scheme may be removed, as it slows the
|
||||
program down to have to pass vup everywhere.)
|
||||
|
||||
=head1 DEBUGGING WITH GDB
|
||||
=head2 Debugging with GDB
|
||||
|
||||
The test_regress/driver.pl script accepts --debug --gdb to start Verilator
|
||||
under gdb. You can also use --debug --gdbbt to just backtrace and then
|
||||
|
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Reference in New Issue
Block a user