2006-08-26 11:35:28 +00:00
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//*************************************************************************
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// DESCRIPTION: Verilator: Lifelicate variable assignment elimination
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//
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2008-04-25 12:14:27 +00:00
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// Code available from: http://www.veripool.org/verilator
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2006-08-26 11:35:28 +00:00
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//
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// AUTHORS: Wilson Snyder with Paul Wasson, Duane Gabli
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//
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//*************************************************************************
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//
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2009-01-02 16:47:39 +00:00
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// Copyright 2003-2009 by Wilson Snyder. This program is free software; you can
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2006-08-26 11:35:28 +00:00
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// redistribute it and/or modify it under the terms of either the GNU
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2009-05-04 21:07:57 +00:00
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// Lesser General Public License Version 3 or the Perl Artistic License
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// Version 2.0.
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2006-08-26 11:35:28 +00:00
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//
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// Verilator is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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//*************************************************************************
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// LIFE TRANSFORMATIONS:
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// Build control-flow graph with assignments and var usages
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// All modules:
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// ASSIGN(x,...), ASSIGN(x,...) => delete first one
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// We also track across if statements:
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// ASSIGN(X,...) IF( ..., ASSIGN(X,...), ASSIGN(X,...)) => deletes first
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// We don't do the opposite yet though (remove assigns in if followed by outside if)
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2008-06-10 01:25:10 +00:00
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//
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2006-08-26 11:35:28 +00:00
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//*************************************************************************
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2006-12-18 19:20:45 +00:00
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#include "config_build.h"
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#include "verilatedos.h"
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2008-06-30 17:11:25 +00:00
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#include <cstdio>
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#include <cstdarg>
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2006-08-26 11:35:28 +00:00
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#include <unistd.h>
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#include <map>
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2009-10-14 12:26:30 +00:00
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#include <vector>
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2006-08-26 11:35:28 +00:00
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#include "V3Global.h"
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#include "V3Life.h"
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#include "V3Stats.h"
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#include "V3Ast.h"
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2006-09-26 15:05:35 +00:00
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#include "V3Const.h"
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2006-08-26 11:35:28 +00:00
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//######################################################################
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2006-09-26 15:05:35 +00:00
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// Structure for global state
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class LifeState {
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2008-11-21 20:50:33 +00:00
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// NODE STATE
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// See below
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2008-11-25 14:03:49 +00:00
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AstUser1InUse m_inuser1;
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2008-11-21 20:50:33 +00:00
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2006-09-26 15:05:35 +00:00
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// STATE
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public:
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V3Double0 m_statAssnDel; // Statistic tracking
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V3Double0 m_statAssnCon; // Statistic tracking
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2009-10-14 12:26:30 +00:00
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vector<AstNode*> m_unlinkps;
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2006-09-26 15:05:35 +00:00
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public:
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2009-10-14 12:26:30 +00:00
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// CONSTRUCTORS
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2006-09-26 15:05:35 +00:00
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LifeState() {}
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~LifeState() {
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V3Stats::addStat("Optimizations, Lifetime assign deletions", m_statAssnDel);
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V3Stats::addStat("Optimizations, Lifetime constant prop", m_statAssnCon);
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2009-10-14 12:26:30 +00:00
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for (vector<AstNode*>::iterator it = m_unlinkps.begin(); it != m_unlinkps.end(); ++it) {
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(*it)->unlinkFrBack();
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(*it)->deleteTree();
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}
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2006-09-26 15:05:35 +00:00
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}
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2009-10-14 12:26:30 +00:00
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// METHODS
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void pushUnlinkDeletep(AstNode* nodep) { m_unlinkps.push_back(nodep); }
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2006-09-26 15:05:35 +00:00
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};
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//######################################################################
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// Structure for each variable encountered
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2006-08-26 11:35:28 +00:00
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class LifeVarEntry {
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2006-09-26 15:05:35 +00:00
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AstNodeAssign* m_assignp; // Last assignment to this varscope, NULL if no longer relevant
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AstConst* m_constp; // Known constant value
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bool m_setBeforeUse; // First access was a set (and thus block above may have a set that can be deleted
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bool m_everSet; // Was ever assigned (and thus above block may not preserve constant propagation)
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inline void init (bool setBeforeUse) {
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m_assignp = NULL;
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m_constp = NULL;
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m_setBeforeUse = setBeforeUse;
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m_everSet = false;
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}
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2006-08-26 11:35:28 +00:00
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public:
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2006-09-26 15:05:35 +00:00
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class SIMPLEASSIGN {};
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class COMPLEXASSIGN {};
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class CONSUMED {};
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LifeVarEntry(SIMPLEASSIGN, AstNodeAssign* assp) {
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init(true); simpleAssign(assp);
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2006-08-26 11:35:28 +00:00
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}
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2006-09-26 15:05:35 +00:00
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LifeVarEntry(COMPLEXASSIGN) {
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init(false); complexAssign();
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}
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LifeVarEntry(CONSUMED) {
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init(false); consumed();
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}
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~LifeVarEntry() {}
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inline void simpleAssign(AstNodeAssign* assp) { // New simple A=.... assignment
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2006-08-26 11:35:28 +00:00
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m_assignp = assp;
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2006-09-26 15:05:35 +00:00
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m_constp = NULL;
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m_everSet = true;
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if (assp->rhsp()->castConst()) m_constp = assp->rhsp()->castConst();
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}
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inline void complexAssign() { // A[x]=... or some complicated assignment
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m_assignp = NULL;
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m_constp = NULL;
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m_everSet = true;
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2006-08-26 11:35:28 +00:00
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}
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2006-09-26 15:05:35 +00:00
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inline void consumed() { // Rvalue read of A
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2006-08-26 11:35:28 +00:00
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m_assignp = NULL;
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}
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2006-09-26 15:05:35 +00:00
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AstNodeAssign* assignp() const { return m_assignp; }
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AstConst* constNodep() const { return m_constp; }
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bool setBeforeUse() const { return m_setBeforeUse; }
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bool everSet() const { return m_everSet; }
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2006-08-26 11:35:28 +00:00
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};
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2006-09-26 15:05:35 +00:00
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//######################################################################
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// Structure for all variables under a given meta-basic block
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2006-08-26 11:35:28 +00:00
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2006-09-26 15:05:35 +00:00
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class LifeBlock {
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// NODE STATE
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// Cleared each AstIf:
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2008-11-25 14:03:49 +00:00
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// AstVarScope::user1() -> int. Used in combining to detect duplicates
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2006-08-26 11:35:28 +00:00
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// LIFE MAP
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// For each basic block, we'll make a new map of what variables that if/else is changing
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typedef std::map<AstVarScope*, LifeVarEntry> LifeMap;
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2006-09-26 15:05:35 +00:00
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LifeMap m_map; // Current active lifetime map for current scope
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LifeBlock* m_aboveLifep; // Upper life, or NULL
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LifeState* m_statep; // Current global state
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2006-08-26 11:35:28 +00:00
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2006-09-26 15:05:35 +00:00
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public:
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LifeBlock(LifeBlock* aboveLifep, LifeState* statep) {
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m_aboveLifep = aboveLifep; // Null if top
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m_statep = statep;
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}
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~LifeBlock() {}
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2006-08-26 11:35:28 +00:00
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// METHODS
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2006-09-26 15:05:35 +00:00
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void checkRemoveAssign(const LifeMap::iterator& it) {
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AstVar* varp = it->first->varp();
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LifeVarEntry* entp = &(it->second);
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if (!varp->isSigPublic()) {
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2007-11-30 22:12:53 +00:00
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// Rather than track what sigs AstUCFunc/AstUCStmt may change,
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2006-09-26 15:05:35 +00:00
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// we just don't optimize any public sigs
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// Check the var entry, and remove if appropriate
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if (AstNode* oldassp = entp->assignp()) {
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UINFO(7," PREV: "<<oldassp<<endl);
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// Redundant assignment, in same level block
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2009-10-14 12:26:30 +00:00
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// Don't delete it now as it will confuse iteration since it maybe WAY
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// above our current iteration point.
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2006-09-26 15:05:35 +00:00
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if (debug()>4) oldassp->dumpTree(cout, " REMOVE/SAMEBLK ");
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entp->complexAssign();
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2009-10-14 12:26:30 +00:00
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m_statep->pushUnlinkDeletep(oldassp); oldassp=NULL;
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2006-09-26 15:05:35 +00:00
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m_statep->m_statAssnDel++;
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}
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2006-08-26 11:35:28 +00:00
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}
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}
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2006-09-26 15:05:35 +00:00
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void simpleAssign(AstVarScope* nodep, AstNodeAssign* assp) {
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2006-08-26 11:35:28 +00:00
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// Do we have a old assignment we can nuke?
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UINFO(4," ASSIGNof: "<<nodep<<endl);
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UINFO(7," new: "<<assp<<endl);
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2006-09-26 15:05:35 +00:00
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LifeMap::iterator it = m_map.find(nodep);
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if (it != m_map.end()) {
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checkRemoveAssign(it);
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it->second.simpleAssign(assp);
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2006-08-26 11:35:28 +00:00
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} else {
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2006-09-26 15:05:35 +00:00
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m_map.insert(make_pair(nodep,LifeVarEntry(LifeVarEntry::SIMPLEASSIGN(), assp)));
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2006-08-26 11:35:28 +00:00
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}
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//lifeDump();
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}
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2006-09-26 15:05:35 +00:00
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void complexAssign(AstVarScope* nodep) {
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2006-08-26 11:35:28 +00:00
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UINFO(4," clearof: "<<nodep<<endl);
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2006-09-26 15:05:35 +00:00
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LifeMap::iterator it = m_map.find(nodep);
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if (it != m_map.end()) {
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it->second.complexAssign();
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2006-08-26 11:35:28 +00:00
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} else {
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2006-09-26 15:05:35 +00:00
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m_map.insert(make_pair(nodep,LifeVarEntry(LifeVarEntry::COMPLEXASSIGN())));
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2006-08-26 11:35:28 +00:00
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}
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}
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2006-09-26 15:05:35 +00:00
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void varUsageReplace (AstVarScope* nodep, AstVarRef* varrefp) {
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// Variable rvalue. If it references a constant, we can simply replace it
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LifeMap::iterator it = m_map.find(nodep);
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if (it != m_map.end()) {
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if (AstConst* constp = it->second.constNodep()) {
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if (!varrefp->varp()->isSigPublic()) {
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// Aha, variable is constant; substitute in.
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// We'll later constant propagate
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UINFO(4," replaceconst: "<<varrefp<<endl);
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varrefp->replaceWith(constp->cloneTree(false));
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varrefp->deleteTree(); varrefp=NULL;
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m_statep->m_statAssnCon++;
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return; // **DONE, no longer a var reference**
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}
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2006-08-26 11:35:28 +00:00
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}
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2006-09-26 15:05:35 +00:00
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UINFO(4," usage: "<<nodep<<endl);
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it->second.consumed();
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} else {
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m_map.insert(make_pair(nodep,LifeVarEntry(LifeVarEntry::CONSUMED())));
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2006-08-26 11:35:28 +00:00
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}
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}
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2006-09-26 15:05:35 +00:00
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void complexAssignFind(AstVarScope* nodep) {
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LifeMap::iterator it = m_map.find(nodep);
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if (it != m_map.end()) {
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UINFO(4," casfind: "<<it->first<<endl);
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it->second.complexAssign();
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} else {
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m_map.insert(make_pair(nodep,LifeVarEntry(LifeVarEntry::COMPLEXASSIGN())));
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}
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}
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void consumedFind(AstVarScope* nodep) {
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LifeMap::iterator it = m_map.find(nodep);
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if (it != m_map.end()) {
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it->second.consumed();
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} else {
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m_map.insert(make_pair(nodep,LifeVarEntry(LifeVarEntry::CONSUMED())));
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}
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}
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void lifeToAbove() {
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2006-08-26 11:35:28 +00:00
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// Any varrefs under a if/else branch affect statements outside and after the if/else
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2006-09-26 15:05:35 +00:00
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if (!m_aboveLifep) v3fatalSrc("Pushing life when already at the top level");
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for (LifeMap::iterator it = m_map.begin(); it!=m_map.end(); ++it) {
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AstVarScope* nodep = it->first;
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m_aboveLifep->complexAssignFind(nodep);
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if (it->second.everSet()) {
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// Record there may be an assignment, so we don't constant propagate across the if.
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complexAssignFind(nodep);
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} else {
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// Record consumption, so we don't eliminate earlier assignments
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consumedFind(nodep);
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}
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2006-08-26 11:35:28 +00:00
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}
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}
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2006-09-26 15:05:35 +00:00
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void dualBranch (LifeBlock* life1p, LifeBlock* life2p) {
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2006-08-26 11:35:28 +00:00
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// Find any common sets on both branches of IF and propagate upwards
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2006-09-26 15:05:35 +00:00
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//life1p->lifeDump();
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//life2p->lifeDump();
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2008-11-25 14:03:49 +00:00
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AstNode::user1ClearTree(); // user1p() used on entire tree
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2006-09-26 15:05:35 +00:00
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for (LifeMap::iterator it = life1p->m_map.begin(); it!=life1p->m_map.end(); ++it) {
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2006-08-26 11:35:28 +00:00
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// When the if branch sets a var before it's used, mark that variable
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2008-11-25 14:03:49 +00:00
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if (it->second.setBeforeUse()) it->first->user1(1);
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2006-08-26 11:35:28 +00:00
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}
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2006-09-26 15:05:35 +00:00
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for (LifeMap::iterator it = life2p->m_map.begin(); it!=life2p->m_map.end(); ++it) {
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2006-08-26 11:35:28 +00:00
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// When the else branch sets a var before it's used
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AstVarScope* nodep = it->first;
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2008-11-25 14:03:49 +00:00
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if (it->second.setBeforeUse() && nodep->user1()) {
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2006-09-26 15:05:35 +00:00
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// Both branches set the var, we can remove the assignment before the IF.
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2006-08-26 11:35:28 +00:00
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UINFO(4,"DUALBRANCH "<<nodep<<endl);
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2006-09-26 15:05:35 +00:00
|
|
|
|
LifeMap::iterator itab = m_map.find(nodep);
|
|
|
|
|
if (itab != m_map.end()) {
|
|
|
|
|
checkRemoveAssign(itab);
|
2006-08-26 11:35:28 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2006-09-26 15:05:35 +00:00
|
|
|
|
//this->lifeDump();
|
2006-08-26 11:35:28 +00:00
|
|
|
|
}
|
2006-09-26 15:05:35 +00:00
|
|
|
|
// DEBUG
|
|
|
|
|
void lifeDump() {
|
|
|
|
|
UINFO(5, " LifeMap:"<<endl);
|
|
|
|
|
for (LifeMap::iterator it = m_map.begin(); it!=m_map.end(); ++it) {
|
|
|
|
|
UINFO(5, " Ent: "
|
|
|
|
|
<<(it->second.setBeforeUse()?"[F] ":" ")
|
|
|
|
|
<<it->first<<endl);
|
|
|
|
|
if (it->second.assignp()) {
|
|
|
|
|
UINFO(5, " Ass: "<<it->second.assignp()<<endl);
|
2006-08-26 11:35:28 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2006-09-26 15:05:35 +00:00
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
//######################################################################
|
|
|
|
|
// Life state, as a visitor of each AstNode
|
2006-08-26 11:35:28 +00:00
|
|
|
|
|
2006-09-26 15:05:35 +00:00
|
|
|
|
class LifeVisitor : public AstNVisitor {
|
|
|
|
|
private:
|
|
|
|
|
// STATE
|
2006-09-26 17:05:08 +00:00
|
|
|
|
LifeState* m_statep; // Current state
|
|
|
|
|
bool m_sideEffect; // Side effects discovered in assign RHS
|
2006-09-26 15:05:35 +00:00
|
|
|
|
|
|
|
|
|
// LIFE MAP
|
|
|
|
|
// For each basic block, we'll make a new map of what variables that if/else is changing
|
|
|
|
|
typedef std::map<AstVarScope*, LifeVarEntry> LifeMap;
|
|
|
|
|
LifeBlock* m_lifep; // Current active lifetime map for current scope
|
|
|
|
|
|
|
|
|
|
// METHODS
|
2009-01-21 21:56:50 +00:00
|
|
|
|
static int debug() {
|
|
|
|
|
static int level = -1;
|
|
|
|
|
if (VL_UNLIKELY(level < 0)) level = v3Global.opt.debugSrcLevel(__FILE__);
|
|
|
|
|
return level;
|
|
|
|
|
}
|
|
|
|
|
|
2006-09-26 15:05:35 +00:00
|
|
|
|
// VISITORS
|
2006-08-26 11:35:28 +00:00
|
|
|
|
virtual void visit(AstVarRef* nodep, AstNUser*) {
|
2008-06-10 01:25:10 +00:00
|
|
|
|
// Consumption/generation of a variable,
|
2006-08-26 11:35:28 +00:00
|
|
|
|
// it's used so can't elim assignment before this use.
|
|
|
|
|
if (!nodep->varScopep()) nodep->v3fatalSrc("NULL");
|
|
|
|
|
//
|
|
|
|
|
AstVarScope* vscp = nodep->varScopep();
|
|
|
|
|
if (!vscp) nodep->v3fatalSrc("Scope not assigned");
|
2006-09-26 15:05:35 +00:00
|
|
|
|
if (nodep->lvalue()) {
|
|
|
|
|
m_lifep->complexAssign(vscp);
|
|
|
|
|
} else {
|
|
|
|
|
m_lifep->varUsageReplace(vscp, nodep); nodep=NULL;
|
|
|
|
|
}
|
2006-08-26 11:35:28 +00:00
|
|
|
|
}
|
|
|
|
|
virtual void visit(AstNodeAssign* nodep, AstNUser*) {
|
|
|
|
|
// Collect any used variables first, as lhs may also be on rhs
|
2006-09-26 17:05:08 +00:00
|
|
|
|
// Similar code in V3Dead
|
2006-09-26 15:05:35 +00:00
|
|
|
|
vluint64_t lastEdit = AstNode::editCountGbl(); // When it was last edited
|
2006-09-26 17:05:08 +00:00
|
|
|
|
m_sideEffect = false;
|
2006-08-26 11:35:28 +00:00
|
|
|
|
nodep->rhsp()->iterateAndNext(*this);
|
2006-09-26 15:05:35 +00:00
|
|
|
|
if (lastEdit != AstNode::editCountGbl()) {
|
|
|
|
|
// We changed something, try to constant propagate, but don't delete the
|
|
|
|
|
// assignment as we still need nodep to remain.
|
|
|
|
|
V3Const::constifyTree(nodep->rhsp());
|
|
|
|
|
}
|
2006-08-26 11:35:28 +00:00
|
|
|
|
// Has to be direct assignment without any EXTRACTing.
|
2006-09-26 17:05:08 +00:00
|
|
|
|
if (nodep->lhsp()->castVarRef() && !m_sideEffect) {
|
2006-08-26 11:35:28 +00:00
|
|
|
|
AstVarScope* vscp = nodep->lhsp()->castVarRef()->varScopep();
|
|
|
|
|
if (!vscp) vscp->v3fatalSrc("Scope lost on variable");
|
2006-09-26 15:05:35 +00:00
|
|
|
|
m_lifep->simpleAssign(vscp, nodep);
|
2006-08-26 11:35:28 +00:00
|
|
|
|
} else {
|
|
|
|
|
nodep->lhsp()->iterateAndNext(*this);
|
|
|
|
|
}
|
|
|
|
|
}
|
2006-09-26 15:05:35 +00:00
|
|
|
|
virtual void visit(AstAssignDly* nodep, AstNUser*) {
|
|
|
|
|
// Don't treat as normal assign; V3Life doesn't understand time sense
|
|
|
|
|
nodep->iterateChildren(*this);
|
|
|
|
|
}
|
2006-08-26 11:35:28 +00:00
|
|
|
|
|
2008-06-10 01:25:10 +00:00
|
|
|
|
//---- Track control flow changes
|
2006-08-26 11:35:28 +00:00
|
|
|
|
virtual void visit(AstNodeIf* nodep, AstNUser*) {
|
2008-06-12 16:03:47 +00:00
|
|
|
|
UINFO(4," IF "<<nodep<<endl);
|
2006-08-26 11:35:28 +00:00
|
|
|
|
// Condition is part of PREVIOUS block
|
|
|
|
|
nodep->condp()->iterateAndNext(*this);
|
2006-09-26 15:05:35 +00:00
|
|
|
|
LifeBlock* prevLifep = m_lifep;
|
|
|
|
|
LifeBlock* ifLifep = new LifeBlock (prevLifep, m_statep);
|
|
|
|
|
LifeBlock* elseLifep = new LifeBlock (prevLifep, m_statep);
|
2006-08-26 11:35:28 +00:00
|
|
|
|
{
|
|
|
|
|
m_lifep = ifLifep;
|
|
|
|
|
nodep->ifsp()->iterateAndNext(*this);
|
2006-09-26 15:05:35 +00:00
|
|
|
|
m_lifep = prevLifep;
|
2006-08-26 11:35:28 +00:00
|
|
|
|
}
|
|
|
|
|
{
|
|
|
|
|
m_lifep = elseLifep;
|
|
|
|
|
nodep->elsesp()->iterateAndNext(*this);
|
2006-09-26 15:05:35 +00:00
|
|
|
|
m_lifep = prevLifep;
|
2006-08-26 11:35:28 +00:00
|
|
|
|
}
|
2008-06-12 16:03:47 +00:00
|
|
|
|
UINFO(4," join "<<endl);
|
2006-08-26 11:35:28 +00:00
|
|
|
|
// Find sets on both flows
|
2006-09-26 15:05:35 +00:00
|
|
|
|
m_lifep->dualBranch (ifLifep, elseLifep);
|
2006-08-26 11:35:28 +00:00
|
|
|
|
// For the next assignments, clear any variables that were read or written in the block
|
2006-09-26 15:05:35 +00:00
|
|
|
|
ifLifep->lifeToAbove();
|
|
|
|
|
elseLifep->lifeToAbove();
|
2006-08-26 11:35:28 +00:00
|
|
|
|
delete ifLifep;
|
|
|
|
|
delete elseLifep;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void visit(AstWhile* nodep, AstNUser*) {
|
|
|
|
|
// While's are a problem, as we don't allow loops in the graph. We
|
|
|
|
|
// may go around the cond/body multiple times. Thus a
|
|
|
|
|
// lifelication just in the body is ok, but we can't delete an
|
|
|
|
|
// assignment in the body that's used in the cond. (And otherwise
|
|
|
|
|
// would because it only appears used after-the-fact. So, we model
|
|
|
|
|
// it as a IF statement, and just don't allow elimination of
|
2006-09-26 15:05:35 +00:00
|
|
|
|
// variables across the body.
|
|
|
|
|
LifeBlock* prevLifep = m_lifep;
|
|
|
|
|
LifeBlock* condLifep = new LifeBlock (prevLifep, m_statep);
|
|
|
|
|
LifeBlock* bodyLifep = new LifeBlock (prevLifep, m_statep);
|
2006-08-26 11:35:28 +00:00
|
|
|
|
{
|
|
|
|
|
m_lifep = condLifep;
|
|
|
|
|
nodep->precondsp()->iterateAndNext(*this);
|
|
|
|
|
nodep->condp()->iterateAndNext(*this);
|
2006-09-26 15:05:35 +00:00
|
|
|
|
m_lifep = prevLifep;
|
2006-08-26 11:35:28 +00:00
|
|
|
|
}
|
|
|
|
|
{
|
|
|
|
|
m_lifep = bodyLifep;
|
|
|
|
|
nodep->bodysp()->iterateAndNext(*this);
|
2006-09-26 15:05:35 +00:00
|
|
|
|
m_lifep = prevLifep;
|
2006-08-26 11:35:28 +00:00
|
|
|
|
}
|
2008-06-12 16:03:47 +00:00
|
|
|
|
UINFO(4," joinfor"<<endl);
|
2006-08-26 11:35:28 +00:00
|
|
|
|
// For the next assignments, clear any variables that were read or written in the block
|
2006-09-26 15:05:35 +00:00
|
|
|
|
condLifep->lifeToAbove();
|
|
|
|
|
bodyLifep->lifeToAbove();
|
2006-08-26 11:35:28 +00:00
|
|
|
|
delete condLifep;
|
|
|
|
|
delete bodyLifep;
|
|
|
|
|
}
|
|
|
|
|
virtual void visit(AstCCall* nodep, AstNUser*) {
|
2008-06-12 16:03:47 +00:00
|
|
|
|
//UINFO(4," CCALL "<<nodep<<endl);
|
2006-08-26 11:35:28 +00:00
|
|
|
|
nodep->iterateChildren(*this);
|
|
|
|
|
// Enter the function and trace it
|
2006-10-11 15:41:42 +00:00
|
|
|
|
if (!nodep->funcp()->entryPoint()) { // else is non-inline or public function we optimize separately
|
|
|
|
|
nodep->funcp()->accept(*this);
|
|
|
|
|
}
|
2006-08-26 11:35:28 +00:00
|
|
|
|
}
|
2006-09-26 17:05:08 +00:00
|
|
|
|
virtual void visit(AstUCFunc* nodep, AstNUser*) {
|
|
|
|
|
m_sideEffect = true; // If appears on assign RHS, don't ever delete the assignment
|
|
|
|
|
nodep->iterateChildren(*this);
|
|
|
|
|
}
|
2006-09-26 15:05:35 +00:00
|
|
|
|
|
2006-08-26 11:35:28 +00:00
|
|
|
|
virtual void visit(AstVar*, AstNUser*) {} // Don't want varrefs under it
|
|
|
|
|
virtual void visit(AstNode* nodep, AstNUser*) {
|
|
|
|
|
nodep->iterateChildren(*this);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
// CONSTRUCTORS
|
2006-09-26 17:05:08 +00:00
|
|
|
|
LifeVisitor(AstNode* nodep, LifeState* statep) {
|
2006-09-26 15:05:35 +00:00
|
|
|
|
UINFO(4," LifeVisitor on "<<nodep<<endl);
|
|
|
|
|
m_statep = statep;
|
2006-09-26 17:05:08 +00:00
|
|
|
|
m_sideEffect = false;
|
2006-09-26 15:05:35 +00:00
|
|
|
|
{
|
|
|
|
|
m_lifep = new LifeBlock (NULL, m_statep);
|
|
|
|
|
nodep->accept(*this);
|
|
|
|
|
delete m_lifep; m_lifep=NULL;
|
|
|
|
|
}
|
2006-08-26 11:35:28 +00:00
|
|
|
|
}
|
2006-09-26 15:05:35 +00:00
|
|
|
|
virtual ~LifeVisitor() {}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
//######################################################################
|
|
|
|
|
|
|
|
|
|
class LifeTopVisitor : public AstNVisitor {
|
|
|
|
|
// Visit all top nodes searching for functions that are entry points we want to start
|
|
|
|
|
// finding code within.
|
|
|
|
|
private:
|
|
|
|
|
// STATE
|
|
|
|
|
LifeState* m_statep; // Current state
|
|
|
|
|
|
|
|
|
|
// VISITORS
|
|
|
|
|
virtual void visit(AstCFunc* nodep, AstNUser*) {
|
|
|
|
|
if (nodep->entryPoint()) {
|
|
|
|
|
// Usage model 1: Simulate all C code, doing lifetime analysis
|
|
|
|
|
LifeVisitor visitor (nodep, m_statep);
|
|
|
|
|
}
|
|
|
|
|
}
|
2006-09-26 17:05:08 +00:00
|
|
|
|
virtual void visit(AstAlways* nodep, AstNUser*) {
|
|
|
|
|
// Usage model 2: Cleanup basic blocks
|
|
|
|
|
LifeVisitor visitor (nodep, m_statep);
|
|
|
|
|
}
|
|
|
|
|
virtual void visit(AstInitial* nodep, AstNUser*) {
|
|
|
|
|
// Usage model 2: Cleanup basic blocks
|
|
|
|
|
LifeVisitor visitor (nodep, m_statep);
|
|
|
|
|
}
|
|
|
|
|
virtual void visit(AstFinal* nodep, AstNUser*) {
|
|
|
|
|
// Usage model 2: Cleanup basic blocks
|
|
|
|
|
LifeVisitor visitor (nodep, m_statep);
|
|
|
|
|
}
|
2006-09-26 15:05:35 +00:00
|
|
|
|
virtual void visit(AstVar*, AstNUser*) {} // Accelerate
|
|
|
|
|
virtual void visit(AstNodeStmt*, AstNUser*) {} // Accelerate
|
|
|
|
|
virtual void visit(AstNodeMath*, AstNUser*) {} // Accelerate
|
|
|
|
|
virtual void visit(AstNode* nodep, AstNUser*) {
|
|
|
|
|
nodep->iterateChildren(*this);
|
|
|
|
|
}
|
|
|
|
|
public:
|
|
|
|
|
// CONSTRUCTORS
|
|
|
|
|
LifeTopVisitor(AstNetlist* nodep, LifeState* statep) {
|
|
|
|
|
m_statep = statep;
|
|
|
|
|
nodep->accept(*this);
|
2006-08-26 11:35:28 +00:00
|
|
|
|
}
|
2006-09-26 15:05:35 +00:00
|
|
|
|
virtual ~LifeTopVisitor() {}
|
2006-08-26 11:35:28 +00:00
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
//######################################################################
|
|
|
|
|
// Life class functions
|
|
|
|
|
|
|
|
|
|
void V3Life::lifeAll(AstNetlist* nodep) {
|
|
|
|
|
UINFO(2,__FUNCTION__<<": "<<endl);
|
2006-09-26 15:05:35 +00:00
|
|
|
|
LifeState state;
|
|
|
|
|
LifeTopVisitor visitor (nodep, &state);
|
2006-08-26 11:35:28 +00:00
|
|
|
|
}
|