verilator/src/V3Depth.cpp

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// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
// DESCRIPTION: Verilator: Prevent very deep expressions
//
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// Code available from: https://verilator.org
//
//*************************************************************************
//
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// Copyright 2003-2021 by Wilson Snyder. This program is free software; you
// can redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
//
//*************************************************************************
// V3Depth's Transformations:
//
// Each module:
// For each wide OP, assign a temporary variable.
// For each deep expression, assign expression to temporary.
// Each CFunc:
// Any statements that need "this" are marked non-static
//
//*************************************************************************
#include "config_build.h"
#include "verilatedos.h"
#include "V3Global.h"
#include "V3Depth.h"
#include "V3Ast.h"
#include <algorithm>
//######################################################################
class DepthVisitor final : public AstNVisitor {
private:
// NODE STATE
// STATE
AstNodeModule* m_modp = nullptr; // Current module
AstCFunc* m_cfuncp = nullptr; // Current block
AstNode* m_stmtp = nullptr; // Current statement
int m_depth = 0; // How deep in an expression
int m_maxdepth = 0; // Maximum depth in an expression
// METHODS
VL_DEBUG_FUNC; // Declare debug()
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void createDeepTemp(AstNode* nodep) {
UINFO(6, " Deep " << nodep << endl);
// if (debug() >= 9) nodep->dumpTree(cout, "deep:");
string newvarname = (string("__Vdeeptemp") + cvtToStr(m_modp->varNumGetInc()));
AstVar* varp
= new AstVar(nodep->fileline(), AstVarType::STMTTEMP, newvarname, nodep->dtypep());
UASSERT_OBJ(m_cfuncp, nodep, "Deep expression not under a function");
m_cfuncp->addInitsp(varp);
// Replace node tree with reference to var
AstVarRef* newp = new AstVarRef(nodep->fileline(), varp, VAccess::READ);
nodep->replaceWith(newp);
// Put assignment before the referencing statement
AstAssign* assp = new AstAssign(
nodep->fileline(), new AstVarRef(nodep->fileline(), varp, VAccess::WRITE), nodep);
AstNRelinker linker2;
m_stmtp->unlinkFrBack(&linker2);
assp->addNext(m_stmtp);
linker2.relink(assp);
}
// VISITORS
virtual void visit(AstNodeModule* nodep) override {
UINFO(4, " MOD " << nodep << endl);
VL_RESTORER(m_modp);
{
m_modp = nodep;
m_cfuncp = nullptr;
iterateChildren(nodep);
}
}
virtual void visit(AstCFunc* nodep) override {
VL_RESTORER(m_cfuncp);
{
m_cfuncp = nodep;
m_depth = 0;
m_maxdepth = 0;
iterateChildren(nodep);
}
}
void visitStmt(AstNodeStmt* nodep) {
VL_RESTORER(m_stmtp);
{
m_stmtp = nodep;
m_depth = 0;
m_maxdepth = 0;
iterateChildren(nodep);
}
}
virtual void visit(AstNodeStmt* nodep) override {
if (!nodep->isStatement()) {
iterateChildren(nodep);
} else {
visitStmt(nodep);
}
}
// Operators
virtual void visit(AstNodeTermop* nodep) override {}
virtual void visit(AstNodeMath* nodep) override {
// We have some operator defines that use 2 parens, so += 2.
{
VL_RESTORER(m_depth);
m_depth += 2;
if (m_depth > m_maxdepth) m_maxdepth = m_depth;
iterateChildren(nodep);
}
if (m_stmtp && (v3Global.opt.compLimitParens() >= 1) // Else compiler doesn't need it
&& (m_maxdepth - m_depth) > v3Global.opt.compLimitParens()
&& !VN_IS(nodep->backp(), NodeStmt) // Not much point if we're about to use it
) {
m_maxdepth = m_depth;
createDeepTemp(nodep);
}
}
//--------------------
// Marking of non-static functions (because they might need "this")
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// (Here instead of new visitor after V3Descope just to avoid another visitor)
void needNonStaticFunc(AstNode* nodep) {
UASSERT_OBJ(m_cfuncp, nodep, "Non-static accessor not under a function");
if (m_cfuncp->isStatic().trueUnknown()) {
UINFO(5, "Mark non-public due to " << nodep << endl);
m_cfuncp->isStatic(false);
}
}
virtual void visit(AstUCFunc* nodep) override {
needNonStaticFunc(nodep);
iterateChildren(nodep);
}
virtual void visit(AstUCStmt* nodep) override {
needNonStaticFunc(nodep);
visitStmt(nodep);
}
//--------------------
// Default: Just iterate
virtual void visit(AstVar*) override {} // Don't hit varrefs under vars
virtual void visit(AstNode* nodep) override { iterateChildren(nodep); }
public:
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// CONSTRUCTORS
explicit DepthVisitor(AstNetlist* nodep) { iterate(nodep); }
virtual ~DepthVisitor() override = default;
};
//######################################################################
// Depth class functions
void V3Depth::depthAll(AstNetlist* nodep) {
UINFO(2, __FUNCTION__ << ": " << endl);
{ DepthVisitor visitor(nodep); } // Destruct before checking
V3Global::dumpCheckGlobalTree("depth", 0, v3Global.opt.dumpTreeLevel(__FILE__) >= 6);
}