verilator/src/V3Reloop.cpp

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// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
// DESCRIPTION: Verilator: Recreate loops to help pack caches
//
// Code available from: http://www.veripool.org/verilator
//
//*************************************************************************
//
// Copyright 2003-2018 by Wilson Snyder. This program is free software; you can
// redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
//
// Verilator is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//*************************************************************************
// V3Reloop's Transformations:
//
// Each CFunc:
// Look for a series of assignments that would look better in a loop:
//
// ASSIGN(ARRAYREF(var, #), ARRAYREF(var, #))
// ASSIGN(ARRAYREF(var, #+1), ARRAYREF(var, #+1))
// ->
// Create __Vilp local variable
// FOR(__Vilp = low; __Vilp <= high; ++__Vlip)
// ASSIGN(ARRAYREF(var, __Vilp), ARRAYREF(var, __Vilp))
//
// Likewise vector assign to the same constant converted to a loop.
//
//*************************************************************************
#include "config_build.h"
#include "verilatedos.h"
#include <algorithm>
#include <cstdarg>
#include <cstdio>
#include <unistd.h>
#include "V3Global.h"
#include "V3Reloop.h"
#include "V3Stats.h"
#include "V3Ast.h"
#define RELOOP_MIN_ITERS 40 // Need at least this many loops to do this optimization
//######################################################################
class ReloopVisitor : public AstNVisitor {
private:
// TYPES
typedef std::vector<AstNodeAssign*> AssVec;
// NODE STATE
// AstCFunc::user1p -> Var* for temp var, 0=not set yet
AstUser1InUse m_inuser1;
// STATE
V3Double0 m_statReloops; // Statistic tracking
V3Double0 m_statReItems; // Statistic tracking
AstCFunc* m_cfuncp; // Current block
AssVec m_mgAssignps; // List of assignments merging
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AstCFunc* m_mgCfuncp; // Parent C function
AstNode* m_mgNextp; // Next node
AstNodeSel* m_mgSelLp; // Parent select, NULL = idle
AstNodeSel* m_mgSelRp; // Parent select, NULL = constant
AstNodeVarRef* m_mgVarrefLp; // Parent varref
AstNodeVarRef* m_mgVarrefRp; // Parent varref, NULL = constant
AstConst* m_mgConstRp; // Parent RHS constant, NULL = sel
uint32_t m_mgIndexLo; // Merge range
uint32_t m_mgIndexHi; // Merge range
// METHODS
VL_DEBUG_FUNC; // Declare debug()
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AstVar* findCreateVarTemp(FileLine* fl, AstCFunc* cfuncp) {
AstVar* varp = VN_CAST(cfuncp->user1p(), Var);
if (!varp) {
string newvarname = string("__Vilp");
varp = new AstVar(fl, AstVarType::STMTTEMP,
newvarname, VFlagLogicPacked(), 32);
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if (!cfuncp) fl->v3fatalSrc("Assignment not under a function");
cfuncp->addInitsp(varp);
cfuncp->user1p(varp);
}
return varp;
}
void mergeEnd() {
if (!m_mgAssignps.empty()) {
uint32_t items = m_mgIndexHi - m_mgIndexLo + 1;
UINFO(9, "End merge iter="<<items<<" "<<m_mgIndexHi<<":"<<m_mgIndexLo
<<" "<<m_mgAssignps[0]<<endl);
if (items >= RELOOP_MIN_ITERS) {
UINFO(6, "Reloop merging items="<<items<<" "<<m_mgIndexHi<<":"<<m_mgIndexLo
<<" "<<m_mgAssignps[0]<<endl);
++m_statReloops;
m_statReItems += items;
// Transform first assign into for loop body
AstNodeAssign* bodyp = m_mgAssignps.front();
if (bodyp->lhsp() != m_mgSelLp) bodyp->v3fatalSrc("Corrupt queue/state");
FileLine* fl = bodyp->fileline();
AstVar* itp = findCreateVarTemp(fl, m_mgCfuncp);
AstNode* initp = new AstAssign(fl, new AstVarRef(fl, itp, true),
new AstConst(fl, m_mgIndexLo));
AstNode* condp = new AstLte(fl, new AstVarRef(fl, itp, false),
new AstConst(fl, m_mgIndexHi));
AstNode* incp = new AstAssign(fl, new AstVarRef(fl, itp, true),
new AstAdd(fl, new AstConst(fl, 1),
new AstVarRef(fl, itp, false)));
AstWhile* whilep = new AstWhile(fl, condp, NULL, incp);
initp->addNext(whilep);
bodyp->replaceWith(initp);
whilep->addBodysp(bodyp);
// Replace constant index with new loop index
AstNode* lbitp = m_mgSelLp->bitp();
lbitp->replaceWith(new AstVarRef(fl, itp, false));
lbitp->deleteTree(); VL_DANGLING(lbitp);
if (m_mgSelRp) { // else constant and no replace
AstNode* rbitp = m_mgSelRp->bitp();
rbitp->replaceWith(new AstVarRef(fl, itp, false));
rbitp->deleteTree(); VL_DANGLING(lbitp);
}
if (debug()>=9) initp->dumpTree(cout, "-new: ");
if (debug()>=9) whilep->dumpTree(cout, "-new: ");
// Remove remaining assigns
for (AssVec::iterator it=m_mgAssignps.begin(); it!=m_mgAssignps.end(); ++it) {
AstNodeAssign* assp = *it;
if (assp != bodyp) {
assp->unlinkFrBack()->deleteTree(); VL_DANGLING(assp);
}
}
}
// Setup for next merge
m_mgAssignps.clear();
m_mgSelLp = NULL;
m_mgSelRp = NULL;
m_mgVarrefLp = NULL;
m_mgVarrefRp = NULL;
m_mgConstRp = NULL;
}
}
// VISITORS
virtual void visit(AstCFunc* nodep) {
m_cfuncp = nodep;
iterateChildren(nodep);
m_cfuncp = NULL;
}
virtual void visit(AstNodeAssign* nodep) {
if (!m_cfuncp) return;
// Left select WordSel or ArraySel
AstNodeSel* lselp = VN_CAST(nodep->lhsp(), NodeSel);
if (!lselp) { mergeEnd(); return; } // Not ever merged
// Of a constant index
AstConst* lbitp = VN_CAST(lselp->bitp(), Const);
if (!lbitp) { mergeEnd(); return; }
uint32_t index = lbitp->toUInt();
// Of variable
AstNodeVarRef* lvarrefp = VN_CAST(lselp->fromp(), NodeVarRef);
if (!lvarrefp) { mergeEnd(); return; }
// RHS is a constant or a select
AstConst* rconstp = VN_CAST(nodep->rhsp(), Const);
AstNodeSel* rselp = VN_CAST(nodep->rhsp(), NodeSel);
AstNodeVarRef* rvarrefp = NULL;
if (rconstp) { // Ok
} else {
if (!rselp) { mergeEnd(); return; }
AstConst* rbitp = VN_CAST(rselp->bitp(), Const);
rvarrefp = VN_CAST(rselp->fromp(), NodeVarRef);
if (!rbitp || rbitp->toUInt() != index
|| !rvarrefp
|| lvarrefp->varp() == rvarrefp->varp()) {
mergeEnd(); return;
}
}
if (m_mgSelLp) { // Old merge
if (m_mgCfuncp == m_cfuncp
&& m_mgNextp == nodep
&& m_mgSelLp->same(lselp)
&& m_mgVarrefLp->same(lvarrefp)
&& (m_mgConstRp
? (rconstp && m_mgConstRp->same(rconstp))
: (rselp
&& m_mgSelRp->same(rselp)
&& m_mgVarrefRp->same(rvarrefp)))
&& (index == m_mgIndexLo-1
|| index == m_mgIndexHi+1)) {
// Sequentially next to last assign; continue merge
if (index == m_mgIndexLo-1) m_mgIndexLo = index;
else if (index == m_mgIndexHi+1) m_mgIndexHi = index;
UINFO(9, "Continue merge i="<<index
<<" "<<m_mgIndexHi<<":"<<m_mgIndexLo<<" "<<nodep<<endl);
m_mgAssignps.push_back(nodep);
m_mgNextp = nodep->nextp();
return;
}
else {
// This assign doesn't merge with previous assign,
// but should start a new merge
mergeEnd();
}
}
// Merge start
m_mgAssignps.push_back(nodep);
m_mgCfuncp = m_cfuncp;
m_mgNextp = nodep->nextp();
m_mgSelLp = lselp;
m_mgSelRp = rselp;
m_mgVarrefLp = lvarrefp;
m_mgVarrefRp = rvarrefp;
m_mgConstRp = rconstp;
m_mgIndexLo = index;
m_mgIndexHi = index;
UINFO(9, "Start merge i="<<index<<" "<<nodep<<endl);
}
//--------------------
// Default: Just iterate
virtual void visit(AstVar* nodep) {} // Speedup
virtual void visit(AstNodeMath* nodep) {} // Speedup
virtual void visit(AstNode* nodep) {
iterateChildren(nodep);
}
public:
// CONSTUCTORS
explicit ReloopVisitor(AstNetlist* nodep) {
m_cfuncp = NULL;
m_mgCfuncp = NULL;
m_mgNextp = NULL;
m_mgSelLp = NULL;
m_mgSelRp = NULL;
m_mgVarrefLp = NULL;
m_mgVarrefRp = NULL;
m_mgConstRp = NULL;
m_mgIndexLo = 0;
m_mgIndexHi = 0;
iterate(nodep);
}
virtual ~ReloopVisitor() {
V3Stats::addStat("Optimizations, Reloops", m_statReloops);
V3Stats::addStat("Optimizations, Reloop iterations", m_statReItems);
}
};
//######################################################################
// Reloop class functions
void V3Reloop::reloopAll(AstNetlist* nodep) {
UINFO(2,__FUNCTION__<<": "<<endl);
{
ReloopVisitor visitor(nodep);
} // Destruct before checking
V3Global::dumpCheckGlobalTree("reloop", 0, v3Global.opt.dumpTreeLevel(__FILE__) >= 6);
}