verilator/src/V3Descope.cpp

319 lines
12 KiB
C++
Raw Normal View History

// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
// DESCRIPTION: Verilator: Rename scope references to module-local references
//
// Code available from: http://www.veripool.org/verilator
//
//*************************************************************************
//
// Copyright 2003-2018 by Wilson Snyder. This program is free software; you can
// redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
//
// Verilator is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//*************************************************************************
// DESCOPE TRANSFORMATIONS:
// All modules:
// Each VARREF/FUNCCALL
// Change varref name() to be relative to current module
// Remove varScopep()
// This allows for better V3Combine'ing.
//
//*************************************************************************
#include "config_build.h"
#include "verilatedos.h"
#include <cstdio>
#include <cstdarg>
#include <unistd.h>
#include <map>
#include "V3Global.h"
#include "V3Descope.h"
#include "V3Ast.h"
#include "V3EmitCBase.h"
//######################################################################
class DescopeVisitor : public AstNVisitor {
private:
// NODE STATE
// Cleared entire netlist
// AstCFunc::user() // bool. Indicates processing completed
AstUser1InUse m_inuser1;
// TYPES
typedef std::multimap<string,AstCFunc*> FuncMmap;
// STATE
AstNodeModule* m_modp; // Current module
AstScope* m_scopep; // Current scope
bool m_modSingleton; // m_modp is only instanced once
bool m_needThis; // Make function non-static
FuncMmap m_modFuncs; // Name of public functions added
// METHODS
2009-01-21 21:56:50 +00:00
static int debug() {
static int level = -1;
if (VL_UNLIKELY(level < 0)) level = v3Global.opt.debugSrcLevel(__FILE__);
return level;
}
static bool modIsSingleton(AstNodeModule* modp) {
// True iff there's exactly one instance of this module in the design.
int instances = 0;
for (AstNode* stmtp = modp->stmtsp(); stmtp; stmtp=stmtp->nextp()) {
if (VN_IS(stmtp, Scope)) {
if (++instances > 1) { return false; }
}
}
return (instances == 1);
}
// Construct the best prefix to reference an object in 'scopep'
// from a CFunc in 'm_scopep'. Result may be relative
// ("this->[...]") or absolute ("vlTOPp->[...]").
//
// Using relative references allows V3Combine'ing
// code across multiple instances of the same module.
//
// Sets 'hierThisr' true if the object is local to this scope
// (and could be made into a function-local later in V3Localize),
// false if the object is in another scope.
string descopedName(const AstScope* scopep, bool& hierThisr,
const AstVar* varp=NULL) {
UASSERT(scopep, "Var/Func not scoped\n");
hierThisr = (scopep == m_scopep);
// It's possible to disable relative references. This is a concession
// to older compilers (gcc < 4.5.x) that don't understand __restrict__
// well and emit extra ld/st to guard against pointer aliasing
// when this-> and vlTOPp-> are mixed in the same function.
//
// "vlTOPp" is declared "restrict" so better compilers understand
// that it won't alias with "this".
bool relativeRefOk = v3Global.opt.relativeCFuncs();
// Use absolute refs in top-scoped routines, keep them static.
// The DPI callback registration depends on representing top-level
// static routines as plain function pointers. That breaks if those
// become true OO routines.
//
// V3Combine wouldn't likely be able to combine top-level
// routines anyway, so there's no harm in keeping these static.
if (m_modp->isTop()) {
relativeRefOk = false;
}
// Use absolute refs if this scope is the only instance of the module.
// Saves a bit of overhead on passing the 'this' pointer, and there's no
// need to be nice to V3Combine when we have only a single instance.
// The risk that this prevents combining identical logic from differently-
// named but identical modules seems low.
if (m_modSingleton) {
relativeRefOk = false;
}
if (varp && varp->isFuncLocal()) {
hierThisr = true;
return ""; // Relative to function, not in this
} else if (relativeRefOk && scopep == m_scopep) {
m_needThis = true;
return "this->";
} else if (relativeRefOk && scopep->aboveScopep()
&& scopep->aboveScopep()==m_scopep) {
// Reference to scope of cell directly under this module, can just "cell->"
string name = scopep->name();
string::size_type pos;
if ((pos = name.rfind(".")) != string::npos) {
name.erase(0,pos+1);
}
m_needThis = true;
return name+"->";
} else {
// Reference to something elsewhere, or relative refences
// are disabled. Use global variable
UINFO(8," Descope "<<scopep<<endl);
UINFO(8," to "<<scopep->name()<<endl);
UINFO(8," under "<<m_scopep->name()<<endl);
if (!scopep->aboveScopep()) { // Top
// We could also return "vlSymsp->TOPp->" here, but GCC would
// suspect aliases.
return "vlTOPp->";
} else {
return scopep->nameVlSym()+".";
}
}
}
void makePublicFuncWrappers() {
// We recorded all public functions in m_modFuncs.
// If for any given name only one function exists, we can use that function directly.
// If multiple functions exist, we need to select the appropriate scope.
for (FuncMmap::iterator it = m_modFuncs.begin(); it!=m_modFuncs.end(); ++it) {
string name = it->first;
AstCFunc* topFuncp = it->second;
FuncMmap::iterator nextIt1 = it; ++nextIt1;
bool moreOfSame1 = (nextIt1!=m_modFuncs.end() && nextIt1->first == name);
if (moreOfSame1) {
// Multiple functions under this name, need a wrapper function
UINFO(6," Wrapping "<<name<<" multifuncs\n");
AstCFunc* newfuncp = topFuncp->cloneTree(false);
if (newfuncp->initsp()) newfuncp->initsp()->unlinkFrBackWithNext()->deleteTree();
if (newfuncp->stmtsp()) newfuncp->stmtsp()->unlinkFrBackWithNext()->deleteTree();
if (newfuncp->finalsp()) newfuncp->finalsp()->unlinkFrBackWithNext()->deleteTree();
newfuncp->name(name);
newfuncp->isStatic(false);
newfuncp->addInitsp(
new AstCStmt(newfuncp->fileline(),
EmitCBaseVisitor::symClassVar()+" = this->__VlSymsp;\n"));
2009-12-02 02:55:56 +00:00
newfuncp->addInitsp(new AstCStmt(newfuncp->fileline(), EmitCBaseVisitor::symTopAssign()+"\n"));
topFuncp->addNextHere(newfuncp);
// In the body, call each function if it matches the given scope
for (FuncMmap::iterator eachIt = it; eachIt!=m_modFuncs.end() && eachIt->first==name; ++eachIt) {
it = eachIt;
AstCFunc* funcp = eachIt->second;
FuncMmap::iterator nextIt2 = eachIt; ++nextIt2;
bool moreOfSame = (nextIt2!=m_modFuncs.end() && nextIt2->first == name);
if (!funcp->scopep()) funcp->v3fatalSrc("Not scoped");
UINFO(6," Wrapping "<<name<<" "<<funcp<<endl);
UINFO(6," at "<<newfuncp->argTypes()<<" und "<<funcp->argTypes()<<endl);
funcp->declPrivate(true);
AstNode* argsp = NULL;
for (AstNode* stmtp = newfuncp->argsp(); stmtp; stmtp=stmtp->nextp()) {
if (AstVar* portp = VN_CAST(stmtp, Var)) {
if (portp->isIO() && !portp->isFuncReturn()) {
AstNode* newp = new AstVarRef(portp->fileline(), portp, portp->isOutput());
if (argsp) argsp = argsp->addNextNull(newp);
else argsp = newp;
}
}
}
AstNode* returnp = new AstCReturn (funcp->fileline(),
new AstCCall (funcp->fileline(),
funcp,
argsp));
if (moreOfSame) {
AstIf* ifp = new AstIf (funcp->fileline(),
new AstEq(funcp->fileline(),
new AstCMath(funcp->fileline(),
"this", 64),
new AstCMath(funcp->fileline(),
string("&(")
+funcp->scopep()->nameVlSym()
+")", 64)),
returnp, NULL);
newfuncp->addStmtsp(ifp);
} else {
newfuncp->addStmtsp(returnp);
}
}
// Not really any way the user could do this, and we'd need to come up with some return value
2017-10-03 00:25:10 +00:00
//newfuncp->addStmtsp(new AstDisplay (newfuncp->fileline(), AstDisplayType::DT_WARNING,
// string("%%Error: ")+name+"() called with bad scope", NULL));
//newfuncp->addStmtsp(new AstStop (newfuncp->fileline()));
if (debug()>=9) newfuncp->dumpTree(cout," newfunc: ");
} else {
// Only a single function under this name, we can simply rename it
UINFO(6," Wrapping "<<name<<" just one "<<topFuncp<<endl);
topFuncp->name(name);
}
}
}
// VISITORS
virtual void visit(AstNodeModule* nodep) {
m_modp = nodep;
m_modFuncs.clear();
m_modSingleton = modIsSingleton(m_modp);
nodep->iterateChildren(*this);
makePublicFuncWrappers();
m_modp = NULL;
}
virtual void visit(AstScope* nodep) {
m_scopep = nodep;
nodep->iterateChildren(*this);
m_scopep = NULL;
}
virtual void visit(AstVarScope* nodep) {
// Delete the varscope when we're finished
nodep->unlinkFrBack();
pushDeletep(nodep);
}
virtual void visit(AstNodeVarRef* nodep) {
nodep->iterateChildren(*this);
// Convert the hierch name
if (!m_scopep) nodep->v3fatalSrc("Node not under scope");
bool hierThis;
nodep->hiername(descopedName(nodep->varScopep()->scopep(), hierThis/*ref*/, nodep->varScopep()->varp()));
nodep->hierThis(hierThis);
nodep->varScopep(NULL);
}
virtual void visit(AstCCall* nodep) {
//UINFO(9," "<<nodep<<endl);
nodep->iterateChildren(*this);
// Convert the hierch name
if (!m_scopep) nodep->v3fatalSrc("Node not under scope");
if (!nodep->funcp()->scopep()) nodep->v3fatalSrc("CFunc not under scope");
bool hierThis;
nodep->hiername(descopedName(nodep->funcp()->scopep(), hierThis/*ref*/));
// Can't do this, as we may have more calls later
// nodep->funcp()->scopep(NULL);
}
virtual void visit(AstCFunc* nodep) {
if (!nodep->user1()) {
m_needThis = false;
nodep->iterateChildren(*this);
nodep->user1(true);
if (m_needThis) {
nodep->isStatic(false);
}
// If it's under a scope, move it up to the top
if (m_scopep) {
nodep->unlinkFrBack();
m_modp->addStmtp(nodep);
if (nodep->funcPublic()) {
// There may be multiple public functions by the same name;
// record for later correction or making of shells
m_modFuncs.insert(make_pair(nodep->name(), nodep));
nodep->name(m_scopep->nameDotless() +"__" + nodep->name());
}
}
}
}
virtual void visit(AstVar*) {}
virtual void visit(AstNode* nodep) {
nodep->iterateChildren(*this);
}
public:
// CONSTRUCTORS
explicit DescopeVisitor(AstNetlist* nodep)
: m_modp(NULL),
m_scopep(NULL),
m_modSingleton(false),
m_needThis(false) {
nodep->accept(*this);
}
virtual ~DescopeVisitor() {}
};
//######################################################################
// Descope class functions
void V3Descope::descopeAll(AstNetlist* nodep) {
UINFO(2,__FUNCTION__<<": "<<endl);
{
DescopeVisitor visitor (nodep);
} // Destruct before checking
V3Global::dumpCheckGlobalTree("descope", 0, v3Global.opt.dumpTreeLevel(__FILE__) >= 3);
}